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Thread: [KMST] KMS 1.2.184 - Mob Life

  1. Default KMS 1.2.184 - Mob Life


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    Item

  2. Default Re: KMS 1.2.184 - Mob Life


    NPC


    Character

  3. Default Re: KMS 1.2.184 - Mob Life


    Map


    
    Mob

  4. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: KMS 1.2.184 - Mob Life


    so many repeated sets, what gives nexon?

    and that 80 xenon blade looks cool, purple.

  5. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: KMS 1.2.184 - Mob Life


    New cube? o.o

  6. Default Re: KMS 1.2.184 - Mob Life



  7. Flatpanel TV
    IGN: HarbingerLey
    Server: Mardia
    Level: 203
    Job: Demon Slayer
    Guild: [L]ittleBusters
    Farm: Dominion
    usa

    Default Re: KMS 1.2.184 - Mob Life


    so basically, its for people who have a pretty good potential, but want to get it better at a chance without losing the original, right?

  8. Neutron Male
    IGN: Konfus
    Server: Culverin
    Level: 145
    Job: Shiny
    Guild: something
    Alliance: something else
    Illinois

    Default Re: KMS 1.2.184 - Mob Life


    Nothing new or out of the ordinary it seems.
    I guess I didn't expect much anyway.

  9. Lead Ball
    IGN: Killmeplsok
    Server: Cassiopeia
    Level: 181
    Job: Captain
    Guild: LoveOfCari
    Alliance: LoveOfCari
    malaysia

    Default Re: KMS 1.2.184 - Mob Life


    Cubes with return scroll chip implemented.

    I can totally see Enlightening Memorial Cubes coming by the way.

  10. Electron Straight Male
    IGN: MisstheDays
    Server: Scania
    Level: 187
    Job: Mercedes
    Guild: Symbolism
    Alliance: Lore
    California

    Default Re: KMS 1.2.184 - Mob Life


    The Lv. 1-10 little bosses look so cute LOL

  11. Flatpanel TV Straight Male
    IGN: ° ͜ʖ °
    Server: DEGZA
    Level: T_T
    Job: This is FParta!
    Guild: I like toast
    Alliance: @__________________@
    north korea

    Default Re: KMS 1.2.184 - Mob Life


    Does anyone else see this as being potentially exploited in some way shape or form?

  12. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: KMS 1.2.184 - Mob Life


    I don't, but then I don't have much of a criminal mind.

    I think this is a brilliant idea by Nexon. Now, all those people who have "decent" potential and are afraid to cube away from it, will be using these Memorial cubes (that cost three times as much) on it.

  13. Default Re: KMS 1.2.184 - Mob Life


    Heads up guys, despite having no slots, the new imperial ring and shoulder come hidden pot from the shop. It costs 70 emperor coins for armor, 120 for accessories, and 150 for weapons, but they're untradeable right away. They're both nice sets though, so assuming the coins are still the same, I don't really see a reason why they wouldn't be, and if you wish to get these items on a pre-existing character, I would definitely save up coins from our ongoing coin bonus event, it'll take like four or five days to get enough coins for both the 6 piece armor/weapon set and the 3 piece accessory set.

  14. Default Re: KMS 1.2.184 - Mob Life


    That's the Level 130 Ring (below) right? With this, my Arkarium set might be going the way of the Dodo.
    Spoiler

    How many higher-tiered potentiable rings does this make, 3? Tempest, those special crafted ones and this?

  15. Default Re: KMS 1.2.184 - Mob Life


    I swear the next cube they'll release will be like.. You give us $15 and you can pick 1 Primary stat and the other 2 will still be randomized.

  16. Default Re: KMS 1.2.184 - Mob Life


    Pretty much it removes the excuse, "I don't want to cube [X], it's already decent," so that Nexon can squeeze as much money out of damage whores as humanly possible.

  17. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 225
    Job: Hero
    Guild: Matriarchy
    Alliance: Dominion

    Default Re: KMS 1.2.184 - Mob Life


    Actually, it's out of people who aren't damage whorey enough.
    True damage whores don't stop cubing until their items are "perfect".
    It's the lesser damage whores that go "OK, I got 9% and 3% mainstat on my top. Not going to cube away from that, because who knows how many cubes it will take to get anything better?" With this cube, they won't be afraid, and so will try one, and another, and another... and stop when they run out of NX... and then buy some more cubes when they get it... They will end up spending three times as much to get better potential, but they'll feel much calmer and smarter while doing so. win-win.

  18. Default Re: KMS 1.2.184 - Mob Life


    True. Overall, it's just a way for Nexon to get more money from all parties involved in cubing.

  19. Default Re: KMS 1.2.184 - Mob Life


    9th anniversary rings were 79 and 99.

  20. Default Re: KMS 1.2.184 - Mob Life


    They're 30 and 50. The first 3rd Tier ring, like, ever was the Tempest Ring.

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