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Other Changes:
- JobIDs for Hayato: 4001, 4100, 4110, 4111, 4112
- There were new familiar bonuses added. I'm not going to bother posting them.
- There is an introduction for Hayato, but all of it consists of text bubbles.
- Looks like they also added green damage numbers. No idea what they're used for.
- There is some kanna data in the WZ files. "KannaFox.img". It does contain JobIDs. Kanna will be 42xx, so she's definitely a mage.
- The KannaFox data shows nothing to do with a fox. She has chat bubbles that appear when she uses certain moves ("Ya!!!") and it shows what appears to be a tele skill and a transformation skill. It only shows the "poofs" when you use the skill, so I couldn't say what she transforms into.
These are the skill tables in English. If you would like to view them in the original Japanese, go to post #5.
Credit to JoeTang and Locked for the translations!
Hyato (I)Renjinzan
Renjinzan
Description: Akatsuki-style basic skill. While moving in the direction using the arrow keys attack the enemy up to 4 times without delay.
Delays: kenjidashAttack1 - 360 ms
Range: 200%
Animations: effect, hit.0
Maximum Level: 15
1 MP Cost: 18, Damage: 58%, Max Enemies Hit: 4 2 MP Cost: 18, Damage: 61%, Max Enemies Hit: 4 3 MP Cost: 18, Damage: 64%, Max Enemies Hit: 4 4 MP Cost: 16, Damage: 67%, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 70%, Max Enemies Hit: 4 6 MP Cost: 16, Damage: 73%, Max Enemies Hit: 4 7 MP Cost: 14, Damage: 76%, Max Enemies Hit: 4 8 MP Cost: 14, Damage: 79%, Max Enemies Hit: 4 9 MP Cost: 14, Damage: 82%, Max Enemies Hit: 4 10 MP Cost: 12, Damage: 85%, Max Enemies Hit: 4 11 MP Cost: 12, Damage: 88%, Max Enemies Hit: 4 12 MP Cost: 12, Damage: 91%, Max Enemies Hit: 4 13 MP Cost: 10, Damage: 94%, Max Enemies Hit: 4 14 MP Cost: 10, Damage: 97%, Max Enemies Hit: 4 15 MP Cost: 10, Damage: 100%, Max Enemies Hit: 4 Sanrenzan - pomegranatesu
Sanrenzan - pomegranatesu
Description: Brandish your blade, hitting up to four enemies three times.
Delays: kenjiSwing1 - 360 ms
Range: 250%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 5 - 1st - Damage: 51%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 61%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 81%, Number of Hits: 3, Max Enemies Hit: 4 2 MP Cost: 5 - 1st - Damage: 52%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 62%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 82%, Number of Hits: 3, Max Enemies Hit: 4 3 MP Cost: 5 - 1st - Damage: 53%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 63%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 83%, Number of Hits: 3, Max Enemies Hit: 4 4 MP Cost: 5 - 1st - Damage: 54%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 64%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 84%, Number of Hits: 3, Max Enemies Hit: 4 5 MP Cost: 5 - 1st - Damage: 55%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 65%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 85%, Number of Hits: 3, Max Enemies Hit: 4 6 MP Cost: 7 - 1st - Damage: 56%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 66%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 86%, Number of Hits: 3, Max Enemies Hit: 4 7 MP Cost: 7 - 1st - Damage: 57%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 67%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 87%, Number of Hits: 3, Max Enemies Hit: 4 8 MP Cost: 7 - 1st - Damage: 58%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 68%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 88%, Number of Hits: 3, Max Enemies Hit: 4 9 MP Cost: 7 - 1st - Damage: 59%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 69%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 89%, Number of Hits: 3, Max Enemies Hit: 4 10 MP Cost: 7 - 1st - Damage: 60%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 90%, Number of Hits: 3, Max Enemies Hit: 4 11 MP Cost: 9 - 1st - Damage: 61%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 71%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 91%, Number of Hits: 3, Max Enemies Hit: 4 12 MP Cost: 9 - 1st - Damage: 62%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 92%, Number of Hits: 3, Max Enemies Hit: 4 13 MP Cost: 9 - 1st - Damage: 63%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 73%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 93%, Number of Hits: 3, Max Enemies Hit: 4 14 MP Cost: 9 - 1st - Damage: 64%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 94%, Number of Hits: 3, Max Enemies Hit: 4 15 MP Cost: 9 - 1st - Damage: 65%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 75%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 95%, Number of Hits: 3, Max Enemies Hit: 4 16 MP Cost: 11 - 1st - Damage: 66%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 96%, Number of Hits: 3, Max Enemies Hit: 4 17 MP Cost: 11 - 1st - Damage: 67%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 77%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 97%, Number of Hits: 3, Max Enemies Hit: 4 18 MP Cost: 11 - 1st - Damage: 68%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 98%, Number of Hits: 3, Max Enemies Hit: 4 19 MP Cost: 11 - 1st - Damage: 69%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 79%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 99%, Number of Hits: 3, Max Enemies Hit: 4 20 MP Cost: 11 - 1st - Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 - 2nd - Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 - 3rd - Damage: 100%, Number of Hits: 3, Max Enemies Hit: 4 Battoujutsu
Battoujutsu
Description: Akatsuki-style skill. Use your sword to quickly attack enemies. This skill can be toggled on or off.
Delays: kenjiBatdo - 1260 ms
Animations: effect, effect0, special, mob
Maximum Level: 20
1 MP Cost: 5 per second, Critical Rate: +6%, Chance to stun enemies: 1% for 1 sec. 2 MP Cost: 5 per second, Critical Rate: +7%, Chance to stun enemies: 2% for 1 sec. 3 MP Cost: 5 per second, Critical Rate: +8%, Chance to stun enemies: 3% for 1 sec. 4 MP Cost: 5 per second, Critical Rate: +9%, Chance to stun enemies: 4% for 1 sec. 5 MP Cost: 4 per second, Critical Rate: +10%, Chance to stun enemies: 5% for 1 sec. 6 MP Cost: 4 per second, Critical Rate: +11%, Chance to stun enemies: 6% for 2 sec. 7 MP Cost: 4 per second, Critical Rate: +12%, Chance to stun enemies: 7% for 2 sec. 8 MP Cost: 4 per second, Critical Rate: +13%, Chance to stun enemies: 8% for 2 sec. 9 MP Cost: 3 per second, Critical Rate: +14%, Chance to stun enemies: 9% for 2 sec. 10 MP Cost: 3 per second, Critical Rate: +15%, Chance to stun enemies: 10% for 2 sec. 11 MP Cost: 3 per second, Critical Rate: +16%, Chance to stun enemies: 11% for 3 sec. 12 MP Cost: 3 per second, Critical Rate: +17%, Chance to stun enemies: 12% for 3 sec. 13 MP Cost: 2 per second, Critical Rate: +18%, Chance to stun enemies: 13% for 3 sec. 14 MP Cost: 2 per second, Critical Rate: +19%, Chance to stun enemies: 14% for 3 sec. 15 MP Cost: 2 per second, Critical Rate: +20%, Chance to stun enemies: 15% for 3 sec. 16 MP Cost: 2 per second, Critical Rate: +21%, Chance to stun enemies: 16% for 4 sec. 17 MP Cost: 1 per second, Critical Rate: +22%, Chance to stun enemies: 17% for 4 sec. 18 MP Cost: 1 per second, Critical Rate: +23%, Chance to stun enemies: 18% for 4 sec. 19 MP Cost: 1 per second, Critical Rate: +24%, Chance to stun enemies: 19% for 4 sec. 20 MP Cost: 1 per second, Critical Rate: +25%, Chance to stun enemies: 20% for 4 sec. Renjinzan (2)
Renjinzan (2)
Description: 2nd Attack
Delays: kenjidashAttack2 - 390 ms
Range: 200%
Animations: effect, effect0, hit.0
Maximum Level: 15
1 MP Cost: 18, Damage: 58%, Max Enemies Hit: 4 2 MP Cost: 18, Damage: 61%, Max Enemies Hit: 4 3 MP Cost: 18, Damage: 64%, Max Enemies Hit: 4 4 MP Cost: 16, Damage: 67%, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 70%, Max Enemies Hit: 4 6 MP Cost: 16, Damage: 73%, Max Enemies Hit: 4 7 MP Cost: 14, Damage: 76%, Max Enemies Hit: 4 8 MP Cost: 14, Damage: 79%, Max Enemies Hit: 4 9 MP Cost: 14, Damage: 82%, Max Enemies Hit: 4 10 MP Cost: 12, Damage: 85%, Max Enemies Hit: 4 11 MP Cost: 12, Damage: 88%, Max Enemies Hit: 4 12 MP Cost: 12, Damage: 91%, Max Enemies Hit: 4 13 MP Cost: 10, Damage: 94%, Max Enemies Hit: 4 14 MP Cost: 10, Damage: 97%, Max Enemies Hit: 4 15 MP Cost: 10, Damage: 100%, Max Enemies Hit: 4 Renjinzan (3)
Renjinzan (3)
Description: 3rd Attack
Delays: kenjidashAttack3 - 390 ms
Range: 200%
Animations: effect, hit.0
Maximum Level: 15
1 MP Cost: 18, Damage: 58%, Max Enemies Hit: 4 2 MP Cost: 18, Damage: 61%, Max Enemies Hit: 4 3 MP Cost: 18, Damage: 64%, Max Enemies Hit: 4 4 MP Cost: 16, Damage: 67%, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 70%, Max Enemies Hit: 4 6 MP Cost: 16, Damage: 73%, Max Enemies Hit: 4 7 MP Cost: 14, Damage: 76%, Max Enemies Hit: 4 8 MP Cost: 14, Damage: 79%, Max Enemies Hit: 4 9 MP Cost: 14, Damage: 82%, Max Enemies Hit: 4 10 MP Cost: 12, Damage: 85%, Max Enemies Hit: 4 11 MP Cost: 12, Damage: 88%, Max Enemies Hit: 4 12 MP Cost: 12, Damage: 91%, Max Enemies Hit: 4 13 MP Cost: 10, Damage: 94%, Max Enemies Hit: 4 14 MP Cost: 10, Damage: 97%, Max Enemies Hit: 4 15 MP Cost: 10, Damage: 100%, Max Enemies Hit: 4 Sanrenzan - pomegranatesu (2nd)
Sanrenzan - pomegranatesu (2nd)
Description: 2nd Attack
Delays: kenjiSwing2 - 330 ms
Range: 250%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 5, Damage: 61%, Number of Hits: 2, Max Enemies Hit: 4 2 MP Cost: 5, Damage: 62%, Number of Hits: 2, Max Enemies Hit: 4 3 MP Cost: 5, Damage: 63%, Number of Hits: 2, Max Enemies Hit: 4 4 MP Cost: 5, Damage: 64%, Number of Hits: 2, Max Enemies Hit: 4 5 MP Cost: 5, Damage: 65%, Number of Hits: 2, Max Enemies Hit: 4 6 MP Cost: 7, Damage: 66%, Number of Hits: 2, Max Enemies Hit: 4 7 MP Cost: 7, Damage: 67%, Number of Hits: 2, Max Enemies Hit: 4 8 MP Cost: 7, Damage: 68%, Number of Hits: 2, Max Enemies Hit: 4 9 MP Cost: 7, Damage: 69%, Number of Hits: 2, Max Enemies Hit: 4 10 MP Cost: 7, Damage: 70%, Number of Hits: 2, Max Enemies Hit: 4 11 MP Cost: 9, Damage: 71%, Number of Hits: 2, Max Enemies Hit: 4 12 MP Cost: 9, Damage: 72%, Number of Hits: 2, Max Enemies Hit: 4 13 MP Cost: 9, Damage: 73%, Number of Hits: 2, Max Enemies Hit: 4 14 MP Cost: 9, Damage: 74%, Number of Hits: 2, Max Enemies Hit: 4 15 MP Cost: 9, Damage: 75%, Number of Hits: 2, Max Enemies Hit: 4 16 MP Cost: 11, Damage: 76%, Number of Hits: 2, Max Enemies Hit: 4 17 MP Cost: 11, Damage: 77%, Number of Hits: 2, Max Enemies Hit: 4 18 MP Cost: 11, Damage: 78%, Number of Hits: 2, Max Enemies Hit: 4 19 MP Cost: 11, Damage: 79%, Number of Hits: 2, Max Enemies Hit: 4 20 MP Cost: 11, Damage: 80%, Number of Hits: 2, Max Enemies Hit: 4 Sanrenzan - pomegranatesu (3rd)
Sanrenzan - pomegranatesu (3rd)
Description: 3rd Attack
Delays: kenjiSwing3 - 420 ms
Range: 295%
Animations: hit.0, effect
Maximum Level: 20
1 MP Cost: 5, Damage: 81%, Number of Hits: 3, Max Enemies Hit: 4 2 MP Cost: 5, Damage: 82%, Number of Hits: 3, Max Enemies Hit: 4 3 MP Cost: 5, Damage: 83%, Number of Hits: 3, Max Enemies Hit: 4 4 MP Cost: 5, Damage: 84%, Number of Hits: 3, Max Enemies Hit: 4 5 MP Cost: 5, Damage: 85%, Number of Hits: 3, Max Enemies Hit: 4 6 MP Cost: 7, Damage: 86%, Number of Hits: 3, Max Enemies Hit: 4 7 MP Cost: 7, Damage: 87%, Number of Hits: 3, Max Enemies Hit: 4 8 MP Cost: 7, Damage: 88%, Number of Hits: 3, Max Enemies Hit: 4 9 MP Cost: 7, Damage: 89%, Number of Hits: 3, Max Enemies Hit: 4 10 MP Cost: 7, Damage: 90%, Number of Hits: 3, Max Enemies Hit: 4 11 MP Cost: 9, Damage: 91%, Number of Hits: 3, Max Enemies Hit: 4 12 MP Cost: 9, Damage: 92%, Number of Hits: 3, Max Enemies Hit: 4 13 MP Cost: 9, Damage: 93%, Number of Hits: 3, Max Enemies Hit: 4 14 MP Cost: 9, Damage: 94%, Number of Hits: 3, Max Enemies Hit: 4 15 MP Cost: 9, Damage: 95%, Number of Hits: 3, Max Enemies Hit: 4 16 MP Cost: 11, Damage: 96%, Number of Hits: 3, Max Enemies Hit: 4 17 MP Cost: 11, Damage: 97%, Number of Hits: 3, Max Enemies Hit: 4 18 MP Cost: 11, Damage: 98%, Number of Hits: 3, Max Enemies Hit: 4 19 MP Cost: 11, Damage: 99%, Number of Hits: 3, Max Enemies Hit: 4 20 MP Cost: 11, Damage: 100%, Number of Hits: 3, Max Enemies Hit: 4 Renjinzan (4)
Renjinzan (4)
Description: 4th Attack
Delays: kenjidashAttack4 - 420 ms
Range: 200%
Animations: effect, hit.0
Maximum Level: 15
1 MP Cost: 18, Damage: 58%, Max Enemies Hit: 4 2 MP Cost: 18, Damage: 61%, Max Enemies Hit: 4 3 MP Cost: 18, Damage: 64%, Max Enemies Hit: 4 4 MP Cost: 16, Damage: 67%, Max Enemies Hit: 4 5 MP Cost: 16, Damage: 70%, Max Enemies Hit: 4 6 MP Cost: 16, Damage: 73%, Max Enemies Hit: 4 7 MP Cost: 14, Damage: 76%, Max Enemies Hit: 4 8 MP Cost: 14, Damage: 79%, Max Enemies Hit: 4 9 MP Cost: 14, Damage: 82%, Max Enemies Hit: 4 10 MP Cost: 12, Damage: 85%, Max Enemies Hit: 4 11 MP Cost: 12, Damage: 88%, Max Enemies Hit: 4 12 MP Cost: 12, Damage: 91%, Max Enemies Hit: 4 13 MP Cost: 10, Damage: 94%, Max Enemies Hit: 4 14 MP Cost: 10, Damage: 97%, Max Enemies Hit: 4 15 MP Cost: 10, Damage: 100%, Max Enemies Hit: 4 Kengoudou
Kengoudou
Description: Permanently increase your strength and dexterity.
Info: type = 50
Maximum Level: 10
1 Strength: +3, Dexterity: +3 2 Strength: +6, Dexterity: +6 3 Strength: +9, Dexterity: +9 4 Strength: +12, Dexterity: +12 5 Strength: +15, Dexterity: +15 6 Strength: +18, Dexterity: +18 7 Strength: +21, Dexterity: +21 8 Strength: +24, Dexterity: +24 9 Strength: +27, Dexterity: +27 10 Strength: +30, Dexterity: +30 Hyato (II)Hiken - Hayabusa
Hiken - Hayabusa
Description: Concentrate your mind to increase your speed 2 phases.
Delays: kenjiBatdo - 1260 ms
Animations: effect
Maximum Level: 20
1 MP Cost: 30, Duration: 10 sec 2 MP Cost: 29, Duration: 20 sec 3 MP Cost: 28, Duration: 30 sec 4 MP Cost: 27, Duration: 40 sec 5 MP Cost: 26, Duration: 50 sec 6 MP Cost: 25, Duration: 60 sec 7 MP Cost: 24, Duration: 70 sec 8 MP Cost: 23, Duration: 80 sec 9 MP Cost: 22, Duration: 90 sec 10 MP Cost: 21, Duration: 100 sec 11 MP Cost: 20, Duration: 110 sec 12 MP Cost: 19, Duration: 120 sec 13 MP Cost: 18, Duration: 130 sec 14 MP Cost: 17, Duration: 140 sec 15 MP Cost: 16, Duration: 150 sec 16 MP Cost: 15, Duration: 160 sec 17 MP Cost: 14, Duration: 170 sec 18 MP Cost: 13, Duration: 180 sec 19 MP Cost: 12, Duration: 190 sec 20 MP Cost: 11, Duration: 200 sec Hien
Hien
Description: Akatsuki-style skill. Jump high and inflict damage to enemies in your path. Distance jumped increases per level. (Command: ↑↑)
Delays: kenjiHighJump - 690 ms
Range: 100%
Animations: effect, effect0, hit.0, special
Maximum Level: 10
1 MP Cost: 30, Damage: 73%, Max Enemies Hit: 8 2 MP Cost: 28, Damage: 76%, Max Enemies Hit: 8 3 MP Cost: 26, Damage: 79%, Max Enemies Hit: 8 4 MP Cost: 24, Damage: 82%, Max Enemies Hit: 8 5 MP Cost: 22, Damage: 85%, Max Enemies Hit: 8 6 MP Cost: 20, Damage: 88%, Max Enemies Hit: 8 7 MP Cost: 18, Damage: 91%, Max Enemies Hit: 8 8 MP Cost: 16, Damage: 94%, Max Enemies Hit: 8 9 MP Cost: 14, Damage: 97%, Max Enemies Hit: 8 10 MP Cost: 12, Damage: 100%, Max Enemies Hit: 8 Dankuusen (2)
Dankuusen (2)
Description: Dummy for Shouryuusen chain?
Delays: kenjiAssualt - 810 ms
Range: 480%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 6, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 2 MP Cost: 6, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 3 MP Cost: 6, Damage: 143%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 4 MP Cost: 6, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 5 MP Cost: 6, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 6 MP Cost: 8, Damage: 146%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 7 MP Cost: 8, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 8 MP Cost: 8, Damage: 148%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 9 MP Cost: 8, Damage: 149%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 10 MP Cost: 8, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 11 MP Cost: 10, Damage: 151%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 12 MP Cost: 10, Damage: 152%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 13 MP Cost: 10, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 14 MP Cost: 10, Damage: 154%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 15 MP Cost: 10, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 16 MP Cost: 12, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 17 MP Cost: 12, Damage: 157%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 18 MP Cost: 12, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 19 MP Cost: 12, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% 20 MP Cost: 12, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 6, Critical Hit Rate: +100% Shouryuusen
Shouryuusen
Description: Akatsuki-style 1st Chapter skill. Create a whirlwind with your sword attacking enemies nearby.
Delays: kenjikaze - 810 ms
Range: 450%
Animations: effect0, effect, hit.0, mob.50, mob.100, mob.150, mob.200
Maximum Level: 15
1 MP Cost: 18, Damage: 86%, Max Enemies Hit: 6 2 MP Cost: 18, Damage: 87%, Max Enemies Hit: 6 3 MP Cost: 18, Damage: 88%, Max Enemies Hit: 6 4 MP Cost: 18, Damage: 89%, Max Enemies Hit: 6 5 MP Cost: 18, Damage: 90%, Max Enemies Hit: 6 6 MP Cost: 21, Damage: 91%, Max Enemies Hit: 6 7 MP Cost: 21, Damage: 92%, Max Enemies Hit: 6 8 MP Cost: 21, Damage: 93%, Max Enemies Hit: 6 9 MP Cost: 21, Damage: 94%, Max Enemies Hit: 6 10 MP Cost: 21, Damage: 95%, Max Enemies Hit: 6 11 MP Cost: 24, Damage: 96%, Max Enemies Hit: 6 12 MP Cost: 24, Damage: 97%, Max Enemies Hit: 6 13 MP Cost: 24, Damage: 98%, Max Enemies Hit: 6 14 MP Cost: 24, Damage: 99%, Max Enemies Hit: 6 15 MP Cost: 24, Damage: 100%, Max Enemies Hit: 6 Sanrenzan - Fuu
Sanrenzan - Fuu
Description: Brandish your blade, hitting up to five enemies three times.
Delays: kenjiSwing1 - 360 ms
Range: 295%
Pre-requisite: Level 20 Sanrenzan - pomegranatesu
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 12 - 1st - Damage: 81%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 101%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 121%, Number of Hits: 3, Max Enemies Hit: 5 2 MP Cost: 12 - 1st - Damage: 82%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 102%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 122%, Number of Hits: 3, Max Enemies Hit: 5 3 MP Cost: 12 - 1st - Damage: 83%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 103%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 123%, Number of Hits: 3, Max Enemies Hit: 5 4 MP Cost: 12 - 1st - Damage: 84%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 104%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 124%, Number of Hits: 3, Max Enemies Hit: 5 5 MP Cost: 12 - 1st - Damage: 85%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 105%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 125%, Number of Hits: 3, Max Enemies Hit: 5 6 MP Cost: 14 - 1st - Damage: 86%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 106%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 126%, Number of Hits: 3, Max Enemies Hit: 5 7 MP Cost: 14 - 1st - Damage: 87%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 107%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 127%, Number of Hits: 3, Max Enemies Hit: 5 8 MP Cost: 14 - 1st - Damage: 88%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 108%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 128%, Number of Hits: 3, Max Enemies Hit: 5 9 MP Cost: 14 - 1st - Damage: 89%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 109%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 129%, Number of Hits: 3, Max Enemies Hit: 5 10 MP Cost: 14 - 1st - Damage: 90%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 110%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 130%, Number of Hits: 3, Max Enemies Hit: 5 11 MP Cost: 16 - 1st - Damage: 91%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 111%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 131%, Number of Hits: 3, Max Enemies Hit: 5 12 MP Cost: 16 - 1st - Damage: 92%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 112%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 132%, Number of Hits: 3, Max Enemies Hit: 5 13 MP Cost: 16 - 1st - Damage: 93%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 113%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 133%, Number of Hits: 3, Max Enemies Hit: 5 14 MP Cost: 16 - 1st - Damage: 94%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 114%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 134%, Number of Hits: 3, Max Enemies Hit: 5 15 MP Cost: 16 - 1st - Damage: 95%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 115%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 135%, Number of Hits: 3, Max Enemies Hit: 5 16 MP Cost: 18 - 1st - Damage: 96%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 116%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 136%, Number of Hits: 3, Max Enemies Hit: 5 17 MP Cost: 18 - 1st - Damage: 97%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 117%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 137%, Number of Hits: 3, Max Enemies Hit: 5 18 MP Cost: 18 - 1st - Damage: 98%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 118%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 138%, Number of Hits: 3, Max Enemies Hit: 5 19 MP Cost: 18 - 1st - Damage: 99%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 119%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 139%, Number of Hits: 3, Max Enemies Hit: 5 20 MP Cost: 18 - 1st - Damage: 100%, Number of Hits: 2, Max Enemies Hit: 5 - 2nd - Damage: 120%, Number of Hits: 2, Max Enemies Hit: 5 - 3rd - Damage: 140%, Number of Hits: 3, Max Enemies Hit: 5 Bushin Shourai
Bushin Shourai
Description: Temporarily increase your HP, MP, attack, speed and jump.
Delays: kenjiBatdo - 1260 ms
Animations: effect
Maximum Level: 20
1 MP Cost: 63, Duration: 66 sec, maxHP and maxMP: +1%, Attack: +6, Speed: +1%, Jump: +1% 2 MP Cost: 66, Duration: 72 sec, maxHP and maxMP: +2%, Attack: +6, Speed: +2%, Jump: +1% 3 MP Cost: 69, Duration: 78 sec, maxHP and maxMP: +3%, Attack: +7, Speed: +3%, Jump: +2% 4 MP Cost: 72, Duration: 84 sec, maxHP and maxMP: +4%, Attack: +7, Speed: +4%, Jump: +2% 5 MP Cost: 75, Duration: 90 sec, maxHP and maxMP: +5%, Attack: +8, Speed: +5%, Jump: +3% 6 MP Cost: 78, Duration: 96 sec, maxHP and maxMP: +6%, Attack: +8, Speed: +6%, Jump: +3% 7 MP Cost: 81, Duration: 102 sec, maxHP and maxMP: +7%, Attack: +9, Speed: +7%, Jump: +4% 8 MP Cost: 84, Duration: 108 sec, maxHP and maxMP: +8%, Attack: +9, Speed: +8%, Jump: +4% 9 MP Cost: 87, Duration: 114 sec, maxHP and maxMP: +9%, Attack: +10, Speed: +9%, Jump: +5% 10 MP Cost: 90, Duration: 120 sec, maxHP and maxMP: +10%, Attack: +10, Speed: +10%, Jump: +5% 11 MP Cost: 93, Duration: 126 sec, maxHP and maxMP: +11%, Attack: +11, Speed: +11%, Jump: +6% 12 MP Cost: 96, Duration: 132 sec, maxHP and maxMP: +12%, Attack: +11, Speed: +12%, Jump: +6% 13 MP Cost: 99, Duration: 138 sec, maxHP and maxMP: +13%, Attack: +12, Speed: +13%, Jump: +7% 14 MP Cost: 102, Duration: 144 sec, maxHP and maxMP: +14%, Attack: +12, Speed: +14%, Jump: +7% 15 MP Cost: 105, Duration: 150 sec, maxHP and maxMP: +15%, Attack: +13, Speed: +15%, Jump: +8% 16 MP Cost: 108, Duration: 156 sec, maxHP and maxMP: +16%, Attack: +13, Speed: +16%, Jump: +8% 17 MP Cost: 111, Duration: 162 sec, maxHP and maxMP: +17%, Attack: +14, Speed: +17%, Jump: +9% 18 MP Cost: 114, Duration: 168 sec, maxHP and maxMP: +18%, Attack: +14, Speed: +18%, Jump: +9% 19 MP Cost: 117, Duration: 174 sec, maxHP and maxMP: +19%, Attack: +15, Speed: +19%, Jump: +10% 20 MP Cost: 120, Duration: 180 sec, maxHP and maxMP: +20%, Attack: +15, Speed: +20%, Jump: +10% Dankuusen
Dankuusen
Description: Akatsuki-style 1st Chapter skill. Move forward rapidly to attack multiple enemies. You can chain this skill with Shouryuusen.
Delays: kenjiAssualt - 810 ms
Range: 450%
Pre-requisite: Level 1 Shouryuusen
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 6, Damage: 141%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 2 MP Cost: 6, Damage: 142%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 3 MP Cost: 6, Damage: 143%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 4 MP Cost: 6, Damage: 144%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 5 MP Cost: 6, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 6 MP Cost: 8, Damage: 146%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 7 MP Cost: 8, Damage: 147%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 8 MP Cost: 8, Damage: 148%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 9 MP Cost: 8, Damage: 149%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 10 MP Cost: 8, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 11 MP Cost: 10, Damage: 151%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 12 MP Cost: 10, Damage: 152%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 13 MP Cost: 10, Damage: 153%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 14 MP Cost: 10, Damage: 154%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 15 MP Cost: 10, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 16 MP Cost: 12, Damage: 156%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 17 MP Cost: 12, Damage: 157%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 18 MP Cost: 12, Damage: 158%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 19 MP Cost: 12, Damage: 159%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. 20 MP Cost: 12, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 6. If used with Shouryusen attacks will deal 100% critical. Sanrenzan - Fuu (3)
Sanrenzan - Fuu (3)
Description: 3rd Attack
Delays: kenjiSwing3 - 420 ms
Range: 340%
Animations: hit.0, effect
Maximum Level: 20
1 MP Cost: 12, Damage: 121%, Number of Hits: 3, Max Enemies Hit: 5 2 MP Cost: 12, Damage: 122%, Number of Hits: 3, Max Enemies Hit: 5 3 MP Cost: 12, Damage: 123%, Number of Hits: 3, Max Enemies Hit: 5 4 MP Cost: 12, Damage: 124%, Number of Hits: 3, Max Enemies Hit: 5 5 MP Cost: 12, Damage: 125%, Number of Hits: 3, Max Enemies Hit: 5 6 MP Cost: 14, Damage: 126%, Number of Hits: 3, Max Enemies Hit: 5 7 MP Cost: 14, Damage: 127%, Number of Hits: 3, Max Enemies Hit: 5 8 MP Cost: 14, Damage: 128%, Number of Hits: 3, Max Enemies Hit: 5 9 MP Cost: 14, Damage: 129%, Number of Hits: 3, Max Enemies Hit: 5 10 MP Cost: 14, Damage: 130%, Number of Hits: 3, Max Enemies Hit: 5 11 MP Cost: 16, Damage: 131%, Number of Hits: 3, Max Enemies Hit: 5 12 MP Cost: 16, Damage: 132%, Number of Hits: 3, Max Enemies Hit: 5 13 MP Cost: 16, Damage: 133%, Number of Hits: 3, Max Enemies Hit: 5 14 MP Cost: 16, Damage: 134%, Number of Hits: 3, Max Enemies Hit: 5 15 MP Cost: 16, Damage: 135%, Number of Hits: 3, Max Enemies Hit: 5 16 MP Cost: 18, Damage: 136%, Number of Hits: 3, Max Enemies Hit: 5 17 MP Cost: 18, Damage: 137%, Number of Hits: 3, Max Enemies Hit: 5 18 MP Cost: 18, Damage: 138%, Number of Hits: 3, Max Enemies Hit: 5 19 MP Cost: 18, Damage: 139%, Number of Hits: 3, Max Enemies Hit: 5 20 MP Cost: 18, Damage: 140%, Number of Hits: 3, Max Enemies Hit: 5 Sanrenzan - Fuu (2)
Sanrenzan - Fuu (2)
Description: 2nd Attack
Delays: kenjiSwing2 - 330 ms
Range: 295%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 12, Damage: 101%, Number of Hits: 2, Max Enemies Hit: 5 2 MP Cost: 12, Damage: 102%, Number of Hits: 2, Max Enemies Hit: 5 3 MP Cost: 12, Damage: 103%, Number of Hits: 2, Max Enemies Hit: 5 4 MP Cost: 12, Damage: 104%, Number of Hits: 2, Max Enemies Hit: 5 5 MP Cost: 12, Damage: 105%, Number of Hits: 2, Max Enemies Hit: 5 6 MP Cost: 14, Damage: 106%, Number of Hits: 2, Max Enemies Hit: 5 7 MP Cost: 14, Damage: 107%, Number of Hits: 2, Max Enemies Hit: 5 8 MP Cost: 14, Damage: 108%, Number of Hits: 2, Max Enemies Hit: 5 9 MP Cost: 14, Damage: 109%, Number of Hits: 2, Max Enemies Hit: 5 10 MP Cost: 14, Damage: 110%, Number of Hits: 2, Max Enemies Hit: 5 11 MP Cost: 16, Damage: 111%, Number of Hits: 2, Max Enemies Hit: 5 12 MP Cost: 16, Damage: 112%, Number of Hits: 2, Max Enemies Hit: 5 13 MP Cost: 16, Damage: 113%, Number of Hits: 2, Max Enemies Hit: 5 14 MP Cost: 16, Damage: 114%, Number of Hits: 2, Max Enemies Hit: 5 15 MP Cost: 16, Damage: 115%, Number of Hits: 2, Max Enemies Hit: 5 16 MP Cost: 18, Damage: 116%, Number of Hits: 2, Max Enemies Hit: 5 17 MP Cost: 18, Damage: 117%, Number of Hits: 2, Max Enemies Hit: 5 18 MP Cost: 18, Damage: 118%, Number of Hits: 2, Max Enemies Hit: 5 19 MP Cost: 18, Damage: 119%, Number of Hits: 2, Max Enemies Hit: 5 20 MP Cost: 18, Damage: 120%, Number of Hits: 2, Max Enemies Hit: 5 Hiken - Ikaru
Hiken - Ikaru
Description: Infuse the power of your wind to your sword.
Maximum Level: 20
1 Critical Damage: +6%, Accuracy: +6 2 Critical Damage: +7%, Accuracy: +12 3 Critical Damage: +8%, Accuracy: +18 4 Critical Damage: +9%, Accuracy: +24 5 Critical Damage: +10%, Accuracy: +30 6 Critical Damage: +11%, Accuracy: +36 7 Critical Damage: +12%, Accuracy: +42 8 Critical Damage: +13%, Accuracy: +48 9 Critical Damage: +14%, Accuracy: +54 10 Critical Damage: +15%, Accuracy: +60 11 Critical Damage: +16%, Accuracy: +66 12 Critical Damage: +17%, Accuracy: +72 13 Critical Damage: +18%, Accuracy: +78 14 Critical Damage: +19%, Accuracy: +84 15 Critical Damage: +20%, Accuracy: +90 16 Critical Damage: +21%, Accuracy: +96 17 Critical Damage: +22%, Accuracy: +102 18 Critical Damage: +23%, Accuracy: +108 19 Critical Damage: +24%, Accuracy: +114 20 Critical Damage: +25%, Accuracy: +120 Hyato (III)Sanrenzan - Jin
Sanrenzan - Jin
Description: 2nd Attack
Delays: kenjiSwing2 - 330 ms
Range: 340%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 18, Damage: 142%, Number of Hits: 2, Max Enemies Hit: 6 2 MP Cost: 18, Damage: 144%, Number of Hits: 2, Max Enemies Hit: 6 3 MP Cost: 18, Damage: 146%, Number of Hits: 2, Max Enemies Hit: 6 4 MP Cost: 18, Damage: 148%, Number of Hits: 2, Max Enemies Hit: 6 5 MP Cost: 18, Damage: 150%, Number of Hits: 2, Max Enemies Hit: 6 6 MP Cost: 20, Damage: 152%, Number of Hits: 2, Max Enemies Hit: 6 7 MP Cost: 20, Damage: 154%, Number of Hits: 2, Max Enemies Hit: 6 8 MP Cost: 20, Damage: 156%, Number of Hits: 2, Max Enemies Hit: 6 9 MP Cost: 20, Damage: 158%, Number of Hits: 2, Max Enemies Hit: 6 10 MP Cost: 20, Damage: 160%, Number of Hits: 2, Max Enemies Hit: 6 11 MP Cost: 22, Damage: 162%, Number of Hits: 2, Max Enemies Hit: 6 12 MP Cost: 22, Damage: 164%, Number of Hits: 2, Max Enemies Hit: 6 13 MP Cost: 22, Damage: 166%, Number of Hits: 2, Max Enemies Hit: 6 14 MP Cost: 22, Damage: 168%, Number of Hits: 2, Max Enemies Hit: 6 15 MP Cost: 22, Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6 16 MP Cost: 24, Damage: 172%, Number of Hits: 2, Max Enemies Hit: 6 17 MP Cost: 24, Damage: 174%, Number of Hits: 2, Max Enemies Hit: 6 18 MP Cost: 24, Damage: 176%, Number of Hits: 2, Max Enemies Hit: 6 19 MP Cost: 24, Damage: 178%, Number of Hits: 2, Max Enemies Hit: 6 20 MP Cost: 24, Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6 Sanrenzan - Jin (3)
Sanrenzan - Jin (3)
Description: 3rd Attack
Delays: kenjiSwing3 - 420 ms
Range: 440%
Animations: hit.0, effect
Maximum Level: 20
1 MP Cost: 18, Damage: 162%, Number of Hits: 3, Max Enemies Hit: 6 2 MP Cost: 18, Damage: 164%, Number of Hits: 3, Max Enemies Hit: 6 3 MP Cost: 18, Damage: 166%, Number of Hits: 3, Max Enemies Hit: 6 4 MP Cost: 18, Damage: 168%, Number of Hits: 3, Max Enemies Hit: 6 5 MP Cost: 18, Damage: 170%, Number of Hits: 3, Max Enemies Hit: 6 6 MP Cost: 20, Damage: 172%, Number of Hits: 3, Max Enemies Hit: 6 7 MP Cost: 20, Damage: 174%, Number of Hits: 3, Max Enemies Hit: 6 8 MP Cost: 20, Damage: 176%, Number of Hits: 3, Max Enemies Hit: 6 9 MP Cost: 20, Damage: 178%, Number of Hits: 3, Max Enemies Hit: 6 10 MP Cost: 20, Damage: 180%, Number of Hits: 3, Max Enemies Hit: 6 11 MP Cost: 22, Damage: 182%, Number of Hits: 3, Max Enemies Hit: 6 12 MP Cost: 22, Damage: 184%, Number of Hits: 3, Max Enemies Hit: 6 13 MP Cost: 22, Damage: 186%, Number of Hits: 3, Max Enemies Hit: 6 14 MP Cost: 22, Damage: 188%, Number of Hits: 3, Max Enemies Hit: 6 15 MP Cost: 22, Damage: 190%, Number of Hits: 3, Max Enemies Hit: 6 16 MP Cost: 24, Damage: 192%, Number of Hits: 3, Max Enemies Hit: 6 17 MP Cost: 24, Damage: 194%, Number of Hits: 3, Max Enemies Hit: 6 18 MP Cost: 24, Damage: 196%, Number of Hits: 3, Max Enemies Hit: 6 19 MP Cost: 24, Damage: 198%, Number of Hits: 3, Max Enemies Hit: 6 20 MP Cost: 24, Damage: 200%, Number of Hits: 3, Max Enemies Hit: 6 Battoujutsu - Shingitai
Battoujutsu - Shingitai
Description: Battoujutsu enhancement, when drawing your sword, surrounding enemies are cut down.
Delays: kenjiBatdo - 1260 ms
Range: 150%
Pre-requisite: Level 20 Battoujutsu
Animations: effect, effect0, special, hit.0
Maximum Level: 20
1 During Battoujutsu Critical Hit Rate: 21%, Stance Rate: 21%, Activation Damage: 103% - Passive Effect - Weapon Attack: +1 2 During Battoujutsu Critical Hit Rate: 22%, Stance Rate: 22%, Activation Damage: 106% - Passive Effect - Weapon Attack: +2 3 During Battoujutsu Critical Hit Rate: 23%, Stance Rate: 23%, Activation Damage: 109% - Passive Effect - Weapon Attack: +3 4 During Battoujutsu Critical Hit Rate: 24%, Stance Rate: 24%, Activation Damage: 112% - Passive Effect - Weapon Attack: +4 5 During Battoujutsu Critical Hit Rate: 25%, Stance Rate: 25%, Activation Damage: 115% - Passive Effect - Weapon Attack: +5 6 During Battoujutsu Critical Hit Rate: 26%, Stance Rate: 26%, Activation Damage: 118% - Passive Effect - Weapon Attack: +6 7 During Battoujutsu Critical Hit Rate: 27%, Stance Rate: 27%, Activation Damage: 121% - Passive Effect - Weapon Attack: +7 8 During Battoujutsu Critical Hit Rate: 28%, Stance Rate: 28%, Activation Damage: 124% - Passive Effect - Weapon Attack: +8 9 During Battoujutsu Critical Hit Rate: 29%, Stance Rate: 29%, Activation Damage: 127% - Passive Effect - Weapon Attack: +9 10 During Battoujutsu Critical Hit Rate: 30%, Stance Rate: 30%, Activation Damage: 130% - Passive Effect - Weapon Attack: +10 11 During Battoujutsu Critical Hit Rate: 31%, Stance Rate: 31%, Activation Damage: 133% - Passive Effect - Weapon Attack: +11 12 During Battoujutsu Critical Hit Rate: 32%, Stance Rate: 32%, Activation Damage: 136% - Passive Effect - Weapon Attack: +12 13 During Battoujutsu Critical Hit Rate: 33%, Stance Rate: 33%, Activation Damage: 139% - Passive Effect - Weapon Attack: +13 14 During Battoujutsu Critical Hit Rate: 34%, Stance Rate: 34%, Activation Damage: 142% - Passive Effect - Weapon Attack: +14 15 During Battoujutsu Critical Hit Rate: 35%, Stance Rate: 35%, Activation Damage: 145% - Passive Effect - Weapon Attack: +15 16 During Battoujutsu Critical Hit Rate: 36%, Stance Rate: 36%, Activation Damage: 148% - Passive Effect - Weapon Attack: +16 17 During Battoujutsu Critical Hit Rate: 37%, Stance Rate: 37%, Activation Damage: 151% - Passive Effect - Weapon Attack: +17 18 During Battoujutsu Critical Hit Rate: 38%, Stance Rate: 38%, Activation Damage: 154% - Passive Effect - Weapon Attack: +18 19 During Battoujutsu Critical Hit Rate: 39%, Stance Rate: 39%, Activation Damage: 157% - Passive Effect - Weapon Attack: +19 20 During Battoujutsu Critical Hit Rate: 40%, Stance Rate: 40%, Activation Damage: 160% - Passive Effect - Weapon Attack: +20 Senpuu no Jin
Senpuu no Jin
Description: Center your blade, and move at a whirlwind like pace, pulling enemies from front and behind towards you.
Delays: kenjiTornado - 900 ms
Range: 295%
Animations: effect, hit.0
Maximum Level: 20
1 MP Cost: 20, Damage: 181%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 12 sec 2 MP Cost: 20, Damage: 182%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 12 sec 3 MP Cost: 20, Damage: 183%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 12 sec 4 MP Cost: 20, Damage: 184%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 12 sec 5 MP Cost: 23, Damage: 185%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 10 sec 6 MP Cost: 23, Damage: 186%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 10 sec 7 MP Cost: 23, Damage: 187%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 10 sec 8 MP Cost: 23, Damage: 188%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 10 sec 9 MP Cost: 26, Damage: 189%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 8 sec 10 MP Cost: 26, Damage: 190%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 8 sec 11 MP Cost: 26, Damage: 191%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 8 sec 12 MP Cost: 26, Damage: 192%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 8 sec 13 MP Cost: 29, Damage: 193%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 6 sec 14 MP Cost: 29, Damage: 194%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 6 sec 15 MP Cost: 29, Damage: 195%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 6 sec 16 MP Cost: 29, Damage: 196%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 6 sec 17 MP Cost: 32, Damage: 197%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 4 sec 18 MP Cost: 32, Damage: 198%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 4 sec 19 MP Cost: 32, Damage: 199%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 4 sec 20 MP Cost: 32, Damage: 200%, Number of Hits: 7, Max Enemies Hit: 8, Critical Hit Rate: 100% - Cooldown Time: 4 sec Hikarasu
Hikarasu
Description: Akatsuki-style 4th Chapter skill, nimbly appear behind the enemy like a teleport, pushing through everything in front of you.
Delays: kenjiDraw - 960 ms
Range: 560%
Animations: effect, hit.0, special, effect0
Maximum Level: 20
1 MP Cost: 15, Damage: 131%, Number of Hits: 6, Max Enemies Hit: 10 2 MP Cost: 15, Damage: 132%, Number of Hits: 6, Max Enemies Hit: 10 3 MP Cost: 15, Damage: 133%, Number of Hits: 6, Max Enemies Hit: 10 4 MP Cost: 15, Damage: 134%, Number of Hits: 6, Max Enemies Hit: 10 5 MP Cost: 19, Damage: 135%, Number of Hits: 6, Max Enemies Hit: 10 6 MP Cost: 19, Damage: 136%, Number of Hits: 6, Max Enemies Hit: 10 7 MP Cost: 19, Damage: 137%, Number of Hits: 6, Max Enemies Hit: 10 8 MP Cost: 19, Damage: 138%, Number of Hits: 6, Max Enemies Hit: 10 9 MP Cost: 19, Damage: 139%, Number of Hits: 6, Max Enemies Hit: 10 10 MP Cost: 23, Damage: 140%, Number of Hits: 6, Max Enemies Hit: 10 11 MP Cost: 23, Damage: 141%, Number of Hits: 6, Max Enemies Hit: 10 12 MP Cost: 23, Damage: 142%, Number of Hits: 6, Max Enemies Hit: 10 13 MP Cost: 23, Damage: 143%, Number of Hits: 6, Max Enemies Hit: 10 14 MP Cost: 23, Damage: 144%, Number of Hits: 6, Max Enemies Hit: 10 15 MP Cost: 27, Damage: 145%, Number of Hits: 6, Max Enemies Hit: 10 16 MP Cost: 27, Damage: 146%, Number of Hits: 6, Max Enemies Hit: 10 17 MP Cost: 27, Damage: 147%, Number of Hits: 6, Max Enemies Hit: 10 18 MP Cost: 27, Damage: 148%, Number of Hits: 6, Max Enemies Hit: 10 19 MP Cost: 27, Damage: 149%, Number of Hits: 6, Max Enemies Hit: 10 20 MP Cost: 31, Damage: 150%, Number of Hits: 6, Max Enemies Hit: 10 Kurenai Jubaku
Kurenai Jubaku
Description: When attacking, strike with a blade that causes unrecoverable wounds that cause continuous damage over time. The effect cannot stack, and the target cannot be reduced past 1 HP.
Animations: mob
Maximum Level: 20
1 Activation Rate: 2%, Damage Over Time: 74%, every 1 for 3 second 2 Activation Rate: 2%, Damage Over Time: 78%, every 1 for 3 second 3 Activation Rate: 4%, Damage Over Time: 82%, every 1 for 3 second 4 Activation Rate: 4%, Damage Over Time: 86%, every 1 for 3 second 5 Activation Rate: 6%, Damage Over Time: 90%, every 1 for 3 second 6 Activation Rate: 6%, Damage Over Time: 94%, every 1 for 3 second 7 Activation Rate: 8%, Damage Over Time: 98%, every 1 for 3 second 8 Activation Rate: 8%, Damage Over Time: 102%, every 1 for 3 second 9 Activation Rate: 10%, Damage Over Time: 106%, every 1 for 3 second 10 Activation Rate: 10%, Damage Over Time: 110%, every 1 for 4 second 11 Activation Rate: 12%, Damage Over Time: 114%, every 1 for 4 second 12 Activation Rate: 12%, Damage Over Time: 118%, every 1 for 4 second 13 Activation Rate: 14%, Damage Over Time: 122%, every 1 for 4 second 14 Activation Rate: 14%, Damage Over Time: 126%, every 1 for 4 second 15 Activation Rate: 16%, Damage Over Time: 130%, every 1 for 4 second 16 Activation Rate: 16%, Damage Over Time: 134%, every 1 for 4 second 17 Activation Rate: 18%, Damage Over Time: 138%, every 1 for 4 second 18 Activation Rate: 18%, Damage Over Time: 142%, every 1 for 4 second 19 Activation Rate: 20%, Damage Over Time: 146%, every 1 for 4 second 20 Activation Rate: 20%, Damage Over Time: 150%, every 1 for 5 second Yanagi Yoke
Yanagi Yoke
Description: Hayato-only skill. Permanently improves your evasion. Upon evading, there is a chance to increase your damage, stacking up to a total of 5 times.
Animations: special
Maximum Level: 20
1 Dodge Rate: +6%, Activation Rate: 3%, Damage: +6%, Stacks: 5 2 Dodge Rate: +7%, Activation Rate: 6%, Damage: +6%, Stacks: 5 3 Dodge Rate: +8%, Activation Rate: 9%, Damage: +6%, Stacks: 5 4 Dodge Rate: +9%, Activation Rate: 12%, Damage: +6%, Stacks: 5 5 Dodge Rate: +10%, Activation Rate: 15%, Damage: +6%, Stacks: 5 6 Dodge Rate: +11%, Activation Rate: 18%, Damage: +6%, Stacks: 5 7 Dodge Rate: +12%, Activation Rate: 21%, Damage: +6%, Stacks: 5 8 Dodge Rate: +13%, Activation Rate: 24%, Damage: +6%, Stacks: 5 9 Dodge Rate: +14%, Activation Rate: 27%, Damage: +6%, Stacks: 5 10 Dodge Rate: +15%, Activation Rate: 30%, Damage: +6%, Stacks: 5 11 Dodge Rate: +16%, Activation Rate: 33%, Damage: +6%, Stacks: 5 12 Dodge Rate: +17%, Activation Rate: 36%, Damage: +6%, Stacks: 5 13 Dodge Rate: +18%, Activation Rate: 39%, Damage: +6%, Stacks: 5 14 Dodge Rate: +19%, Activation Rate: 42%, Damage: +6%, Stacks: 5 15 Dodge Rate: +20%, Activation Rate: 45%, Damage: +6%, Stacks: 5 16 Dodge Rate: +21%, Activation Rate: 48%, Damage: +6%, Stacks: 5 17 Dodge Rate: +22%, Activation Rate: 51%, Damage: +6%, Stacks: 5 18 Dodge Rate: +23%, Activation Rate: 54%, Damage: +6%, Stacks: 5 19 Dodge Rate: +24%, Activation Rate: 57%, Damage: +6%, Stacks: 5 20 Dodge Rate: +25%, Activation Rate: 60%, Damage: +6%, Stacks: 5 Shintoumekkyaku
Shintoumekkyaku
Description: An Akatsuki-style survival skill. When dealing a critical hit, have a chance to recover some HP.
Animations: effect
Maximum Level: 15
1 Activation Rate: 2%, HP Recovered: 1% 2 Activation Rate: 4%, HP Recovered: 1% 3 Activation Rate: 6%, HP Recovered: 1% 4 Activation Rate: 8%, HP Recovered: 1% 5 Activation Rate: 10%, HP Recovered: 1% 6 Activation Rate: 12%, HP Recovered: 2% 7 Activation Rate: 14%, HP Recovered: 2% 8 Activation Rate: 16%, HP Recovered: 2% 9 Activation Rate: 18%, HP Recovered: 2% 10 Activation Rate: 20%, HP Recovered: 2% 11 Activation Rate: 22%, HP Recovered: 3% 12 Activation Rate: 24%, HP Recovered: 3% 13 Activation Rate: 26%, HP Recovered: 3% 14 Activation Rate: 28%, HP Recovered: 3% 15 Activation Rate: 30%, HP Recovered: 3% Senpuuzan
Senpuuzan
Description: Akatsuki-style 3rd Chapter skill, send forth your sword spirit, pushing back enemies in front of you. Can be used with Shouryuusen to deal additional damage to enemies in midair.
Delays: kenjiRush - 1110 ms
Range: 400%
Pre-requisite: Level 20 Dankuusen
Animations: effect, effect0, hit.0
Maximum Level: 20
1 Active Effect - MP Cost: 27, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +12% 2 Active Effect - MP Cost: 27, Damage: 308%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +14% 3 Active Effect - MP Cost: 27, Damage: 312%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +16% 4 Active Effect - MP Cost: 27, Damage: 316%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +18% 5 Active Effect - MP Cost: 27, Damage: 320%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +20% 6 Active Effect - MP Cost: 29, Damage: 324%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +22% 7 Active Effect - MP Cost: 29, Damage: 328%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +24% 8 Active Effect - MP Cost: 29, Damage: 332%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +26% 9 Active Effect - MP Cost: 29, Damage: 336%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +28% 10 Active Effect - MP Cost: 29, Damage: 340%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +30% 11 Active Effect - MP Cost: 31, Damage: 344%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +32% 12 Active Effect - MP Cost: 31, Damage: 348%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +34% 13 Active Effect - MP Cost: 31, Damage: 352%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +36% 14 Active Effect - MP Cost: 31, Damage: 356%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +38% 15 Active Effect - MP Cost: 31, Damage: 360%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +40% 16 Active Effect - MP Cost: 33, Damage: 364%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +42% 17 Active Effect - MP Cost: 33, Damage: 368%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +44% 18 Active Effect - MP Cost: 33, Damage: 372%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +46% 19 Active Effect - MP Cost: 33, Damage: 376%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +48% 20 Active Effect - MP Cost: 33, Damage: 380%, Number of Hits: 3, Max Enemies Hit: 6, Damage (to midair): +100% - Passive Effect - Shouryuusen, Dankuusen Damage: +50% Senpuuzan (2)
Senpuuzan (2)
Description: Dummy for chaining with Shouryuusen
Delays: kenjiRush - 1110 ms
Range: 400%
Animations: effect, effect0, hit.0
Maximum Level: 20
1 MP Cost: 27, Damage: 404%, Number of Hits: 3, Max Enemies Hit: 6 2 MP Cost: 27, Damage: 408%, Number of Hits: 3, Max Enemies Hit: 6 3 MP Cost: 27, Damage: 412%, Number of Hits: 3, Max Enemies Hit: 6 4 MP Cost: 27, Damage: 416%, Number of Hits: 3, Max Enemies Hit: 6 5 MP Cost: 27, Damage: 420%, Number of Hits: 3, Max Enemies Hit: 6 6 MP Cost: 29, Damage: 424%, Number of Hits: 3, Max Enemies Hit: 6 7 MP Cost: 29, Damage: 428%, Number of Hits: 3, Max Enemies Hit: 6 8 MP Cost: 29, Damage: 432%, Number of Hits: 3, Max Enemies Hit: 6 9 MP Cost: 29, Damage: 436%, Number of Hits: 3, Max Enemies Hit: 6 10 MP Cost: 29, Damage: 440%, Number of Hits: 3, Max Enemies Hit: 6 11 MP Cost: 31, Damage: 444%, Number of Hits: 3, Max Enemies Hit: 6 12 MP Cost: 31, Damage: 448%, Number of Hits: 3, Max Enemies Hit: 6 13 MP Cost: 31, Damage: 452%, Number of Hits: 3, Max Enemies Hit: 6 14 MP Cost: 31, Damage: 456%, Number of Hits: 3, Max Enemies Hit: 6 15 MP Cost: 31, Damage: 460%, Number of Hits: 3, Max Enemies Hit: 6 16 MP Cost: 33, Damage: 464%, Number of Hits: 3, Max Enemies Hit: 6 17 MP Cost: 33, Damage: 468%, Number of Hits: 3, Max Enemies Hit: 6 18 MP Cost: 33, Damage: 472%, Number of Hits: 3, Max Enemies Hit: 6 19 MP Cost: 33, Damage: 476%, Number of Hits: 3, Max Enemies Hit: 6 20 MP Cost: 33, Damage: 480%, Number of Hits: 3, Max Enemies Hit: 6 Hyato (IV)Gouken
Gouken
Description: Temporarily improves all status and elemental resistances.
Delays: powerEndure - 1440 ms
Animations: effect
Maximum Level: 20
1 MP Cost: 70, Duration: 66 sec, Status Effect Resistance: +12%, Elemental Resistance: +12% 2 MP Cost: 70, Duration: 72 sec, Status Effect Resistance: +14%, Elemental Resistance: +14% 3 MP Cost: 70, Duration: 78 sec, Status Effect Resistance: +16%, Elemental Resistance: +16% 4 MP Cost: 82, Duration: 84 sec, Status Effect Resistance: +18%, Elemental Resistance: +18% 5 MP Cost: 82, Duration: 90 sec, Status Effect Resistance: +20%, Elemental Resistance: +20% 6 MP Cost: 82, Duration: 96 sec, Status Effect Resistance: +22%, Elemental Resistance: +22% 7 MP Cost: 82, Duration: 102 sec, Status Effect Resistance: +24%, Elemental Resistance: +24% 8 MP Cost: 94, Duration: 108 sec, Status Effect Resistance: +26%, Elemental Resistance: +26% 9 MP Cost: 94, Duration: 114 sec, Status Effect Resistance: +28%, Elemental Resistance: +28% 10 MP Cost: 94, Duration: 120 sec, Status Effect Resistance: +30%, Elemental Resistance: +30% 11 MP Cost: 94, Duration: 126 sec, Status Effect Resistance: +32%, Elemental Resistance: +32% 12 MP Cost: 106, Duration: 132 sec, Status Effect Resistance: +34%, Elemental Resistance: +34% 13 MP Cost: 106, Duration: 138 sec, Status Effect Resistance: +36%, Elemental Resistance: +36% 14 MP Cost: 106, Duration: 144 sec, Status Effect Resistance: +38%, Elemental Resistance: +38% 15 MP Cost: 106, Duration: 150 sec, Status Effect Resistance: +40%, Elemental Resistance: +40% 16 MP Cost: 118, Duration: 156 sec, Status Effect Resistance: +42%, Elemental Resistance: +42% 17 MP Cost: 118, Duration: 162 sec, Status Effect Resistance: +44%, Elemental Resistance: +44% 18 MP Cost: 118, Duration: 168 sec, Status Effect Resistance: +46%, Elemental Resistance: +46% 19 MP Cost: 118, Duration: 174 sec, Status Effect Resistance: +48%, Elemental Resistance: +48% 20 MP Cost: 130, Duration: 180 sec, Status Effect Resistance: +50%, Elemental Resistance: +50% 21 MP Cost: 130, Duration: 186 sec, Status Effect Resistance: +52%, Elemental Resistance: +52% 22 MP Cost: 130, Duration: 192 sec, Status Effect Resistance: +54%, Elemental Resistance: +54% Sanrenzan - Rai (2)
Sanrenzan - Rai (2)
Description: 2nd Attack
Delays: kenjiSwing2 - 330 ms
Range: 400%
Final Attack: Katana
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 22, Damage: 192%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 1%, Damage: 186% 2 MP Cost: 22, Damage: 194%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 2%, Damage: 192% 3 MP Cost: 22, Damage: 196%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 3%, Damage: 198% 4 MP Cost: 22, Damage: 198%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 4%, Damage: 204% 5 MP Cost: 22, Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 5%, Damage: 210% 6 MP Cost: 24, Damage: 202%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 6%, Damage: 216% 7 MP Cost: 24, Damage: 204%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 7%, Damage: 222% 8 MP Cost: 24, Damage: 206%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 8%, Damage: 228% 9 MP Cost: 24, Damage: 208%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 9%, Damage: 234% 10 MP Cost: 24, Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 10%, Damage: 240% 11 MP Cost: 26, Damage: 212%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 11%, Damage: 246% 12 MP Cost: 26, Damage: 214%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 12%, Damage: 252% 13 MP Cost: 26, Damage: 216%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 13%, Damage: 258% 14 MP Cost: 26, Damage: 218%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 14%, Damage: 264% 15 MP Cost: 26, Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 15%, Damage: 270% 16 MP Cost: 28, Damage: 222%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 16%, Damage: 276% 17 MP Cost: 28, Damage: 224%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 17%, Damage: 282% 18 MP Cost: 28, Damage: 226%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 18%, Damage: 288% 19 MP Cost: 28, Damage: 228%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 19%, Damage: 294% 20 MP Cost: 28, Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 20%, Damage: 300% 21 MP Cost: 30, Damage: 232%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 21%, Damage: 306% 22 MP Cost: 30, Damage: 234%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 22%, Damage: 312% 23 MP Cost: 30, Damage: 236%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 23%, Damage: 318% 24 MP Cost: 30, Damage: 238%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 24%, Damage: 324% 25 MP Cost: 30, Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 25%, Damage: 330% 26 MP Cost: 32, Damage: 242%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 26%, Damage: 336% 27 MP Cost: 32, Damage: 244%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 27%, Damage: 342% 28 MP Cost: 32, Damage: 246%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 28%, Damage: 348% 29 MP Cost: 32, Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 29%, Damage: 354% 30 MP Cost: 32, Damage: 250%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 30%, Damage: 360% 31 MP Cost: 34, Damage: 252%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 31%, Damage: 366% 32 MP Cost: 34, Damage: 254%, Number of Hits: 2, Max Enemies Hit: 6, Activation Rate: 32%, Damage: 372% Sanrenzan - Rai (3)
Sanrenzan - Rai (3)
Description: 2nd Attack
Delays: kenjiSwing3 - 420 ms
Range: 450%
Final Attack: Katana
Animations: effect, hit.0
Maximum Level: 30
1 MP Cost: 22, Damage: 242%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 1%, Damage: 186% 2 MP Cost: 22, Damage: 244%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 2%, Damage: 192% 3 MP Cost: 22, Damage: 246%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 3%, Damage: 198% 4 MP Cost: 22, Damage: 248%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 4%, Damage: 204% 5 MP Cost: 22, Damage: 250%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 5%, Damage: 210% 6 MP Cost: 24, Damage: 252%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 6%, Damage: 216% 7 MP Cost: 24, Damage: 254%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 7%, Damage: 222% 8 MP Cost: 24, Damage: 256%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 8%, Damage: 228% 9 MP Cost: 24, Damage: 258%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 9%, Damage: 234% 10 MP Cost: 24, Damage: 260%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 10%, Damage: 240% 11 MP Cost: 26, Damage: 262%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 11%, Damage: 246% 12 MP Cost: 26, Damage: 264%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 12%, Damage: 252% 13 MP Cost: 26, Damage: 266%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 13%, Damage: 258% 14 MP Cost: 26, Damage: 268%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 14%, Damage: 264% 15 MP Cost: 26, Damage: 270%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 15%, Damage: 270% 16 MP Cost: 28, Damage: 272%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 16%, Damage: 276% 17 MP Cost: 28, Damage: 274%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 17%, Damage: 282% 18 MP Cost: 28, Damage: 276%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 18%, Damage: 288% 19 MP Cost: 28, Damage: 278%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 19%, Damage: 294% 20 MP Cost: 28, Damage: 280%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 20%, Damage: 300% 21 MP Cost: 30, Damage: 282%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 21%, Damage: 306% 22 MP Cost: 30, Damage: 284%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 22%, Damage: 312% 23 MP Cost: 30, Damage: 286%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 23%, Damage: 318% 24 MP Cost: 30, Damage: 288%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 24%, Damage: 324% 25 MP Cost: 30, Damage: 290%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 25%, Damage: 330% 26 MP Cost: 32, Damage: 292%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 26%, Damage: 336% 27 MP Cost: 32, Damage: 294%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 27%, Damage: 342% 28 MP Cost: 32, Damage: 296%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 28%, Damage: 348% 29 MP Cost: 32, Damage: 298%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 29%, Damage: 354% 30 MP Cost: 32, Damage: 300%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 30%, Damage: 360% 31 MP Cost: 34, Damage: 302%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 31%, Damage: 366% 32 MP Cost: 34, Damage: 304%, Number of Hits: 3, Max Enemies Hit: 6, Activation Rate: 32%, Damage: 372% Sanrenzan - Rai
Sanrenzan - Rai
Description: Brandish your blade, hitting up to six enemies three times. There is a chance to cause additional damage when attacking.
Delays: kenjiSwing1 - 360 ms
Range: 400%
Pre-requisite: Level 20 Sanrenzan - Jin
Final Attack: Katana
Animations: effect, effect0, hit.0
Maximum Level: 30
1 MP Cost: 22 - 1st - Damage: 162%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 192%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 242%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 1%, Damage: +207% 2 MP Cost: 22 - 1st - Damage: 164%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 194%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 244%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 2%, Damage: +214% 3 MP Cost: 22 - 1st - Damage: 166%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 196%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 246%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 3%, Damage: +221% 4 MP Cost: 22 - 1st - Damage: 168%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 198%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 248%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 4%, Damage: +228% 5 MP Cost: 22 - 1st - Damage: 170%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 250%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 5%, Damage: +235% 6 MP Cost: 24 - 1st - Damage: 172%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 202%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 252%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 6%, Damage: +242% 7 MP Cost: 24 - 1st - Damage: 174%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 204%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 254%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 7%, Damage: +249% 8 MP Cost: 24 - 1st - Damage: 176%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 206%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 256%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 8%, Damage: +256% 9 MP Cost: 24 - 1st - Damage: 178%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 208%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 258%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 9%, Damage: +263% 10 MP Cost: 24 - 1st - Damage: 180%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 260%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 10%, Damage: +270% 11 MP Cost: 26 - 1st - Damage: 182%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 212%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 262%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 11%, Damage: +277% 12 MP Cost: 26 - 1st - Damage: 184%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 214%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 264%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 12%, Damage: +284% 13 MP Cost: 26 - 1st - Damage: 186%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 216%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 266%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 13%, Damage: +291% 14 MP Cost: 26 - 1st - Damage: 188%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 218%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 268%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 14%, Damage: +298% 15 MP Cost: 26 - 1st - Damage: 190%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 270%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 15%, Damage: +305% 16 MP Cost: 28 - 1st - Damage: 192%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 222%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 272%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 16%, Damage: +312% 17 MP Cost: 28 - 1st - Damage: 194%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 224%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 274%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 17%, Damage: +319% 18 MP Cost: 28 - 1st - Damage: 196%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 226%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 276%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 18%, Damage: +326% 19 MP Cost: 28 - 1st - Damage: 198%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 228%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 278%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 19%, Damage: +333% 20 MP Cost: 28 - 1st - Damage: 200%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 230%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 280%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 20%, Damage: +340% 21 MP Cost: 30 - 1st - Damage: 202%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 232%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 282%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 21%, Damage: +347% 22 MP Cost: 30 - 1st - Damage: 204%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 234%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 284%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 22%, Damage: +354% 23 MP Cost: 30 - 1st - Damage: 206%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 236%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 286%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 23%, Damage: +361% 24 MP Cost: 30 - 1st - Damage: 208%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 238%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 288%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 24%, Damage: +368% 25 MP Cost: 30 - 1st - Damage: 210%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 240%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 290%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 25%, Damage: +375% 26 MP Cost: 32 - 1st - Damage: 212%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 242%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 292%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 26%, Damage: +382% 27 MP Cost: 32 - 1st - Damage: 214%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 244%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 294%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 27%, Damage: +389% 28 MP Cost: 32 - 1st - Damage: 216%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 246%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 296%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 28%, Damage: +396% 29 MP Cost: 32 - 1st - Damage: 218%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 248%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 298%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 29%, Damage: +403% 30 MP Cost: 32 - 1st - Damage: 220%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 250%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 300%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 30%, Damage: +410% 31 MP Cost: 34 - 1st - Damage: 222%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 252%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 302%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 31%, Damage: +417% 32 MP Cost: 34 - 1st - Damage: 224%, Number of Hits: 2, Max Enemies Hit: 6 - 2nd - Damage: 254%, Number of Hits: 2, Max Enemies Hit: 6 - 3rd - Damage: 304%, Number of Hits: 3, Max Enemies Hit: 5, Activation Rate: 32%, Damage: +424% Akatsuki no yuusha
Akatsuki no yuusha
Description: Increases the stats of all party members.
Delays: alert3 - 1500 ms
Range: 400%
Animations: effect, affected
Maximum Level: 30
1 MP Cost: 10, Duration: 30 sec, All Stats: +1% 2 MP Cost: 10, Duration: 60 sec, All Stats: +1% 3 MP Cost: 10, Duration: 90 sec, All Stats: +2% 4 MP Cost: 10, Duration: 120 sec, All Stats: +2% 5 MP Cost: 20, Duration: 150 sec, All Stats: +3% 6 MP Cost: 20, Duration: 180 sec, All Stats: +3% 7 MP Cost: 20, Duration: 210 sec, All Stats: +4% 8 MP Cost: 20, Duration: 240 sec, All Stats: +4% 9 MP Cost: 20, Duration: 270 sec, All Stats: +5% 10 MP Cost: 30, Duration: 300 sec, All Stats: +5% 11 MP Cost: 30, Duration: 330 sec, All Stats: +6% 12 MP Cost: 30, Duration: 360 sec, All Stats: +6% 13 MP Cost: 30, Duration: 390 sec, All Stats: +7% 14 MP Cost: 30, Duration: 420 sec, All Stats: +7% 15 MP Cost: 40, Duration: 450 sec, All Stats: +8% 16 MP Cost: 40, Duration: 480 sec, All Stats: +8% 17 MP Cost: 40, Duration: 510 sec, All Stats: +9% 18 MP Cost: 40, Duration: 540 sec, All Stats: +9% 19 MP Cost: 40, Duration: 570 sec, All Stats: +10% 20 MP Cost: 50, Duration: 600 sec, All Stats: +10% 21 MP Cost: 50, Duration: 630 sec, All Stats: +11% 22 MP Cost: 50, Duration: 660 sec, All Stats: +11% 23 MP Cost: 50, Duration: 690 sec, All Stats: +12% 24 MP Cost: 50, Duration: 720 sec, All Stats: +12% 25 MP Cost: 60, Duration: 750 sec, All Stats: +13% 26 MP Cost: 60, Duration: 780 sec, All Stats: +13% 27 MP Cost: 60, Duration: 810 sec, All Stats: +14% 28 MP Cost: 60, Duration: 840 sec, All Stats: +14% 29 MP Cost: 60, Duration: 870 sec, All Stats: +15% 30 MP Cost: 70, Duration: 900 sec, All Stats: +15% 31 MP Cost: 70, Duration: 930 sec, All Stats: +16% 32 MP Cost: 70, Duration: 960 sec, All Stats: +16% Issen
Issen
Description: Cut everthing in front of you while moving at an unseeable speed. Causes instant death, temporarily improves your critical hit rate, and has guaranteed critical hits.
Note: Every hit this skill does is guaranteed to be critical.
Delays: kenjiitsen - 1800 ms
Range: 700%
Animations: effect, effect0, effect1, screen, special, mob, hit.0, hit.1
Maximum Level: 30
1 MP Cost: 82, Damage: 339%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 10 sec, Critical Hit Rate: +3% - Cooldown Time: 148 sec 2 MP Cost: 82, Damage: 343%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 10 sec, Critical Hit Rate: +3% - Cooldown Time: 146 sec 3 MP Cost: 82, Damage: 347%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 13 sec, Critical Hit Rate: +6% - Cooldown Time: 144 sec 4 MP Cost: 82, Damage: 351%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 13 sec, Critical Hit Rate: +6% - Cooldown Time: 142 sec 5 MP Cost: 82, Damage: 355%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 13 sec, Critical Hit Rate: +9% - Cooldown Time: 140 sec 6 MP Cost: 94, Damage: 359%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 16 sec, Critical Hit Rate: +9% - Cooldown Time: 138 sec 7 MP Cost: 94, Damage: 363%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 16 sec, Critical Hit Rate: +12% - Cooldown Time: 136 sec 8 MP Cost: 94, Damage: 367%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 16 sec, Critical Hit Rate: +12% - Cooldown Time: 134 sec 9 MP Cost: 94, Damage: 371%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 19 sec, Critical Hit Rate: +15% - Cooldown Time: 132 sec 10 MP Cost: 94, Damage: 375%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 19 sec, Critical Hit Rate: +15% - Cooldown Time: 130 sec 11 MP Cost: 106, Damage: 379%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 19 sec, Critical Hit Rate: +18% - Cooldown Time: 128 sec 12 MP Cost: 106, Damage: 383%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 22 sec, Critical Hit Rate: +18% - Cooldown Time: 126 sec 13 MP Cost: 106, Damage: 387%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 22 sec, Critical Hit Rate: +21% - Cooldown Time: 124 sec 14 MP Cost: 106, Damage: 391%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 22 sec, Critical Hit Rate: +21% - Cooldown Time: 122 sec 15 MP Cost: 106, Damage: 395%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 25 sec, Critical Hit Rate: +24% - Cooldown Time: 120 sec 16 MP Cost: 118, Damage: 399%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 25 sec, Critical Hit Rate: +24% - Cooldown Time: 118 sec 17 MP Cost: 118, Damage: 403%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 25 sec, Critical Hit Rate: +27% - Cooldown Time: 116 sec 18 MP Cost: 118, Damage: 407%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 28 sec, Critical Hit Rate: +27% - Cooldown Time: 114 sec 19 MP Cost: 118, Damage: 411%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 28 sec, Critical Hit Rate: +30% - Cooldown Time: 112 sec 20 MP Cost: 118, Damage: 415%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 28 sec, Critical Hit Rate: +30% - Cooldown Time: 110 sec 21 MP Cost: 130, Damage: 419%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 31 sec, Critical Hit Rate: +33% - Cooldown Time: 108 sec 22 MP Cost: 130, Damage: 423%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 31 sec, Critical Hit Rate: +33% - Cooldown Time: 106 sec 23 MP Cost: 130, Damage: 427%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 31 sec, Critical Hit Rate: +36% - Cooldown Time: 104 sec 24 MP Cost: 130, Damage: 431%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 34 sec, Critical Hit Rate: +36% - Cooldown Time: 102 sec 25 MP Cost: 130, Damage: 435%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 34 sec, Critical Hit Rate: +39% - Cooldown Time: 100 sec 26 MP Cost: 142, Damage: 439%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 34 sec, Critical Hit Rate: +39% - Cooldown Time: 98 sec 27 MP Cost: 142, Damage: 443%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 37 sec, Critical Hit Rate: +42% - Cooldown Time: 96 sec 28 MP Cost: 142, Damage: 447%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 37 sec, Critical Hit Rate: +42% - Cooldown Time: 94 sec 29 MP Cost: 142, Damage: 451%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 37 sec, Critical Hit Rate: +45% - Cooldown Time: 92 sec 30 MP Cost: 142, Damage: 455%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 40 sec, Critical Hit Rate: +45% - Cooldown Time: 90 sec 31 MP Cost: 154, Damage: 459%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 40 sec, Critical Hit Rate: +48% - Cooldown Time: 88 sec 32 MP Cost: 154, Damage: 463%, Number of Hits: 8, Max Enemies Hit: 15, Duration: 40 sec, Critical Hit Rate: +48% - Cooldown Time: 86 sec Yousousen
Yousousen
Description: Leap into the air and unleash a powerful slash.
Delays: kenjiJumpAttack - 1260 ms
Range: 350%
Pre-requisite: Level 20 Senpuuzan
Animations: effect, effect0, special, mob, hit.0
Maximum Level: 20
1 Active Effect - MP Cost: 25, Damage: 152%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 24%, Stun Duration: 6 sec, Ally Damage: +1% - Damage: +62% 2 Active Effect - MP Cost: 25, Damage: 154%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 28%, Stun Duration: 6 sec, Ally Damage: +2% - Damage: +64% 3 Active Effect - MP Cost: 25, Damage: 156%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 32%, Stun Duration: 6 sec, Ally Damage: +3% - Damage: +66% 4 Active Effect - MP Cost: 25, Damage: 158%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 36%, Stun Duration: 6 sec, Ally Damage: +4% - Damage: +68% 5 Active Effect - MP Cost: 30, Damage: 160%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 40%, Stun Duration: 7 sec, Ally Damage: +5% - Damage: +70% 6 Active Effect - MP Cost: 30, Damage: 162%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 44%, Stun Duration: 7 sec, Ally Damage: +6% - Damage: +72% 7 Active Effect - MP Cost: 30, Damage: 164%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 48%, Stun Duration: 7 sec, Ally Damage: +7% - Damage: +74% 8 Active Effect - MP Cost: 30, Damage: 166%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 52%, Stun Duration: 7 sec, Ally Damage: +8% - Damage: +76% 9 Active Effect - MP Cost: 30, Damage: 168%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 56%, Stun Duration: 8 sec, Ally Damage: +9% - Damage: +78% 10 Active Effect - MP Cost: 35, Damage: 170%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 60%, Stun Duration: 8 sec, Ally Damage: +10% - Damage: +80% 11 Active Effect - MP Cost: 35, Damage: 172%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 64%, Stun Duration: 8 sec, Ally Damage: +11% - Damage: +82% 12 Active Effect - MP Cost: 35, Damage: 174%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 68%, Stun Duration: 8 sec, Ally Damage: +12% - Damage: +84% 13 Active Effect - MP Cost: 35, Damage: 176%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 72%, Stun Duration: 9 sec, Ally Damage: +13% - Damage: +86% 14 Active Effect - MP Cost: 35, Damage: 178%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 76%, Stun Duration: 9 sec, Ally Damage: +14% - Damage: +88% 15 Active Effect - MP Cost: 40, Damage: 180%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 80%, Stun Duration: 9 sec, Ally Damage: +15% - Damage: +90% 16 Active Effect - MP Cost: 40, Damage: 182%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 84%, Stun Duration: 9 sec, Ally Damage: +16% - Damage: +92% 17 Active Effect - MP Cost: 40, Damage: 184%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 88%, Stun Duration: 10 sec, Ally Damage: +17% - Damage: +94% 18 Active Effect - MP Cost: 40, Damage: 186%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 92%, Stun Duration: 10 sec, Ally Damage: +18% - Damage: +96% 19 Active Effect - MP Cost: 40, Damage: 188%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 96%, Stun Duration: 10 sec, Ally Damage: +19% - Damage: +98% 20 Active Effect - MP Cost: 45, Damage: 190%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 100%, Stun Duration: 10 sec, Ally Damage: +20% - Damage: +100% 21 Active Effect - MP Cost: 45, Damage: 192%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 104%, Stun Duration: 11 sec, Ally Damage: +21% - Damage: +102% 22 Active Effect - MP Cost: 45, Damage: 194%, Number of Hits: 6, Max Enemies Hit: 8, Stun Rate: 108%, Stun Duration: 11 sec, Ally Damage: +22% - Damage: +104% Akatsuki no Sakura
Akatsuki no Sakura
Description: Cures you from being Seduced. The cooldown decreases as the skill level increases.
Animations: effect
Maximum Level: 5
1 MP Cost: 30, Cooldown: 600 sec 2 MP Cost: 30, Cooldown: 540 sec 3 MP Cost: 30, Cooldown: 480 sec 4 MP Cost: 30, Cooldown: 420 sec 5 MP Cost: 30, Cooldown: 360 sec 6 MP Cost: 30, Cooldown: 300 sec 7 MP Cost: 30, Cooldown: 240 sec Shinsokumusou
Shinsokumusou
Description: Brandish your blade at godspeed, unleashing a concentrated attack.
Delays: kenjiRanMu - 930 ms
Range: 290%
Animations: effect, hit.0, hit.1, hit.2, hit.3
Maximum Level: 30
1 MP Cost: 13, Damage: 133%, Number of Hits: 10 2 MP Cost: 13, Damage: 134%, Number of Hits: 10 3 MP Cost: 13, Damage: 135%, Number of Hits: 10 4 MP Cost: 13, Damage: 136%, Number of Hits: 10 5 MP Cost: 13, Damage: 137%, Number of Hits: 10 6 MP Cost: 16, Damage: 138%, Number of Hits: 10 7 MP Cost: 16, Damage: 139%, Number of Hits: 10 8 MP Cost: 16, Damage: 140%, Number of Hits: 10 9 MP Cost: 16, Damage: 141%, Number of Hits: 10 10 MP Cost: 16, Damage: 142%, Number of Hits: 10 11 MP Cost: 19, Damage: 143%, Number of Hits: 10 12 MP Cost: 19, Damage: 144%, Number of Hits: 10 13 MP Cost: 19, Damage: 145%, Number of Hits: 10 14 MP Cost: 19, Damage: 146%, Number of Hits: 10 15 MP Cost: 19, Damage: 147%, Number of Hits: 10 16 MP Cost: 22, Damage: 148%, Number of Hits: 10 17 MP Cost: 22, Damage: 149%, Number of Hits: 10 18 MP Cost: 22, Damage: 150%, Number of Hits: 10 19 MP Cost: 22, Damage: 151%, Number of Hits: 10 20 MP Cost: 22, Damage: 152%, Number of Hits: 10 21 MP Cost: 25, Damage: 153%, Number of Hits: 10 22 MP Cost: 25, Damage: 154%, Number of Hits: 10 23 MP Cost: 25, Damage: 155%, Number of Hits: 10 24 MP Cost: 25, Damage: 156%, Number of Hits: 10 25 MP Cost: 25, Damage: 157%, Number of Hits: 10 26 MP Cost: 28, Damage: 158%, Number of Hits: 10 27 MP Cost: 28, Damage: 159%, Number of Hits: 10 28 MP Cost: 28, Damage: 160%, Number of Hits: 10 29 MP Cost: 28, Damage: 161%, Number of Hits: 10 30 MP Cost: 28, Damage: 162%, Number of Hits: 10 31 MP Cost: 31, Damage: 163%, Number of Hits: 10 32 MP Cost: 31, Damage: 164%, Number of Hits: 10 Ittouryuoudan
Ittouryuoudan
Description: With the ability to crush through the enemy's defences with a single blow, ignore a portion of their defense.
Maximum Level: 30
1 Defense Ignored: +6%, Damage: +1% 2 Defense Ignored: +7%, Damage: +2% 3 Defense Ignored: +8%, Damage: +3% 4 Defense Ignored: +9%, Damage: +4% 5 Defense Ignored: +10%, Damage: +5% 6 Defense Ignored: +11%, Damage: +6% 7 Defense Ignored: +12%, Damage: +7% 8 Defense Ignored: +13%, Damage: +8% 9 Defense Ignored: +14%, Damage: +9% 10 Defense Ignored: +15%, Damage: +10% 11 Defense Ignored: +16%, Damage: +11% 12 Defense Ignored: +17%, Damage: +12% 13 Defense Ignored: +18%, Damage: +13% 14 Defense Ignored: +19%, Damage: +14% 15 Defense Ignored: +20%, Damage: +15% 16 Defense Ignored: +21%, Damage: +16% 17 Defense Ignored: +22%, Damage: +17% 18 Defense Ignored: +23%, Damage: +18% 19 Defense Ignored: +24%, Damage: +19% 20 Defense Ignored: +25%, Damage: +20% 21 Defense Ignored: +26%, Damage: +21% 22 Defense Ignored: +27%, Damage: +22% 23 Defense Ignored: +28%, Damage: +23% 24 Defense Ignored: +29%, Damage: +24% 25 Defense Ignored: +30%, Damage: +25% 26 Defense Ignored: +31%, Damage: +26% 27 Defense Ignored: +32%, Damage: +27% 28 Defense Ignored: +33%, Damage: +28% 29 Defense Ignored: +34%, Damage: +29% 30 Defense Ignored: +35%, Damage: +30% 31 Defense Ignored: +36%, Damage: +31% 32 Defense Ignored: +37%, Damage: +32% Sanrenzan - Rai (FA)
Sanrenzan - Rai (FA)
Description: Final Attack
Range: 400%
Animations: hit.0
Maximum Level: 30
1 Activation Rate: 1%, Damage: 207%, Max Enemies Hit: 6 2 Activation Rate: 2%, Damage: 214%, Max Enemies Hit: 6 3 Activation Rate: 3%, Damage: 221%, Max Enemies Hit: 6 4 Activation Rate: 4%, Damage: 228%, Max Enemies Hit: 6 5 Activation Rate: 5%, Damage: 235%, Max Enemies Hit: 6 6 Activation Rate: 6%, Damage: 242%, Max Enemies Hit: 6 7 Activation Rate: 7%, Damage: 249%, Max Enemies Hit: 6 8 Activation Rate: 8%, Damage: 256%, Max Enemies Hit: 6 9 Activation Rate: 9%, Damage: 263%, Max Enemies Hit: 6 10 Activation Rate: 10%, Damage: 270%, Max Enemies Hit: 6 11 Activation Rate: 11%, Damage: 277%, Max Enemies Hit: 6 12 Activation Rate: 12%, Damage: 284%, Max Enemies Hit: 6 13 Activation Rate: 13%, Damage: 291%, Max Enemies Hit: 6 14 Activation Rate: 14%, Damage: 298%, Max Enemies Hit: 6 15 Activation Rate: 15%, Damage: 305%, Max Enemies Hit: 6 16 Activation Rate: 16%, Damage: 312%, Max Enemies Hit: 6 17 Activation Rate: 17%, Damage: 319%, Max Enemies Hit: 6 18 Activation Rate: 18%, Damage: 326%, Max Enemies Hit: 6 19 Activation Rate: 19%, Damage: 333%, Max Enemies Hit: 6 20 Activation Rate: 20%, Damage: 340%, Max Enemies Hit: 6 21 Activation Rate: 21%, Damage: 347%, Max Enemies Hit: 6 22 Activation Rate: 22%, Damage: 354%, Max Enemies Hit: 6 23 Activation Rate: 23%, Damage: 361%, Max Enemies Hit: 6 24 Activation Rate: 24%, Damage: 368%, Max Enemies Hit: 6 25 Activation Rate: 25%, Damage: 375%, Max Enemies Hit: 6 26 Activation Rate: 26%, Damage: 382%, Max Enemies Hit: 6 27 Activation Rate: 27%, Damage: 389%, Max Enemies Hit: 6 28 Activation Rate: 28%, Damage: 396%, Max Enemies Hit: 6 29 Activation Rate: 29%, Damage: 403%, Max Enemies Hit: 6 30 Activation Rate: 30%, Damage: 410%, Max Enemies Hit: 6 31 Activation Rate: 31%, Damage: 417%, Max Enemies Hit: 6 32 Activation Rate: 32%, Damage: 424%, Max Enemies Hit: 6 Saki no saki
Saki no saki
Description: An Akatsuki-style survival skill. When being attacked, counter back.
Delays: counterCannon - 420 ms
Range: 150%
Animations: hit.0
Maximum Level: 15
1 Activation Rate: 6%, Damage: 125%, Max Enemies Hit: 3 2 Activation Rate: 7%, Damage: 130%, Max Enemies Hit: 3 3 Activation Rate: 8%, Damage: 135%, Max Enemies Hit: 3 4 Activation Rate: 9%, Damage: 140%, Max Enemies Hit: 3 5 Activation Rate: 10%, Damage: 145%, Max Enemies Hit: 3 6 Activation Rate: 11%, Damage: 150%, Max Enemies Hit: 3 7 Activation Rate: 12%, Damage: 155%, Max Enemies Hit: 3 8 Activation Rate: 13%, Damage: 160%, Max Enemies Hit: 3 9 Activation Rate: 14%, Damage: 165%, Max Enemies Hit: 3 10 Activation Rate: 15%, Damage: 170%, Max Enemies Hit: 3 11 Activation Rate: 16%, Damage: 175%, Max Enemies Hit: 3 12 Activation Rate: 17%, Damage: 180%, Max Enemies Hit: 3 13 Activation Rate: 18%, Damage: 185%, Max Enemies Hit: 3 14 Activation Rate: 19%, Damage: 190%, Max Enemies Hit: 3 15 Activation Rate: 20%, Damage: 195%, Max Enemies Hit: 3 16 Activation Rate: 21%, Damage: 200%, Max Enemies Hit: 3 17 Activation Rate: 22%, Damage: 205%, Max Enemies Hit: 3 Jinsoku
Jinsoku
Description: Hayato-only skill. Upon a successful dodge, there is a chance to impart a debuff on the enemy, reducing their damage. Also permanently improves your dodge rate.
Animations: special
Maximum Level: 30
1 Active Effect - Activation Rate: 3%, Duration: 8 sec, Damage Reduction: 6% - Passive Effect - Dodge Rate: +11% 2 Active Effect - Activation Rate: 3%, Duration: 8 sec, Damage Reduction: 7% - Passive Effect - Dodge Rate: +12% 3 Active Effect - Activation Rate: 6%, Duration: 8 sec, Damage Reduction: 8% - Passive Effect - Dodge Rate: +13% 4 Active Effect - Activation Rate: 6%, Duration: 8 sec, Damage Reduction: 9% - Passive Effect - Dodge Rate: +14% 5 Active Effect - Activation Rate: 9%, Duration: 8 sec, Damage Reduction: 10% - Passive Effect - Dodge Rate: +15% 6 Active Effect - Activation Rate: 9%, Duration: 8 sec, Damage Reduction: 11% - Passive Effect - Dodge Rate: +16% 7 Active Effect - Activation Rate: 12%, Duration: 8 sec, Damage Reduction: 12% - Passive Effect - Dodge Rate: +17% 8 Active Effect - Activation Rate: 12%, Duration: 8 sec, Damage Reduction: 13% - Passive Effect - Dodge Rate: +18% 9 Active Effect - Activation Rate: 15%, Duration: 8 sec, Damage Reduction: 14% - Passive Effect - Dodge Rate: +19% 10 Active Effect - Activation Rate: 15%, Duration: 8 sec, Damage Reduction: 15% - Passive Effect - Dodge Rate: +20% 11 Active Effect - Activation Rate: 18%, Duration: 8 sec, Damage Reduction: 16% - Passive Effect - Dodge Rate: +21% 12 Active Effect - Activation Rate: 18%, Duration: 8 sec, Damage Reduction: 17% - Passive Effect - Dodge Rate: +22% 13 Active Effect - Activation Rate: 21%, Duration: 8 sec, Damage Reduction: 18% - Passive Effect - Dodge Rate: +23% 14 Active Effect - Activation Rate: 21%, Duration: 8 sec, Damage Reduction: 19% - Passive Effect - Dodge Rate: +24% 15 Active Effect - Activation Rate: 24%, Duration: 8 sec, Damage Reduction: 20% - Passive Effect - Dodge Rate: +25% 16 Active Effect - Activation Rate: 24%, Duration: 8 sec, Damage Reduction: 21% - Passive Effect - Dodge Rate: +26% 17 Active Effect - Activation Rate: 27%, Duration: 8 sec, Damage Reduction: 22% - Passive Effect - Dodge Rate: +27% 18 Active Effect - Activation Rate: 27%, Duration: 8 sec, Damage Reduction: 23% - Passive Effect - Dodge Rate: +28% 19 Active Effect - Activation Rate: 30%, Duration: 8 sec, Damage Reduction: 24% - Passive Effect - Dodge Rate: +29% 20 Active Effect - Activation Rate: 30%, Duration: 8 sec, Damage Reduction: 25% - Passive Effect - Dodge Rate: +30% 21 Active Effect - Activation Rate: 33%, Duration: 8 sec, Damage Reduction: 26% - Passive Effect - Dodge Rate: +31% 22 Active Effect - Activation Rate: 33%, Duration: 8 sec, Damage Reduction: 27% - Passive Effect - Dodge Rate: +32% 23 Active Effect - Activation Rate: 36%, Duration: 8 sec, Damage Reduction: 28% - Passive Effect - Dodge Rate: +33% 24 Active Effect - Activation Rate: 36%, Duration: 8 sec, Damage Reduction: 29% - Passive Effect - Dodge Rate: +34% 25 Active Effect - Activation Rate: 39%, Duration: 8 sec, Damage Reduction: 30% - Passive Effect - Dodge Rate: +35% 26 Active Effect - Activation Rate: 39%, Duration: 8 sec, Damage Reduction: 31% - Passive Effect - Dodge Rate: +36% 27 Active Effect - Activation Rate: 42%, Duration: 8 sec, Damage Reduction: 32% - Passive Effect - Dodge Rate: +37% 28 Active Effect - Activation Rate: 42%, Duration: 8 sec, Damage Reduction: 33% - Passive Effect - Dodge Rate: +38% 29 Active Effect - Activation Rate: 45%, Duration: 8 sec, Damage Reduction: 34% - Passive Effect - Dodge Rate: +39% 30 Active Effect - Activation Rate: 45%, Duration: 8 sec, Damage Reduction: 35% - Passive Effect - Dodge Rate: +40% 31 Active Effect - Activation Rate: 48%, Duration: 8 sec, Damage Reduction: 36% - Passive Effect - Dodge Rate: +41% 32 Active Effect - Activation Rate: 48%, Duration: 8 sec, Damage Reduction: 37% - Passive Effect - Dodge Rate: +42% Guren Jubaku
Guren Jubaku
Description: Improves Kurenai Jubaku power.
Pre-requisite: Level 20 Kurenai Jubaku
Animations: mob
Maximum Level: 10
1 Activation Rate: 21%, Damage Over Time: 152%, every 1 for 5 second 2 Activation Rate: 22%, Damage Over Time: 154%, every 1 for 5 second 3 Activation Rate: 23%, Damage Over Time: 156%, every 1 for 5 second 4 Activation Rate: 24%, Damage Over Time: 158%, every 1 for 5 second 5 Activation Rate: 25%, Damage Over Time: 160%, every 1 for 5 second 6 Activation Rate: 26%, Damage Over Time: 162%, every 1 for 5 second 7 Activation Rate: 27%, Damage Over Time: 164%, every 1 for 5 second 8 Activation Rate: 28%, Damage Over Time: 166%, every 1 for 5 second 9 Activation Rate: 29%, Damage Over Time: 168%, every 1 for 5 second 10 Activation Rate: 30%, Damage Over Time: 170%, every 1 for 5 second 11 Activation Rate: 31%, Damage Over Time: 172%, every 1 for 5 second 12 Activation Rate: 32%, Damage Over Time: 174%, every 1 for 5 second