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Thread: [KMST] KMST 1.2.440 - Kaiser (1)

  1. Default Re: KMST 1.2.440 - Kaiser (1)


    Dragon Megaman? Pfft been done already.

    Spoiler

  2. Default Re: KMST 1.2.440 - Kaiser (1)


    Nexon's version of pirates:

    Lasers. Lasers Everywhere. Because pirates use lasers. Still looking for some love for a knuckle based class because then there would be more knuckles on the market. Only reason there's more guns is because every other pirate based class that has come out recently uses a gun (with the exception of cannon shooters because they have cannons). Still hoping for pirate hero that uses bare hands. you can do it Nexon! I believe in you (still).

  3. Default Re: KMST 1.2.440 - Kaiser (1)




    The tutorial of Kaiser is missing but it's coming closer.

  4. ~Thrust Into It~ Straight Male
    IGN: Sn1perel1te
    Server: Bellocan
    Level: 152
    Job: Old School BM
    Guild: EbonSol
    Alliance: In One
    California

    Default Re: KMST 1.2.440 - Kaiser (1)


    Itd be interesting if this possible new pirate was a mix of up close melee and ranged.

  5. Default Re: KMST 1.2.440 - Kaiser (1)


    All new classes are essentially ranged nowadays.


  6. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default Re: KMST 1.2.440 - Kaiser (1)


    Doubt it. If anything, I'm expecting a picture of the Black Mage during one of the tutorials, but he'll have Spiegelmann's crazy eyes and grin showing.

  7. Neutron Male
    IGN: Konfus
    Server: Culverin
    Level: 145
    Job: Shiny
    Guild: something
    Alliance: something else
    Illinois

    Default Re: KMST 1.2.440 - Kaiser (1)



    ewwwww

  8. Default Re: KMST 1.2.440 - Kaiser (1)


    You have that same sick thought like me, too?

  9. Default Re: KMST 1.2.440 - Kaiser (1)


    It was a joke. Seen from a right viewpoint, Kaiser's head in that picture is reminiscent of the Black Mage's hood and eyes.

  10. Flatpanel TV Straight Male
    IGN: Dailom
    Server: Windia
    Level: 188
    Job: Wild Hunter
    Guild: Caelia
    Alliance: HighOrder

    Default Re: KMST 1.2.440 - Kaiser (1)


    Ah I see. Either way, though, I still expect a picture of the Black Mage with Spiegelmann's eyes and grin.

  11. Default Re: KMST 1.2.440 - Kaiser (1)


    That looks like...

    megusta.jpg

    But where is all the talk of arm cannons and lasers coming from?

  12. Default Re: KMST 1.2.440 - Kaiser (1)


    Thing looks like a arm cannon. Basically that.

  13. Default Re: KMST 1.2.440 - Kaiser (1)


    Oh. But wasn't it being used like a knuckle in the promo artwork? You know, with the girl's fist shoved...deep inside it...

    Giggity


  14. Default Re: KMST 1.2.440 - Kaiser (1)


    Don't make me blow chunks.

    I hope it's a knuckle-like weapon. More likely dual knuckles.

  15. Default Re: KMST 1.2.440 - Kaiser (1)


    I'm more expecting to see the Black Mage bowing to Spiegelmann. If I remember correctly, Nexon did say the Black Mage wasn't the end all villain of the game.


    On topic now: I really hope the nova pirate is a knuckler-based pirate. Correct me if I'm wrong but wasn't the last one of those the Cygnus pirate?

  16. Default Re: KMST 1.2.440 - Kaiser (1)


    >equippable projectile pirates only

    well looks like kms is getting jett/dragon warrior


    even though now they actually have a... dragon... warrior


    but


    man what's CMS going to do when this patch hits for them?

  17. Default Re: KMST 1.2.440 - Kaiser (1)


    This is unsubstantiated. All Nova classes have jobIDs 6xxx while Jett/DragonW is 570. They're not even closely related.

  18. Default Re: KMST 1.2.440 - Kaiser (1)


    Waiting for Kaiser's tutorial, probably it will explain why is there a protection shell over Pantheon.

    Interested.

  19.  

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