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Thread: [Warrior] Kaiser Skill Build

  1. Default Kaiser Skill Build


    This build is only allowed to be posted in EllinForest.com and Southperry.net. It is not allowed to be posted anywhere else.

    1st Job

    2nd Job

    3rd Job

    4th Job

    Condensed Version


    Credit
    Me (Rapptz of EllinForest, Locked of Southperry)
    JoeTang
    Last edited by Locked; 2012-07-28 at 01:56 PM. Reason: 1.1

  2. Default Re: Kaiser Skill Build


    No skills unmaxed in any job on a Warrior? This is a scary idea to me.

  3. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default Re: Kaiser Skill Build


    It seems really stupid to me that Nexon would leave 55 SP completely unused for this class. Leveling would have almost no incentive after they hit 182.

    Then again, I guess by that point most classes have all of their actually good skills maxed anyway.

  4. Default Re: Kaiser Skill Build


    It's the same for the majority of classes.

  5. Default Re: Kaiser Skill Build


    @Sorien; Could be in preparation of the fabled 5th job, or just Nexon being Nexon.

  6. Default Re: Kaiser Skill Build


    @Locked
    you are missing final transfiguration from your 4th job part.

  7. Default Re: Kaiser Skill Build


    cause that isn't in 4th job.

  8. Default Re: Kaiser Skill Build


    3rd job version

    Final Figuration
    Description: When [Mode Gauge] is completely used up, Kaiser's combat prowess improves in various ways.
    Info: type = 12, morph = 1
    Maximum Level: 10

    1 MP Cost: 22, Duration: 30 sec, Critical Hit Rate: +2%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    2 MP Cost: 24, Duration: 30 sec, Critical Hit Rate: +4%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    3 MP Cost: 26, Duration: 30 sec, Critical Hit Rate: +6%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    4 MP Cost: 28, Duration: 30 sec, Critical Hit Rate: +8%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    5 MP Cost: 30, Duration: 30 sec, Critical Hit Rate: +10%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    6 MP Cost: 32, Duration: 30 sec, Critical Hit Rate: +12%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    7 MP Cost: 34, Duration: 30 sec, Critical Hit Rate: +14%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    8 MP Cost: 36, Duration: 30 sec, Critical Hit Rate: +16%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    9 MP Cost: 38, Duration: 30 sec, Critical Hit Rate: +18%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    10 MP Cost: 40, Duration: 30 sec, Critical Hit Rate: +20%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%

    4th job version

    Final Figuration
    Description: When [Mode Gauge] is completely used up, Kaiser's combat prowess improves in various ways.
    Info: type = 12, morph = 1
    Maximum Level: 10

    1 MP Cost: 22, Duration: 120 sec, Critical Hit Rate: +4%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    2 MP Cost: 24, Duration: 120 sec, Critical Hit Rate: +8%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    3 MP Cost: 26, Duration: 120 sec, Critical Hit Rate: +12%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    4 MP Cost: 28, Duration: 120 sec, Critical Hit Rate: +16%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    5 MP Cost: 30, Duration: 120 sec, Critical Hit Rate: +20%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    6 MP Cost: 32, Duration: 120 sec, Critical Hit Rate: +24%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    7 MP Cost: 34, Duration: 120 sec, Critical Hit Rate: +28%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    8 MP Cost: 36, Duration: 120 sec, Critical Hit Rate: +32%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    9 MP Cost: 38, Duration: 120 sec, Critical Hit Rate: +36%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    10 MP Cost: 40, Duration: 120 sec, Critical Hit Rate: +40%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    11 MP Cost: 42, Duration: 120 sec, Critical Hit Rate: +44%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%
    12 MP Cost: 44, Duration: 120 sec, Critical Hit Rate: +48%, Speed: +20%, Weapon Speed: -2, Stance Rate: +100%

  9. Default Re: Kaiser Skill Build


    Danny knows what he's doing


  10. Default Re: Kaiser Skill Build


    POSTING ON BASIL

    Not really, I'm more annoyed how the more these classes get released, the more space their skills take up on the screen.

  11. Can you hear it?
    street's Avatar [Jr. Event Coordinator]

    IGN: Street
    Server: Windia
    Level: 15x
    Job: I/l mage
    Guild: Imperial
    Alliance: Royal
    Washington

    Default Re: Kaiser Skill Build


    Why max blade burst first? Why not mastery?

  12. Default Re: Kaiser Skill Build


    Better skill obviously.

    Still have no idea if it changed from kMS -> gMS but I know in kMS it was a better overall increases in damage vs mastery.

  13. Default Re: Kaiser Skill Build


    They buffed it in GMS. It's even more adequately powered.

  14. Can you hear it?
    street's Avatar [Jr. Event Coordinator]

    IGN: Street
    Server: Windia
    Level: 15x
    Job: I/l mage
    Guild: Imperial
    Alliance: Royal
    Washington

    Default Re: Kaiser Skill Build


    Their is 60+ guest always in this thread register and give input on the skill build? I think i might go mastery if its was buffed in gms. When training i find myself trying to gain orbs so i can go in super mode.

    I'm not doubting danny skill build i'm just torn between just these two skills atm. Also i dont know the price of their skillbooks

  15. Default Re: Kaiser Skill Build


    Personally I recommend maxing final transformation first after recovery, just because of how FUN it is.

  16. Default Re: Kaiser Skill Build


    Thank you very much for this guide, it was a great help to me.

  17. Default Re: Kaiser Skill Build


    I play the same way, I tend to go straight for 'super mode' and dont use blade burst as much, I just use tornado, giga, and will of swords, so I went for mastery.

  18. Default Re: Kaiser Skill Build


    It's pretty bullpomegranate in GMS where Wing Beat will net you 200 Gauge, whereas in KMS it only gets you 80 if you use the stupid Command. Blade Burst just does so much god damn damage with so many hits in such a large range, it's a lot better than Dragon Slash (Transfigured). It also doesn't help that I only got to 4th job yesterday, and I don't know how you get the six hit Dragon Slash. Having such great killing power while transformed is pretty meaningless when the damage is so bad untransformed. Maxing Blade Burst literally doubles your damage output with it.

  19. Default Re: Kaiser Skill Build


    Can you use blade burst while transformed?


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