Sorry for the confusion. I just basically made it so that anything with a rapidAttack flag would set the delay to 120. The animation itself is 540ms, and I do believe the areaAttack flag would make it 180ms. Just to confirm, DS skills such as Carrion Breath and Mech flame thrower all have 180ms delay, right? If not, I'm going to have to redo some of that as well.
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