UPDATE: After 3 months of a somewhat open alpha Trion finally gives a date for closed beta.
UPDATE:This kinda took me by surprise seeing how they took a year and a couple months to let people test their game after getting it but I guess it's good to be wrong some times.
Western: http://www.archeagegame.com/en/
Korean(english): http://www.archeage.com/en/
ArcheAge is a sandbox MMORPG, it features three continents, two where the players start and one for end game.
There are three factions at the start two being tied to the starting continent and a third being a pirate faction but on the third continent the players will be able to make factions as alliances between several guilds.
Four races fill the land Nuians(european human) and Elves in the western continet and Hariharan(east asian human) and Ferres in the Eastern, there are more planned (about 4 more) but only time will tell if they're ever added. The contients Are also stylized in a way that the western continent looks like europe and the Eastern like east asia.
The class system is made by 10 different ability trees from which the player can choose 3 making 120 possible combinations, on top of that the player has to select 23 skills out of a pool of 48 skills made by 11 active and 5 passive per ability tree and also some skills when taken along some other provide special bonuses(so you could say there are way more than 120 possible builds).
Theres pvp at different levels, in the starting continents is partially restricted but in the third is supposed to be open, there are also castle sieges and battles on ships, theres also pk.
Mining, farming and crafting are also a big part of the game as there are several items, ships and buildings that require them.
Houses are needed for several things but mainly they cast an area around them where other players can't steal your stuff or enter without permission but can only be built in certain areas, on the third continent these areas are territories that can be controlled by guilds and to protect a territory guilds must build a castle(walls) around a flying sword in the center of the territory, to maintain the plot where your house is build you have to pay a tax, on the starting continents this is set but on the third is controlled by the guild owning that territory.
Sieges are mass pvps between two guilds for a territory, right now they're partially instanced as only a set amount of players from each guild can join, the objective is simple, reach the flying sword in the middle of the territory.
Transportation is varied, there are mounts, gliders, row boats, carts and ships, ships being needed to be able to cross the sea make them the most important, there are also sea raids and battles.
Stealing and player killing doesn't go unpunished, as player do criminal acts their record grows bigger to the point they're taken into court and if found guilty sent to jail where they get a prison debuff that doesn't allow them to use any skill and have to wait till the time given by the trial passes, but wait the court is player controlled so its possible a serial murder is found non guilty by his friends and the prison is not totally break free, inmates can find keys to the guard towers killing rats and in those towers they can find a chest with a glider to escape but even when out of the prison the debuff will still be there till its timer runs out.
For more detailed information you can check out this forum: http://archeagesource.com/
And for news about ArcheAge around the globe look at this site: http://archeage-online.com/
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