Does anyone know how many skill level breaks you can get (in theory) these days?
You would need lvl 10 Time Leap (5 level boost) to cancel Time Leap's own cooldown. 2 From CO and 3 from Inner Ability would cut it...
Upon reading, I've kind of decided that you will probably get 3?? Hyper skill points. Since you can pay meso to reset the skills. I guess this is a bit of variety which is really nice. Seeing some of the buffs to skill is very interesting, adding versatility like +10% damage ignore on water shield etc.
I expect Heroes to wield a giant sword that breaks damage cap, Dark Knights turning into soldiers of darkness, and Paladins using the heaven hammer more.
I'm too excited!
According to that post rolling moonsault got the +1 as well.
i can confirm one thing that the resistance is getting hyper skill sooner than expected.....
this hyper skill is for demon slayer .... that meant he next tempest update is most likley going to be resistance hyper skillMax-
• Hyper Max Demon Force: Passively increase your DF by 50. [required level: 180]
Spadow;'s tumblr. but we can assume so because having to 2 dragons would be really unsightly.
Hehe, my Evan is exactly lv170 .... to bad i still dont have dark fog The levles you get the hyper skills seem a bit... odd, to say the least. Mybe i will level up my phantom...probably not.
Wait.... Final Figuration last 240 sec right? Final Trans has a cooldown of 300, so you would need to wait 60sec. But since Majesty of Kaiser only has a 90sec cooldown couldn't you be in Final Figuration constantly? or am i missing something? And it looks like Mercedes can have 150 seconds of stance, 30 from Elvish Blessing, 90 from Mikhials links skill and then another 30 from Elvish Blessing.
Transform ~ 60s
Final Trans -> Majesty ~ 120s / 90s CD
Final Trans ~ 150s / 30s CD
Majesty during Final Trans ~ 180s / 90s CD
Final Trans ~ 240s / 60s CD
Majesty -> Final Trans ~ 300s / 90s CD
Finish with Majesty on CD for 30 more seconds.
That's assuming "Majesty of Kaiser" actually resets "Final Trans".
I'm hoping Night Lords don't get a silly throw a giant avenger in the sky and it magically rains down 50 of them. >_>
All in all, I'm a little disappointed for Evans; I feel sad for every Evan that hits max already only to see they're still at their limits (other than that little skill that adds 50k to max damage). I was hoping they'd add more lines to Blaze/Illusion and give new animations too. Disappointing the summon is just a summon and not a permanent form of Mir. :(
Only thing I'm looking forward to is illusion range+ so I can finally hit Pink Bean bird statues... soulstone buff I guess? It'd be nice for my party, guess not for me since I hit max already... and the summon, oh and I forgot to include Hero's Oath.
This isn't anything concrete, but the pattern for skillIDs suggests that Armageddon can't be spammed while in Equilibrium.
Any Light skill is tagged as [xxxx][y][u][zz], u = 1.
where x = job ID, y = Active/Passive, and z = unique skill number for that job level
Any Dark skill is tagged with u = 2.
Any Equilibrium skill is tagged with u = 3;
Armageddon's skillID is 27121052, which suggests that it is not Equilibrium type, but we won't know for sure until someone tries.
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