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  1. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Ah lol, Thanks for the info again though, If it adds to collection I'll be certainly attempting it on my shadower and db just for stats.

    Cygnus, That is the tough one ha :(

  2. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    lol no free char slot again

  3. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default v.131 - Mark of Honor: Hayato Update Highlights


    Note it says very rare though. They don't usually put that kind of description unless it's real rare. I don't expect to see much of them lol. Not like it's that great for anything. 8 pieces blocks off tyrant for you and the bonus from ditching a halfway decent emp set is really not worth it.

  4. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    I would laught if they put post unlimited boss in..........

    in the meanwhile .... empress for the medal... legit player wont stand a chance cuz of the hacker constant locking channel

  5. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    I am totally getting that Expedition medal...

    ... in my dreams

  6. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Curious what female hayato looks like

  7. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Doesn't the Expedition Challenge open up bosses for every channel...? I can see hackers being in every channel...

  8. AFK at Ch 18 Leafre Straight Male
    Nion's Avatar [Jr. Event Coordinator]

    IGN: GreenTeaSip
    Server: Scania
    Job: Hero
    Guild: Symbolism
    Alliance: Lore
    Farm: Symbolism
    California

    Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    http://www.southperry.net/showthread...ayato%20maybe?

  9. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Sort of going with ^ said, this sounds like there's a chance they'll bring the expedition event back (from when they didn't mean to implement it after Kanna) and make all channels open for bosses.

  10. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    They did, but when Nexon did the USC shortly after Kanna release, they broke it and restricted bosses to their original channels again.

  11. Monster Truck Tire Straight Male
    IGN: Triggernometry
    Server: Supports
    Job: TeamSecret
    Guild: BigDaddy<3

    Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    My low funding warrior equipment is ready

    Edit: Can't wait to see how many players will rage quit Hayato because they wanna press just 1 button and kill everything.

  12. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Glad I have some spare NX for a character slot coupon.

  13. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Does ranmaru has any 'gimmicks'? And can u solo or do we need a party/exped of 2 or more people to go in.

  14. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    I doubt players would rage quit because of that reason...
    Spoiler

  15. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: v.131 - Mark of Honor: Hayato Update Highlights



    he looks pretty simple to me...
    a seduce, and I can't tell if he has a one hit kill attack or not, because the character in the video has like 7k HP and dies in 2 hits.

    Looking at how much damage they are doing, and how much time you have, i'm assuming that a character doing 100k per line and with more than 11k HP should have no problem soloing this boss.

  16. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Since the medal doesn't count in Collections, I don't really care too much anymore.

    Good thing I have one slot still open...

  17. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    I'm pretty sure that's regular Ranmaru, which is simple. I think CRAZY Ranmaru came at a later date.



    CRAZY Ranmaru has a lot more HP, does higher damage, and whatnot. It's still relatively simple, but the damage reflect is hard to see, since there's not really a clear animation/icon for it.

  18. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Another video:
    this one was harder to find due to it's title being in Japanese.


    Those 2 people entered without mules, so i'm guessing it just has to be an expedition of 2 or more people.
    The flames above Ranmaru's head are damage reflect, and it looks like he does have an instant kill ability.

    Still seems pretty easy though.

    Also, DAMN that remixed Pokemon battle theme.

  19. Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    They might've changed it since that video was released, but I can enter solo just fine on JMS.

  20. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: v.131 - Mark of Honor: Hayato Update Highlights


    Oh sweet, even better.
    I'm definitely going to try and solo him if possible, though I doubt the normal mode drops anything good right? D:

    About Crazy Mode Ranmaru, he doesn't seem to gain any gimmicks really, he looks like he just has boosted stats. Since we have OP Angelic Busters and Kaisers with their Hyper Skills in this server, I don't think it should be much of a problem.

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