http://maplestory.nexon.net/News/New...ontentNo=00F6a
Originally Posted by Nexon
http://maplestory.nexon.net/News/New...ontentNo=00F6a
Originally Posted by Nexon
Yes because THAT'S what is the true problem with this patch.
If it's an issue with something in the CS, they get their asses on it right away.
If it's an issue with something in game, they can take literally months. Nice.
Southperry, we fail so hard.
We found 37 bugs in this patch so far, but not this one, the most important one!
No wonder Tespia was scrapped.
I was reading some old Masteria content and just came across this. It's relevant!
What happened to Content Testing? Many people are wondering about it. Why did you close Tespia, and will it open again anytime soon? Testing contents before they were released on the Main Servers not only was funny, but it was also useful because we could report bugs and let you guys fix them before patching the official servers. I know you're hiring testers right now, but why doing it when you could've opened Tespia again for the latest patches and let users test the contents for you, and for free? Please reply to my question, because I'm asking myself that for a long time now. You can see I also made some posts about the question.
Well, here's the deal with Tespia. When we opened it, our original thinking was that we'd be able to catch a lot more with the community involved and reporting things. So, typically, we'd get a few thousand reports. However, when we actually went through them individually, we got stuff like:
"OMG. I got selected."
"How do I become GM?"
"fix it"
"My ticket didn't get answered."
So, for every useful bug that we did get, we'd get around 40-50 bugs like above. So, we looked into it more, and found that only a handful of people were actually testing. So when you're dealing with thousands of potential reports, the return has to be enough for you to keep maintaining it. It takes manpower to maintain essentially 2 servers every test period, and the bottom-line is we didn't get enough legit reports for us to continue--at that point, we already knew that CWK would be experienced by everyone at once, so we made a decision to close it for the time being. Will it ever come back? Don't know for sure, but that's why its closed for now. Hope that clears things up. -NX Prose
It's also old as hell. That was posted by PROSE, dude. Though I'm sure that was still the case in their most recent tespia tests. They need to grab a much smaller amount of folks, like 400 or 500, and make sure they're actually testing content and submitting bugs. If they fail to do that, then kick them out of tespia and prevent them from being selected again. That's probably too much work for Nexon though. Despite how much work it'd save them later down the road.
That's how many companies work. (I would say at least most MMO publishers)
Essentially, the ''premium'' content is always top priority because that's where you get your money from to begin with, and you can't have things you need to pay for not working correctly, or misleading people. Bugs, unfortunately, are typically not addressed as quickly unless it's more severe.
There are exceptions of course, but this is usually how it works.
This was so easy to solve as DON'T elect people ages 10 ~ 16."OMG. I got selected."
"How do I become GM?"
"fix it"
"My ticket didn't get answered."
On a somewhat related note, have they addressed the discrepancy between the website price of Crystal Scales (3k) and the CS price (1.3k)? I'm still not sure what the actual price is intended to be.
|
Bookmarks