Have you heard of Dungeon Striker? It is the second game from Eyedentity Games. Maybe you know this or not, but their first game is a popular title: Dragon Nest.
It recently launched its second closed beta test which is until September 9th, 2012. I think this title just like Dragon Nest will be a popular one.
There are already plans for a beta in China in the second quarter of 2013. I am confident that this game will be localized in other regions including North America.
1. SPEEDY ACTION SWEEPING THROUGH THE DUNGEONS
Dungeon Striker's action system is focused on attacking multiple enemies fast.
Through the viewpoint designed to easily verify multiple enemies at once, speedy ten times per second attack, and super deformed characters optimized for speedy battles. Players will be pleased with their characters sweeping throughout the dungeons.
2. PERSONALIZED CHARACTER CREATED FROM LIMITLESS JOB CHANGE SYSTEM
Dungeon Striker pursues 'Limitless Job Change System' without class difference.
Players may combine various job skills to create their unique characters, such as 'healing mage' or 'snaring/shadowing warrior'.
PvP between unique characters and party playing of distinctive classes combined are some of the diversified fun factors players would find entertaining.
3. PLEASANT, STRESS-FREE GAME PLAY
Dungeon Striker has an intuitive control system in which anyone can adopt fast and easily. To minimize the boredom of leveling up and farming, random map system that changes terrains every time players enter into the dungeons and auto attack system that is programmed to apply basic attack are automatically added.
Also, to clip off unnecessary standbys and travel time, Dungeon Striker reduced the number of zone-loading sin the instance dungeons and added the 'way point' or 'portal' functions for players to quickly teleport.
4. ONE-BUTTON BATTLE SYSTEM
A very simple, hence literally intuitive system has been brought to you by Dungeon Striker in order to deliver the satisfactions for both types of players: the ones who long for endless combo actions through various controls and the others who feel complex control system as burdens.
They call it as 'One-Button Battle System' and as it shows on its name, this feature simply allows the players to engage in combats by pressing ONE button.
Without learning and being adapted to a new control system, this new feature absolutely guarantees that anyone can play easily and immediately while minimizing fatigues that can be generated by game playing.
Source: Eyedentity Games website.
I anticipated this game for a long time since the beginning of this year and now I participate in the second closed beta test.
I really like the chibi characters and when you re-enter the same dungeon, the dungeon is changed. There are a lot of classes that can be played. Second job advancement is at Lv. 30.
There is voice acting in the game, just like Dragon Nest. There are different types of monsters and dungeons. Bosses in Dungeon Striker are tricky.
Some bosses can act different when they lose a lot of HP. For instance, this boss can be enraged sometimes which makes this boss much more quicker and is able to summon minions.
There is a job rank that classifies what rank you have. You start at Novice -> Elite -> Expert -> Master -> Grand Master and finally Legend.
You need to gain EXP in order to advance your rank. Each job rank has a new set of skills. Your job rank progression gets wiped to Novice when you job advance.
There are four basic classes in the game with a 1st and 2nd job. 3rd job has yet to be implemented.
Class (1st Job) Second Job Third Job Warrior Berserker, ?? ?? Ranger Assassin, Cannon Blazer ?? Mage Wizard, ?? ?? Cleric High Priest, ?? ??
- 2nd Closed Beta Promotion Video
- Character selection screen + Tutorial
- Exploring a dungeon
- Boss battle
- Gangnam Style dance
- Boss battle... like a boss
- Exploring a dungeon together is fun!
- Wizard gameplay footage