Originally Posted by
Stereo
Most %dmg skills just affect your range, like 35k*1.2 for a 20% total dmg thing. Combo (and maybe others) really confuse the situation because they're applied onto the '1' in crit damage. With full orbs, regular combo is 1.25+avgcrit*% and adv. combo is 2.0+avgcrit*%.
PDR is simply a multiplier, *(1-(PDR*(1-ignore))). Eg. if you have 40% pdr and 50% ignore, (1-(.4*(1-.5))) = 0.8 multiplier.
Where it gets complicated is card set bonuses and hidden potentials with +dmg per hp and the like. Both are added directly to damage, after crits and stuff. But then they're multiplied by Shadow Partner etc. and added a second time.
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