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  1. Default Re: Why is my phantom so flippin' weak?


    When was that in GMS?

  2. Default Re: Why is my phantom so flippin' weak?


    It's in MSEA, not GMS.

  3. Lead Ball
    IGN: Killmeplsok
    Server: Cassiopeia
    Level: 181
    Job: Captain
    Guild: LoveOfCari
    Alliance: LoveOfCari
    malaysia

    Default Re: Why is my phantom so flippin' weak?


    Never, hope GMS will get it though, I love it when it was in EMS, and I will love it in MSEA when they activate those quests 1 week later.

  4. Default Re: Why is my phantom so flippin' weak?


    Phantoms were never that strong unless you had stupid fundings.

    The nerf killed it even more, by reducing buff duration/damage, implementing cooldowns on switching skills, AND nerfing mille/aria.

    To this day I still think it was unnecessary, although it helped a few people back off on the phantom bandwagon.

    Still, I've never used RF over mille so that's OK, and hypers kinda balance out the lost mille damage. Kind of stupid considering how hyperes were meant to buff, not just balance it out.

    the BIG nerf, was aria. 10% total damage is quite large, and it definitely impacted player ranges.

    However, I'll still stick by my phantom :P Love its adaptability way too much to try a different thief as a main

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