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  1. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    So basically, the 5 second cooldown doesn't do anything and DBs have crit almost 90% of the time now?

  2. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    That would be a chain to Battle Mage's new Hyper Skill that they haven't released yet. It's interesting they've even added this much. It should work identically to how Finish Attack did previously. It also has skipActionFrames 10 so it will be at least 300ms faster than its listed delay.

    90% seems conservative.

  3. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Sweet! That means BaMs might get a spammable attack like Aran's Beyonder?

  4. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Hear that? That's the sound of all Dual Blade players squeeing in joy.

    SCREW CRIT RATE GEAR, I GET CRIT HANDED TO ME BY DOING WHAT I DO NATURALLY.

  5. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    145 mob has an attack where it breathes fire..... with Ice attribute.

    .....

    What?

  6. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    As if DBs really needed another buff. Really?

  7. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Next patch: Angelic Buster becomes a sentient god.

    I love the look of those weapons though. Especially the Cane.

  8. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Shadowers forever inferior in everything but survivability.

    You mean all the people who made Angelic Bursters with less than wholesome names will be killed in their sleep?

  9. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Umm isn't Blader's survivability better due to Side Step, Shadow Meld, and Mirrored Target?

  10. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    They shall be purged in the kawaii fires.

    ~Angelic Buster~

  11. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Against bosses with max accuracy, Dual Bladers have absolutely no ability to dodge vs Shadowers who have Shadow Shifter. There aren't very many bosses like that though. And in cases where you can't rely on misses, Mirrored Target's damage reduction is much less than Meso Guard. Otherwise, DBs win out on survivability.

  12. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Are they? All I know is that Shadowers can take bigger hits. It's true Dual Blades are ridiculously hard to hit, but if they DO get hit they wouldn't be as well off as a Shadower. Also, Meso Guard is the one thing Shadowers always have going for them.

  13. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    I speak from experience that dodge is not everything. It takes quite a few hits for my Shadower to need to pot, but as for my Dual Blader... If he gets hit, he needs to pot pronto. It's also not as if Shadowers have no avoid at all; as mentioned before both Shadow Shifter and Dagger Expert help them in that area. Sure Dual Bladers have crazy avoid. But that's because they need it. Would it really make sense for Shadowers to have defense and the same crazy avoid as Bladers?

    In my eyes, I see nothing wrong.

  14. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Then things go right out the window for those crazy rich people who can somehow get even a Thief class to have crazy amounts of HP that taking hits is a non-issue, like 20k at 200. Heck, at the moment I'm working on Willpower for both my Dual Blade, and she's got almost 9k HP at 130. I'm a bit excited to see how high it can go. Of course, 1/1 + Seduce/Damage Reflect shenanigans is still a huge nuisance.

  15. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Well... Stella Shoulders can have potential so rejoice if you don't care for the Empress shoulder.

  16. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    What exactly is the Cannon Shooter change? Some sort of delay between the bullet hitting removed?

  17. Neutron Male
    IGN: Konfus
    Server: Culverin
    Level: 145
    Job: Shiny
    Guild: something
    Alliance: something else
    Illinois

    Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    Why is there a new Tempest set?

  18. God of Terrorism Straight Male
    IGN: Bomber123
    Server: StranInSCA
    Level: 202
    Job: Terrorist
    Guild: Noctivagant
    Alliance: I dont remember
    Farm: ExpiredMobs
    usa

    Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    AND POT LOCK.
    That damn pot lock eats your avoid.

  19. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    When did Mirrored Target gain the ability to reduce damage taken? I must've missed that part of the dual blade revamp..

  20. Default Re: KMS 1.2.176 - As soon as I post this thread there will be six guests in it


    I think they had it ever since the Chaos Update. Looking at Hidden Street's data again, I think they got it in the Big Bang.

    Wait, doesn't Mirrored Target's passive effect just more Dodge?

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