I wonder if this means Unlimited will come soon.
>talking about teamwork
>inb4 people solo all four bosses on Day 1
Ha, I'd love to see if "teamwork" is actually required for the non-Chaos versions.
...It's not really "before" kMS; kMS releases it on the 17th, and Korea is like a good 12+ hours ahead of NA in terms of clock time. Considering the amount of bugs and downtime patches tend to have in gMS it's probable that we'll have it around the same time as kMS. I'm assuming they wanted a "simultaneous" global launch.
Are we getting already the Unlimited boss drop system? Only pick whats useful to your class? Or was it only to the highest of damage?
Oh really? I wanna see this.
I'm going to be ticked if they continue to delay Hyper skills for this...
Well, Kaiser gave us Hyper skills as a surprise... I have a feeling adventurers get theirs with the abbyss. Don't ask me why.
Are we even scheduled to get hypers so soon? iirc tempest was earlier than planned, hypers was supposed to be one of the last tempest updates (for legends/novas only) then adventurers got 1~2 month after? thief and pirate even later.
imo, this content > hypers any day.
|Slip's Music Database (GMS v177: The Afterlands)||Maplestory "High Five" Private Showcase||v.177 – Strange Stories Update Preview|
|[KMS]Inkwell Diary # 72 - Night Walker skill preview||Rules and Regulations [UPDATED: 2014-09-15]||[Updated] v.177 – Strange Stories Patch Notes|
|Onyx Ring Discussion||[Rant] This game's practically dead in terms of actual content.||NXPatcher - Create your own pre-patcher & list of Maple FTPs|
|Is NexonNA trying to kill Reboot World?||Beast Tamer discussion thread||RED update thoughts and feedback|
|Known Issues: Updated August 6, 2015||Maplestory 2, Aanyeong||[CMS] Luminous Light/Dark system converted back to KMS version|