I get that but it just looks like they dont even test what they implented.
I rather would have had them to say the original update was going to take 6+ hours than this.
EDIT: And I know it's easier said than done but cant it be a tiny glitch for once instead of some huge
bug that needs 6 hours to fix it?
The problem is more with the fact people will try to find glitches as soon as possible and exploit (If possible) the hell out of it.
Seems a lot more logical to get a whole team to test the most important stuff.
But then again, I cant image them testing every bit of the game so yeah... I dont really know to be honest.
Thus why the game is taken down so soon, I suppose. I'm almost expecting rollbacks to last night.
Not just ToT, I was at Dragon Turtles to minimize EXP gain and they dropped carvers by the boatload too. 120+? 70+ like the Gallant Emblems were? /shrug
I was excited at first, then I read "100% chance of destruction upon failure". Why on earth would anyone use something like that, with such a low success rate, on an equip which has good potential in the first place? Or is this an NX thing -- use it on expendable stuff with crap pot and cube if successful / use CS items to stay boom-proof?
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