I pray we don't get the CMS Angelic Buster.
May as well bump this now, Angelic Buster should be out any minute.
Thanks again Danny!
PS. We got the nerfed version - any reason to add SP differently or doesn't it make much difference?
edit: I JINXED IT
I'M SORRY
Last edited by Mazz; 2013-01-09 at 06:24 AM. Reason: AL:KDJLASKJD<
Is this build valid with the nerf in place?
I was reading the patch notes and it stated 60%. The extractions are missing the base skill and only included the dummy which has 80% apparently. If the case is it does 300%x4 with 80%, then yes it should be the priority.
I forgot that Primal Roar was nerfed to pomegranate as well. It would need like six targets to technically outDPS Soul Seeker I believe.
Yeah, just asked in game, it says it's 60%. Though if the bullets are 80%, they'd still regen at an 80% rate, no? Assuming the 60% is just for the initial attack and the bullets regenerated are governed by the bullet skill info.
so for 4th job would the earlier trinity build be best or what?
The original concern we had with getting Trinity in a build was to combat Damage Reflect. Since you can't "stop" Soul Seeker, you have to have a safe margin of time where you switch to Trinity, or only use Trinity to attack so that any stray orbs don't get you gibbed by DR.
I'm inclined to believe Soul Seeker is still better than Trinity, even if its regen rate is 60% for the first bullet and 80% for the rest, but if it's somehow 60% all the time, Trinity should be better.
Just a little error:
Swap those two skills, Reinforce is 183, Recharge is 162.140. +1 Hyper Dexterity, +1 Save PP (1)
143. +1 Soul Seeker - Make Up
150. +1 Save SP (1), +1 Soul Exalt
160. +1 Save SP (2), +1 Save PP (1)
162. +1 Soul Seeker - Reinforce
165. +1 Hyper Physical Guard
170. +1 Super Nova, +1 Save SP (2)
174. +1 Hyper Magical Guard
180. +1 Save PP (1)
183. +1 Soul Seeker - Recharge Up
190. +1 Save SP (2), +1 Save PP (1)
192. +1 Hyper Max Heart Point
198. +1 Hyper Critical Rate
200. +1 Extra SP (1), +1 Soul Contract, +1 Save PP (2)
In KMS, Reinforce is at 143. Make Up is at 162. Recharge is at 183. This guide was made before those changes occurred.
I only have lv 1 of Finale Ribbon and lv 1 Soul Resonance right now, so I don't have a good idea of what they really do when maxed. So why is Ribbon maxed before Resonance in each build?
Am I the only one who maxed the skill that increases DEF in 3rd job before any others?
If you're unfunded then it makes sense that you would for potion-saving, but I know that I made it a point to leave it for last explicitly because I didn't care about potion usage.
As for Soul Seeker, I'm using it to train at LHC and it's still pretty damn useful. I haven't tried pure Roar yet so I don't know how to feel about it.
i'm going to race AB in EMS when it comes out thnx for the guide:)
schould i use roar or soul seaker as main skill for grinding?
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