Ok what...? Assassinate does not crit? It's not supposed to crit except on the last hit. Lolol. Guess they need to double check that and remove that from the list like they did with the Frailty Curse, "bug".
And the Log out gift. What. Just choose a gift and then the game will let you log off...
HOLY CRAP!!! They finally noticed...
Known issues: "Damage to Bosses" potential does not work on summoned attacks."
They took month and half to fix like 20 bugs out o a list of 70...
I can't wait to see how many books raise from the next patch. I'll actually be happier if they double.
You expect every single bug to be fixed every single time they have a major patch?
Holy pomegranate, whaaaaaaaaaaaaaat!?
inb4 this breaks AGAIN.
Woo. Jett legendary spirit.
Really liking the transparency.
My thoughts exactly LOL. Now lets hope this isn't because Archer Revamp is in a few months like what happened with Horntail.. I want my "Shifter" on MM...
It may not be much, but they at least fixed the more notable bugs like Phantoms can't zak, and the mastery books, and the familiar glitch...
Well hey, it's better than nothing...fair list this week.
Maybe they will fix more bugs with the bigger cash shop button now
How did they fix the bug with Zakum Prequests for Phantom but not the Distorted Dimension (Hero's Will)? I'm pretty sure this is the same issue... dammit Nexon, the ONE bug I wanted you to fix. You've fixed it before, do it again!
I suppose I will have to be satisfied with the fixing of the familiar glitch. I hope they actually fixed it, because the reasons for the glitch is total BS.
1-My complaint was that after a month and half they only fixed like 30% of total amount of glitches, counting only the acknowledged ones.
2-Why not? it's a mayor patch, not a minor SC. Most of them came out in 1 patch
3-Who said I wanted every single bug fixed? what does multiple patches have to do this?
I hope they really did fix everything they said they did. The familiar glitch in particular, as for me it had nothing to do with looking up mob stats.
@Zelkova;, I was pleasantly surprised to see they did not fix that first thing. Must not have had enough time.
As usual, the bugs fixed are much simpler than the bugs unfixed, but at least it's something.
Am I the only one annoyed that town lag is not on the Known Issues list yet?
Or CHT's 30-person limit?
Wasn't this intentional?
For some odd reason, I had town lag in V113~114, by 115 it disappeared. By 116, it sorta came back. I don't know if that helps in any way, but yea, I've been asking that for ages as well.
Nope, it was part of the fail "Anti-hacker" coding that Nexon never took out when regular HT became instanced.
Hell, part of the coding still exists in regular HT.
|Maplestory "High Five" Private Showcase||Slip's Music Database (GMS v177: The Afterlands)||v.177 – Strange Stories Update Preview|
|[Updated] v.177 – Strange Stories Patch Notes||[KMS]Inkwell Diary # 72 - Night Walker skill preview||Rules and Regulations [UPDATED: 2014-09-15]|
|NXPatcher - Create your own pre-patcher & list of Maple FTPs||Maple Memo: A Better Maple Update||Onyx Ring Discussion|
|Maplestory 2, Aanyeong||[CMS] Luminous Light/Dark system converted back to KMS version||Is NexonNA trying to kill Reboot World?|
|[Updated] Maplehood Watch: 7/25 – 8/6||[Rant] This game's practically dead in terms of actual content.||Beast Tamer discussion thread|