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  1. Default Status resist in Azwan inner ability lines


    On shakar96's blog, he lists

    Abnormal Status Resistance: +1%~+10%.

    as one of the lines available for inner ability, where as the list on basil doesn't show this.

    I'd really like to know whether it's available instead of blindly using circulators for a line that may not be available.
     

  2. Certified Pimento Bi Male
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    venezuela

    Default Re: Status resist in Azwan inner ability lines


    Did @Fiel; extracted the potential Inner Abilities for GMS? You could look in there if he did
     

  3. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
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    panama

    Default Re: Status resist in Azwan inner ability lines


    nope, this is the only thing related to resistance there is:

    Additional Damage on Targets with Abnormal Status
     

  4. Default Re: Status resist in Azwan inner ability lines


    is your source basil? i'm hesitant to take their information as 100% accurate as i often see mistakes in their database.
     

  5. Default All Inner Abilities


    There is no status resistance, this is straight from the data.

    Here's all of them. There's no subdivision in the data based on Inner Ability rank, so I dunno about that. d() is the floor function (round down the values in the parenthesis), u() is the ceiling function (round up the values in the parenthesis). The level doesn't really matter in that you can't really level up the ability, I assume you're randomly assigned a level upon using a circulator in order to vary the effect of the bonus.

    Inner AbilityVariable NameEquationMaximum LevelMaximum Effect
    +STRstrFXx40STR +40
    +DEXdexFXx40DEX +40
    +INTintFXx40INT +40
    +LUKlukFXx40LUK +40
    +AccuracyaccX10*x40Accuracy +400
    +AvoidevaX10*x40Avoid +400
    +DEFpddX10*x40DEF +400
    +MDEFmddX10*x40MDEF +400
    +MaxHPmhpXx*1540HP +600
    +MaxMPmmpXx*1540MP +600
    +JumppsdJump2*u(x/3)30Jump +20
    +SpeedpsdSpeed2*u(x/3)30Speed +20
    +ATKpadX3*u(x/3)30 ATK +30
    +MATKmadX3*u(x/3)30MATK +30
    Crit Ratecrx30Crit Rate +30%
    +All StatsstrFX, dexFX, intFX, lukFXx40All Stats +40
    BoosteractionSpeed-110-1 Weapon Speed
    DEF to MDEFpdd2mddu(x/4)4010% DEF to MDEF
    MDEF to DEFmdd2pddu(x/4)4010% MDEF to DEF
    Accuracy to MPacc2mp5*u(x/4)4050% Accuracy to MP
    Avoid to HPeva2hp5*u(x/4)4050% Avoid to HP
    STR to DEXstr2dexu(x/4)4010% STR to DEX
    DEX to STRdex2stru(x/4)4010% DEX to STR
    INT to LUKint2luku(x/4)4010% INT to LUK
    LUK to DEXluk2dexu(x/4)4010% LUK to DEX
    Level to ATKlv2pad20-2*d(x/2)10+1 ATT for Every 10 Character Levels
    Level to MATKlv2mad20-2*d(x/2)10+1 MATK for Every 10 Character Levels
    % AccuracyaccRx2020% Accuracy
    % AvoidevaRx2020% Avoid
    % DEFpddRx2020% DEF
    % MDEFmddRx2020% MDEF
    % MaxHPmhpRx2020% MaxHP
    % MaxMPmmpRx2020% MaxMP
    % Accuracy (Hit) Ratearu(x/2)2010% Hit Rate
    % Evasion Rateeru(x/2)2010% Evasion Rate
    % Boss DamagebdRx2020% Boss Damage
    % Non-Boss DamagenbdRu(x/4)4010% Non-Boss Damage
    % Tower DamagetdR2*u(x/3)3020% Additional Damage on Aswan Towers
    Instant Kill for Suppy Mode MonstersminionDeathPropu(x/4)4010% Chance to Instantly Kill Aswan Supply Mode Monsters
    Increased Damage on Monsters Inflicted with Status EffectsabnormalDamRu(x/4)40+10% Damage to Monsters Inflicted with Status Effects
    Accuracy to Damageacc2damx*2+u(x/2)2030% Accuracy to Damage
    DEF to Damgepdd2damx*2+u(x/2)2030% DEF to Damage
    MDEF to Damagemdd2damx*2+u(x/2)2030% MDEF to Damage
    DEF to Damage Range (Magic)pdd2mdxu(x/3)3010% DEF to Damage Range (Magic)
    MDEF to Damage Range (Physical)mdd2pdxu(x/3)3010% MDEF to Damage Range (Physical)
    Ignore CooldownnoCoolPropx2020% Chance to Ignore Skill Cooldown
    Increase Passive Skill LevelpassivePlus110+1 to All Passive Skills
    Increase Skill TargetstargetPlus110Hit 1 Additional Target
    Increase Buff DurationbufftimeRx+u(x/4)40+50% Buff Duration
    Item Drop RatedropRu(x/2)40+20% Item Drop Rate
    Meso Drop RatemesoRu(x/2)40+20% Meso Drop Rate
    +STR and +DEXstrFX, dexFXx, u(x/2)40STR +40, DEX +20
    +STR and +INTstrFX, intFXx, u(x/2)40STR +40, INT +20
    +STR and +LUKstrFX, lukFXx, u(x/2)40STR +40, LUK +20
    +DEX and +INTdexFX, intFXx, u(x/2)40DEX +40, INT +20
    +DEX and +LUKdexFX, lukFXx, u(x/2)40DEX +40, LUK +20
    +INT and +LUKintFX, lukFXx, u(x/2)40INT +40, LUK +20
    +DEX and +STRdexFX, strFXx, u(x/2)40DEX +40, STR+20
    +INT and +STRintFX, strFXx, u(x/2)40INT +40, STR+20
    +LUK and +STRlukFX, strFXx, u(x/2)40LUK +40, STR+20
    +INT and +DEXintFX, dexFXx, u(x/2)40INT +40, DEX +20
    +LUK and +DEXlukFX, dexFXx, u(x/2)40LUK +40, DEX +20
    +LUK and +INTlukFX, intFXx, u(x/2)40LUK +40, INT +20
     

  6. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Status resist in Azwan inner ability lines


    maplearchive. also, look at the post above mine
     

  7. Default Re: Status resist in Azwan inner ability lines


    Thanks, both of you.
     

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