Page 2 of 3 FirstFirst 123 LastLast
Results 21 to 40 of 56
  1. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: KMST 1.2.459 - Maplestory Unlimited


    All that means is, instead of relying on an Angelic Burster for everything, you now rely on Angelic Burster AND Dual Blade for everything.

  2. Mercury Straight Male
    IGN: MagiRico
    Server: LoL NA
    Level: 30
    Job: Jungle/Top/Supp
    Guild: Deny
    Alliance: Eternal
    Kansas

    Default Re: KMST 1.2.459 - Maplestory Unlimited


    F'uck yeah variety!

  3. Default Re: KMST 1.2.459 - Maplestory Unlimited


    What's it do?

  4. Default Re: KMST 1.2.459 - Maplestory Unlimited


    I see they changed Demon Slayer/Avenger quests in this update as well.

    I assume this guy is the person from that image.



    And the other npc's are the hooded figures behind him.

  5. Default Re: KMST 1.2.459 - Maplestory Unlimited


    So have they added anything that compensates for all the buff bosses got and make them killable yet? Just wondering because this one should be part 3 out of the 4 or 5 patches KMS should be getting.

    Why more buffs?, IIRC August-to-november patches were all filled with that. If what you're worried about are bosses after their last buff, why not adding new mechanics instead? like damage increased by number of players in a party/expedition? (I remember reading this one somewhere here)

  6. Default Re: KMST 1.2.459 - Maplestory Unlimited


    No news on it yet but we all know a buff is coming and it's likely that the Heroes will get it first based on the promotional art featuring them along with DA and Xenon.

    L> news on Phantom buff.

  7. Default Re: KMST 1.2.459 - Maplestory Unlimited


    Well, time to play KMST.

  8. Default Re: KMST 1.2.459 - Maplestory Unlimited


    it kinda odd dont u think.... that evan is not in the picture....

    i had a strong feeling evan is going to get a complete revamp like demon slayer...
    his max attack count is still 4 ....... while all other class is 6+ attack count

  9. Default Re: KMST 1.2.459 - Maplestory Unlimited


    Right when we thought they finally decided on female Aran (NPC in Phantom and Luminous quests, used female Aran for the newer button on the character creation screen, etc.), they throw us a curveball.

    .....That, or the Black Mage gave Aran an extra curse.

  10. AFK at Ch 18 Leafre Straight Male
    Nion's Avatar [Jr. Event Coordinator]

    IGN: GreenTeaSip
    Server: Scania
    Job: Hero
    Guild: Symbolism
    Alliance: Lore
    Farm: Symbolism
    California

    Default Re: KMST 1.2.459 - Maplestory Unlimited


    So no Frued in the picture I see.

  11. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: KMST 1.2.459 - Maplestory Unlimited


    And just when I thought my 140 set was safe. Get your new skill set bullpomegranate out of here Nexon.

  12. Default Re: KMST 1.2.459 - Maplestory Unlimited


    I want to apologize for being misleading. But in fact, the setitem was a bit misleading.

    Are there active skills that can be applied to sets? Yes. They exist now in the data.
    What are the set items? They're pets. Koala Bears. You know how for certain combinations of pets you can get an attack bonus? Yeah, that's what this bonus does.

    Here's the set data:
    Code:
    165/setItemName 코알라 펫 세트
    165/Effect/1/activeSkill/0/id 80000056 //Stat boost. Adds to padX and madX
    165/Effect/1/activeSkill/0/level 1
    165/Effect/2/activeSkill/0/id 80000057 //Stat boost. Adds to padX and madX
    165/Effect/2/activeSkill/0/level 1
    165/Effect/3/activeSkill/0/id 80000058 //Stat boost. Adds to padX and madX
    165/Effect/3/activeSkill/0/level 1
    165/ItemID/1/1 5000271 // 5000 prefix implies cash shop data. These three items are Koala Bear pets.
    165/ItemID/2/1 5000272
    165/ItemID/3/1 5000273
    165/parts 1 // No idea what this means, but the relevant activeSkill data also implies some "parts" requirements.
    165/completeCount 3
    And the skill data:

    Code:
    skill/80000057/invisible	1
    skill/80000057/setItemPartsCount	2
    skill/80000057/setItemReason	165
    skill/80000057/disable	1
    skill/80000057/info/type	50
    skill/80000057/info/magicSteal	1
    skill/80000057/common/padX	5
    skill/80000057/common/madX	5
    skill/80000057/common/maxLevel	1
    skill/80000057/psd	1
    So what's up with the sounds?
    Yes, the data includes sounds for sets which is really strange. The skills listed above are PASSIVE skills, and passive skills usually do not make a sound because they can't be activated (they are always active). So I'm only left to believe that these SetItemSounds are for sets not currently implemented in the game.

    So is my level 140 set safe?
    For the time being, yes. But given the SetItemSounds that are currently in the data, I would say it won't be long until we see damaging skills attached to sets.

    What do the sounds sound like?
    Download this and open it in an HTML5 capable browser (Chrome/Firefox should do).

  13. Water
    IGN: DrkLilith
    Server: GAZED
    Level: 210
    Job: DarkCryokinesis
    Guild: TheAura
    Alliance: Aura
    Farm: FIareon (dead)

    Default Re: KMST 1.2.459 - Maplestory Unlimited


    First thing I did on the thread was watched the video.

  14. Neutron Male
    IGN: Yugidude3536
    Server: Bera
    Level: 177
    Job: Hero
    Guild: Prospect
    Alliance: ComeAtUsBro
    Michigan

    Default Re: KMST 1.2.459 - Maplestory Unlimited


    Didn't the Mercedes unicorns have a mount skill when you have 3 of them? Isn't that considered an active skill?

  15. Default Re: KMST 1.2.459 - Maplestory Unlimited


    I just watched a ten minute video about chinchillas..... I don't even own a chinchilla...... what have you done to me.....

  16. Mercury Straight Male
    IGN: MagiRico
    Server: LoL NA
    Level: 30
    Job: Jungle/Top/Supp
    Guild: Deny
    Alliance: Eternal
    Kansas

    Default Re: KMST 1.2.459 - Maplestory Unlimited


    I'll be happy with anything. There's like, three other legit players in my server that actually bother to cube their items, and the updates have yet to actually address the now even more insane gap between the rich and poor. We're probably going to get our asses stomped at Chaos Horntail at this rate. Let alone the new Empress.(Hell, we BARELY have enough DPS for the current one) No, Strange Cubes do not fix this.

  17. Default Re: KMST 1.2.459 - Maplestory Unlimited


    > Cygnus expedition removed
    > Max for a party is six

    Even if they somehow changed the mechanics so that more parties could go in (Which would be a recipe for disaster seeing that bosses are even more difficult than before) just how much damage would that be adding? It's pretty safe to say that if even limgoon is bringing in other attackers and buffers there WILL be an eventual buff and we're just hoping it's not going to be like the Angelic Buster crap where it took ages for other classes to be on her level.

  18. Default Re: KMST 1.2.459 - Maplestory Unlimited


    Maplestory Unplayable

  19. Default Re: KMST 1.2.459 - Maplestory Unlimited


    Wait, so Demon Slayer gets the new quests too? If so, does Demon Avenger have all the same quests as Demon Slayer? I was under the impression they had the same past but similar yet different storylines. (Like an alternate reality.)

  20. Default Re: KMST 1.2.459 - Maplestory Unlimited


    It seems so going by the good old Google translation of the patch notes. I assume the common quests would apply to both. And it says some Demon Slayer quests have been removed. It looks like Avenger only gets one unique quest.

    Spoiler

  21.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •