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Thread: [KMST] KMST 1.2.440 - Kaiser (1)

  1. Default KMST 1.2.440 - Kaiser (1)


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    Other Changes:
    - My scripts threw an exception when it found a new weapon type. Equip type "122". It looks like a new Nova weapon given the art direction. It is a pirate-type weapon.

    Character


    (PvE) Skill Changes


    Mob


    Item


    NPC


    Quest

  2. Default Re: KMST 1.2.440 - Kaiser (1)


    Map

  3. Default Re: KMST 1.2.440 - Kaiser (1)


    Nothing exciting. Except maybe the new job. As if we don't have enough.

  4. Default Re: KMST 1.2.440 - Kaiser (1)


    This class just got sexier.

  5. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: KMST 1.2.440 - Kaiser (1)


    I would love to know more about the new weapon but I don't think anyone knows enough.

  6. Default Re: KMST 1.2.440 - Kaiser (1)






    Coincidence? It's a stretch, but hey, speculation can be fun.

  7. Default Re: KMST 1.2.440 - Kaiser (1)


    Not sure what they added for the animation because those have been in game since it started. Could be they made it automatically based on level rather than the enhancement points.

  8. Default Re: KMST 1.2.440 - Kaiser (1)


    megaman style arm cannon/laser

  9. Default Re: KMST 1.2.440 - Kaiser (1)


    Yeah, that's probably what happened.

  10. Default Re: KMST 1.2.440 - Kaiser (1)


    Looks like it shoots lasers.

    Or it's some kind of arm mounted, squirt gun.

  11. Default Re: KMST 1.2.440 - Kaiser (1)


    kaiser's kawaii skill buffs

    ...
    LOL pirate weapon? people are going to flip their pomegranate

  12. Default Re: KMST 1.2.440 - Kaiser (1)


    So it’s more of a gun thing than a knuckle interesting. I thought it would just be a knuckle since Kaiser didn’t have any unique weapon.

  13. Default Re: KMST 1.2.440 - Kaiser (1)


    Prepare for the lasers...

  14. Default Re: KMST 1.2.440 - Kaiser (1)


    I hope it's a dex-based Pirate

  15. Default Re: KMST 1.2.440 - Kaiser (1)


    I'd love to see a fist fighting pirate, we have a lot of shooters than fighters.

  16. Default Re: KMST 1.2.440 - Kaiser (1)


    It could be a dex-based melee class. Pirates have a str-based ranged class afterall. :P

  17. Default Re: KMST 1.2.440 - Kaiser (1)



    YES!

  18. Default Re: KMST 1.2.440 - Kaiser (1)


    Everyone need range pewpewpew Aran need to have their triple swing upgraded to hayato swing too.


  19. Default Re: KMST 1.2.440 - Kaiser (1)


    ahh, gone are the days of simple classes, moving slowly, hitting low or not often at all ;)


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