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  1. Default v118 - Champions Update Notes


    http://maplestory.nexon.net/news/upd...e-notes/00FHC/



  2. Default Re: v118 - Champions Update Notes


    What is this sorcery?

  3. Default Re: v118 - Champions Update Notes


    Two lines of extra potential?!?!?!


  4. Default Re: v118 - Champions Update Notes


    Fun.

  5. Default Re: v118 - Champions Update Notes


    lol okay

  6. Default Re: v118 - Champions Update Notes


    I approve.

  7. Default Re: v118 - Champions Update Notes


    Whoa, so detailed now?
    Curious on how good this new Gach is... sounds horrible at the same time, take junk items out, throw everything else together... lower rate for each item?

  8. Spirit of the Arrow Bi Female
    IGN: MariettaRC
    Server: Windia
    Level: 200
    Job: Bowmistress
    Guild: KoopaForce
    Alliance: KoopaEmpire
    Nebraska

    Default Re: v118 - Champions Update Notes


    All I care about.

  9. Default Re: v118 - Champions Update Notes


    You build them up, they'll knock them down.

  10. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: v118 - Champions Update Notes


    AA has been behaving like that for a while nexon. And YAY for infinity being un-dispellable.

  11. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: v118 - Champions Update Notes


    inb4 Jett doesn't have a PvP skill table and breaks PvP upon entering.

  12. Default Re: v118 - Champions Update Notes


    YES.

  13. Default Re: v118 - Champions Update Notes


    so, two lines of additional potential? =\

  14. Default Re: v118 - Champions Update Notes


    Typo, right? :x

  15. Default Re: v118 - Champions Update Notes


    I wonder what the drop rate for the extra potential line (lines?) materials will be...

  16. Default Re: v118 - Champions Update Notes


    Nope, it's just misleading. They posted the sum of % damage per skill cast rather than per hit.

    It's actually: 285% damage, 5 hit, 15% critical rate -> 320% damage, 5 hit, 15% critical rate.

  17. Default Re: v118 - Champions Update Notes


    My body is ready.

  18. Default Re: v118 - Champions Update Notes


    Just to let you all know, from a personal experience with various Monster Park runs in KMS, Hidden potential gear also have a slight chance of recieving Bonus Potential. Don't know if GMS will do something about that.

  19. Default Re: v118 - Champions Update Notes


    Oh yes I understood that. Was talking about the 'increased to 1425\% from 1600\%' part, the numbers seem switched.

  20.  

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