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  1. Neon Atom
    IGN: Godtastik
    Server: Windia
    Level: 21x
    Job: Zero / CM
    Guild: Articulate
    Alliance: Notorious

    Basic0 Some questions about Angelic Burster


    1. Correct me if I'm wrong. Self-buffed, the critical chance of an angelic burster is 35%, and the min crit damage is 165% and max is 210%. How can I achieve 100% crit chance without sacrificing weapon and sub-weapon potential (other than 5% ring and decent SE)? Does additional pot in every equipment types have crit % or is it still only weapons?

    2. What type of potential does emblem have? ( Weapon or normal )

    3. Does Power Transfer/Iron Lotus ignores percentages of 1/1 attacks or am I reading it wrong?

    Thank you all!

  2. Default Re: Some questions about Angelic Burster


    1. You can use crit % chance from Hyper Critical Rate (10%), Angelic burster also has a hyper skill that adds 30% crit rate for 30 seconds (cooldown is 120 seconds). You can also get quite a bit crit from inner ability. No idea about additional potential.

    2. I believe it had Weapon potential at first, then it was changed to normal.

    3. No idea, can't help you with this D:

  3. Neon Atom Male
    IGN: WaxMuseum
    Server: Galicia
    Level: 200
    Job: Captain
    Guild: UniquePwns
    Alliance: Miracle
    australia

    Default Re: Some questions about Angelic Burster


    Phantom link skill (10% crit)
    Marksman character card(120+ marksman=4% crit)
    ResistGreen mentioned the rest (I think)

  4. Neon Atom
    IGN: Godtastik
    Server: Windia
    Level: 21x
    Job: Zero / CM
    Guild: Articulate
    Alliance: Notorious

    Default Re: Some questions about Angelic Burster


    Ahh, I forgot to include Hyper skills. Thanks!

    Unfortunately, Nova class cannot get linked by other classes.

  5. Default Re: Some questions about Angelic Burster


    You can still receive the Character Card effects of other classes, however, so you can use a Marksman, or two, for the crit rate if you find it that important. You can get crit rate on like, every equip with additional potential, but a minuscule amount, like 2~3% max, I believe.

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