why wont he use spectral light? isnt that speed is faster attacking speed than all his other skill? or is it too low of %?
yes godly luminous but....
if you wanna be the best in cap dmg ... you gotta play
which is better? on cap dmg? not saying which %
mercedse on all cap dmg
phantom on all cap dmg
evan on call cap dmg
luminous on call cap dmg
best is ?
mercedes > phantom > evan > luminous ? only hero class
The best is whichever you find to be the most fun. Stop obsessing over damage. Just use Kagamin's charts in the training center forums to get a general idea of what each class can do, and just pick one based on your preference.
Still, out of the hero classes, I'd say Aran. But only because he and Evan are the only two permanent Hero class additions to GMS out of all 5 heroes. It's just that Evan, unlike in every other version ever, is pay to play in GMS because they never got around to implementing droppable 50% books due to the sheer unpopularity of cash shop books. And then they just never bothered to change Evan back to how he was in every other version ever. Because pineapple you, too, Nexon.
Suffice it to say, preference matters more than damage because every class is OP with that level of funding. Or rather, classes are only OP with that level of funding, so it's basically a moot point to begin with.
if you like one particular class and its playstyle then it will be the best class for you.
Yup, gotta agree. Play whatever class you find is fun, don't play for power (damage). Usually you'll find yourself enjoying the game more.
Truthfully speaking, is Luminous THAT overpowered? Usually people look at damage numbers and go "oh pomegranate, this job is overpowered", "needs to be nerfed", "gonna quit my other character for this".
I still remember when people saw Phantom videos from KMS and they were obsessing over how overpowered they were. Now that it's in GMS, people are realizing Phantoms aren't THAT good? The thing with Phantom is that they are quite versatile and can adapt to situations thanks to skill stealing.
Truth: The real damage comes from Potentials. Both damage output by characters and damage to how people think of certain jobs.
QFT
Sadly, most people don't realize this due to how little difference equipment used to make back when Explorers were the only class and the only PQ was in Kerning. Truly, Maple Grandpas need to either get hip with the times, yo, or retire.
In GMS? Pics or I won't believe it. Mostly because I don't want to, since it would signal Nexon America's full transition into throwing worthwhile classes out with the trash every month or so. And that would be terrible. Mostly because one permanent race is gimped by being capped at 120, the other is boring and the third is gimped by not even having more than three class types due to the unnecessary removal of the resistance Warrior. So yeah, pics or it didn't happen. I'd check it myself, but Maple's become so resource intensive that running it gives my comp a BSOD. And BSODs are bad.
No, it was on KMS.
Oh, yeah, KMS is horrible when it comes to gentei event based classes that just get thrown out with the trash every week or so.
But I was referring to GMS, where all the classes up to Mechanic were permanent.
Unless GMS decided adopt the full fledged bastardism of KMS by restricting permanent characters to only the three races since I last played a few months ago. Even though one race is obsolete, the second is gimped by a 120 cap and the third doesn't even have a (permanent) warrior or thief.
Because Nexon troll logic!
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