I like that any class can get the Cygnus flame summon, and that it can evolve into other forms. (LOL it allows your character to shoot fireballs o.o)
The titles having those effects, like the Wise Man title allowing you to get more information about monsters is kinda interesting.
And the glasses allowing you to see invisible things is interesting, i wonder what they could do with that.
And i seriously hope the map design is temporary. A crappy static background repeated over and over, with the foreground being grassy henesys with a henesys theme tune o.o
fhat the wuck? give me alliance nexon, nevermind im at kms now. ~
I think it might be interesting to see a boss where it's body is separated from its spirit or something with a ghostly body that can't be hit unless you're wearing the glasses, wearing the glasses reduces your range of vision.
While you're fighting the ghostly body the physical one is in the background and can't be hit but makes swipes at players that need to be dodged and while you're fighting the physical body the ghostly one is in the background maybe launching orbs that cause status effects?
Maybe the glasses need to be worn the whole fight and they have no stats? Or they have an ability that shows up in the beginner tab that toggles the effect? Or maybe while the boss's bodies are switching places you have a short time to equip/unequip the glasses?
I am going to guess that everything is copy and pasted from other things...
Like the Tower of Bastille (which is Orbis tower, and the boss is a GuildPQ monster) and the Guy Fawkes/MV Event...
i lost my interest at "kiddy kiddy"...
That logo looks badass, so at least that is a plus.
Probably an event map, Halloween is coming.
It looks completely new to me!
That’s an odd name.
It looks sort of interesting with a few new game mechanics and stuff but exclusive content has been pretty pomegranate lately. (Excluding JMS.)
Looking at the videos on the website it looks like something from a private server, i’m hoping the final content won’t have that music and those tiles. All the text is in Korean too. Looks more like crappy internal videos rather than something you should post on the website.
I was expecting Dracula to come out. :/
Wow. These new mechanics all seem so pwnage if they are used in a more... mature way. You can make loads of fun questlines and bosses with these, making changing maps in which you need to transform to different things, let people work together with those levers and moving platforms.
Can't wait what will truley come out of this.
And then we get a new Whip-based class.
Lol... too much Castlevania for EMS players and maybe it will be a LOT better than JETT ¬¬
Now see? This looks like someone put time and effort into this. Just kidding. Not saying GMS doesn't.
The things they can do with what they've just added, don't they get it? They can't virtually create or expand questlines with their own ideas.
Also, hidden pictures:
so no alliance patch? ;_;
Doesn't seem like it for this week.
sees legends finale at 3rd oct also wednesday! 3 oct is sure alliance as delayed as hell with that idiot patch, they had to do alliance>this pomegranate lke msea
ps. no reward for that events?
Jesus you have no idea what this patch will include. What's with the hate?
|Maplestory "High Five" Private Showcase||Slip's Music Database (GMS v177: The Afterlands)||v.177 â€“ Strange Stories Update Preview|
|[Updated] v.177 â€“ Strange Stories Patch Notes||[KMS]Inkwell Diary # 72 - Night Walker skill preview||Rules and Regulations [UPDATED: 2014-09-15]|
|NXPatcher - Create your own pre-patcher & list of Maple FTPs||Maple Memo: A Better Maple Update||[CMS] Luminous Light/Dark system converted back to KMS version|
|Onyx Ring Discussion||Is NexonNA trying to kill Reboot World?||Maplestory 2, Aanyeong|
|[Rant] This game's practically dead in terms of actual content.||Beast Tamer discussion thread||[Updated] Maplehood Watch: 7/25 â€“ 8/6|