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Thread: [GMS] GMS v128 - Guide System

  1. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default GMS v128 - Guide System


    Yeah i'm pretty sure i was safe to go ahead with counting this chicken a long time ago.

    We're getting sengoku. This isn't disputable.

  2. Default Re: GMS v128 - Guide System


    I highly doubt that MSEA will get Hayato and Kanna ...
    Good job Nexon NA , trying to make all jobs from other maple available in GMS .

  3. Default Re: GMS v128 - Guide System


    Hayato and Kanna, all my want. If I get the slots! If not I may actually just cry.

    So how about that 150 Rod? No?

    After the last Revamp I'm sure hype would be at an all-time low. Cool looking boss but seems like it's just an event.

  4. Default Re: GMS v128 - Guide System


    Does this mean perma Demon and Teddy pets are coming out relatively soon? Or would there be no way of knowing if temp or perm?

  5. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: GMS v128 - Guide System


    These 150 weapons are different than the 150 gear that KMST just added. I'm confused. Are there now two 150 sets?

    Seems that the KMST 150 gear s'hits on these.

    30% Unique pot scroll? Why you so low percent? :(
    3x drop buff? Yes please.

  6. フレイムチョコボ Straight Male
    IGN: FlameChocobo II
    Server: Windia
    Level: 200
    Job: Hero
    Guild: KoopaForce
    Alliance: KoopaEmpire

    Default Re: GMS v128 - Guide System


    Hayato and Kanna? IN GMS?!?

    Spoiler


    Well that's a perfect timing.

  7. Default Re: GMS v128 - Guide System


    I don't know if it is live in the game. But they've added or changed the image of the class selection of Cygnus Knights. It says the maximum level is 200 now.
    Kanna and Hayato's class selection descriptions are added as well.

    EDIT:



    Ah, I think this is the new character creation UI. But still weird that Cygnus Knights says 200.

  8. Sassy Stranger Male
    IGN: SlayerZach
    Server: Bellocan
    Level: YES
    Job: Paladin
    Guild: Phoenix
    Farm: SlayerZach
    canada

    Default Re: GMS v128 - Guide System


    ^ I hopped on my Dawn Warrior some hours ago to see if I could get exp; nope, sadly.

    Nexon's weird.

  9. Default Re: GMS v128 - Guide System


    The Cygnus thing is probably just a case of copy and paste.

    JMS created their own lv 150 item set when they did the whole Sengoku update.

  10. Electron Straight Male
    IGN: XavierTenka
    Server: Yellonde
    Level: 203
    Job: Bowmaster
    Guild: Equilibrium
    Alliance: SweetDreams
    Farm: Arowahi
    peru

    Default Re: GMS v128 - Guide System


    Nexon may get Sengoku only, since they're original... I wonder if any MS version will want Jetts?

  11. Default Re: GMS v128 - Guide System


    Kinda beat you to it with Hayato/Kanna, Spadow.

  12. Default Re: GMS v128 - Guide System


    Hot damn! Teddy pets + Kanna... Guess I'll be playing GMS again.

  13. Default Re: GMS v128 - Guide System


    I feel Xenon is getting closer also.

  14. Default Re: GMS v128 - Guide System


    So GMS is gonna catch KMS and destroys JMS? Well GMS, revemp JETT, add another Exclusive class and every person on the planet will surrender to play the version.

  15. Default Re: GMS v128 - Guide System


    Except for the people who are IP BANNED from it!


  16. Default Re: GMS v128 - Guide System


    THAT...is a typo. Sorry.

    Although I wish it were true. :(

  17. Default Re: GMS v128 - Guide System


    The pomegranates that are going to rain over this post

  18. Default Re: GMS v128 - Guide System


    ??????

    How so? Being ahead in content we're going to get anyway is no big deal. Besides, GMS has been ahead of JMS for a while now.

  19. Default Re: GMS v128 - Guide System


    This will definitely bring me back into playing

  20.  

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