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Okay, so it's only Thunder Breakers now, but there's no reason why they won't redo all of the rest of Cygnus.
English translations are up! Thanks JoeTang!
(PvE) Skill ChangesThunder Breaker (I)엘리멘트 : 라이트닝
New Skill
New - Name (엘리멘트 : 라이트닝)
New - Description (청백색을 띈 번개의 엘리멘트를 소환하여 그 힘을 얻는다.)
New - Level readout (MP #mpCon 소비, #time초 간 공격 시 #prop% 확률로 #y초 간 몬스터의 방어력을 #x% 무시하는 뇌전 버프 발생. 최대 #v회 누적 가능)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Elemental attribute (Lightning)
New - Info (type = 33, minionAttack = normal)
New - mpCon (20) (50-3*level)
New - time (180) (80+10*level)
New - prop (10) (level)
New - x (5) (roundUp(level/2))
New - y (30) (30)
New - v (1) (1)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (number)
New - Animation (repeat)
섬광
New Skill
New - Name (섬광)
New - Description (힘을 집중하여 순간적으로 적에게 돌격한 뒤 기습적인 일격을 날린다. 범위 내에 적이 없을 경우 전방으로 순간 이동한다. 뇌성과 벽력, 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격. 범위 내에 적이 없을 경우 전방 #range 만큼 순간 이동)
New - Max level (15)
New - Delay (STflash - 900 ms)
New - Hitbox (450%)
New - Info (type = 12, morph = 1, areaAttack = 1, pvp = 0)
New - mpCon (9) (16-roundDown(level/2))
New - damage (310) (250+4*level)
New - attackCount (1) (1)
New - mobCount (4) (4)
New - range (300) (300)
New - lt2/x (-250) (-250)
New - lt2/y (-300) (-300)
New - rb2/x (-50) (-50)
New - rb2/y (300) (300)
New - lt3/x (-450) (-450)
New - lt3/y (-300) (-300)
New - rb3/x (-50) (-50)
New - rb3/y (300) (300)
New - lt4/x (-220) (-220)
New - lt4/y (-100) (-100)
New - rb4/x (0) (0)
New - rb4/y (30) (30)
New - Animation (ball.0)
New - Animation (ball.front)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
충아
New Skill
New - Name (충아)
New - Description (번개의 힘이 깃든 주먹을 내질러 눈 앞의 적을 공격한다. 뇌성과 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격)
New - Max level (20)
New - Delay (STsharkTooth - 720 ms)
New - Hitbox (110%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (21) (15+roundDown(level/3))
New - damage (160) (120+2*level)
New - attackCount (2) (2)
New - mobCount (4) (4)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
뇌인
New Skill
New - Name (뇌인)
New - Description (한 줄기 번개의 힘을 다루게 되어 몸이 날렵해진다.)
New - Level readout (뇌전 버프 발생 확률 #prop%만큼 증가, 최대 누적 횟수 #v회 증가. 이동 속도 #psdSpeed, 점프 #psdJump 증가, 이동 속도 제한 #speedMax만큼 상승.)
New - Max level (20)
New - Info (type = 50)
New - prop (20) (level)
New - psdSpeed (40) (2*level)
New - psdJump (20) (level)
New - speedMax (20) (level)
New - v (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Thunder Breaker (II)회축
New Skill
New - Name (회축)
New - Description (강력한 상어의 기운으로 주위를 쓸어버린다. 뇌성과 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격)
New - Max level (20)
New - Delay (STsharkKick - 900 ms)
New - Hitbox (240%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (31) (21+roundDown(level/2))
New - damage (155) (115+2*level)
New - attackCount (4) (4)
New - mobCount (6) (6)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
너클 부스터
New Skill
New - Name (너클 부스터)
New - Description (MP를 소비하여 일정시간 동안 공격속도를 2단계 상승시킨다.\n필요 스킬 : #c너클 마스터리 5레벨 이상#)
New - Level readout (MP #mpCon 소비, #time초 간 너클의 공격속도 향상)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 5 너클 마스터리)
New - Info (type = 10)
New - mpCon (11) (31-2*level)
New - time (200) (20*level)
New - x (-2) (-2)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
파도
New Skill
New - Name (파도)
New - Description (도도하게 흐르는 바다와 같이 전진하면서 범위 내 몬스터들을 자신의 앞으로 쓸어간다. 뇌성과 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon 소모, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격하며 전방으로 이동)
New - Max level (20)
New - Delay (STwaterWave - 930 ms)
New - Hitbox (400%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1)
New - mpCon (20) (10+roundDown(level/2))
New - damage (255) (195+3*level)
New - attackCount (2) (2)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
단련
New Skill
New - Name (단련)
New - Description (끊임 없는 수련을 통해 영구적으로 힘을 향상시킨다.)
New - Level readout (영구적으로 힘 #strX 증가)
New - Max level (15)
New - Info (type = 50)
New - strX (60) (4*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
너클 마스터리
New Skill
New - Name (너클 마스터리)
New - Description (너클 계열 무기의 숙련도와 명중치를 향상시킨다. )
New - Level readout (너클 계열 무기의 숙련도 #mastery%, 명중치 #x 상승)
New - Max level (10)
New - Info (type = 50)
New - mastery (50) (10+4*level)
New - x (120) (12*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
뇌백
New Skill
New - Name (뇌백)
New - Description (번개의 힘을 보다 능숙하게 사용하여 한 단계 발전한다.)
New - Level readout (뇌전 버프 발생 확률 #prop%만큼 증가, 최대 누적 횟수 #v회 증가. 물리 공격력 #padX 증가)
New - Max level (20)
New - Info (type = 50)
New - prop (20) (level)
New - padX (20) (level)
New - v (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Thunder Breaker (III)뇌제
New Skill
New - Name (뇌제)
New - Description (번개의 힘을 자신의 지배 하에 두어 그 힘을 보다 적극적으로 활용한다.)
New - Level readout (뇌전 버프 발생 확률 #prop%만큼 증가, 최대 누적 횟수 #v회 증가. 물리 공격력 #padX 증가)
New - Max level (20)
New - Info (type = 50)
New - prop (30) (10+level)
New - padX (30) (10+level)
New - v (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
질풍
New Skill
New - Name (질풍)
New - Description (끊임 없는 연계 공격을 통해 축적한 힘을 한 곳에 모아 일격에 방출한다. 뇌성과 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon소비, 최대 #mobCount명의 적 #damage%의 데미지로 #attackCount번 공격. 뇌전 버프가 #x개 이상 누적 시 사용 가능. 사용 시 누적되었던 뇌전 버프 1개 당 #y% 데미지 증가 버프가 #time초 간 지속. 단, 해당 스킬은 뇌전 버프를 발동시키지 않는다.\n재사용 대기시간 #cooltime초)
New - Max level (20)
New - Delay (STtornado - 1170 ms)
New - Hitbox (500%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (65) (45+2*roundDown(level/2))
New - damage (381) (321+3*level)
New - attackCount (3) (3)
New - mobCount (6) (6)
New - time (60) (3*level)
New - cooltime (20) (30-roundDown(level/2))
New - x (3) (3)
New - y (3) (1+roundDown(level/10))
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
뇌성
New Skill
New - Name (뇌성)
New - Description (전광석화같은 움직임으로 공중에서 전방의 적을 향해 돌진한다. 점프 중이거나 혹은 승천 이후 사용 가능하며 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon 소모, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격)
New - Max level (20)
New - Delay (STthunder - 540 ms)
New - Hitbox (320%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1)
New - mpCon (37) (27+roundDown(level/2))
New - damage (150) (90+3*level)
New - attackCount (4) (4)
New - mobCount (6) (6)
New - x (55) (27+4*roundUp(level/3))
New - y (20) (level)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
승천
New Skill
New - Name (승천)
New - Description (번개의 힘을 빌려 공중으로 치솟으며 주위 적들을 가격한다. 이후 뇌성으로 연계가 가능하다.)
New - Level readout (MP #mpCon 소모, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격)
New - Max level (20)
New - Delay (STsharkSoryuken - 900 ms)
New - Hitbox (200%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (41) (21+level)
New - damage (175) (115+3*level)
New - attackCount (5) (5)
New - mobCount (6) (6)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
와류
New Skill
New - Name (와류)
New - Description (모든 공격으로부터 몸을 보호하는 급류를 불러낸다.)
New - Level readout (MP #mpCon 소비, #time초 간 상태 이상 내성 및 모든 속성 내성 #asrR% 증가)
New - Max level (20)
New - Delay (STscrewFlow - 1530 ms)
New - Info (type = 11, condition = damaged)
New - mpCon (70) (50+level)
New - time (180) (40+7*level)
New - asrR (30) (10+level)
New - terR (30) (10+level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (repeat)
극갑
New Skill
New - Name (극갑)
New - Description (날카롭고 단단한 갑옷을 소환하여 공격과 방어를 동시에 수행한다.)
New - Level readout (MP #mpCon 소비, #time초 간 데미지 #x% 증가, 피격 데미지 #y% 감소)
New - Max level (10)
New - Delay (STneedleCarapace - 120 ms)
New - Info (type = 10, magicSteal = 1)
New - mpCon (70) (120-5*level)
New - time (180) (90+9*level)
New - x (5) (roundDown(level/2))
New - y (10) (level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
연쇄
New Skill
New - Name (연쇄)
New - Description (연계 공격의 달인이 되어 평소보다 더 강한 데미지를 낼 수 있게 된다.)
New - Level readout (연계 공격 시 #x% 데미지 증가)
New - Max level (20)
New - Info (type = 50)
New - x (15) (5+roundDown(level/2))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Thunder Breaker (IV)태풍
New Skill
New - Name (태풍)
New - Description (연계 공격 시 축적되는 힘을 극한으로 밀어붙여 모든 것을 휘몰아치는 강력한 돌개바람으로 승화시킨다. 질풍을 강화하는 패시브 스킬\n필요 스킬 : #c질풍 20레벨 이상#)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격. 뇌전 버프가 #x개 이상 누적 시 사용 가능. 뇌전 버프 1개 당 데미지 #y% 증가 버프가 #time초 간 지속. 단, 해당 스킬은 뇌전 버프를 발동시키지 않는다.\n재사용 대기시간 #cooltime초)
New - Max level (30)
New - Master Level (30)
New - Delay (STtypoon - 1200 ms)
New - Pre-requisite (Level 20 질풍)
New - Hitbox (695%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1)
New - mpCon (49) (34+roundDown(level/2))
New - damage (390) (300+3*level)
New - attackCount (5) (5)
New - mobCount (8) (8)
New - time (90) (60+level)
New - cooltime (10) (20-roundDown(level/3))
New - x (2) (2)
New - y (7) (5+roundDown(level/15))
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
자극
New Skill
New - Name (자극)
New - Description (온 몸의 신경을 전기적으로 자극하여 누구보다 강인한 육체를 소유한다.)
New - Level readout (최대 HP #mhpR%, 회피율 #er% 증가 및 피격 데미지 #ignoreMobDamR% 감소)
New - Max level (10)
New - Master Level (10)
New - Combat orders (1)
New - Info (type = 51, incDam = 1, condition = attack)
New - mhpR (20) (2*level)
New - er (20) (2*level)
New - ignoreMobDamR (20) (2*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
너클 엑스퍼트
New Skill
New - Name (너클 엑스퍼트)
New - Description (너클 계열 무기의 숙련도와 물리 공격력, 크리티컬 최소 데미지를 증가시킨다.\n필요 스킬 : #c너클 마스터리 10레벨 이상#)
New - Level readout (너클 계열 무기의 숙련도 #mastery%로 상승, 무기 공격력 #x, 크리티컬 최소 데미지 #criticaldamageMin% 증가)
New - Max level (30)
New - Master Level (30)
New - Pre-requisite (Level 10 너클 마스터리)
New - Combat orders (1)
New - Info (type = 10)
New - mastery (70) (55+roundUp(level/2))
New - x (30) (level)
New - criticaldamageMin (15) (roundUp(level/2))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
뇌신
New Skill
New - Name (뇌신)
New - Description (번개의 힘을 통달하여 그 안에 담긴 진수를 체득한다.)
New - Level readout (전격 확률 #prop%만큼 증가, 최대 #v회 누적. 크리티컬 확률 #cr%, 크리티컬 최대 데미지 #criticaldamageMax% 증가)
New - Max level (30)
New - Master Level (30)
New - Info (type = 50)
New - prop (30) (level)
New - cr (30) (level)
New - criticaldamageMax (30) (level)
New - v (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
천지개벽
New Skill
New - Name (천지개벽)
New - Description (태초에 하늘과 땅을 나눴던 거대한 번개가 내리꽂혀 근원적인 힘을 선사한다.)
New - Level readout (#time초 간 질풍의 쿨타임 및 필요 뇌전 버프 누적 수 삭제, 뇌전 버프 1개 당 몬스터 방어력 무시 #x%로 변경, 데미지 #indieDamR% 증가)
New - Max level (1)
New - Delay (HY512stimulate - 1080 ms)
New - Info (type = 50)
New - mpCon (200) (200)
New - time (180) (180)
New - x (9) (9)
New - indieDamR (25) (25)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (repeat)
글로리 오브 가디언즈
New Skill
New - Name (글로리 오브 가디언즈)
New - Description (여제 시그너스를 지키고자 맹세한 기사들의 명예를 드높이는 지고한 의식을 치룬다.)
New - Level readout (MP #mpCon 소비, #time초간 데미지 #indieDamR%, 데미지 최대값 #indieMaxDamageOver 증가.\n재사용 대기시간 : #cooltime초. 파티원 중 시그너스 직업군에만 효과)
New - Max level (1)
New - Hitbox (400%)
New - Info (type = 50)
New - mpCon (100) (100)
New - time (60) (60)
New - cooltime (120) (120)
New - indieDamR (10) (10)
New - indieMaxDamageOver (5000000) (5000000)
New - Animation (attected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
해신강림
New Skill
New - Name (해신강림)
New - Description (거대한 해신이 솟구쳐 지상의 적들에게 위엄을 떨친다.)
New - Level readout (MP #mpCon 소비, #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격\n재사용 대기시간 #cooltime초)
New - Max level (1)
New - Delay (HY1512godOfTheSea - 2130 ms)
New - Hitbox (550%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (350) (350)
New - damage (400) (400)
New - attackCount (15) (15)
New - mobCount (15) (15)
New - cooltime (90) (90)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (screen)
섬멸-이그노어 가드
New Skill
New - Name (섬멸-이그노어 가드)
New - Description (섬멸의 몬스터 방어율 무시 수치를 증가시킨다.)
New - Level readout (몬스터 방어율 무시 #ignoreMobpdpR% 증가)
New - Max level (1)
New - Info (type = 50)
New - ignoreMobpdpR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
섬멸-보스 킬러
New Skill
New - Name (섬멸-보스 킬러)
New - Description (섬멸의 보스 공격력을 증가시킨다.)
New - Level readout (보스 공격력 #bdR% 증가)
New - Max level (1)
New - Info (type = 50)
New - bdR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 맥스 하트 포인트
New Skill
New - Name (하이퍼 맥스 하트 포인트)
New - Description (영구적으로 최대 HP를 증가시킨다.)
New - Level readout (최대 HP #mhpR% 증가)
New - Max level (1)
New - Info (type = 50)
New - mhpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 맥스 매직 포인트
New Skill
New - Name (하이퍼 맥스 매직 포인트)
New - Description (영구적으로 최대 MP를 증가시킨다.)
New - Level readout (최대 MP #mmpR% 증가)
New - Max level (1)
New - Info (type = 50)
New - mmpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 크리티컬 레이트
New Skill
New - Name (하이퍼 크리티컬 레이트)
New - Description (영구적으로 크리티컬 확률을 증가시킨다.)
New - Level readout (크리티컬 확률 #cr% 증가)
New - Max level (1)
New - Info (type = 50)
New - cr (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 애큐러시
New Skill
New - Name (하이퍼 애큐러시)
New - Description (영구적으로 명중률을 증가시킨다.)
New - Level readout (명중률 #ar% 증가)
New - Max level (1)
New - Info (type = 50)
New - ar (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 인텔리전스
New Skill
New - Name (하이퍼 인텔리전스)
New - Description (영구적으로 지능을 증가시킨다.)
New - Level readout (지능 #intX 증가)
New - Max level (1)
New - Info (type = 50)
New - intX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 럭
New Skill
New - Name (하이퍼 럭)
New - Description (영구적으로 행운을 증가시킨다.)
New - Level readout (행운 #lukX 증가)
New - Max level (1)
New - Info (type = 50)
New - lukX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 스트랭스
New Skill
New - Name (하이퍼 스트랭스)
New - Description (영구적으로 힘을 증가시킨다.)
New - Level readout (힘 #strX 증가)
New - Max level (1)
New - Info (type = 50)
New - strX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 덱스터러티
New Skill
New - Name (하이퍼 덱스터러티)
New - Description (영구적으로 민첩성을 증가시킨다.)
New - Level readout (민첩성 #dexX 증가)
New - Max level (1)
New - Info (type = 50)
New - dexX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 맥스 데몬 포스
New Skill
New - Name (하이퍼 맥스 데몬 포스)
New - Description (영구적으로 최대 DF를 증가시킨다.)
New - Level readout (최대 DF 50 증가)
New - Max level (1)
New - Info (type = 50)
New - MDF (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 피지컬 가드
New Skill
New - Name (하이퍼 피지컬 가드)
New - Description (영구적으로 물리 방어력을 증가시킨다.)
New - Level readout (물리 방어력 #pddX 증가)
New - Max level (1)
New - Info (type = 50)
New - pddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
시그너스 나이츠
New Skill
New - Name (시그너스 나이츠)
New - Description (각성한 여제의 축복을 받아 일정 시간 동안 자신을 비롯한 팀원의 모든 스탯을 상승시킨다.)
New - Level readout (MP #mpCon 소비, #time초간 모든 스탯 #x% 향상)
New - Max level (30)
New - Master Level (30)
New - Delay (alert3 - 1500 ms)
New - Hitbox (400%)
New - Combat orders (1)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
New - mpCon (70) (10+10*roundDown(level/5))
New - x (15) (roundUp(level/2))
New - time (900) (30*level)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
섬멸
New Skill
New - Name (섬멸)
New - Description (번개의 힘을 형상화하여 눈 앞의 적에게 치명적인 일격을 선사한다. 뇌성과 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon 소모, #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격. 전격 버프 당 공격 횟수 1회 추가. 단, 해당 스킬은 뇌전 버프를 발동시키지 않는다.)
New - Max level (30)
New - Master Level (30)
New - Delay (STsharkUltimate - 1170 ms)
New - Hitbox (360%)
New - Combat orders (1)
New - Info (type = 1, invincible = 1)
New - mpCon (60) (40+2*roundDown(level/3))
New - damage (250) (130+4*level)
New - attackCount (2) (2)
New - mobCount (1) (1)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
벽력
New Skill
New - Name (벽력)
New - Description (주위를 섬멸하는 벼락의 힘을 불러내어 전방의 적에게 내뿜는다. 해당 스킬은 뇌성과 자기 자신을 제외한 모든 스킬과 연계 가능하다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 #attackCount번 공격)
New - Max level (30)
New - Master Level (30)
New - Delay (STthunderBolt - 1350 ms)
New - Hitbox (450%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1, mes = amplifyDamage)
New - mpCon (75) (55+2*roundUp(level/3))
New - damage (280) (160+4*level)
New - attackCount (5) (5)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
축뢰
New Skill
New - Name (축뢰)
New - Description (주위에 떠도는 번개의 힘을 모아 자신의 모든 공격에 추가타를 부여한다.)
New - Level readout (MP #mpCon 소비, #time초 간 모든 공격에 #x% 만큼의 추가 데미지 발생\n재사용 대기시간 #cooltime초)
New - Max level (30)
New - Master Level (30)
New - Delay (STelectricCharge - 1620 ms)
New - Combat orders (1)
New - Info (type = 50)
New - mpCon (80) (40+4*roundUp(level/3))
New - time (180) (30+5*level)
New - x (45) (5+4*roundDown(level/3))
New - cooltime (180) (300-4*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
윈드 부스터
New Skill
New - Name (윈드 부스터)
New - Description (HP, MP를 소비하여 일정 시간동안 팀원 전원의 공격속도를 2단계 상승시킨다. 기존 부스터와 중복해서 사용할 수 있다.\n필요 스킬 : #c너클 부스터 10레벨 이상#)
New - Level readout (HP #hpCon, MP #mpCon 소비, #time초 간 공격 속도 향상)
New - Max level (20)
New - Master Level (20)
New - Delay (alert4 - 900 ms)
New - Pre-requisite (Level 10 너클 부스터)
New - Hitbox (250%)
New - Combat orders (1)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
New - hpCon (40) (80-2*level)
New - mpCon (40) (80-2*level)
New - time (300) (100+10*level)
New - x (-2) (-2)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
섬멸-리인포스
New Skill
New - Name (섬멸-리인포스)
New - Description (섬멸의 데미지를 증가시킨다.)
New - Level readout (데미지 #damR% 증가)
New - Max level (1)
New - Info (type = 50)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
벽력-보너스 어택
New Skill
New - Name (벽력-보너스 어택)
New - Description (벽력의 공격 횟수를 증가시킨다.)
New - Level readout (공격 횟수 #attackCount 증가)
New - Max level (1)
New - Info (type = 50)
New - attackCount (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
벽력-엑스트라 타겟
New Skill
New - Name (벽력-엑스트라 타겟)
New - Description (질풍으로 공격하는 몬스터 수를 증가시킨다.)
New - Level readout (몬스터 수 #targetPlus 증가)
New - Max level (1)
New - Info (type = 50)
New - targetPlus (2) (2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
벽력-리인포스
New Skill
New - Name (벽력-리인포스)
New - Description (벽력의 데미지를 증가시킨다.)
New - Level readout (데미지 #damR% 증가)
New - Max level (1)
New - Info (type = 50)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
질풍-보너스 어택
New Skill
New - Name (질풍-보너스 어택)
New - Description (질풍의 공격 횟수를 증가시킨다.)
New - Level readout (공격 횟수 #attackCount 증가)
New - Max level (1)
New - Info (type = 50)
New - attackCount (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
질풍-엑스트라 타겟
New Skill
New - Name (질풍-엑스트라 타겟)
New - Description (질풍으로 공격하는 몬스터 수를 증가시킨다.)
New - Level readout (몬스터 수 #targetPlus 증가)
New - Max level (1)
New - Info (type = 50)
New - targetPlus (2) (2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
질풍-리인포스
New Skill
New - Name (질풍-리인포스)
New - Description (질풍의 데미지를 증가시킨다.)
New - Level readout (데미지 #damR% 증가)
New - Max level (1)
New - Info (type = 50)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 점프
New Skill
New - Name (하이퍼 점프)
New - Description (영구적으로 점프력을 증가시킨다.)
New - Level readout (점프력 #psdJump 증가)
New - Max level (1)
New - Info (type = 50)
New - psdJump (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 무브먼트
New Skill
New - Name (하이퍼 무브먼트)
New - Description (영구적으로 이동속도를 증가시킨다.)
New - Level readout (이동속도 #psdSpeed 증가)
New - Max level (1)
New - Info (type = 50)
New - psdSpeed (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
하이퍼 매지컬 가드
New Skill
New - Name (하이퍼 매지컬 가드)
New - Description (영구적으로 마법 방어력을 증가시킨다.)
New - Level readout (마법 방어력 #mddX 증가)
New - Max level (1)
New - Info (type = 50)
New - mddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Thunder Breaker (I)Element: Lightning
Element: Lightning
Description: Summon a blue and white Lightning Element to assist you.
Info: type = 33, minionAttack = normal
Delays: alert2 - 600 ms
Element: Lightning
Animations: effect, effect0, repeat
Maximum Level: 10
1 MP Cost: 47, Duration: 90 sec, Activation Rate per Attack: 1%, Lightning Buff Duration: 30 sec, Defense Ignored: +1%, Stacks up to 1 times 2 MP Cost: 44, Duration: 100 sec, Activation Rate per Attack: 2%, Lightning Buff Duration: 30 sec, Defense Ignored: +1%, Stacks up to 1 times 3 MP Cost: 41, Duration: 110 sec, Activation Rate per Attack: 3%, Lightning Buff Duration: 30 sec, Defense Ignored: +2%, Stacks up to 1 times 4 MP Cost: 38, Duration: 120 sec, Activation Rate per Attack: 4%, Lightning Buff Duration: 30 sec, Defense Ignored: +2%, Stacks up to 1 times 5 MP Cost: 35, Duration: 130 sec, Activation Rate per Attack: 5%, Lightning Buff Duration: 30 sec, Defense Ignored: +3%, Stacks up to 1 times 6 MP Cost: 32, Duration: 140 sec, Activation Rate per Attack: 6%, Lightning Buff Duration: 30 sec, Defense Ignored: +3%, Stacks up to 1 times 7 MP Cost: 29, Duration: 150 sec, Activation Rate per Attack: 7%, Lightning Buff Duration: 30 sec, Defense Ignored: +4%, Stacks up to 1 times 8 MP Cost: 26, Duration: 160 sec, Activation Rate per Attack: 8%, Lightning Buff Duration: 30 sec, Defense Ignored: +4%, Stacks up to 1 times 9 MP Cost: 23, Duration: 170 sec, Activation Rate per Attack: 9%, Lightning Buff Duration: 30 sec, Defense Ignored: +5%, Stacks up to 1 times 10 MP Cost: 20, Duration: 180 sec, Activation Rate per Attack: 10%, Lightning Buff Duration: 30 sec, Defense Ignored: +5%, Stacks up to 1 times Flash
Flash
Description: Concentrate your power and instantly charge behind a monster to attack it. If there are no nearby monsters, move forward instead. Can be chained to any skill except Thunder, Thunderclap, and itself.
Info: type = 12, morph = 1, areaAttack = 1, pvp = 0
Delays: STflash - 900 ms
Range: 450%
Animations: effect, hit.0, ball.0, ball.front
Maximum Level: 15
1 MP Cost: 16, Damage: 254%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 2 MP Cost: 15, Damage: 258%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 3 MP Cost: 15, Damage: 262%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 4 MP Cost: 14, Damage: 266%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 5 MP Cost: 14, Damage: 270%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 6 MP Cost: 13, Damage: 274%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 7 MP Cost: 13, Damage: 278%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 8 MP Cost: 12, Damage: 282%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 9 MP Cost: 12, Damage: 286%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 10 MP Cost: 11, Damage: 290%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 11 MP Cost: 11, Damage: 294%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 12 MP Cost: 10, Damage: 298%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 13 MP Cost: 10, Damage: 302%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 14 MP Cost: 9, Damage: 306%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 15 MP Cost: 9, Damage: 310%, Number of Hits: 1, Max Enemies Hit: 4, Movement Range: 300 Somersault Kick
Somersault Kick
Description: A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.
Info: type = 1, areaAttack = 1
Delays: somersault - 840 ms
Range: 110%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 8, Damage: 229%, Max Enemies Hit: 6 2 MP Cost: 8, Damage: 233%, Max Enemies Hit: 6 3 MP Cost: 8, Damage: 237%, Max Enemies Hit: 6 4 MP Cost: 8, Damage: 241%, Max Enemies Hit: 6 5 MP Cost: 10, Damage: 245%, Max Enemies Hit: 6 6 MP Cost: 10, Damage: 249%, Max Enemies Hit: 6 7 MP Cost: 10, Damage: 253%, Max Enemies Hit: 6 8 MP Cost: 10, Damage: 257%, Max Enemies Hit: 6 9 MP Cost: 10, Damage: 261%, Max Enemies Hit: 6 10 MP Cost: 12, Damage: 265%, Max Enemies Hit: 6 11 MP Cost: 12, Damage: 269%, Max Enemies Hit: 6 12 MP Cost: 12, Damage: 273%, Max Enemies Hit: 6 13 MP Cost: 12, Damage: 277%, Max Enemies Hit: 6 14 MP Cost: 12, Damage: 281%, Max Enemies Hit: 6 15 MP Cost: 14, Damage: 285%, Max Enemies Hit: 6 16 MP Cost: 14, Damage: 289%, Max Enemies Hit: 6 17 MP Cost: 14, Damage: 293%, Max Enemies Hit: 6 18 MP Cost: 14, Damage: 297%, Max Enemies Hit: 6 19 MP Cost: 14, Damage: 301%, Max Enemies Hit: 6 20 MP Cost: 16, Damage: 305%, Max Enemies Hit: 6 Shark Tooth
Shark Tooth
Description: Charge your fists with lightning to strike down enemies in front of you. Can be chained to any skill except Thunder and itself.
Info: type = 1, areaAttack = 1
Delays: STsharkTooth - 720 ms
Range: 110%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 15, Damage: 122%, Number of Hits: 2, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 124%, Number of Hits: 2, Max Enemies Hit: 4 3 MP Cost: 16, Damage: 126%, Number of Hits: 2, Max Enemies Hit: 4 4 MP Cost: 16, Damage: 128%, Number of Hits: 2, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 130%, Number of Hits: 2, Max Enemies Hit: 4 6 MP Cost: 17, Damage: 132%, Number of Hits: 2, Max Enemies Hit: 4 7 MP Cost: 17, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 4 8 MP Cost: 17, Damage: 136%, Number of Hits: 2, Max Enemies Hit: 4 9 MP Cost: 18, Damage: 138%, Number of Hits: 2, Max Enemies Hit: 4 10 MP Cost: 18, Damage: 140%, Number of Hits: 2, Max Enemies Hit: 4 11 MP Cost: 18, Damage: 142%, Number of Hits: 2, Max Enemies Hit: 4 12 MP Cost: 19, Damage: 144%, Number of Hits: 2, Max Enemies Hit: 4 13 MP Cost: 19, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 4 14 MP Cost: 19, Damage: 148%, Number of Hits: 2, Max Enemies Hit: 4 15 MP Cost: 20, Damage: 150%, Number of Hits: 2, Max Enemies Hit: 4 16 MP Cost: 20, Damage: 152%, Number of Hits: 2, Max Enemies Hit: 4 17 MP Cost: 20, Damage: 154%, Number of Hits: 2, Max Enemies Hit: 4 18 MP Cost: 21, Damage: 156%, Number of Hits: 2, Max Enemies Hit: 4 19 MP Cost: 21, Damage: 158%, Number of Hits: 2, Max Enemies Hit: 4 20 MP Cost: 21, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 4 {}HP Boost
HP Boost
Description: Permanently increases Max HP.
Info: type = 50
Maximum Level: 10
1 Max HP: +2% 2 Max HP: +4% 3 Max HP: +6% 4 Max HP: +8% 5 Max HP: +10% 6 Max HP: +12% 7 Max HP: +14% 8 Max HP: +16% 9 Max HP: +18% 10 Max HP: +20% Critical Rower
Critical Rower
Description: Increases critical hit rate and minimum critical damage.
Info: type = 50
Maximum Level: 10
1 Critical Hit Rate: +2%, Critical Minimum Damage: +1% 2 Critical Hit Rate: +4%, Critical Minimum Damage: +2% 3 Critical Hit Rate: +6%, Critical Minimum Damage: +3% 4 Critical Hit Rate: +8%, Critical Minimum Damage: +4% 5 Critical Hit Rate: +10%, Critical Minimum Damage: +5% 6 Critical Hit Rate: +12%, Critical Minimum Damage: +6% 7 Critical Hit Rate: +14%, Critical Minimum Damage: +7% 8 Critical Hit Rate: +16%, Critical Minimum Damage: +8% 9 Critical Hit Rate: +18%, Critical Minimum Damage: +9% 10 Critical Hit Rate: +20%, Critical Minimum Damage: +10% Dash
Dash
Description: Press left or right arrow twice to temporarily boost Speed and Jump, and receive 100% knock-back prevention. [Dash activation: → → or ← ← with the arrow keys.] While using Dash, Corkscrew Blow's damage will be increased.
Info: type = 10
Animations: effect, effect0, special
Maximum Level: 10
1 MP Cost: 9, Duration: 4 sec, Speed: +5, Jump: +2, Corkscrew Blow Damage: +z% while Dash is active. 2 MP Cost: 8, Duration: 4 sec, Speed: +10, Jump: +4, Corkscrew Blow Damage: +z% while Dash is active. 3 MP Cost: 7, Duration: 8 sec, Speed: +15, Jump: +6, Corkscrew Blow Damage: +z% while Dash is active. 4 MP Cost: 6, Duration: 8 sec, Speed: +20, Jump: +8, Corkscrew Blow Damage: +z% while Dash is active. 5 MP Cost: 5, Duration: 12 sec, Speed: +25, Jump: +10, Corkscrew Blow Damage: +z% while Dash is active. 6 MP Cost: 4, Duration: 12 sec, Speed: +30, Jump: +12, Corkscrew Blow Damage: +z% while Dash is active. 7 MP Cost: 3, Duration: 16 sec, Speed: +35, Jump: +14, Corkscrew Blow Damage: +z% while Dash is active. 8 MP Cost: 2, Duration: 16 sec, Speed: +40, Jump: +16, Corkscrew Blow Damage: +z% while Dash is active. 9 MP Cost: 1, Duration: 20 sec, Speed: +45, Jump: +18, Corkscrew Blow Damage: +z% while Dash is active. 10 MP Cost: 0, Duration: 20 sec, Speed: +50, Jump: +20, Corkscrew Blow Damage: +z% while Dash is active. Fortune Attack
Fortune Attack
Description: Have a chance to strike fatal damage to an enemy
Info: type = 51, showFromTheHead = 1
Animations: special
Maximum Level: 1
Probability: 7%, Damage: 200%Thunder Breaker
Thunder Breaker
Description: Imbue your body with the power of lightning.
Info: type = 50
Maximum Level: 20
1 Lightning Buff Activation Rate: +1%, Stacks: +1, Speed: +2, Jump: +1, Speed Limit: +1 2 Lightning Buff Activation Rate: +2%, Stacks: +1, Speed: +4, Jump: +2, Speed Limit: +2 3 Lightning Buff Activation Rate: +3%, Stacks: +1, Speed: +6, Jump: +3, Speed Limit: +3 4 Lightning Buff Activation Rate: +4%, Stacks: +1, Speed: +8, Jump: +4, Speed Limit: +4 5 Lightning Buff Activation Rate: +5%, Stacks: +1, Speed: +10, Jump: +5, Speed Limit: +5 6 Lightning Buff Activation Rate: +6%, Stacks: +1, Speed: +12, Jump: +6, Speed Limit: +6 7 Lightning Buff Activation Rate: +7%, Stacks: +1, Speed: +14, Jump: +7, Speed Limit: +7 8 Lightning Buff Activation Rate: +8%, Stacks: +1, Speed: +16, Jump: +8, Speed Limit: +8 9 Lightning Buff Activation Rate: +9%, Stacks: +1, Speed: +18, Jump: +9, Speed Limit: +9 10 Lightning Buff Activation Rate: +10%, Stacks: +1, Speed: +20, Jump: +10, Speed Limit: +10 11 Lightning Buff Activation Rate: +11%, Stacks: +1, Speed: +22, Jump: +11, Speed Limit: +11 12 Lightning Buff Activation Rate: +12%, Stacks: +1, Speed: +24, Jump: +12, Speed Limit: +12 13 Lightning Buff Activation Rate: +13%, Stacks: +1, Speed: +26, Jump: +13, Speed Limit: +13 14 Lightning Buff Activation Rate: +14%, Stacks: +1, Speed: +28, Jump: +14, Speed Limit: +14 15 Lightning Buff Activation Rate: +15%, Stacks: +1, Speed: +30, Jump: +15, Speed Limit: +15 16 Lightning Buff Activation Rate: +16%, Stacks: +1, Speed: +32, Jump: +16, Speed Limit: +16 17 Lightning Buff Activation Rate: +17%, Stacks: +1, Speed: +34, Jump: +17, Speed Limit: +17 18 Lightning Buff Activation Rate: +18%, Stacks: +1, Speed: +36, Jump: +18, Speed Limit: +18 19 Lightning Buff Activation Rate: +19%, Stacks: +1, Speed: +38, Jump: +19, Speed Limit: +19 20 Lightning Buff Activation Rate: +20%, Stacks: +1, Speed: +40, Jump: +20, Speed Limit: +20 Lightning
Lightning
Description: Summons Lightning to attack enemies you are attacking.
Info: type = 33, minionAttack = normal
Delays: alert2 - 600 ms
Element: Lightning
Summon Range: attack1 = 150%
Summon Mob Count: attack1 = 4
Animations: summon.summoned, summon.move, summon.stand, summon.attack1, summon.die, hit.0, CharLevel.50.summonedRepeat, CharLevel.100.summonedRepeat, CharLevel.120.summonedRepeat0, CharLevel.120.summonedRepeat
Maximum Level: 10
1 MP Cost: 11, Duration: 110 sec, Damage: 66% 2 MP Cost: 12, Duration: 120 sec, Damage: 72% 3 MP Cost: 13, Duration: 130 sec, Damage: 78% 4 MP Cost: 14, Duration: 140 sec, Damage: 84% 5 MP Cost: 15, Duration: 150 sec, Damage: 90% 6 MP Cost: 16, Duration: 160 sec, Damage: 96% 7 MP Cost: 17, Duration: 170 sec, Damage: 102% 8 MP Cost: 18, Duration: 180 sec, Damage: 108% 9 MP Cost: 19, Duration: 190 sec, Damage: 114% 10 MP Cost: 20, Duration: 200 sec, Damage: 120% Bullet Time
Bullet Time
Description: Permanently increases Accuracy, Maximum Speed, and Jump
Info: type = 50
Maximum Level: 10
1 Accuracy: +22, Speed: +2%, Jump: +1% 2 Accuracy: +44, Speed: +4%, Jump: +2% 3 Accuracy: +66, Speed: +6%, Jump: +3% 4 Accuracy: +88, Speed: +8%, Jump: +4% 5 Accuracy: +110, Speed: +10%, Jump: +5% 6 Accuracy: +132, Speed: +12%, Jump: +6% 7 Accuracy: +154, Speed: +14%, Jump: +7% 8 Accuracy: +176, Speed: +16%, Jump: +8% 9 Accuracy: +198, Speed: +18%, Jump: +9% 10 Accuracy: +220, Speed: +20%, Jump: +10% Thunder Breaker (II)Knuckle Mastery
Knuckle Mastery
Description: Increases the weapon mastery and accuracy of Knuckles
Info: type = 50
Maximum Level: 10
1 Knuckler Mastery: +14%, Accuracy: +12 2 Knuckler Mastery: +18%, Accuracy: +24 3 Knuckler Mastery: +22%, Accuracy: +36 4 Knuckler Mastery: +26%, Accuracy: +48 5 Knuckler Mastery: +30%, Accuracy: +60 6 Knuckler Mastery: +34%, Accuracy: +72 7 Knuckler Mastery: +38%, Accuracy: +84 8 Knuckler Mastery: +42%, Accuracy: +96 9 Knuckler Mastery: +46%, Accuracy: +108 10 Knuckler Mastery: +50%, Accuracy: +120 Shark Kick
Shark Kick
Description: Sweep through with the aura of a shark. Can be chained to any skill except Thunder and itself.
Info: type = 1, areaAttack = 1
Delays: STsharkKick - 900 ms
Range: 240%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 21, Damage: 117%, Number of Hits: 4, Max Enemies Hit: 6 2 MP Cost: 22, Damage: 119%, Number of Hits: 4, Max Enemies Hit: 6 3 MP Cost: 22, Damage: 121%, Number of Hits: 4, Max Enemies Hit: 6 4 MP Cost: 23, Damage: 123%, Number of Hits: 4, Max Enemies Hit: 6 5 MP Cost: 23, Damage: 125%, Number of Hits: 4, Max Enemies Hit: 6 6 MP Cost: 24, Damage: 127%, Number of Hits: 4, Max Enemies Hit: 6 7 MP Cost: 24, Damage: 129%, Number of Hits: 4, Max Enemies Hit: 6 8 MP Cost: 25, Damage: 131%, Number of Hits: 4, Max Enemies Hit: 6 9 MP Cost: 25, Damage: 133%, Number of Hits: 4, Max Enemies Hit: 6 10 MP Cost: 26, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 6 11 MP Cost: 26, Damage: 137%, Number of Hits: 4, Max Enemies Hit: 6 12 MP Cost: 27, Damage: 139%, Number of Hits: 4, Max Enemies Hit: 6 13 MP Cost: 27, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 6 14 MP Cost: 28, Damage: 143%, Number of Hits: 4, Max Enemies Hit: 6 15 MP Cost: 28, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6 16 MP Cost: 29, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 6 17 MP Cost: 29, Damage: 149%, Number of Hits: 4, Max Enemies Hit: 6 18 MP Cost: 30, Damage: 151%, Number of Hits: 4, Max Enemies Hit: 6 19 MP Cost: 30, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 6 20 MP Cost: 31, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 6 Knuckle Booster
Knuckle Booster
Description: Increases the attack speed of your weapon. Must have Knuckles equipped.
Info: type = 10
Delays: alert2 - 600 ms
Pre-requisite: Level 5 Knuckle Mastery
Animations: effect
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec Energy Blast
Energy Blast
Description: Blast your energy at nearby enemies. Can only be used while Energy Charge is active. Chance to stun enemies.
Info: type = 1, areaAttack = 1, mes = stun
Delays: eburster - 1020 ms
Range: 150%
Pre-requisite: Level 1 Energy Charge
Animations: effect, hit.0, mob
Maximum Level: 20
1 Damage: 343%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 31%, Stun Duration: 5 sec 2 Damage: 346%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 32%, Stun Duration: 5 sec 3 Damage: 349%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 33%, Stun Duration: 5 sec 4 Damage: 352%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 34%, Stun Duration: 5 sec 5 Damage: 355%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 35%, Stun Duration: 5 sec 6 Damage: 358%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 36%, Stun Duration: 5 sec 7 Damage: 361%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 37%, Stun Duration: 5 sec 8 Damage: 364%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 38%, Stun Duration: 5 sec 9 Damage: 367%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 39%, Stun Duration: 5 sec 10 Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 40%, Stun Duration: 6 sec 11 Damage: 373%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 41%, Stun Duration: 6 sec 12 Damage: 376%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 42%, Stun Duration: 6 sec 13 Damage: 379%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 6 sec 14 Damage: 382%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 44%, Stun Duration: 6 sec 15 Damage: 385%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 45%, Stun Duration: 6 sec 16 Damage: 388%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 6 sec 17 Damage: 391%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 47%, Stun Duration: 6 sec 18 Damage: 394%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 48%, Stun Duration: 6 sec 19 Damage: 397%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 6 sec 20 Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Stun Rate: 50%, Stun Duration: 7 sec Corkscrew Blow
Corkscrew Blow
Description: Rush forward wildly, taking a quick opportunity to punch many enemies.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: screw - 810 ms
Range: 200%
Animations: hit.0, effect
Maximum Level: 10
1 MP Cost: 11, Damage: 286%, Max Enemies Hit: 6 2 MP Cost: 12, Damage: 292%, Max Enemies Hit: 6 3 MP Cost: 13, Damage: 298%, Max Enemies Hit: 6 4 MP Cost: 14, Damage: 304%, Max Enemies Hit: 6 5 MP Cost: 15, Damage: 310%, Max Enemies Hit: 6 6 MP Cost: 16, Damage: 316%, Max Enemies Hit: 6 7 MP Cost: 17, Damage: 322%, Max Enemies Hit: 6 8 MP Cost: 18, Damage: 328%, Max Enemies Hit: 6 9 MP Cost: 19, Damage: 334%, Max Enemies Hit: 6 10 MP Cost: 20, Damage: 340%, Max Enemies Hit: 6 Wave
Wave
Description: Flow like the sea, washing away the enemy with your current as you move forward. Can be chained to any skill except Thunder and itself.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1
Delays: STwaterWave - 930 ms
Range: 400%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 10, Damage: 198%, Max Enemies Hit: 8 2 MP Cost: 11, Damage: 201%, Max Enemies Hit: 8 3 MP Cost: 11, Damage: 204%, Max Enemies Hit: 8 4 MP Cost: 12, Damage: 207%, Max Enemies Hit: 8 5 MP Cost: 12, Damage: 210%, Max Enemies Hit: 8 6 MP Cost: 13, Damage: 213%, Max Enemies Hit: 8 7 MP Cost: 13, Damage: 216%, Max Enemies Hit: 8 8 MP Cost: 14, Damage: 219%, Max Enemies Hit: 8 9 MP Cost: 14, Damage: 222%, Max Enemies Hit: 8 10 MP Cost: 15, Damage: 225%, Max Enemies Hit: 8 11 MP Cost: 15, Damage: 228%, Max Enemies Hit: 8 12 MP Cost: 16, Damage: 231%, Max Enemies Hit: 8 13 MP Cost: 16, Damage: 234%, Max Enemies Hit: 8 14 MP Cost: 17, Damage: 237%, Max Enemies Hit: 8 15 MP Cost: 17, Damage: 240%, Max Enemies Hit: 8 16 MP Cost: 18, Damage: 243%, Max Enemies Hit: 8 17 MP Cost: 18, Damage: 246%, Max Enemies Hit: 8 18 MP Cost: 19, Damage: 249%, Max Enemies Hit: 8 19 MP Cost: 19, Damage: 252%, Max Enemies Hit: 8 20 MP Cost: 20, Damage: 255%, Max Enemies Hit: 8 Pirate Training
Pirate Training
Description: Permanently increases Strength and Dexterity
Info: type = 50
Maximum Level: 10
1 Strength: +3, Dexterity: +3 2 Strength: +6, Dexterity: +6 3 Strength: +9, Dexterity: +9 4 Strength: +12, Dexterity: +12 5 Strength: +15, Dexterity: +15 6 Strength: +18, Dexterity: +18 7 Strength: +21, Dexterity: +21 8 Strength: +24, Dexterity: +24 9 Strength: +27, Dexterity: +27 10 Strength: +30, Dexterity: +30 Mental Clarity
Mental Clarity
Description: Clear your mind to temporarily improve your weapon attack and accuracy.
Note: Mental Clarity’s weapon attack buff stacks with other weapon attack buffes
Info: type = 10, magicSteal = 1
Delays: alert3 - 1500 ms
Animations: effect, effect0, special
Maximum Level: 20
1 MP Cost: 15, Weapon ATT: +1, Accuracy: +84 2 MP Cost: 15, Weapon ATT: +3, Accuracy: +88 3 MP Cost: 16, Weapon ATT: +4, Accuracy: +92 4 MP Cost: 16, Weapon ATT: +6, Accuracy: +96 5 MP Cost: 17, Weapon ATT: +7, Accuracy: +100 6 MP Cost: 17, Weapon ATT: +9, Accuracy: +104 7 MP Cost: 18, Weapon ATT: +10, Accuracy: +108 8 MP Cost: 18, Weapon ATT: +12, Accuracy: +112 9 MP Cost: 19, Weapon ATT: +13, Accuracy: +116 10 MP Cost: 19, Weapon ATT: +15, Accuracy: +120 11 MP Cost: 20, Weapon ATT: +16, Accuracy: +124 12 MP Cost: 20, Weapon ATT: +18, Accuracy: +128 13 MP Cost: 21, Weapon ATT: +19, Accuracy: +132 14 MP Cost: 21, Weapon ATT: +21, Accuracy: +136 15 MP Cost: 22, Weapon ATT: +22, Accuracy: +140 16 MP Cost: 22, Weapon ATT: +24, Accuracy: +144 17 MP Cost: 23, Weapon ATT: +25, Accuracy: +148 18 MP Cost: 23, Weapon ATT: +27, Accuracy: +152 19 MP Cost: 24, Weapon ATT: +28, Accuracy: +156 20 MP Cost: 24, Weapon ATT: +30, Accuracy: +160 Discipline
Discipline
Description: Permanently improve your strength through constant training.
Info: type = 50
Maximum Level: 15
1 Strength: +4 2 Strength: +8 3 Strength: +12 4 Strength: +16 5 Strength: +20 6 Strength: +24 7 Strength: +28 8 Strength: +32 9 Strength: +36 10 Strength: +40 11 Strength: +44 12 Strength: +48 13 Strength: +52 14 Strength: +56 15 Strength: +60 Thunder Striker
Thunder Striker
Description: Improve your control over lightning.
Info: type = 50
Maximum Level: 20
1 Lightning Debuff Activation Rate: +1%, Stacks: +1, Weapon Attack: +1 2 Lightning Debuff Activation Rate: +2%, Stacks: +1, Weapon Attack: +2 3 Lightning Debuff Activation Rate: +3%, Stacks: +1, Weapon Attack: +3 4 Lightning Debuff Activation Rate: +4%, Stacks: +1, Weapon Attack: +4 5 Lightning Debuff Activation Rate: +5%, Stacks: +1, Weapon Attack: +5 6 Lightning Debuff Activation Rate: +6%, Stacks: +1, Weapon Attack: +6 7 Lightning Debuff Activation Rate: +7%, Stacks: +1, Weapon Attack: +7 8 Lightning Debuff Activation Rate: +8%, Stacks: +1, Weapon Attack: +8 9 Lightning Debuff Activation Rate: +9%, Stacks: +1, Weapon Attack: +9 10 Lightning Debuff Activation Rate: +10%, Stacks: +1, Weapon Attack: +10 11 Lightning Debuff Activation Rate: +11%, Stacks: +1, Weapon Attack: +11 12 Lightning Debuff Activation Rate: +12%, Stacks: +1, Weapon Attack: +12 13 Lightning Debuff Activation Rate: +13%, Stacks: +1, Weapon Attack: +13 14 Lightning Debuff Activation Rate: +14%, Stacks: +1, Weapon Attack: +14 15 Lightning Debuff Activation Rate: +15%, Stacks: +1, Weapon Attack: +15 16 Lightning Debuff Activation Rate: +16%, Stacks: +1, Weapon Attack: +16 17 Lightning Debuff Activation Rate: +17%, Stacks: +1, Weapon Attack: +17 18 Lightning Debuff Activation Rate: +18%, Stacks: +1, Weapon Attack: +18 19 Lightning Debuff Activation Rate: +19%, Stacks: +1, Weapon Attack: +19 20 Lightning Debuff Activation Rate: +20%, Stacks: +1, Weapon Attack: +20 Tornado Upper
Tornado Upper
Description: Using a strong uppercut, form a fierce tornado to attack the enemy
Info: type = 2, areaAttack = 1
Delays: tornadoUpper - 1080 ms
Range: 45%
Animations: effect, ball, hit.0
Maximum Level: 20
1 MP Cost: 18, Damage: 318%, Max Enemies Hit: 6 2 MP Cost: 18, Damage: 321%, Max Enemies Hit: 6 3 MP Cost: 18, Damage: 324%, Max Enemies Hit: 6 4 MP Cost: 18, Damage: 327%, Max Enemies Hit: 6 5 MP Cost: 18, Damage: 330%, Max Enemies Hit: 6 6 MP Cost: 20, Damage: 333%, Max Enemies Hit: 6 7 MP Cost: 20, Damage: 336%, Max Enemies Hit: 6 8 MP Cost: 20, Damage: 339%, Max Enemies Hit: 6 9 MP Cost: 20, Damage: 342%, Max Enemies Hit: 6 10 MP Cost: 20, Damage: 345%, Max Enemies Hit: 6 11 MP Cost: 22, Damage: 348%, Max Enemies Hit: 6 12 MP Cost: 22, Damage: 351%, Max Enemies Hit: 6 13 MP Cost: 22, Damage: 354%, Max Enemies Hit: 6 14 MP Cost: 22, Damage: 357%, Max Enemies Hit: 6 15 MP Cost: 22, Damage: 360%, Max Enemies Hit: 6 16 MP Cost: 24, Damage: 363%, Max Enemies Hit: 6 17 MP Cost: 24, Damage: 366%, Max Enemies Hit: 6 18 MP Cost: 24, Damage: 369%, Max Enemies Hit: 6 19 MP Cost: 24, Damage: 372%, Max Enemies Hit: 6 20 MP Cost: 24, Damage: 375%, Max Enemies Hit: 6 Energy Charge
Energy Charge
Description: Charge energy when you attack enemies. When Energy Charge is active, you will receive bonus Accuracy, Attack, Defense, Speed, and Stance effect, and Energy Skills will be available. When attacking bosses, you will charge at twice the normal rate.
Info: type = 51, energyCharge = 1, condition = attack, fullChargeEffect = bodyAttack
Animations: effect.0, effect.1, effect.2, hit.0, special, affected
Maximum Level: 20
1 Energy per Attack: 205 Energy, Duration: 22 sec, Accuracy: +15, Weapon ATT: +1, Weapon Defense: +15, Magic Defense: +15, Speed: +12%, Knock-back Resistance: +52%. Energy per Attack (vs Bosses): 205 Energy 2 Energy per Attack: 210 Energy, Duration: 24 sec, Accuracy: +30, Weapon ATT: +3, Weapon Defense: +30, Magic Defense: +30, Speed: +14%, Knock-back Resistance: +54%. Energy per Attack (vs Bosses): 210 Energy 3 Energy per Attack: 215 Energy, Duration: 26 sec, Accuracy: +45, Weapon ATT: +4, Weapon Defense: +45, Magic Defense: +45, Speed: +16%, Knock-back Resistance: +56%. Energy per Attack (vs Bosses): 215 Energy 4 Energy per Attack: 220 Energy, Duration: 28 sec, Accuracy: +60, Weapon ATT: +6, Weapon Defense: +60, Magic Defense: +60, Speed: +18%, Knock-back Resistance: +58%. Energy per Attack (vs Bosses): 220 Energy 5 Energy per Attack: 225 Energy, Duration: 30 sec, Accuracy: +75, Weapon ATT: +7, Weapon Defense: +75, Magic Defense: +75, Speed: +20%, Knock-back Resistance: +60%. Energy per Attack (vs Bosses): 225 Energy 6 Energy per Attack: 230 Energy, Duration: 32 sec, Accuracy: +90, Weapon ATT: +9, Weapon Defense: +90, Magic Defense: +90, Speed: +22%, Knock-back Resistance: +62%. Energy per Attack (vs Bosses): 230 Energy 7 Energy per Attack: 235 Energy, Duration: 34 sec, Accuracy: +105, Weapon ATT: +10, Weapon Defense: +105, Magic Defense: +105, Speed: +24%, Knock-back Resistance: +64%. Energy per Attack (vs Bosses): 235 Energy 8 Energy per Attack: 240 Energy, Duration: 36 sec, Accuracy: +120, Weapon ATT: +12, Weapon Defense: +120, Magic Defense: +120, Speed: +26%, Knock-back Resistance: +66%. Energy per Attack (vs Bosses): 240 Energy 9 Energy per Attack: 245 Energy, Duration: 38 sec, Accuracy: +135, Weapon ATT: +13, Weapon Defense: +135, Magic Defense: +135, Speed: +28%, Knock-back Resistance: +68%. Energy per Attack (vs Bosses): 245 Energy 10 Energy per Attack: 250 Energy, Duration: 40 sec, Accuracy: +150, Weapon ATT: +15, Weapon Defense: +150, Magic Defense: +150, Speed: +30%, Knock-back Resistance: +70%. Energy per Attack (vs Bosses): 250 Energy 11 Energy per Attack: 255 Energy, Duration: 42 sec, Accuracy: +165, Weapon ATT: +16, Weapon Defense: +165, Magic Defense: +165, Speed: +32%, Knock-back Resistance: +72%. Energy per Attack (vs Bosses): 255 Energy 12 Energy per Attack: 260 Energy, Duration: 44 sec, Accuracy: +180, Weapon ATT: +18, Weapon Defense: +180, Magic Defense: +180, Speed: +34%, Knock-back Resistance: +74%. Energy per Attack (vs Bosses): 260 Energy 13 Energy per Attack: 265 Energy, Duration: 46 sec, Accuracy: +195, Weapon ATT: +19, Weapon Defense: +195, Magic Defense: +195, Speed: +36%, Knock-back Resistance: +76%. Energy per Attack (vs Bosses): 265 Energy 14 Energy per Attack: 270 Energy, Duration: 48 sec, Accuracy: +210, Weapon ATT: +21, Weapon Defense: +210, Magic Defense: +210, Speed: +38%, Knock-back Resistance: +78%. Energy per Attack (vs Bosses): 270 Energy 15 Energy per Attack: 275 Energy, Duration: 50 sec, Accuracy: +225, Weapon ATT: +22, Weapon Defense: +225, Magic Defense: +225, Speed: +40%, Knock-back Resistance: +80%. Energy per Attack (vs Bosses): 275 Energy 16 Energy per Attack: 280 Energy, Duration: 52 sec, Accuracy: +240, Weapon ATT: +24, Weapon Defense: +240, Magic Defense: +240, Speed: +42%, Knock-back Resistance: +82%. Energy per Attack (vs Bosses): 280 Energy 17 Energy per Attack: 285 Energy, Duration: 54 sec, Accuracy: +255, Weapon ATT: +25, Weapon Defense: +255, Magic Defense: +255, Speed: +44%, Knock-back Resistance: +84%. Energy per Attack (vs Bosses): 285 Energy 18 Energy per Attack: 290 Energy, Duration: 56 sec, Accuracy: +270, Weapon ATT: +27, Weapon Defense: +270, Magic Defense: +270, Speed: +46%, Knock-back Resistance: +86%. Energy per Attack (vs Bosses): 290 Energy 19 Energy per Attack: 295 Energy, Duration: 58 sec, Accuracy: +285, Weapon ATT: +28, Weapon Defense: +285, Magic Defense: +285, Speed: +48%, Knock-back Resistance: +88%. Energy per Attack (vs Bosses): 295 Energy 20 Energy per Attack: 300 Energy, Duration: 60 sec, Accuracy: +300, Weapon ATT: +30, Weapon Defense: +300, Magic Defense: +300, Speed: +50%, Knock-back Resistance: +90%. Energy per Attack (vs Bosses): 300 Energy Thunder Breaker (III)Thunder Bringer
Thunder Bringer
Description: Place the lightning under your complete control, improving your capacity to use it.
Info: type = 50
Maximum Level: 20
1 Lightning Buff Activation Rate: +11%, Stacks: +1, Weapon Attack: +11 2 Lightning Buff Activation Rate: +12%, Stacks: +1, Weapon Attack: +12 3 Lightning Buff Activation Rate: +13%, Stacks: +1, Weapon Attack: +13 4 Lightning Buff Activation Rate: +14%, Stacks: +1, Weapon Attack: +14 5 Lightning Buff Activation Rate: +15%, Stacks: +1, Weapon Attack: +15 6 Lightning Buff Activation Rate: +16%, Stacks: +1, Weapon Attack: +16 7 Lightning Buff Activation Rate: +17%, Stacks: +1, Weapon Attack: +17 8 Lightning Buff Activation Rate: +18%, Stacks: +1, Weapon Attack: +18 9 Lightning Buff Activation Rate: +19%, Stacks: +1, Weapon Attack: +19 10 Lightning Buff Activation Rate: +20%, Stacks: +1, Weapon Attack: +20 11 Lightning Buff Activation Rate: +21%, Stacks: +1, Weapon Attack: +21 12 Lightning Buff Activation Rate: +22%, Stacks: +1, Weapon Attack: +22 13 Lightning Buff Activation Rate: +23%, Stacks: +1, Weapon Attack: +23 14 Lightning Buff Activation Rate: +24%, Stacks: +1, Weapon Attack: +24 15 Lightning Buff Activation Rate: +25%, Stacks: +1, Weapon Attack: +25 16 Lightning Buff Activation Rate: +26%, Stacks: +1, Weapon Attack: +26 17 Lightning Buff Activation Rate: +27%, Stacks: +1, Weapon Attack: +27 18 Lightning Buff Activation Rate: +28%, Stacks: +1, Weapon Attack: +28 19 Lightning Buff Activation Rate: +29%, Stacks: +1, Weapon Attack: +29 20 Lightning Buff Activation Rate: +30%, Stacks: +1, Weapon Attack: +30 Stun Mastery
Stun Mastery
Description: Increase your critical hit rate against enemies that are stunned. In addition to this, all attacks have an additional chance to stun enemies.
Info: type = 51, incDamToStunTarget = 1
Animations: mob
Maximum Level: 20
1 Critical Hit Rate when attacking Stunned enemies: +22%, Stun Rate: +22% 2 Critical Hit Rate when attacking Stunned enemies: +24%, Stun Rate: +24% 3 Critical Hit Rate when attacking Stunned enemies: +26%, Stun Rate: +26% 4 Critical Hit Rate when attacking Stunned enemies: +28%, Stun Rate: +28% 5 Critical Hit Rate when attacking Stunned enemies: +30%, Stun Rate: +30% 6 Critical Hit Rate when attacking Stunned enemies: +32%, Stun Rate: +32% 7 Critical Hit Rate when attacking Stunned enemies: +34%, Stun Rate: +34% 8 Critical Hit Rate when attacking Stunned enemies: +36%, Stun Rate: +36% 9 Critical Hit Rate when attacking Stunned enemies: +38%, Stun Rate: +38% 10 Critical Hit Rate when attacking Stunned enemies: +40%, Stun Rate: +40% 11 Critical Hit Rate when attacking Stunned enemies: +42%, Stun Rate: +42% 12 Critical Hit Rate when attacking Stunned enemies: +44%, Stun Rate: +44% 13 Critical Hit Rate when attacking Stunned enemies: +46%, Stun Rate: +46% 14 Critical Hit Rate when attacking Stunned enemies: +48%, Stun Rate: +48% 15 Critical Hit Rate when attacking Stunned enemies: +50%, Stun Rate: +50% 16 Critical Hit Rate when attacking Stunned enemies: +52%, Stun Rate: +52% 17 Critical Hit Rate when attacking Stunned enemies: +54%, Stun Rate: +54% 18 Critical Hit Rate when attacking Stunned enemies: +56%, Stun Rate: +56% 19 Critical Hit Rate when attacking Stunned enemies: +58%, Stun Rate: +58% 20 Critical Hit Rate when attacking Stunned enemies: +60%, Stun Rate: +60% 21 Critical Hit Rate when attacking Stunned enemies: +62%, Stun Rate: +62% 22 Critical Hit Rate when attacking Stunned enemies: +64%, Stun Rate: +64% Gale
Gale
Description: Accumulate power while spinning, unleashing a devestating blow. This skill cannot gain Lightning Buffs. Can be chained to any skill except Thunder and itself.
Info: type = 1, areaAttack = 1
Delays: STtornado - 1170 ms
Range: 500%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 45, Damage: 324%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 3 sec - Cooldown Time: 30 sec 2 MP Cost: 47, Damage: 327%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 6 sec - Cooldown Time: 29 sec 3 MP Cost: 47, Damage: 330%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 9 sec - Cooldown Time: 29 sec 4 MP Cost: 49, Damage: 333%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 12 sec - Cooldown Time: 28 sec 5 MP Cost: 49, Damage: 336%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 15 sec - Cooldown Time: 28 sec 6 MP Cost: 51, Damage: 339%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 18 sec - Cooldown Time: 27 sec 7 MP Cost: 51, Damage: 342%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 21 sec - Cooldown Time: 27 sec 8 MP Cost: 53, Damage: 345%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 24 sec - Cooldown Time: 26 sec 9 MP Cost: 53, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +1%, Duration: 27 sec - Cooldown Time: 26 sec 10 MP Cost: 55, Damage: 351%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 30 sec - Cooldown Time: 25 sec 11 MP Cost: 55, Damage: 354%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 33 sec - Cooldown Time: 25 sec 12 MP Cost: 57, Damage: 357%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 36 sec - Cooldown Time: 24 sec 13 MP Cost: 57, Damage: 360%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 39 sec - Cooldown Time: 24 sec 14 MP Cost: 59, Damage: 363%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 42 sec - Cooldown Time: 23 sec 15 MP Cost: 59, Damage: 366%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 45 sec - Cooldown Time: 23 sec 16 MP Cost: 61, Damage: 369%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 48 sec - Cooldown Time: 22 sec 17 MP Cost: 61, Damage: 372%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 51 sec - Cooldown Time: 22 sec 18 MP Cost: 63, Damage: 375%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 54 sec - Cooldown Time: 21 sec 19 MP Cost: 63, Damage: 378%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +2%, Duration: 57 sec - Cooldown Time: 21 sec 20 MP Cost: 65, Damage: 381%, Number of Hits: 3, Max Enemies Hit: 6, Requires 3 or more Lightning Buffs - For each Lightning Buff, Damage: +3%, Duration: 60 sec - Cooldown Time: 20 sec Thunder
Thunder
Description: Move at the speed of lightning through the air, rushing monsters with you. Can only be used in midair. Can be chained to any skill except itself.
Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1
Delays: STthunder - 540 ms
Range: 320%
Animations: effect, effect0, special, hit.0
Maximum Level: 20
1 MP Cost: 27, Damage: 93%, Number of Hits: 4, Max Enemies Hit: 6 2 MP Cost: 28, Damage: 96%, Number of Hits: 4, Max Enemies Hit: 6 3 MP Cost: 28, Damage: 99%, Number of Hits: 4, Max Enemies Hit: 6 4 MP Cost: 29, Damage: 102%, Number of Hits: 4, Max Enemies Hit: 6 5 MP Cost: 29, Damage: 105%, Number of Hits: 4, Max Enemies Hit: 6 6 MP Cost: 30, Damage: 108%, Number of Hits: 4, Max Enemies Hit: 6 7 MP Cost: 30, Damage: 111%, Number of Hits: 4, Max Enemies Hit: 6 8 MP Cost: 31, Damage: 114%, Number of Hits: 4, Max Enemies Hit: 6 9 MP Cost: 31, Damage: 117%, Number of Hits: 4, Max Enemies Hit: 6 10 MP Cost: 32, Damage: 120%, Number of Hits: 4, Max Enemies Hit: 6 11 MP Cost: 32, Damage: 123%, Number of Hits: 4, Max Enemies Hit: 6 12 MP Cost: 33, Damage: 126%, Number of Hits: 4, Max Enemies Hit: 6 13 MP Cost: 33, Damage: 129%, Number of Hits: 4, Max Enemies Hit: 6 14 MP Cost: 34, Damage: 132%, Number of Hits: 4, Max Enemies Hit: 6 15 MP Cost: 34, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 6 16 MP Cost: 35, Damage: 138%, Number of Hits: 4, Max Enemies Hit: 6 17 MP Cost: 35, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 6 18 MP Cost: 36, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 6 19 MP Cost: 36, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 6 20 MP Cost: 37, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6 Ascend
Ascend
Description: Jump into the air with the power of lightning, striking enemies in the way. Can be chained to Thunder.
Note: Ascend is a reference to dying and going to Heaven.
Info: type = 1, areaAttack = 1
Delays: STsharkSoryuken - 900 ms
Range: 200%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 22, Damage: 118%, Number of Hits: 5, Max Enemies Hit: 6 2 MP Cost: 23, Damage: 121%, Number of Hits: 5, Max Enemies Hit: 6 3 MP Cost: 24, Damage: 124%, Number of Hits: 5, Max Enemies Hit: 6 4 MP Cost: 25, Damage: 127%, Number of Hits: 5, Max Enemies Hit: 6 5 MP Cost: 26, Damage: 130%, Number of Hits: 5, Max Enemies Hit: 6 6 MP Cost: 27, Damage: 133%, Number of Hits: 5, Max Enemies Hit: 6 7 MP Cost: 28, Damage: 136%, Number of Hits: 5, Max Enemies Hit: 6 8 MP Cost: 29, Damage: 139%, Number of Hits: 5, Max Enemies Hit: 6 9 MP Cost: 30, Damage: 142%, Number of Hits: 5, Max Enemies Hit: 6 10 MP Cost: 31, Damage: 145%, Number of Hits: 5, Max Enemies Hit: 6 11 MP Cost: 32, Damage: 148%, Number of Hits: 5, Max Enemies Hit: 6 12 MP Cost: 33, Damage: 151%, Number of Hits: 5, Max Enemies Hit: 6 13 MP Cost: 34, Damage: 154%, Number of Hits: 5, Max Enemies Hit: 6 14 MP Cost: 35, Damage: 157%, Number of Hits: 5, Max Enemies Hit: 6 15 MP Cost: 36, Damage: 160%, Number of Hits: 5, Max Enemies Hit: 6 16 MP Cost: 37, Damage: 163%, Number of Hits: 5, Max Enemies Hit: 6 17 MP Cost: 38, Damage: 166%, Number of Hits: 5, Max Enemies Hit: 6 18 MP Cost: 39, Damage: 169%, Number of Hits: 5, Max Enemies Hit: 6 19 MP Cost: 40, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 6 20 MP Cost: 41, Damage: 175%, Number of Hits: 5, Max Enemies Hit: 6 Whirlpool
Whirlpool
Description: Protect yourself from incoming attacks using the currents of a whirlpool.
Info: type = 11, condition = damaged
Delays: STscrewFlow - 1530 ms
Animations: effect, effect0, repeat
Maximum Level: 20
1 MP Cost: 51, Duration: 47 sec, Elemental and Status Effect Resistance: +11% 2 MP Cost: 52, Duration: 54 sec, Elemental and Status Effect Resistance: +12% 3 MP Cost: 53, Duration: 61 sec, Elemental and Status Effect Resistance: +13% 4 MP Cost: 54, Duration: 68 sec, Elemental and Status Effect Resistance: +14% 5 MP Cost: 55, Duration: 75 sec, Elemental and Status Effect Resistance: +15% 6 MP Cost: 56, Duration: 82 sec, Elemental and Status Effect Resistance: +16% 7 MP Cost: 57, Duration: 89 sec, Elemental and Status Effect Resistance: +17% 8 MP Cost: 58, Duration: 96 sec, Elemental and Status Effect Resistance: +18% 9 MP Cost: 59, Duration: 103 sec, Elemental and Status Effect Resistance: +19% 10 MP Cost: 60, Duration: 110 sec, Elemental and Status Effect Resistance: +20% 11 MP Cost: 61, Duration: 117 sec, Elemental and Status Effect Resistance: +21% 12 MP Cost: 62, Duration: 124 sec, Elemental and Status Effect Resistance: +22% 13 MP Cost: 63, Duration: 131 sec, Elemental and Status Effect Resistance: +23% 14 MP Cost: 64, Duration: 138 sec, Elemental and Status Effect Resistance: +24% 15 MP Cost: 65, Duration: 145 sec, Elemental and Status Effect Resistance: +25% 16 MP Cost: 66, Duration: 152 sec, Elemental and Status Effect Resistance: +26% 17 MP Cost: 67, Duration: 159 sec, Elemental and Status Effect Resistance: +27% 18 MP Cost: 68, Duration: 166 sec, Elemental and Status Effect Resistance: +28% 19 MP Cost: 69, Duration: 173 sec, Elemental and Status Effect Resistance: +29% 20 MP Cost: 70, Duration: 180 sec, Elemental and Status Effect Resistance: +30% Energy Blast
Energy Blast
Description: Collect a powerful amount of energy with the Super Transform to shoot down enemies in front of you. Can only be used while Energy Charge is active. Passively improves the amount of energy charged per attack.
Info: type = 1, areaAttack = 1
Delays: energyBlast - 1560 ms
Range: 695%
Animations: effect, effect0, hit.0
Maximum Level: 20
1 Damage: 184%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +42 Energy 2 Damage: 188%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +44 Energy 3 Damage: 192%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +46 Energy 4 Damage: 196%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +48 Energy 5 Damage: 200%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +50 Energy 6 Damage: 204%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +52 Energy 7 Damage: 208%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +54 Energy 8 Damage: 212%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +56 Energy 9 Damage: 216%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +58 Energy 10 Damage: 220%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +60 Energy 11 Damage: 224%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +62 Energy 12 Damage: 228%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +64 Energy 13 Damage: 232%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +66 Energy 14 Damage: 236%, Number of Hits: 4, Max Enemies Hit: 8, Passive Effect - Energy Per Attack: +68 Energy 15 Damage: 240%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +70 Energy 16 Damage: 244%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +72 Energy 17 Damage: 248%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +74 Energy 18 Damage: 252%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +76 Energy 19 Damage: 256%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +78 Energy 20 Damage: 260%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +80 Energy 21 Damage: 264%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +82 Energy 22 Damage: 268%, Number of Hits: 4, Max Enemies Hit: 9, Passive Effect - Energy Per Attack: +84 Energy Needle Carapace
Needle Carapace
Description: Summon a strong and hard armor that can attack and defend at the same time.
Info: type = 10, magicSteal = 1
Delays: STneedleCarapace - 120 ms
Animations: effect, effect0
Maximum Level: 10
1 MP Cost: 115, Duration: 99 sec, Damage: +0%, Damage Reduction: +1% 2 MP Cost: 110, Duration: 108 sec, Damage: +1%, Damage Reduction: +2% 3 MP Cost: 105, Duration: 117 sec, Damage: +1%, Damage Reduction: +3% 4 MP Cost: 100, Duration: 126 sec, Damage: +2%, Damage Reduction: +4% 5 MP Cost: 95, Duration: 135 sec, Damage: +2%, Damage Reduction: +5% 6 MP Cost: 90, Duration: 144 sec, Damage: +3%, Damage Reduction: +6% 7 MP Cost: 85, Duration: 153 sec, Damage: +3%, Damage Reduction: +7% 8 MP Cost: 80, Duration: 162 sec, Damage: +4%, Damage Reduction: +8% 9 MP Cost: 75, Duration: 171 sec, Damage: +4%, Damage Reduction: +9% 10 MP Cost: 70, Duration: 180 sec, Damage: +5%, Damage Reduction: +10% Roll of the Dice
Roll of the Dice
Description: Test your luck! Roll a dice to get a random Buff. Roll a 1 and you get nothing.
Note: 1: Nothing, 2: +30%, Defense 3: +20% HP & MP, 4: +15% Critical Hit Rate, 5: +20% Damage, 6: +30% EXP
Info: type = 10
Delays: alert3 - 1500 ms
Animations: affected.1, affected.2, affected.3, affected.4, affected.5, affected.6
Maximum Level: 1
MP Cost: 60, Duration: 180 sec, Cooldown Time: 200 secCritical Rage
Critical Rage
Description: Increase hit rate and critical damage, and critical hit rate against bosses.
Info: type = 50
Maximum Level: 20
1 Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +1% 2 Critical Hit Rate: +6%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +2% 3 Critical Hit Rate: +7%, Minimum Critical Damage: +4%, Critical Hit Rate vs Bosses: +3% 4 Critical Hit Rate: +7%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +4% 5 Critical Hit Rate: +8%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +5% 6 Critical Hit Rate: +8%, Minimum Critical Damage: +5%, Critical Hit Rate vs Bosses: +6% 7 Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +7% 8 Critical Hit Rate: +9%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +8% 9 Critical Hit Rate: +10%, Minimum Critical Damage: +6%, Critical Hit Rate vs Bosses: +9% 10 Critical Hit Rate: +10%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +10% 11 Critical Hit Rate: +11%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +11% 12 Critical Hit Rate: +11%, Minimum Critical Damage: +7%, Critical Hit Rate vs Bosses: +12% 13 Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +13% 14 Critical Hit Rate: +12%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +14% 15 Critical Hit Rate: +13%, Minimum Critical Damage: +8%, Critical Hit Rate vs Bosses: +15% 16 Critical Hit Rate: +13%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +16% 17 Critical Hit Rate: +14%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +17% 18 Critical Hit Rate: +14%, Minimum Critical Damage: +9%, Critical Hit Rate vs Bosses: +18% 19 Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +19% 20 Critical Hit Rate: +15%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +20% 21 Critical Hit Rate: +16%, Minimum Critical Damage: +10%, Critical Hit Rate vs Bosses: +21% 22 Critical Hit Rate: +16%, Minimum Critical Damage: +11%, Critical Hit Rate vs Bosses: +22% Shockwave
Shockwave
Description: Strike the earth in front of you to raise a shockwave. The shockwave is able to go through many enemies.
Info: type = 1, areaAttack = 1
Delays: shockwave - 1260 ms
Range: 330%
Animations: hit.0, effect, effect0, effect1, effect2, effect3, effect4
Maximum Level: 20
1 MP Cost: 18, Damage: 655%, Max Enemies Hit: 6 2 MP Cost: 18, Damage: 660%, Max Enemies Hit: 6 3 MP Cost: 18, Damage: 665%, Max Enemies Hit: 6 4 MP Cost: 20, Damage: 670%, Max Enemies Hit: 6 5 MP Cost: 20, Damage: 675%, Max Enemies Hit: 6 6 MP Cost: 20, Damage: 680%, Max Enemies Hit: 6 7 MP Cost: 20, Damage: 685%, Max Enemies Hit: 6 8 MP Cost: 22, Damage: 690%, Max Enemies Hit: 6 9 MP Cost: 22, Damage: 695%, Max Enemies Hit: 6 10 MP Cost: 22, Damage: 700%, Max Enemies Hit: 6 11 MP Cost: 22, Damage: 705%, Max Enemies Hit: 6 12 MP Cost: 24, Damage: 710%, Max Enemies Hit: 6 13 MP Cost: 24, Damage: 715%, Max Enemies Hit: 6 14 MP Cost: 24, Damage: 720%, Max Enemies Hit: 6 15 MP Cost: 24, Damage: 725%, Max Enemies Hit: 6 16 MP Cost: 26, Damage: 730%, Max Enemies Hit: 6 17 MP Cost: 26, Damage: 735%, Max Enemies Hit: 6 18 MP Cost: 26, Damage: 740%, Max Enemies Hit: 6 19 MP Cost: 26, Damage: 745%, Max Enemies Hit: 6 20 MP Cost: 28, Damage: 750%, Max Enemies Hit: 6 21 MP Cost: 28, Damage: 755%, Max Enemies Hit: 6 22 MP Cost: 28, Damage: 760%, Max Enemies Hit: 6 Chain
Chain
Description: Become a master at chaining skills together, improving your damage.
Info: type = 50
Maximum Level: 20
1 Damage when chaining skills: +5% 2 Damage when chaining skills: +6% 3 Damage when chaining skills: +6% 4 Damage when chaining skills: +7% 5 Damage when chaining skills: +7% 6 Damage when chaining skills: +8% 7 Damage when chaining skills: +8% 8 Damage when chaining skills: +9% 9 Damage when chaining skills: +9% 10 Damage when chaining skills: +10% 11 Damage when chaining skills: +10% 12 Damage when chaining skills: +11% 13 Damage when chaining skills: +11% 14 Damage when chaining skills: +12% 15 Damage when chaining skills: +12% 16 Damage when chaining skills: +13% 17 Damage when chaining skills: +13% 18 Damage when chaining skills: +14% 19 Damage when chaining skills: +14% 20 Damage when chaining skills: +15% Shark Wave
Shark Wave
Description: Attack multiple monsters in front of you with sharks.
Info: type = 2, piercing = 1
Delays: wave - 1050 ms
Animations: effect, ball, hit.0
Maximum Level: 30
1 MP Cost: 15, Damage: 307%, Max Enemies Hit: 4 2 MP Cost: 15, Damage: 314%, Max Enemies Hit: 4 3 MP Cost: 15, Damage: 321%, Max Enemies Hit: 4 4 MP Cost: 15, Damage: 328%, Max Enemies Hit: 4 5 MP Cost: 15, Damage: 335%, Max Enemies Hit: 4 6 MP Cost: 15, Damage: 342%, Max Enemies Hit: 4 7 MP Cost: 20, Damage: 349%, Max Enemies Hit: 4 8 MP Cost: 20, Damage: 356%, Max Enemies Hit: 4 9 MP Cost: 20, Damage: 363%, Max Enemies Hit: 4 10 MP Cost: 20, Damage: 370%, Max Enemies Hit: 4 11 MP Cost: 20, Damage: 377%, Max Enemies Hit: 4 12 MP Cost: 20, Damage: 384%, Max Enemies Hit: 4 13 MP Cost: 25, Damage: 391%, Max Enemies Hit: 4 14 MP Cost: 25, Damage: 398%, Max Enemies Hit: 4 15 MP Cost: 25, Damage: 405%, Max Enemies Hit: 5 16 MP Cost: 25, Damage: 412%, Max Enemies Hit: 5 17 MP Cost: 25, Damage: 419%, Max Enemies Hit: 5 18 MP Cost: 25, Damage: 426%, Max Enemies Hit: 5 19 MP Cost: 30, Damage: 433%, Max Enemies Hit: 5 20 MP Cost: 30, Damage: 440%, Max Enemies Hit: 5 21 MP Cost: 30, Damage: 447%, Max Enemies Hit: 5 22 MP Cost: 30, Damage: 454%, Max Enemies Hit: 5 23 MP Cost: 30, Damage: 461%, Max Enemies Hit: 5 24 MP Cost: 30, Damage: 468%, Max Enemies Hit: 5 25 MP Cost: 35, Damage: 475%, Max Enemies Hit: 5 26 MP Cost: 35, Damage: 482%, Max Enemies Hit: 5 27 MP Cost: 35, Damage: 489%, Max Enemies Hit: 5 28 MP Cost: 35, Damage: 496%, Max Enemies Hit: 5 29 MP Cost: 35, Damage: 503%, Max Enemies Hit: 5 30 MP Cost: 35, Damage: 510%, Max Enemies Hit: 6 31 MP Cost: 40, Damage: 517%, Max Enemies Hit: 6 32 MP Cost: 40, Damage: 524%, Max Enemies Hit: 6 Spark
Spark
Description: Uses the Spirit of Lightning to deal additional attacks. Nearby monsters also take damage.
Info: type = 11, chainAttack = 1, chainattackPenalty = 1, condition = attack
Delays: alert5 - 900 ms
Element: Lightning
Animations: effect, hit.0, ball.0, ball.1, ball.2
Maximum Level: 10
1 MP Cost: 22, Duration: 60 sec, Damage: 136%, Max Enemies Hit: 2 2 MP Cost: 24, Duration: 80 sec, Damage: 142%, Max Enemies Hit: 2 3 MP Cost: 26, Duration: 100 sec, Damage: 148%, Max Enemies Hit: 2 4 MP Cost: 28, Duration: 120 sec, Damage: 154%, Max Enemies Hit: 2 5 MP Cost: 30, Duration: 140 sec, Damage: 160%, Max Enemies Hit: 3 6 MP Cost: 32, Duration: 160 sec, Damage: 166%, Max Enemies Hit: 3 7 MP Cost: 34, Duration: 180 sec, Damage: 172%, Max Enemies Hit: 3 8 MP Cost: 36, Duration: 200 sec, Damage: 178%, Max Enemies Hit: 3 9 MP Cost: 38, Duration: 220 sec, Damage: 184%, Max Enemies Hit: 4 10 MP Cost: 40, Duration: 240 sec, Damage: 190%, Max Enemies Hit: 4 11 MP Cost: 42, Duration: 260 sec, Damage: 196%, Max Enemies Hit: 4 12 MP Cost: 44, Duration: 280 sec, Damage: 202%, Max Enemies Hit: 4 Speed Infusion
Speed Infusion
Description: Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 250%
Pre-requisite: Level 20 Knuckle Booster
Animations: effect, affected
Maximum Level: 20
1 HP Cost: 78, MP Cost: 78, Duration: 110 sec 2 HP Cost: 76, MP Cost: 76, Duration: 120 sec 3 HP Cost: 74, MP Cost: 74, Duration: 130 sec 4 HP Cost: 72, MP Cost: 72, Duration: 140 sec 5 HP Cost: 70, MP Cost: 70, Duration: 150 sec 6 HP Cost: 68, MP Cost: 68, Duration: 160 sec 7 HP Cost: 66, MP Cost: 66, Duration: 170 sec 8 HP Cost: 64, MP Cost: 64, Duration: 180 sec 9 HP Cost: 62, MP Cost: 62, Duration: 190 sec 10 HP Cost: 60, MP Cost: 60, Duration: 200 sec 11 HP Cost: 58, MP Cost: 58, Duration: 210 sec 12 HP Cost: 56, MP Cost: 56, Duration: 220 sec 13 HP Cost: 54, MP Cost: 54, Duration: 230 sec 14 HP Cost: 52, MP Cost: 52, Duration: 240 sec 15 HP Cost: 50, MP Cost: 50, Duration: 250 sec 16 HP Cost: 48, MP Cost: 48, Duration: 260 sec 17 HP Cost: 46, MP Cost: 46, Duration: 270 sec 18 HP Cost: 44, MP Cost: 44, Duration: 280 sec 19 HP Cost: 42, MP Cost: 42, Duration: 290 sec 20 HP Cost: 40, MP Cost: 40, Duration: 300 sec 21 HP Cost: 38, MP Cost: 38, Duration: 310 sec 22 HP Cost: 36, MP Cost: 36, Duration: 320 sec Fist Enrage
Fist Enrage
Description: Unleach a rain of punches with the Super Transform on your enemy.
Info: type = 1
Delays: fistEnrage - 900 ms
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 20, Damage: 82%, Number of Hits: 8 2 MP Cost: 20, Damage: 84%, Number of Hits: 8 3 MP Cost: 20, Damage: 86%, Number of Hits: 8 4 MP Cost: 20, Damage: 88%, Number of Hits: 8 5 MP Cost: 22, Damage: 90%, Number of Hits: 8 6 MP Cost: 22, Damage: 92%, Number of Hits: 8 7 MP Cost: 22, Damage: 94%, Number of Hits: 8 8 MP Cost: 22, Damage: 96%, Number of Hits: 8 9 MP Cost: 22, Damage: 98%, Number of Hits: 8 10 MP Cost: 24, Damage: 100%, Number of Hits: 8 11 MP Cost: 24, Damage: 102%, Number of Hits: 8 12 MP Cost: 24, Damage: 104%, Number of Hits: 8 13 MP Cost: 24, Damage: 106%, Number of Hits: 8 14 MP Cost: 24, Damage: 108%, Number of Hits: 8 15 MP Cost: 26, Damage: 110%, Number of Hits: 8 16 MP Cost: 26, Damage: 112%, Number of Hits: 8 17 MP Cost: 26, Damage: 114%, Number of Hits: 8 18 MP Cost: 26, Damage: 116%, Number of Hits: 8 19 MP Cost: 26, Damage: 118%, Number of Hits: 8 20 MP Cost: 28, Damage: 120%, Number of Hits: 8 21 MP Cost: 28, Damage: 122%, Number of Hits: 8 22 MP Cost: 28, Damage: 124%, Number of Hits: 8 Thunder Breaker (IV)Typhoon
Typhoon
Description: Accumulate power through chaining skills and unleash a fierce wind that blows everything away. This skill cannot gain Lightning Buffs. Passively improves Gale.
Info: type = 1, areaAttack = 1
Delays: STtypoon - 1200 ms
Range: 695%
Pre-requisite: Level 20 Gale
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 34, Damage: 303%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 61 sec - Cooldown Time: 20 sec 2 MP Cost: 35, Damage: 306%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 62 sec - Cooldown Time: 20 sec 3 MP Cost: 35, Damage: 309%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 63 sec - Cooldown Time: 19 sec 4 MP Cost: 36, Damage: 312%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 64 sec - Cooldown Time: 19 sec 5 MP Cost: 36, Damage: 315%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 65 sec - Cooldown Time: 19 sec 6 MP Cost: 37, Damage: 318%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 66 sec - Cooldown Time: 18 sec 7 MP Cost: 37, Damage: 321%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 67 sec - Cooldown Time: 18 sec 8 MP Cost: 38, Damage: 324%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 68 sec - Cooldown Time: 18 sec 9 MP Cost: 38, Damage: 327%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 69 sec - Cooldown Time: 17 sec 10 MP Cost: 39, Damage: 330%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 70 sec - Cooldown Time: 17 sec 11 MP Cost: 39, Damage: 333%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 71 sec - Cooldown Time: 17 sec 12 MP Cost: 40, Damage: 336%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 72 sec - Cooldown Time: 16 sec 13 MP Cost: 40, Damage: 339%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 73 sec - Cooldown Time: 16 sec 14 MP Cost: 41, Damage: 342%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +5%, Duration: 74 sec - Cooldown Time: 16 sec 15 MP Cost: 41, Damage: 345%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 75 sec - Cooldown Time: 15 sec 16 MP Cost: 42, Damage: 348%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 76 sec - Cooldown Time: 15 sec 17 MP Cost: 42, Damage: 351%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 77 sec - Cooldown Time: 15 sec 18 MP Cost: 43, Damage: 354%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 78 sec - Cooldown Time: 14 sec 19 MP Cost: 43, Damage: 357%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 79 sec - Cooldown Time: 14 sec 20 MP Cost: 44, Damage: 360%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 80 sec - Cooldown Time: 14 sec 21 MP Cost: 44, Damage: 363%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 81 sec - Cooldown Time: 13 sec 22 MP Cost: 45, Damage: 366%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 82 sec - Cooldown Time: 13 sec 23 MP Cost: 45, Damage: 369%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 83 sec - Cooldown Time: 13 sec 24 MP Cost: 46, Damage: 372%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 84 sec - Cooldown Time: 12 sec 25 MP Cost: 46, Damage: 375%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 85 sec - Cooldown Time: 12 sec 26 MP Cost: 47, Damage: 378%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 86 sec - Cooldown Time: 12 sec 27 MP Cost: 47, Damage: 381%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 87 sec - Cooldown Time: 11 sec 28 MP Cost: 48, Damage: 384%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 88 sec - Cooldown Time: 11 sec 29 MP Cost: 48, Damage: 387%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +6%, Duration: 89 sec - Cooldown Time: 11 sec 30 MP Cost: 49, Damage: 390%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +7%, Duration: 90 sec - Cooldown Time: 10 sec 31 MP Cost: 49, Damage: 393%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +7%, Duration: 91 sec - Cooldown Time: 10 sec 32 MP Cost: 50, Damage: 396%, Number of Hits: 5, Max Enemies Hit: 8, Requires 2 or more Lightning Buffs - For each Lightning Buff, Damage: +7%, Duration: 92 sec - Cooldown Time: 10 sec Stimulus
Stimulus
Description: Charge all your nerves with electricity, improving your strength.
Info: type = 51, incDam = 1, condition = attack
Maximum Level: 10
1 Max HP: +2%, Evasion Rate: +2%, Damage Taken Reduction: +2% 2 Max HP: +4%, Evasion Rate: +4%, Damage Taken Reduction: +4% 3 Max HP: +6%, Evasion Rate: +6%, Damage Taken Reduction: +6% 4 Max HP: +8%, Evasion Rate: +8%, Damage Taken Reduction: +8% 5 Max HP: +10%, Evasion Rate: +10%, Damage Taken Reduction: +10% 6 Max HP: +12%, Evasion Rate: +12%, Damage Taken Reduction: +12% 7 Max HP: +14%, Evasion Rate: +14%, Damage Taken Reduction: +14% 8 Max HP: +16%, Evasion Rate: +16%, Damage Taken Reduction: +16% 9 Max HP: +18%, Evasion Rate: +18%, Damage Taken Reduction: +18% 10 Max HP: +20%, Evasion Rate: +20%, Damage Taken Reduction: +20% 11 Max HP: +22%, Evasion Rate: +22%, Damage Taken Reduction: +22% 12 Max HP: +24%, Evasion Rate: +24%, Damage Taken Reduction: +24% Knuckle Expert
Knuckle Expert
Description: Increases Knuckle Mastery, Weapon Attack, and Minimum Critical Damage.
Info: type = 10
Pre-requisite: Level 10 Knuckle Mastery
Maximum Level: 30
1 Knuckle Mastery: +56%, Weapon ATT: +1, Minimum Critical Damage: +1% 2 Knuckle Mastery: +56%, Weapon ATT: +2, Minimum Critical Damage: +1% 3 Knuckle Mastery: +57%, Weapon ATT: +3, Minimum Critical Damage: +2% 4 Knuckle Mastery: +57%, Weapon ATT: +4, Minimum Critical Damage: +2% 5 Knuckle Mastery: +58%, Weapon ATT: +5, Minimum Critical Damage: +3% 6 Knuckle Mastery: +58%, Weapon ATT: +6, Minimum Critical Damage: +3% 7 Knuckle Mastery: +59%, Weapon ATT: +7, Minimum Critical Damage: +4% 8 Knuckle Mastery: +59%, Weapon ATT: +8, Minimum Critical Damage: +4% 9 Knuckle Mastery: +60%, Weapon ATT: +9, Minimum Critical Damage: +5% 10 Knuckle Mastery: +60%, Weapon ATT: +10, Minimum Critical Damage: +5% 11 Knuckle Mastery: +61%, Weapon ATT: +11, Minimum Critical Damage: +6% 12 Knuckle Mastery: +61%, Weapon ATT: +12, Minimum Critical Damage: +6% 13 Knuckle Mastery: +62%, Weapon ATT: +13, Minimum Critical Damage: +7% 14 Knuckle Mastery: +62%, Weapon ATT: +14, Minimum Critical Damage: +7% 15 Knuckle Mastery: +63%, Weapon ATT: +15, Minimum Critical Damage: +8% 16 Knuckle Mastery: +63%, Weapon ATT: +16, Minimum Critical Damage: +8% 17 Knuckle Mastery: +64%, Weapon ATT: +17, Minimum Critical Damage: +9% 18 Knuckle Mastery: +64%, Weapon ATT: +18, Minimum Critical Damage: +9% 19 Knuckle Mastery: +65%, Weapon ATT: +19, Minimum Critical Damage: +10% 20 Knuckle Mastery: +65%, Weapon ATT: +20, Minimum Critical Damage: +10% 21 Knuckle Mastery: +66%, Weapon ATT: +21, Minimum Critical Damage: +11% 22 Knuckle Mastery: +66%, Weapon ATT: +22, Minimum Critical Damage: +11% 23 Knuckle Mastery: +67%, Weapon ATT: +23, Minimum Critical Damage: +12% 24 Knuckle Mastery: +67%, Weapon ATT: +24, Minimum Critical Damage: +12% 25 Knuckle Mastery: +68%, Weapon ATT: +25, Minimum Critical Damage: +13% 26 Knuckle Mastery: +68%, Weapon ATT: +26, Minimum Critical Damage: +13% 27 Knuckle Mastery: +69%, Weapon ATT: +27, Minimum Critical Damage: +14% 28 Knuckle Mastery: +69%, Weapon ATT: +28, Minimum Critical Damage: +14% 29 Knuckle Mastery: +70%, Weapon ATT: +29, Minimum Critical Damage: +15% 30 Knuckle Mastery: +70%, Weapon ATT: +30, Minimum Critical Damage: +15% 31 Knuckle Mastery: +71%, Weapon ATT: +31, Minimum Critical Damage: +16% 32 Knuckle Mastery: +71%, Weapon ATT: +32, Minimum Critical Damage: +16% Thunder God
Thunder God
Description: Become a master of thunder and lightning.
Info: type = 50
Maximum Level: 30
1 Lightning Buff Activation Rate: +1%, Stacks: +1, Critical Hit Rate: +1%, Maximum Critical Damage: +1% 2 Lightning Buff Activation Rate: +2%, Stacks: +1, Critical Hit Rate: +2%, Maximum Critical Damage: +2% 3 Lightning Buff Activation Rate: +3%, Stacks: +1, Critical Hit Rate: +3%, Maximum Critical Damage: +3% 4 Lightning Buff Activation Rate: +4%, Stacks: +1, Critical Hit Rate: +4%, Maximum Critical Damage: +4% 5 Lightning Buff Activation Rate: +5%, Stacks: +1, Critical Hit Rate: +5%, Maximum Critical Damage: +5% 6 Lightning Buff Activation Rate: +6%, Stacks: +1, Critical Hit Rate: +6%, Maximum Critical Damage: +6% 7 Lightning Buff Activation Rate: +7%, Stacks: +1, Critical Hit Rate: +7%, Maximum Critical Damage: +7% 8 Lightning Buff Activation Rate: +8%, Stacks: +1, Critical Hit Rate: +8%, Maximum Critical Damage: +8% 9 Lightning Buff Activation Rate: +9%, Stacks: +1, Critical Hit Rate: +9%, Maximum Critical Damage: +9% 10 Lightning Buff Activation Rate: +10%, Stacks: +1, Critical Hit Rate: +10%, Maximum Critical Damage: +10% 11 Lightning Buff Activation Rate: +11%, Stacks: +1, Critical Hit Rate: +11%, Maximum Critical Damage: +11% 12 Lightning Buff Activation Rate: +12%, Stacks: +1, Critical Hit Rate: +12%, Maximum Critical Damage: +12% 13 Lightning Buff Activation Rate: +13%, Stacks: +1, Critical Hit Rate: +13%, Maximum Critical Damage: +13% 14 Lightning Buff Activation Rate: +14%, Stacks: +1, Critical Hit Rate: +14%, Maximum Critical Damage: +14% 15 Lightning Buff Activation Rate: +15%, Stacks: +1, Critical Hit Rate: +15%, Maximum Critical Damage: +15% 16 Lightning Buff Activation Rate: +16%, Stacks: +1, Critical Hit Rate: +16%, Maximum Critical Damage: +16% 17 Lightning Buff Activation Rate: +17%, Stacks: +1, Critical Hit Rate: +17%, Maximum Critical Damage: +17% 18 Lightning Buff Activation Rate: +18%, Stacks: +1, Critical Hit Rate: +18%, Maximum Critical Damage: +18% 19 Lightning Buff Activation Rate: +19%, Stacks: +1, Critical Hit Rate: +19%, Maximum Critical Damage: +19% 20 Lightning Buff Activation Rate: +20%, Stacks: +1, Critical Hit Rate: +20%, Maximum Critical Damage: +20% 21 Lightning Buff Activation Rate: +21%, Stacks: +1, Critical Hit Rate: +21%, Maximum Critical Damage: +21% 22 Lightning Buff Activation Rate: +22%, Stacks: +1, Critical Hit Rate: +22%, Maximum Critical Damage: +22% 23 Lightning Buff Activation Rate: +23%, Stacks: +1, Critical Hit Rate: +23%, Maximum Critical Damage: +23% 24 Lightning Buff Activation Rate: +24%, Stacks: +1, Critical Hit Rate: +24%, Maximum Critical Damage: +24% 25 Lightning Buff Activation Rate: +25%, Stacks: +1, Critical Hit Rate: +25%, Maximum Critical Damage: +25% 26 Lightning Buff Activation Rate: +26%, Stacks: +1, Critical Hit Rate: +26%, Maximum Critical Damage: +26% 27 Lightning Buff Activation Rate: +27%, Stacks: +1, Critical Hit Rate: +27%, Maximum Critical Damage: +27% 28 Lightning Buff Activation Rate: +28%, Stacks: +1, Critical Hit Rate: +28%, Maximum Critical Damage: +28% 29 Lightning Buff Activation Rate: +29%, Stacks: +1, Critical Hit Rate: +29%, Maximum Critical Damage: +29% 30 Lightning Buff Activation Rate: +30%, Stacks: +1, Critical Hit Rate: +30%, Maximum Critical Damage: +30% Heaven and Earth
Heaven and Earth
Description: Summon forth the lightning that first connected heaven and earth, gaining a powerful energy.
Info: type = 50
Delays: HY512stimulate - 1080 ms
Animations: effect, effect0, repeat
Maximum Level: 1
Duration: 180, Removes the cooldown time and Lightning Buff requirements of Gale, For each Lightning Buff - Defense Ignore: +9%, Damage: +25%Glory of Guardians
Glory of Guardians
Description: Empower yourself with the oath you've sworn to protect Empress Cygnus as her knight. Party effect only works on Cygnus Knights.
Info: type = 50
Range: 400%
Animations: effect, attected
Maximum Level: 1
MP Cost: 100, Duration: 60 sec, Damage: +10%, Increase Damage Cap: +5,000,000, Cooldown: 120 sec.God of the SeaAnnihilate - Ignore Guard
Annihilate - Ignore Guard
Description: Increases Annihilate's defense ignored.
Info: type = 50
Maximum Level: 1
Defense Ignored: +20%Annihilate - Boss Killer
Annihilate - Boss Killer
Description: Increases Annihilate's damage against bosses.
Info: type = 50
Maximum Level: 1
Boss Damage: +20%Hyper Max Heart Points
Hyper Max Heart Points
Description: Permanently increases Maximum HP.
Info: type = 50
Maximum Level: 1
MaxHP: +15%Hyper Max Magic Points
Hyper Max Magic Points
Description: Permanently increases Maximum MP.
Info: type = 50
Maximum Level: 1
MaxMP: +15%Hyper Critical Rate
Hyper Critical Rate
Description: Permanently increases your Critical Hit Rate.
Info: type = 50
Maximum Level: 1
Critical Hit Rate: +10%Hyper Accuracy
Hyper Accuracy
Description: Permanently increases your Accuracy
Info: type = 50
Maximum Level: 1
Accuracy: +20%Hyper Intelligence
Hyper Intelligence
Description: Permanently increases your Intelligence
Info: type = 50
Maximum Level: 1
Intelligence: +50Hyper Luck
Hyper Luck
Description: Permanently increases your Luck.
Info: type = 50
Maximum Level: 1
Luck: +50Hyper Strength
Hyper Strength
Description: Permanently increases your Strength
Info: type = 50
Maximum Level: 1
Strength: +50Hyper Dexterity
Hyper Dexterity
Description: Permanently increases your Dexterity
Info: type = 50
Maximum Level: 1
Dexterity: +50Hyper Max Demon Force
Hyper Max Demon Force
Description: Permanently increases Maximum DF
Info: type = 50
Maximum Level: 1
Max Demon Force: +50Hyper Physical Guard
Hyper Physical Guard
Description: Permanently increases your Physical Defense.
Info: type = 50
Maximum Level: 1
Physical Defense: +500Cygnus Knight
Cygnus Knight
Description: Receive the blessings of the awakened Empress, temporarily improving you and your party member's stats.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, Duration: 30 sec, All Stats: +1% 2 MP Cost: 10, Duration: 60 sec, All Stats: +1% 3 MP Cost: 10, Duration: 90 sec, All Stats: +2% 4 MP Cost: 10, Duration: 120 sec, All Stats: +2% 5 MP Cost: 20, Duration: 150 sec, All Stats: +3% 6 MP Cost: 20, Duration: 180 sec, All Stats: +3% 7 MP Cost: 20, Duration: 210 sec, All Stats: +4% 8 MP Cost: 20, Duration: 240 sec, All Stats: +4% 9 MP Cost: 20, Duration: 270 sec, All Stats: +5% 10 MP Cost: 30, Duration: 300 sec, All Stats: +5% 11 MP Cost: 30, Duration: 330 sec, All Stats: +6% 12 MP Cost: 30, Duration: 360 sec, All Stats: +6% 13 MP Cost: 30, Duration: 390 sec, All Stats: +7% 14 MP Cost: 30, Duration: 420 sec, All Stats: +7% 15 MP Cost: 40, Duration: 450 sec, All Stats: +8% 16 MP Cost: 40, Duration: 480 sec, All Stats: +8% 17 MP Cost: 40, Duration: 510 sec, All Stats: +9% 18 MP Cost: 40, Duration: 540 sec, All Stats: +9% 19 MP Cost: 40, Duration: 570 sec, All Stats: +10% 20 MP Cost: 50, Duration: 600 sec, All Stats: +10% 21 MP Cost: 50, Duration: 630 sec, All Stats: +11% 22 MP Cost: 50, Duration: 660 sec, All Stats: +11% 23 MP Cost: 50, Duration: 690 sec, All Stats: +12% 24 MP Cost: 50, Duration: 720 sec, All Stats: +12% 25 MP Cost: 60, Duration: 750 sec, All Stats: +13% 26 MP Cost: 60, Duration: 780 sec, All Stats: +13% 27 MP Cost: 60, Duration: 810 sec, All Stats: +14% 28 MP Cost: 60, Duration: 840 sec, All Stats: +14% 29 MP Cost: 60, Duration: 870 sec, All Stats: +15% 30 MP Cost: 70, Duration: 900 sec, All Stats: +15% 31 MP Cost: 70, Duration: 930 sec, All Stats: +16% 32 MP Cost: 70, Duration: 960 sec, All Stats: +16% Annihilate
Annihilate
Description: Materialize the lightning around you into a lethal strike for your enemies. This skill cannot gain Lightning Buffs. Can be chained to every skill except Thunder and itself.
Info: type = 1, invincible = 1
Delays: STsharkUltimate - 1170 ms
Range: 360%
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 40, Damage: 134%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 2 MP Cost: 40, Damage: 138%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 3 MP Cost: 42, Damage: 142%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 4 MP Cost: 42, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 5 MP Cost: 42, Damage: 150%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 6 MP Cost: 44, Damage: 154%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 7 MP Cost: 44, Damage: 158%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 8 MP Cost: 44, Damage: 162%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 9 MP Cost: 46, Damage: 166%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 10 MP Cost: 46, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 11 MP Cost: 46, Damage: 174%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 12 MP Cost: 48, Damage: 178%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 13 MP Cost: 48, Damage: 182%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 14 MP Cost: 48, Damage: 186%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 15 MP Cost: 50, Damage: 190%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 16 MP Cost: 50, Damage: 194%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 17 MP Cost: 50, Damage: 198%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 18 MP Cost: 52, Damage: 202%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 19 MP Cost: 52, Damage: 206%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 20 MP Cost: 52, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 21 MP Cost: 54, Damage: 214%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 22 MP Cost: 54, Damage: 218%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 23 MP Cost: 54, Damage: 222%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 24 MP Cost: 56, Damage: 226%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 25 MP Cost: 56, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 26 MP Cost: 56, Damage: 234%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 27 MP Cost: 58, Damage: 238%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 28 MP Cost: 58, Damage: 242%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 29 MP Cost: 58, Damage: 246%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 30 MP Cost: 60, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 31 MP Cost: 60, Damage: 254%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active 32 MP Cost: 60, Damage: 258%, Number of Hits: 2, Max Enemies Hit: 1, Gains 1 additional hit if Lightning Buff is active Thunderclap
Thunderclap
Description: Summon forth destructive lightning to devestate enemies in front of you. Can be chained to every skill except Thunder and itself.
Info: type = 1, areaAttack = 1, mes = amplifyDamage
Delays: STthunderBolt - 1350 ms
Range: 450%
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 57, Damage: 164%, Number of Hits: 5, Max Enemies Hit: 8 2 MP Cost: 57, Damage: 168%, Number of Hits: 5, Max Enemies Hit: 8 3 MP Cost: 57, Damage: 172%, Number of Hits: 5, Max Enemies Hit: 8 4 MP Cost: 59, Damage: 176%, Number of Hits: 5, Max Enemies Hit: 8 5 MP Cost: 59, Damage: 180%, Number of Hits: 5, Max Enemies Hit: 8 6 MP Cost: 59, Damage: 184%, Number of Hits: 5, Max Enemies Hit: 8 7 MP Cost: 61, Damage: 188%, Number of Hits: 5, Max Enemies Hit: 8 8 MP Cost: 61, Damage: 192%, Number of Hits: 5, Max Enemies Hit: 8 9 MP Cost: 61, Damage: 196%, Number of Hits: 5, Max Enemies Hit: 8 10 MP Cost: 63, Damage: 200%, Number of Hits: 5, Max Enemies Hit: 8 11 MP Cost: 63, Damage: 204%, Number of Hits: 5, Max Enemies Hit: 8 12 MP Cost: 63, Damage: 208%, Number of Hits: 5, Max Enemies Hit: 8 13 MP Cost: 65, Damage: 212%, Number of Hits: 5, Max Enemies Hit: 8 14 MP Cost: 65, Damage: 216%, Number of Hits: 5, Max Enemies Hit: 8 15 MP Cost: 65, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 8 16 MP Cost: 67, Damage: 224%, Number of Hits: 5, Max Enemies Hit: 8 17 MP Cost: 67, Damage: 228%, Number of Hits: 5, Max Enemies Hit: 8 18 MP Cost: 67, Damage: 232%, Number of Hits: 5, Max Enemies Hit: 8 19 MP Cost: 69, Damage: 236%, Number of Hits: 5, Max Enemies Hit: 8 20 MP Cost: 69, Damage: 240%, Number of Hits: 5, Max Enemies Hit: 8 21 MP Cost: 69, Damage: 244%, Number of Hits: 5, Max Enemies Hit: 8 22 MP Cost: 71, Damage: 248%, Number of Hits: 5, Max Enemies Hit: 8 23 MP Cost: 71, Damage: 252%, Number of Hits: 5, Max Enemies Hit: 8 24 MP Cost: 71, Damage: 256%, Number of Hits: 5, Max Enemies Hit: 8 25 MP Cost: 73, Damage: 260%, Number of Hits: 5, Max Enemies Hit: 8 26 MP Cost: 73, Damage: 264%, Number of Hits: 5, Max Enemies Hit: 8 27 MP Cost: 73, Damage: 268%, Number of Hits: 5, Max Enemies Hit: 8 28 MP Cost: 75, Damage: 272%, Number of Hits: 5, Max Enemies Hit: 8 29 MP Cost: 75, Damage: 276%, Number of Hits: 5, Max Enemies Hit: 8 30 MP Cost: 75, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 8 31 MP Cost: 77, Damage: 284%, Number of Hits: 5, Max Enemies Hit: 8 32 MP Cost: 77, Damage: 288%, Number of Hits: 5, Max Enemies Hit: 8 Electric Charge
Electric Charge
Description: Collect all the surrounding electricity, causing all your attacks to deal additional hits.
Info: type = 50
Delays: STelectricCharge - 1620 ms
Animations: effect, effect0
Maximum Level: 30
1 MP Cost: 44, Duration: 35 sec, Damage: 5% - Cooldown Time: 296 sec 2 MP Cost: 44, Duration: 40 sec, Damage: 5% - Cooldown Time: 292 sec 3 MP Cost: 44, Duration: 45 sec, Damage: 9% - Cooldown Time: 288 sec 4 MP Cost: 48, Duration: 50 sec, Damage: 9% - Cooldown Time: 284 sec 5 MP Cost: 48, Duration: 55 sec, Damage: 9% - Cooldown Time: 280 sec 6 MP Cost: 48, Duration: 60 sec, Damage: 13% - Cooldown Time: 276 sec 7 MP Cost: 52, Duration: 65 sec, Damage: 13% - Cooldown Time: 272 sec 8 MP Cost: 52, Duration: 70 sec, Damage: 13% - Cooldown Time: 268 sec 9 MP Cost: 52, Duration: 75 sec, Damage: 17% - Cooldown Time: 264 sec 10 MP Cost: 56, Duration: 80 sec, Damage: 17% - Cooldown Time: 260 sec 11 MP Cost: 56, Duration: 85 sec, Damage: 17% - Cooldown Time: 256 sec 12 MP Cost: 56, Duration: 90 sec, Damage: 21% - Cooldown Time: 252 sec 13 MP Cost: 60, Duration: 95 sec, Damage: 21% - Cooldown Time: 248 sec 14 MP Cost: 60, Duration: 100 sec, Damage: 21% - Cooldown Time: 244 sec 15 MP Cost: 60, Duration: 105 sec, Damage: 25% - Cooldown Time: 240 sec 16 MP Cost: 64, Duration: 110 sec, Damage: 25% - Cooldown Time: 236 sec 17 MP Cost: 64, Duration: 115 sec, Damage: 25% - Cooldown Time: 232 sec 18 MP Cost: 64, Duration: 120 sec, Damage: 29% - Cooldown Time: 228 sec 19 MP Cost: 68, Duration: 125 sec, Damage: 29% - Cooldown Time: 224 sec 20 MP Cost: 68, Duration: 130 sec, Damage: 29% - Cooldown Time: 220 sec 21 MP Cost: 68, Duration: 135 sec, Damage: 33% - Cooldown Time: 216 sec 22 MP Cost: 72, Duration: 140 sec, Damage: 33% - Cooldown Time: 212 sec 23 MP Cost: 72, Duration: 145 sec, Damage: 33% - Cooldown Time: 208 sec 24 MP Cost: 72, Duration: 150 sec, Damage: 37% - Cooldown Time: 204 sec 25 MP Cost: 76, Duration: 155 sec, Damage: 37% - Cooldown Time: 200 sec 26 MP Cost: 76, Duration: 160 sec, Damage: 37% - Cooldown Time: 196 sec 27 MP Cost: 76, Duration: 165 sec, Damage: 41% - Cooldown Time: 192 sec 28 MP Cost: 80, Duration: 170 sec, Damage: 41% - Cooldown Time: 188 sec 29 MP Cost: 80, Duration: 175 sec, Damage: 41% - Cooldown Time: 184 sec 30 MP Cost: 80, Duration: 180 sec, Damage: 45% - Cooldown Time: 180 sec 31 MP Cost: 84, Duration: 185 sec, Damage: 45% - Cooldown Time: 176 sec 32 MP Cost: 84, Duration: 190 sec, Damage: 45% - Cooldown Time: 172 sec Speed Infusion
Speed Infusion
Description: Use HP and MP to temporarily improve your party member's attack speed by 2. Can be used with other Boosters.
Info: type = 10, massSpell = 1, magicSteal = 1
Delays: alert4 - 900 ms
Range: 250%
Pre-requisite: Level 10 Knuckle Booster
Animations: effect, affected
Maximum Level: 20
1 HP Cost: 78, MP Cost: 78, Duration: 110 sec 2 HP Cost: 76, MP Cost: 76, Duration: 120 sec 3 HP Cost: 74, MP Cost: 74, Duration: 130 sec 4 HP Cost: 72, MP Cost: 72, Duration: 140 sec 5 HP Cost: 70, MP Cost: 70, Duration: 150 sec 6 HP Cost: 68, MP Cost: 68, Duration: 160 sec 7 HP Cost: 66, MP Cost: 66, Duration: 170 sec 8 HP Cost: 64, MP Cost: 64, Duration: 180 sec 9 HP Cost: 62, MP Cost: 62, Duration: 190 sec 10 HP Cost: 60, MP Cost: 60, Duration: 200 sec 11 HP Cost: 58, MP Cost: 58, Duration: 210 sec 12 HP Cost: 56, MP Cost: 56, Duration: 220 sec 13 HP Cost: 54, MP Cost: 54, Duration: 230 sec 14 HP Cost: 52, MP Cost: 52, Duration: 240 sec 15 HP Cost: 50, MP Cost: 50, Duration: 250 sec 16 HP Cost: 48, MP Cost: 48, Duration: 260 sec 17 HP Cost: 46, MP Cost: 46, Duration: 270 sec 18 HP Cost: 44, MP Cost: 44, Duration: 280 sec 19 HP Cost: 42, MP Cost: 42, Duration: 290 sec 20 HP Cost: 40, MP Cost: 40, Duration: 300 sec 21 HP Cost: 38, MP Cost: 38, Duration: 310 sec 22 HP Cost: 36, MP Cost: 36, Duration: 320 sec Annihilate - Reinforce
Annihilate - Reinforce
Description: Increases Annihilate's damage.
Info: type = 50
Maximum Level: 1
Annihilate Damage: +20%Thunderclap - Bonus Attack
Thunderclap - Bonus Attack
Description: Increases Thunderclap's number of hits.
Info: type = 50
Maximum Level: 1
Number of Hits: +1Thunderclap - Extra Target
Thunderclap - Extra Target
Description: Increases Thunderclap's max enemies hit.
Info: type = 50
Maximum Level: 1
Max Enemies Hit: +2Thunderclap - Reinforce
Thunderclap - Reinforce
Description: Increases Thunderclap's damage.
Info: type = 50
Maximum Level: 1
Thunderclap Damage: +20%Gale - Bonus Attack
Gale - Bonus Attack
Description: Increases Gale's number of hits.
Info: type = 50
Maximum Level: 1
Number of Hits: +1Gale - Extra Target
Gale - Extra Target
Description: Increases Gale's max enemies hit.
Info: type = 50
Maximum Level: 1
Max Enemies Hit: +2Gale - Reinforce
Gale - Reinforce
Description: Increases Gale's damage.
Info: type = 50
Maximum Level: 1
Gale Damage: +20%Hyper Jump
Hyper Jump
Description: Permanently increases your Jump.
Info: type = 50
Maximum Level: 1
Jump: +10%Hyper Speed
Hyper Speed
Description: Permanently increases your Speed
Info: type = 50
Maximum Level: 1
Speed: +10%Hyper Magical Guard
Hyper Magical Guard
Description: Permanently increases your Magical Defense.
Info: type = 50
Maximum Level: 1
Magical Defense: +500
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