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  1. Default Re: v118 - Champions Update Notes


    Yeah that'd be nice so I can shave another 1 SP from all my 4th job skills so i'm actually able to max everything.

  2. Default Re: v118 - Champions Update Notes


    Wonder if they will fix the Windows 8 compatibility that Mihile patch broke.

  3. Default Re: v118 - Champions Update Notes


    I really hope this Gach update means they got rid of the Untradeable low level items. When I was taking advantage of the cheap Gach this week I got both the Smiling Face and White Mouse mask clogging up my Equips because they can't be traded (even with Scissors of Karma) and I can't bring myself to toss them.

  4. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: v118 - Champions Update Notes


    inb4 it still dispenses those, but no more raccoon masks...

  5. Default Re: v118 - Champions Update Notes


    Those are useless already since they let u pay meso to use orbis rock.

  6. Default Re: v118 - Champions Update Notes


    Yay for Mercedes buffs. \o/

  7. Default Re: v118 - Champions Update Notes


    Or inb4 it still dispenses potions, power elixirs, and consumables that Nexon deems useful and popular.

  8. Default Re: v118 - Champions Update Notes


    Gachapon Food Tickets are for that, and they didn't mention that they removed the food gach or consolidated it into the Gachapierrot..

  9. Neutron Female
    IGN: HEYsammi
    Server: Scania
    Level: 200
    Job: Evan
    Guild: DremithCross
    Alliance: Evolution
    California

    Default Re: v118 - Champions Update Notes


    Can you explain how the PvP system works? Like... are there daily quests? And you get gallants for afking...?

  10. Orbital Bee Cannon
    IGN: GatlingPunch
    Server: Bellocan
    Level: 200
    Job: Gear 2nd Pirate
    Guild: Virtues
    Alliance: NARs

    Default Re: v118 - Champions Update Notes


    Some of the gear include "Rising Sun" and "Tenacious" gear. Pretty much stuff that gives some well needed stats/secondary stats so I can continue to make 2ndary stat-less characters.

  11. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: v118 - Champions Update Notes


    pvp is pretty much a single map, you can stay in it for as long as you want fighting, battle attack is useless thanks to potential.

    depending on how much you fight you charge a bar, when it charges completely it awards a gallant emblem, rinse and repeat. dunno if it works for afking. oh, and no more safe spots.

  12. Default Re: v118 - Champions Update Notes


    Pretty sure that they will, since that was how it went down in KMS. It'd also be kinda dumb if they didn't, seeing as warriors (especially Heroes) get a new skill or two.

  13. Default Re: v118 - Champions Update Notes


    Wait what? Two lines of additional potential...?
    Yeah, six lines of potential!

    Ooh, never knew lolSlipStream's delay was reduced.
    Soul Charge lost it's Holy element too?
    They have some really weird wording with the Legend's Character's changes.

    Well, good luck to all the Thieves that didn't get a Reverse Dual Blade Mask before this patch.

    I guess Anvils will come in the Event Notes.

  14. Default Re: v118 - Champions Update Notes


    If only I waited to lock my crossbow until after this patch.

    Anyone know if %Boss and Ignore Defense work in PvP?

  15. Neutron Female
    IGN: HEYsammi
    Server: Scania
    Level: 200
    Job: Evan
    Guild: DremithCross
    Alliance: Evolution
    California

    Default Re: v118 - Champions Update Notes


    No more invinc. upon revive? :D and you can chage gallant as much as you want within the time of the event?

  16. Default Re: v118 - Champions Update Notes


    Though I pwn like a boss... I think that one answer itself.

  17. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: v118 - Champions Update Notes


    10% hurricane increase, 10 more attack on concentrate, and passive pheonix? Sounds good to me.

  18. Default Re: v118 - Champions Update Notes


    Demon Slayers recieves dark orbs when they fight players, so I think they do count as bosses.

  19. Default Re: v118 - Champions Update Notes


    Actually its a legit question, in the old PVP %boss applied if you were in the 180+ PVP.

  20. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: v118 - Champions Update Notes


    We don't know that
    Remember, BATK increased your damage by X%, but we don't know how much main stat % is needed to override the BATK.

    Boss damage worked in old PvP, so chances are it'll work in new PvP. Have no idea about Ignore PDR, though.
    Last edited by Dark Link; 2012-09-22 at 03:31 PM.

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