Hmm. Will await screenshots from all ya'll to see yet another little piece of bygone years fade away.Originally Posted by Nexon
Does the Black Mage have nothing else to do? He destroyed 8 floors of a 20 floor tower?
So... does PvP use BATT or potential?
^all I care about... besides there not being Teams or CTF.
While I am happy for this increase (and believe me, I will use them), I would have preferred an increase of character inventories. My Equip and Use are choked with untradeables.
(Changing untradeables to account-tradeables would have been nice, too).
But more importantly: Where's my Anvil?
That'd be really awesome if gMS allowed that. Then those of us who are very lazy and cheap about equip upgrades can ride that wave to town.
OT:
yay, pvp is like azwan =| but I'm happy there's finally an easier way to get gallant emblems.
mage changes: man, i/l get nothing... I guess all I'm really happy about is infinity not being dispellable.
SUPER!Gachapon, well that's a start for npc reduction~ Yay.
Not sure how I feel about damage number colors being changed ;; I like the orange .. thing. /nostalgia
Yes <3 More storage slots *w*
You guys do realize that you still have to buy the storage expansions, right?
I await for my first PvP experience, in which I'll also be able to accumulate Gallant Emblems to make all the high level new fangled gear.
Both, but for which one is superior? We don't know.
PvP gear still has +Battle ATK on them post-revamp.
Depends on the "new fangled gear". The Blazing Sun and stuff requires Confusion Frags while the current PvP gear is sold as the actual item, not the recipe.
If they give every character that has skill changes an sp reset this patch will be perfect.
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