Page 2 of 4 FirstFirst 1234 LastLast
Results 21 to 40 of 68

Thread: [Update KMS] Patch Available - KMS 1.2.173

  1. Default Re: Patch Available - KMS 1.2.173


    30 -> 60 attack on Dark Thirst uhh.. doesn't seem that great overall for DrKs...

    DrKs feel really behind after all these revamps.. and we still haven't got any form of Achilles back yet . If this is their idea of a "Berserker" class, it's not a very well designed one, especially not for Maple. Not to mention our Beholder's Aura is really lacking horribly compared to the new passive healing skills..

    I actually miss the old Pre-BB Berserk where we had to keep our HP below a certain amount. That would've made some good Hyper Skill upgrades I think, "Berserk - HP Limit: increase HP limit by xx%" and instead of 100% HP Drain on Dark Thirst, they could have made it increase HP limit to 100% while Dark Thirst is active. At least, back then, there was a challenge to playing a DrK, now it's just hack and slash and you don't even have to look at your screen due to all this HP drain..

  2. Default Re: Patch Available - KMS 1.2.173


    Darks need a lot of love... extra counts from their attacks will help them much... or moving Dragon Buster into 2nd job will help a lot.

  3. Default Re: Patch Available - KMS 1.2.173


    If Blast becoming 510%/hit and staying at 6/7 hits is true....holy pomegranate. I never expected Nexon to buff Paladins this much, especially in a few short patches, ESPECIALLY after seeing their Hyper skills.

  4. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Patch Available - KMS 1.2.173


    how the mighty dragon knights have fallen.

  5. Default Re: Patch Available - KMS 1.2.173


    Oh my goodness, they're really selling Skill/Mastery books in the CS?

  6. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Patch Available - KMS 1.2.173


    Why must Blast get such a HUGE FREAKING BUFF!?

    I thought the ACB change was ridiculous, but this!?

  7. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Patch Available - KMS 1.2.173


    I mean...they do have one of the best draining abilities on one of if not the highest HP character...but that doesn't really hold a candle to best defensive class in the game especially with the buffs they got...

    I'm sure if these classes won't get nerfs, DrK love will come someday.

  8. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Patch Available - KMS 1.2.173


    People are claiming the 510% buff to Blast was a mistake and will be fixed.

  9. Default Re: Patch Available - KMS 1.2.173


    How could a 2.55x increase be a mistake?

  10. Default Re: Patch Available - KMS 1.2.173


    I guess the thought of doing barely over 500% every 6-7 hits for a 1v1 skill sounds real ludicrous. That's about over 3500% damage in total.

  11. Default Re: Patch Available - KMS 1.2.173


    We'll see. It feels like a mistake but mainly because it's such a huge boost, literally 2.55x and practically last min. That and the fact of such a huge offensive boost to one of the most if not the most defensive character in game.

    We'll just have to wait and see if NexonKR does anything about it..

    Then again, ACB got boosted 2.025x in Tespia, but got lowered to a 1.725x increase when it went into official.

  12. Neon Atom
    IGN: Ibeatkids
    Server: Culverin
    Level: 170
    Job: Viper
    Guild: Reborn
    Alliance: Leafre

    Default Re: Patch Available - KMS 1.2.173


    I'm guessing no one heard about nexons pineapple up with this patch lol.

    For about...5ish hours,you could get 10 cubes for getting a mikhail/adventurer to level 10. So basically 20 cubes per maple ID.

    200 cubes per nexon account.

    People abused this to pomegranate within that time period so they took the event quest down. This is why we can't have nice things =(.

  13. Default Re: Patch Available - KMS 1.2.173


    I wonder how long till GMS gets these..



    If anyone is curious..

    1st column down:
    Advanced Charge 10
    Claw Expert 20
    Dark Impale 20
    Advanced Combo 20
    Arcane Aim 20

    2nd column down:
    Advanced Bless 20
    Quadruple Throw 20
    Boomerang Stab 20
    Raging Blow 20

    EDIT: There's plenty more under "Game" section in Cash Shop.. but only book 20s.

  14. Default Re: Patch Available - KMS 1.2.173


    I guess people think it's a typo, which I could understand if it was 410% let's say. Maybe they meant 310% but missed and hit 4 by accident. But then again, you're supposed to have Q/C teams for this kind of crap, to make sure you don't miss a number and give ridiculous buffs to things that aren't supposed to get it. But, then again, again, Nexon.

    Are they 100%?

  15. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Patch Available - KMS 1.2.173


    doubt it's a glitch/typo, honestly. i'm not even gonna wish it is. if they buffed ACB so hardcore, and then they buff blast like this (while keeping ACB still over dark impale w/hyper with CO) i don't even doubt this was intentional.

    i only hope DrK gets their upgrade soon though, i knew this patch was gonna turn for the worse for me as a dark knight, but i certainly didn't expect it to be THIS way.

  16. Default Re: Patch Available - KMS 1.2.173


    Neither did I.
    I hope to god DarkKnights will either get some damage increase to at least beat us in mobbing.
    It would be great to me if DarkKnights would be the mobber. Paladin the 1vs1 and heroes would be
    good at both. (But slightly weaker compared to paladins/drks)
    Dont know if I make any sense.


    Drk:
    Mobbing: 100% power.
    1Vs1: 60% power.

    Pally:
    Mobbing: 60% power.
    1Vs1: 100% power.

    Hero:
    Mobbing: 80% power.
    1Vs1: 80% power.

    Like, in the middle of both of Drk/Pally.


    Feels crappy being sucky doesn't it?

  17. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: Patch Available - KMS 1.2.173


    Nexon Employee: Sir, people are complaining that it makes no sense for paladins' mobbing skill to hit higher than their 1v1 skill.
    Nexon Designer: *theatrical sigh* They're never happy, are they? Fine. Double the damage of their 1v1 skill. No, you know what? Double and a half! That should shut them up.

  18. Default Re: Patch Available - KMS 1.2.173


    Exactly this.
    And people dont get why pallies still complain.
    IT DOESNT MAKE ANY SENSE.

  19. Default Re: Patch Available - KMS 1.2.173


    In case there was any doubt.

    Spoiler


    It costs 2.5m every time, but that's a small price to pay for the end of competing for Manons.

  20. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Patch Available - KMS 1.2.173


    @Above, knew it was only a matter of time before something like that happened. Now everyone can C/HT at will!

    I'mma laugh if this somehow makes its way into GMS.

    According to the extractions at Leafre, they have 100% success rate.
    If this ever hits GMS, Nova / Maple Warrior 20/30 are gonna bomb hardcore.

    EDIT: Eww, nevermind
    Well...at least MW20 will bomb in price LOL.
    Last edited by Dark Link; 2012-09-20 at 06:41 AM.

  21.  

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •