EDIT: Please scroll down to my most recent post as that is the question I now need help resolving.
I'm making a Kaiser range calculator just for personal use. So far I've finished the formulas to determine stats based on base stats + equips, but now I'm translating those stats into damage with the formula:
MULTIPLIER * (4 * PRIMARY STAT + SECONDARY STAT) * (ATTACK / 100)
I've searched around and keep finding this formula, but no mention of whether the values need to be rounded to a whole number before I proceed. For instance, my secondary stat (DEX) is currently 4.28 after buffs. Of course, the game says it's 4, but I don't want to assume that the game rounds it before calculating range just because it's rounded on my stats menu. So I want to double check with someone to make sure that the game actually rounds it before entering the stat into the above formula. When I use the above formula, do I enter 4.28 for secondary stat, and round only at the very end, or do I round BOTH each variable (primary stat, secondary stat, and attack) and round at the end as well?
Also, is the multiplier for 2H Swords still 1.29?