Originally Posted by
SaptaZapta
Even a full set of clothes, pet with all its gear, and perma hyper tele rock and safety charm, don't add up to the cost of scrolling and cubing a single endgame equip.
Right now, Nexon keeps forcing us to try out all the new classes (by means of link skills), but the vast majority of those characters are abandoned as soon as the link skill is obtained, and without having a single NX spent on them. People don't buy stuff for a character that will get to 70 in a few days, and playing a character that has no pet or hyper rock is not nearly as much fun as it could be.
By letting people transfer their existing convenience and cosmetic items to a new char, Nexon would greatly increase the chance of that char to be played beyond 120 and especially to 140, and start spending on Wards and Cubes and all that stuff.
I believe their profits would actually increase if they unify cash shop inventories.
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