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  1. Default KMST 1.2.467 - Cygnus Revamp


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    Okay, so it's only Thunder Breakers now, but there's no reason why they won't redo all of the rest of Cygnus.

    English translations are up! Thanks JoeTang!

    (PvE) Skill Changes


    Thunder Breaker (I)
    Thunder Breaker (II)
    Thunder Breaker (III)
    Thunder Breaker (IV)
    Last edited by Fiel; 2013-01-22 at 10:36 AM.

  2. Default Re: KMST 1.2.467 - Cygnus Revamp


    Map


    Character


    NPC

  3. Default Re: KMST 1.2.467 - Cygnus Revamp


    Thanks to JoeTang for posting this.

    Beginner Skills


    They added new Beginner skills. Elemental Slash will likely have a unique version for each knight, but only Thunder Breaker's is there right now. Elemental Harmony and Cygnus Bless have versions for each Knight. Cygnus Bless is identical for every Knight. Elemental Harmony depends on your knight's mainstat. Doesn't look like they have a triple jump, but they have a high jump which is nice. I like the Nova Anchor best though.
    Last edited by Fiel; 2013-01-22 at 09:57 AM.

  4. Default Re: KMST 1.2.467 - Cygnus Revamp


    Class actually looks really cool. I'm heading out to class right now, will be back in about 2 hours to start translating.

  5. Default Re: KMST 1.2.467 - Cygnus Revamp


    my body is ready for this

    moment of silence for buccaneers

  6. Neutron Male
    IGN: Konfus
    Server: Culverin
    Level: 145
    Job: Shiny
    Guild: something
    Alliance: something else
    Illinois

    Default Re: KMST 1.2.467 - Cygnus Revamp


    Now THAT'S what I call a revamp!
    Some more info at Leafre

  7. Default Re: KMST 1.2.467 - Cygnus Revamp


    I like the whale.


  8. Default Re: KMST 1.2.467 - Cygnus Revamp


    All I can say is I'm really glad I never got around to deleting my Thunder Breaker.

    Also not a laser in sight, well done Nexon.

  9. Default Re: KMST 1.2.467 - Cygnus Revamp


    From the Leafre page:

    Yay?

  10. Default Re: KMST 1.2.467 - Cygnus Revamp


    This actually looks really cool. You can tell that they put some effort into this class. I hope the other cyngus have the same level of input and uniqueness.

    Well done indeed.

  11. Default Re: KMST 1.2.467 - Cygnus Revamp


    They said the same thing about Mihile and the Cygnus instructors dint they

    Skills look really cool, cant wait to learn more and try it out. Seems more like Water breaker than Thunder breaker.

  12. Default


    So striker is more as a sea creature attacking type, that very nice :D
    Oh no laser this time?

    And so striker is now stronger than viper?

  13. Default Re: KMST 1.2.467 - Cygnus Revamp


    So most skills can be linked together and doing so powers the up? I can see people who liked the old style of Buc's jumping on this class.

  14. Helium Atom Gay Male
    IGN: CoveralAran
    Server: Bera
    Level: 181
    Job: Zero
    Guild: Smite
    Alliance: LevelUP
    Farm: King's Landing
    netherlands

    Default Re: KMST 1.2.467 - Cygnus Revamp


    Dammit, now I'm really sad I deleted my Striker It looks so awesome... dat whale !@

  15. Mercury Straight Male
    IGN: MagiRico
    Server: LoL NA
    Level: 30
    Job: Jungle/Top/Supp
    Guild: Deny
    Alliance: Eternal
    Kansas

    Default Re: KMST 1.2.467 - Cygnus Revamp


    Lack of Lazers

    I don't know who these people are or what they've done to our Nexon, but I approve.

    >inb4 stronger than Buccs in everyway

  16. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: KMST 1.2.467 - Cygnus Revamp


    It's already been confirmed that Wind Archers are coming in february.

  17. Default Re: KMST 1.2.467 - Cygnus Revamp


    So Mikhail was testing the waters on level 200 KoC, eh?

  18. Default Re: KMST 1.2.467 - Cygnus Revamp


    2/5

  19. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: KMST 1.2.467 - Cygnus Revamp


    2 out of 5 is definitely more than 1 out of 5.
    Since we already know they are revamping more than one, plus the fact that all the Cygnus have been blocked, not just those 2, it seems likely that we will be getting all 5.
    It would be an incredible plantain move to release 2 out of 5 cygnus in an update called Cygnus returns.

  20.  

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