only took like 30 minutes to do. im ready to be hired, nexon.
Normal6 Chained Skill delays. too lazy to do un-chained because youre never going to do these un-chained.
SpoilerAttack - from 540 ms to 180 ms (reduced to 1/3rd)
Double Swing - from 420 ms to 340 ms (-60 ms reduction)
Triple Swing - from 660 ms to 540 ms (-120 ms reduction)
Final Blow - from 720 ms to 570 ms (-150 ms reduction)
Beyond Blade - FROM 660 ms, 480 ms, 600 ms, TO 540 ms, 420 ms, 540 ms(-60 ms reduced to all)
Faster2 Chained Skill delays. too lazy to do un-chained because youre never going to do these un-chained.
SpoilerAttack - from 420 ms to 150 ms
Double Swing - from 330 ms to 270 ms
Triple Swing - from 510 ms to 420 ms
Final Blow - from 540 ms to 420 ms
Beyond Blade - FROM 450 ms, 360 ms, 450 ms, TO 330 ms, 270 ms, 450 ms
a full rotation now takes 2190 ms to finish, before it was 3060 ms.
you can now do 27 full rotations in one minute, where it was 19 before. be prepared to spam your attack button.
SpoilerDouble Swing - Now hits 400 damage 4 times (just gained 2 more lines)
Triple Swing - Now hits 450 damage 4 times (just gained 2 more lines)
Beyond Blade - Now hits 450% per line and can be used independently of other skills. If the first attack was chained to Final Blow, all Beyond Blade attacks do an additional line of hit. So WITH final blow = 3, 4, 5 lines. WITHOUT Final Blow = 2, 3, 4
doing a full rotation for 1 minute now yields 648 hits, 10.8 a second, before it was 380 hits over a minute, 6.3/second. both of those figures assume that Beyond Blade is being chained to final blow.
Freeze standing now also grants 40% abnormal status resistance.
Hot Blooded(Lv10) - Immediately stops any skill animation you are involved in. Can be used any time, even during attacks. This skill has no delay. 10 second cooldown.