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  1. Default Re: KMST 1.2.436 - Luminous (1)


    No idea, but that's what the skill itself says. Maybe they're finally doing stuff for light & dark attributes.

    Black Heart Strength from DS:
    모든속성 내성80%증가
    All attribute tolerance 80% increase

    Darkness Sorcery from Luminous:
    몬스터 속성 내성 #y% 무시
    Monster attribute tolerance #y% ignore

  2. Default Re: KMST 1.2.436 - Luminous (1)


    fu never thought that not wanting half of the monsters gets resistance

  3. Default Re: KMST 1.2.436 - Luminous (1)


    You know, I wouldn't mind if they made the element system a % resist/weakness system instead of a basic weak/neutral/resist/immune one.

  4. ᗧ · · · ᗣ · · · ᗣ ᗣ Straight Male
    IGN: Helsinki
    Server: MYBCKN
    Level: 220
    Job: Aran
    Guild: Friends
    Alliance: Unbreakable
    finland

    Default Re: KMST 1.2.436 - Luminous (1)


    > Luminous update
    > All Heroes at the middle except Luminous
    > Mikhail on the place of Luminous

    I don't even...

  5. Default Re: KMST 1.2.436 - Luminous (1)


    He's their favorite troll.

  6. Neon Atom
    IGN: Ibeatkids
    Server: Culverin
    Level: 170
    Job: Viper
    Guild: Reborn
    Alliance: Leafre

    Default Re: KMST 1.2.436 - Luminous (1)


    This login screen has nothing to do with the luminous update, it's just dropping hints that everyone who is restricted is coming back. Since only jobs in that picture are restricted in the first place.

  7. Default Re: KMST 1.2.436 - Luminous (1)


    Funny how BaMs are left out in the log in screen...

  8. Default Re: KMST 1.2.436 - Luminous (1)


    Actually..you know. Thanks for pointing that out. Seeing as how Luminous isn't in the login screen, it's safe to assume he wont be coming out next week, at the beginning of Tempest patch. I wonder what they're gonna have instead. Job advancement requirements changed and that's it? Woopie.

  9. Default Re: KMST 1.2.436 - Luminous (1)


    if theyre also let us create restricted jobs again, why only luminous on login screen in tespia? i guess there will be only revamp for all clases so theye here. so like bigbang
    1- revamp
    2- lumi
    3- ? even maybe 4 too

  10. Default Re: KMST 1.2.436 - Luminous (1)


    Or they're not doing a Tespia for it so that the surprise doesn't get out. They're just giving us teasers.

  11. Default Re: KMST 1.2.436 - Luminous (1)


    I don't see why they would make a login screen just for KMST.

  12. Default Re: KMST 1.2.436 - Luminous (1)


    What the hell's that Mechanic doing there?

  13. Default Re: KMST 1.2.436 - Luminous (1)


    To be pimentos.

  14. Default Re: KMST 1.2.436 - Luminous (1)


    something about luminous delay on Spectral Light speed isnt quite right i think... it 90ms? really? or that is the delay of the speed to use Spectral Light? it doesnt seem to be 90ms when i saw on the video a bowmaster hurricane speed look much faster than Spectral Light..
    it seem to be like 8 hit every 450ms ? correct me if im wrong

  15. Default Re: KMST 1.2.436 - Luminous (1)


    it does a element it Physical elemental which can be ignore by it skill for pinkbean and cygnus that has physical strong on the element ... i think o.0

  16. Default Re: KMST 1.2.436 - Luminous (1)


    Maybe we get today a. New kmst? Is tempest really supposed to come in 4 days?

  17. Default Re: KMST 1.2.436 - Luminous (1)


    Luminous is missing something ... hmmm
    for a class to able to control light and darkness... should have element
    Luminous light skill should be all holy while his dark skill should be all dark element
    it doesnt make sense for the power of light and dark to have no element ...
    not only that luminous just gain a 100% ignore elemental resistance...
    hmm i wonder what that for? are they going to add the element effect?
    or this ignore elemental resistance is just pinkbean and cygnus physical strong elemental resistance? hmmm

    i think the next patch of luminous will bring element of dark and holy to luminous

  18. Default Re: KMST 1.2.436 - Luminous (1)


    About the Phantom nerfs: Since they got them in test server, do you think the team will change them back on the official server? Because it didn't seem to me that Phantom was unbalanced or overpowered, almost the opposite.

  19. Default Re: KMST 1.2.436 - Luminous (1)


    What came in the server will come on the official, unless they decide to relook it.

  20. Default Re: KMST 1.2.436 - Luminous (1)


    In my opinion, the first three jobs are fairly balanced or even a little underpowered. However, his fourth job gets ridiculous. The nerfs in the third and below jobs won't really hurt him too much (unless you use Coat of Arms to train....? lol). Only some of the changes in fourth job affect him anyways. It wasn't nearly as hard of a nerf as the Demon Slayer one was.

  21.  

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