I hope other Maple versions makes another exclusive job that makes sense.
jMS has their setting around the Sengoku era, cMS/twMS has it around the Chinese Kingdom, gMS has theirs around the wild west and their love for aliens.
I hope other Maple versions makes another exclusive job that makes sense.
jMS has their setting around the Sengoku era, cMS/twMS has it around the Chinese Kingdom, gMS has theirs around the wild west and their love for aliens.
I think, with my limited knowledge, I have come up with a decent 1st job build :
Level 10 : +1 Triple Slash
Level 11 : +3 Battoujutsu
Level 12 : +3 Battoujutsu
Level 13 : +3 Battoujutsu
Level 14 : +3 Battoujutsu
Level 15 : +3 Battoujutsu
Level 16 : +3 Battoujutsu
Level 17 : +2 Battoujutsu (MAX), +1 Triple Slash
Level 18 : +3 Triple Slash
Level 19 : +3 Triple Slash
Level 20 : +3 Triple Slash
Level 21 : +3 Triple Slash
Level 22 : +3 Triple Slash
Level 23 : +3 Triple Slash (MAX)
Level 24 : +3 Way of the Swordman
Level 25 : +3 Way of the Swordman
Level 26 : +3 Way of the Swordman
Level 27 : +1 Way of the Swordman (MAX), +2 Continuous Blade Slash
Level 28 : +3 Continuous Blade Slash
Level 29 : +3 Continuous Blade Slash
Level 30 : +3 Continuous Blade Slash (11)
Not sure what to do with 2nd job yet.
Annnnnndddd JMS is still king in the "exclusive" department- they were before Big Bang, and still are after. I mean, their Maple warrior animation is AWESOME an they even developed a new type of weapon for the whole class. I mean seriously. Why doesn't any other version of MS get something this amazingly original (well compared to everything GMS has gotten in recent patches, this is completely original).
Ummmmmm... I sure hope Hayato has a pre-built-in mastery... 'cause he has none.
Isn't this developed in Korea anyways? They've simply decided to allocate more resources and "exclusives" to Japan, which makes perfect sense, seeing as that territory is twice as profitable as the Americas*. No surprise here.
That being said, keep in mind that this year GMS got the NLC "expansion" and Jett. While they aren't very original nor terribly interesting, a good sum of money has been poured into here. Not to mention a lot of work done on the back-end, what with server merges and overall stronger attention to game stability, bug fixes, and such in the past several months. That's all in addition to the constantly accelerating pace of KMS >> GMS porting schedule. I'd say it's been pretty damn fair.
*Based on fiscal 2012-Q1 results.
Okay. I don't even have to play it. This class is definitely my new main.
LF>Cash shop item that allows you to cover the katana with 3 katanas
Depends how you look at it, I suppose. If you bunch "Others", then it's 4th. But quite frankly, I doubt Europe or MSEA make more, so it's probably 4th in any case. Not to mention that Q1 2012 wasn't a typical operating quarter anyways, what with the outages in January which you could say were extraordinary items. So yeah, North America is 4th, behind China, Korea, and Japan.
There is no way on earth that ems is making more money than gms, even if you make an argument against euros having higher value than dollars its still not gonna be enough. EMS is dying and I bet it will close soon if the random database hacking there doesnt stop (just like mabogi or w/e its called).
Definitely looking forward to this.
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