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Thread: [GMS] GMS v124 - Luminous

  1. Default GMS v124 - Luminous


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    There isn't all that much to post.

    • No NXWatch data to post as the cash shop data did not change
    • Secondary stat requirements removed on weapons
    • Zombie Hunter cape is now tradeable and gives +30 to magic/physical defense.

    (PvE) Skill Changes


    Luminous (I)
    Luminous (II)
    Luminous (III)
    Luminous (IV)


    MP/HP Luminous stuff?

  2. Default Re: GMS v124 - Luminous


    Wonder if they snuck anything fancy in here, or if it's as plain as I think it's going to be.

    Luminous skill data + bug fixes?

    Oh wow hyper skills, what the hell.

  3. Default Re: GMS v124 - Luminous


    Now, let's see what they changed... Apparently they adjusted his storyline, balanced him and changed skills...?

    Hey, look...! Hyper skills!

  4. Default Re: GMS v124 - Luminous


    I am sure when that image was shown of Lumi's Light/Dark gauge no one ever thought they would be going and giving it an "exclusive" storyline as well.


    lolNexon

  5. Default Re: GMS v124 - Luminous


    Nexon America pulled a Nexon Japan. Who would'a thunk it.

  6. Default Re: GMS v124 - Luminous


    Are you talking about taking a class and changing it? (Like JMS did with Dual Blades right?) Or do you mean taking content and changing it in general?


    GMS, JMS and KMS all seem to be big offenders in that area if so. Makes me wonder though, which was the very first version to take content from another version and change it to suit their needs?

  7. Default Re: GMS v124 - Luminous


    Both (but mostly the former). I think this is the first time I've seen GMS alter KMS content to this extent.

  8. Default Re: GMS v124 - Luminous


    Wasn't the Zombie Hunter Cape always tradable?

  9. Default Re: GMS v124 - Luminous


    It became untradeable with v.122 iirc... Seems they "fixed" it I guess...

  10. Default Re: GMS v124 - Luminous


    Whoa, what? So we're getting:

    Both Light and Dark Affinity
    Both Light and Dark first job attacks
    Increased range & damage Reflection better than KMS's "nerf"

    If this is true.. it's quite a surprise...

    EDIT:
    What is this, I don't even.... +200 range upgrade on Reflection? Since the range is listed as 400 on Reflection itself..

  11. Default Re: GMS v124 - Luminous


    Hmm, pretty much yeah. Unless you count Evan CS skill books. (Or did KMS have those as well?)

  12. Default Re: GMS v124 - Luminous


    They did not.

    This change seems odd and unneccessary.

  13. Default Re: GMS v124 - Luminous


    Wouldn't the first have been either JMS' dual blade or EMS getting Cygnus before Pirates? (If that counts)

  14. Default Re: GMS v124 - Luminous


    I would say both those count. But since JMS did the Dual Blade change first, right? I know EMS is slow to update and everything, but I am not sure. I guess that would make JMS the very first server to alter content for their own vision.

  15. Default Re: GMS v124 - Luminous


    He means like, changing story or skills, not having something first [in a reply to your KoC comment]

  16. Default Re: GMS v124 - Luminous


    I'm not sure how accurate it actually is, but the timeline says that EMS got the Cygnus Knights in 2009 while JMS got Dual Blade sometime in 2010.

  17. Default Re: GMS v124 - Luminous


    I'm curious about that hp/mp stuff, never seen it before lol

  18. Default Re: GMS v124 - Luminous


    Hmm. Still, like Scott said getting something before you're supposed to doesn't really count, like with Kasier. JMS was the first to actually change content in a serious way from another version.

  19. Default Re: GMS v124 - Luminous


    What did JMS do to Dual Blades?

  20. Default Re: GMS v124 - Luminous


    They changed their story and starting area, just like they did with Evan. I think they tied DBs to Zipangu.

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