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Thread: [KMST] KMS 1.2.187 - Level 250

  1. Default Re: KMS 1.2.187 - Level 250


    100% truth.

    if nexon took over and do things right, shut up and take my money.

  2. Default Re: KMS 1.2.187 - Level 250


    It doesn't even need to be Nexon if Asiasoft would just wake up. While MSEA is complete crap one advantage of playing there is that we simply don't get as many crashes as GMS does for whatever reason.

  3. Default Re: KMS 1.2.187 - Level 250


    Dat Fast (5) Polearm...If I still played, I would definitely want.

  4. Default Re: KMS 1.2.187 - Level 250




    Best NPC ever.

  5. Default Re: KMS 1.2.187 - Level 250


    Crap, forgot about that. I was only paying attention to the absurd amount of %boss that can be obtained now.

  6. Default Re: KMS 1.2.187 - Level 250


    Nonononononono do not want.

  7. Default Re: KMS 1.2.187 - Level 250


    They appear to be untradeable, 1 per slot, and time limited, so It's probably a hot day item? What's not to want? 230+ ATT/M.ATT WEAPONS FOR ALL!!!

  8. Default Re: KMS 1.2.187 - Level 250


    Gotta say, that Desperado looks something of an Ultima Weapon. I like

    Also, dat 171 attack spear. @_@ Dear God

  9. Default Re: KMS 1.2.187 - Level 250


    I think a Hero should cary that weapon.

  10. Default Re: KMS 1.2.187 - Level 250


    Happy Time!


    We generally don't get these types of events, but hey, our every day Hot Days aren't so bad compared to Happy Time, when he have them.

  11. Default Re: KMS 1.2.187 - Level 250


    Most of the 150 weapons look lackluster when compared to the previous empress versions. Especially that 1H Sword...

    The 150 clothing however is a nice addition.

  12. Default Re: KMS 1.2.187 - Level 250


    Okay, so they've saved the rankings. There's hope after all!

    And at the poor Elemental staves getting shafted aside...

  13. Default Re: KMS 1.2.187 - Level 250


    Attack speed 8... sigh...

    Without SI BaMs are just so sad if they can't afford an Elemental Staff...

    Hadriel

  14. Default Re: KMS 1.2.187 - Level 250


    They hit speed cap after they get to 150...

  15. Default Re: KMS 1.2.187 - Level 250


    How so?

  16. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: KMS 1.2.187 - Level 250


    I'm also confused as to how BaM's hit speed cap at 150. with my slow staff, yellow aura, staff booster and the occassional body boost i'm pretty sure that I still don't attack as fast as I do with my Elemental Staff. And it can't be any of the hyper skills, 143 is a teleport mastery upgrade and 147/149(?) is a twister spin upgrade, 150 is just union aura.

  17. Default Re: KMS 1.2.187 - Level 250


    My bad, they only hit Faster (3), like almost every other class in the game.

  18. Default Re: KMS 1.2.187 - Level 250


    how do they hit cap speed? i mean ok slow 8 staff
    let start with slow 8 staff
    + 2 speed from booster
    now it normal 6
    +1 speed from yellow aura
    now it normal 5
    +1 speed from body boost
    now it fast 4...... and that speed is the same just having estaff at fast 4
    estaff get faster 2 with just booster itself doenst even need yellow aura
    unless there a hidden skill that i dont know?
    even with Decent SI you would only get + 1 speed
    and that still only faster 3

    no bam max speed on (slow staff 8) w/o Si and w/o estaff is fast 4 ... unless i missing a skill?

  19. Default Re: KMS 1.2.187 - Level 250


    Body Boost is -2. Take the extra time and type everything out in English, or I won't respond to you next time.

  20. Default Re: KMS 1.2.187 - Level 250


    really? isnt our body boost got nerf? i mean error on the skill data? so that it should be +1 speed ? unless it stilll +2
    sorry my english isnt that great and i sometime too lazy to edit them

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