More wait for 4 update...
More wait for 4 update...
Looking forward to this as a bishop. My only concern is that as classes become even more powerful, this game becomes more and more broken. Sometimes, I just feel like there is no challenge to anything anymore. And in the case where there is a challenge, it's ridiculously impossible unless you buy $3,000 worth of nx (e.g. Hilla [Hard mode], Azwan [Hell mode]).
I really want to know what that Paladins range is.
That video really sells Lightning Sphere to me, even though it's basicallly the perfect scenario for it. No sign of Ice Aura on that guy either, can't be that bad can it?
Also, Heaven's Door looks more like the Door of Numbers and I find it amusing the Paladin still has to jump-Blast for the top arms. Otherwise I like the look of these skills.
Dat Ice Mage. lol
Also, when did Paladin's Holy Charge animation change to that? I don't remember it having changed the last time I played my Paladin. It's not in the GMS extractions for "Alliance Eternal," either, which is when, I think, the other animations were updated as well, wasn't it? Or am I just seeing things with the video?
Edit : OH! Never mind... They came in Jump. Damn GMS and their A-named updates. "Ascension" extraction data doesn't have that Holy Charge animation, either. Never mind again. I found it. .________. I still don't remember my Paladin having that animation the last time I played it.
I never thought I'd see a Bishop OHKOing Zakum arms. xD
That I/L Archmage.
I/L Mage video:
I'll point out that the I/L was in the last quarter or so of Infinity. As I thought previously, this and maybe HT are probably the ideal situations for Lightning Spear. Still a little skeptical overall though, but I guess it is what it is.
This update is nuts. Pirates once again last in the update list...likely to get the most crazy updates of any of the classes.
Reduced delay/cooldowns on all our skills. Also infinite/toggleable Energy Charge. CALLING IT NOW.
inb4 the pirate hyper skills are the pre-revamp skills
idk .... i believe resistance hyper skill is last
NO. We got trolled enough times already. >:|
Interesting changes, never imagined bishops and i/ls being able to kill Zakum and his arms so fast.
That hero seems to hit quite high, but I still managed to beat his PB solo time in Global on my Drk without hyper skills, awkward.
But yea, it'd be nice if Drks had some more boosts since they're the lowest ranked warrior at the moment; more hits on impale would be nice as well as an increase to the vertical range to it so we don't have to keep jumping to attack everything at PB and dojo and that. x_x
WOW I/L SOLO FASTER THAN LUMINOUS ON ZAK LOL
so much for luminous on #1 mage .... back to i/l again f3
|Maplestory "High Five" Private Showcase||v.177 – Strange Stories Update Preview||Slip's Music Database (GMS v177: The Afterlands)|
|[Updated] v.177 – Strange Stories Patch Notes||[KMS]Inkwell Diary # 72 - Night Walker skill preview||Rules and Regulations [UPDATED: 2014-09-15]|
|Maple Memo: A Better Maple Update||NXPatcher - Create your own pre-patcher & list of Maple FTPs||Onyx Ring Discussion|
|[CMS] Luminous Light/Dark system converted back to KMS version||Maplestory 2, Aanyeong||Is NexonNA trying to kill Reboot World?|
|[Rant] This game's practically dead in terms of actual content.||[Updated] Maplehood Watch: 7/25 – 8/6||Beast Tamer discussion thread|