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  1. Default Bug Extermination Report - September 5, 2012


    http://maplestory.nexon.net/news/mai...reports/00FD7/



  2. Default Re: Bug Extermination Report - September 5, 2012


    FINALLY.

  3. Default Re: Bug Extermination Report - September 5, 2012


    Thank you.

  4. Default Re: Bug Extermination Report - September 5, 2012


    -->Familiar fix

    I'm satisfied.

    Ok what...? Assassinate does not crit? It's not supposed to crit except on the last hit. Lolol. Guess they need to double check that and remove that from the list like they did with the Frailty Curse, "bug".

    And the Log out gift. What. Just choose a gift and then the game will let you log off...

  5. Nuclear testing facility Straight Male
    IGN: VerrKol
    Server: Zenith
    Level: 204
    Job: Bowmaster
    Guild: LegacyReborn
    Farm: Kolville
    usa

    Default Re: Bug Extermination Report - September 5, 2012


    HOLY CRAP!!! They finally noticed...

  6. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Bug Extermination Report - September 5, 2012


    Known issues: "Damage to Bosses" potential does not work on summoned attacks."

    QQ

  7. Default Re: Bug Extermination Report - September 5, 2012


    They took month and half to fix like 20 bugs out o a list of 70...

    I can't wait to see how many books raise from the next patch. I'll actually be happier if they double.

  8. Default Re: Bug Extermination Report - September 5, 2012


    You expect every single bug to be fixed every single time they have a major patch?


  9. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Bug Extermination Report - September 5, 2012


    Holy pomegranate, whaaaaaaaaaaaaaat!?

    inb4 this breaks AGAIN.

  10. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: Bug Extermination Report - September 5, 2012


    Woo. Jett legendary spirit.

    Really liking the transparency.

  11. Default Re: Bug Extermination Report - September 5, 2012


    My thoughts exactly LOL. Now lets hope this isn't because Archer Revamp is in a few months like what happened with Horntail.. I want my "Shifter" on MM...

  12. Default Re: Bug Extermination Report - September 5, 2012



  13. Alligator Straight Male
    IGN: Sure
    Server: Redoot
    Level: Eh.
    Job: I guess?
    Guild: No idea.
    Alliance: Think I know?
    Farm: This Exists Still?

    Default Re: Bug Extermination Report - September 5, 2012


    It may not be much, but they at least fixed the more notable bugs like Phantoms can't zak, and the mastery books, and the familiar glitch...
    Well hey, it's better than nothing...fair list this week.

  14. Default Re: Bug Extermination Report - September 5, 2012


    Maybe they will fix more bugs with the bigger cash shop button now

  15. Default Re: Bug Extermination Report - September 5, 2012


    How did they fix the bug with Zakum Prequests for Phantom but not the Distorted Dimension (Hero's Will)? I'm pretty sure this is the same issue... dammit Nexon, the ONE bug I wanted you to fix. You've fixed it before, do it again!

    I suppose I will have to be satisfied with the fixing of the familiar glitch. I hope they actually fixed it, because the reasons for the glitch is total BS.

  16. Default Re: Bug Extermination Report - September 5, 2012


    1-My complaint was that after a month and half they only fixed like 30% of total amount of glitches, counting only the acknowledged ones.
    2-Why not? it's a mayor patch, not a minor SC. Most of them came out in 1 patch
    3-Who said I wanted every single bug fixed? what does multiple patches have to do this?

  17. Orbital Bee Cannon
    IGN: SaptaZapta
    Server: Kradia
    Level: 275
    Job: Hero
    Guild: Matriarchy
    Alliance: Peaceful

    Default Re: Bug Extermination Report - September 5, 2012


    I hope they really did fix everything they said they did. The familiar glitch in particular, as for me it had nothing to do with looking up mob stats.

    @Zelkova;, I was pleasantly surprised to see they did not fix that first thing. Must not have had enough time.

    As usual, the bugs fixed are much simpler than the bugs unfixed, but at least it's something.

    Am I the only one annoyed that town lag is not on the Known Issues list yet?
    Or CHT's 30-person limit?

  18. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: Bug Extermination Report - September 5, 2012


    Wasn't this intentional?

  19. Alligator Straight Male
    IGN: Sure
    Server: Redoot
    Level: Eh.
    Job: I guess?
    Guild: No idea.
    Alliance: Think I know?
    Farm: This Exists Still?

    Default Re: Bug Extermination Report - September 5, 2012


    For some odd reason, I had town lag in V113~114, by 115 it disappeared. By 116, it sorta came back. I don't know if that helps in any way, but yea, I've been asking that for ages as well.

  20. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Bug Extermination Report - September 5, 2012


    Nope, it was part of the fail "Anti-hacker" coding that Nexon never took out when regular HT became instanced.
    Hell, part of the coding still exists in regular HT.

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