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  1. Alligator Straight Male
    IGN: Sure
    Server: Redoot
    Level: Eh.
    Job: I guess?
    Guild: No idea.
    Alliance: Think I know?
    Farm: This Exists Still?

    Default Re: GMS v115 bugs & glitches


    That's because the event hasn't started yet. It starts on the 16th Apparently.
    ..And that blow up glitch...wow. So..USM is just ever so likely.
    -insta-death as well?! Geez louise nexon, what were you guys doing that screwed all THAT up?

  2. Default Re: GMS v115 bugs & glitches


    Is it even possible for Nexon to release a content-filled patch without it being pineappleed to hell on release? These glitches sound awful and we're not even past the first page.

  3. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: GMS v115 bugs & glitches


    Good thing you can't hyper tele to LHC anymore.

  4. Default Re: GMS v115 bugs & glitches


    Still can't get the glitch to work, maybe it's just a bishop only thing.

  5. Default Re: GMS v115 bugs & glitches


    I don't know if it's just me, but I can't summon any Monster Familiars.

    EDIT: It's just lag, never mind.
    EDIT2: The lag is pretty serious. Occasionally have to re-log for the game to respond after attempting to summon familiars.
    Last edited by Slip; 2012-08-08 at 02:58 PM.

  6. Default Re: GMS v115 bugs & glitches


    does that work for every monster? If so ...

  7. Default Re: GMS v115 bugs & glitches


    SH HERE I COME.

    You gotta be really stupid and/or ignorant Nexon if you really cant trade in the books... I sent in like 5 tickets about that when the Thief ones were glitched... >_>

  8. Helium Atom Male
    IGN: UhWut
    Server: Windia
    Level: 241
    Job: Shadower
    Guild: SquishyNoobs
    Alliance: Wings
    Virginia

    Default Re: GMS v115 bugs & glitches


    Minor glitch I've noticed since last patch and is still here. Sometimes your blinking animation or just basic eye animation will get stuck on one frame. I can see other players having the problem as well. Kind of funny when you have a derp f1 (also annoying).

  9. Default Re: GMS v115 bugs & glitches


    NLC doesn't have a world map anymore.

  10. Default Re: GMS v115 bugs & glitches


    Yeah, you pretty much can't start the crusade quest line, you accept the exp in the subway and there's nothing else.

  11. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: GMS v115 bugs & glitches


    At this rate I wouldn't be surprised if Orbis has disappeared.

  12. Default Re: GMS v115 bugs & glitches


    Old macros and skills from Sairs can get in the way of new ones. For example, if you had Booster in a macro before, it doesn't update to the new one. You have to rebuild it.

  13. Default Re: GMS v115 bugs & glitches


    Everytime Nexon fixes a glitch, five more pops in its' stead.

  14. Default Re: GMS v115 bugs & glitches


    Thief trading wasn't glitched.
    It was disabled to prevent exploitation to generate items.
    inb4 nexon doesn't learn and db trade in gets exploited to hell.

  15. Default Re: GMS v115 bugs & glitches


    I think he's talking about the Special mastery book, which was glitched from the start. The explotation wasn't even public at that point to my knowledge.

  16. God of Terrorism Straight Male
    IGN: Bomber123
    Server: StranInSCA
    Level: 202
    Job: Terrorist
    Guild: Noctivagant
    Alliance: I dont remember
    Farm: ExpiredMobs
    usa

    Default Re: GMS v115 bugs & glitches


    Ninja'd.
    I can't believe nexon filled this patch with glitches!
    Then again...

  17. Default Re: GMS v115 bugs & glitches


    Not a glitch but a stupid decision. Nexon made it Lv.60-94, or so say the patch notes.

  18. Default Re: GMS v115 bugs & glitches


    1) Monsters don't die if they are affected by a status ailment. (sometimes)
    I used blizzard/chain lightning on a bunch of orange mushrooms and they did not die when ever they became frozen or stunned. Instead they were left with 1 hp.

    2) Arcane Aim never expires
    Instead it stays blinking (Similar to the way echo of hero last forever)

  19. Default Re: GMS v115 bugs & glitches


    Jetts do not get their own MMB from the advancement event. My other characters got the correct class MMB, but my JEtts got a plain old MMB.

  20. Default Re: GMS v115 bugs & glitches


    The insta-death seems to be kind of hit or miss. I was doing MP and some mobs would be killed instantly, but others would not. I almost want to think it just for some reason deals a whole bunch of damage and is not a true insta-kill. Two Paralyzes took SC Richie down to 1/4th health and then it took several more Paralyzes to get that last chunk down. Weird.

  21.  

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