We're assuming no change in the base Equilibrium duration too.
On the bright side (pardon the double pun), the ridiculous final crit rate is nerfed...
Hadriel
"Filth is in the mind of the beholder"
-- Tom Lehrer, "Smut"
And look at the two behind them enough to get a good view. The guy is excited about it while the girl is disgusted.....
Isn't perversion fun?
Any changes to their beginner skills?
It was changed to last 10 seconds. It now lasts 20 seconds with maxed Dark Light Mastery. The only other changes appear to be a notRemoved variable being added, which I would assume prevents you from right clicking your Sunfire/Eclipse/Equilibrium.
The patch notes claimed that Light Reflection got a speed change, presumably a buff, but that is not reflected in the delay, so it could either be missing, or its in-game attack speed has somehow changed without changing its delay. Given the new, lower damage value, and increased damage on Apocalypse, I expect the attack speed to be at the least (no higher than) 1050ms so it maintains the same DPS it had before, which was still vastly inferior to Apocalypse, not to mention it has a Chain Attack Penalty. I believe Void Pressure also gained an attack speed buff that cannot be reflected in the extractions/data.
They took out the critical rate from Sorcery. :(
Now I'm stuck with 45% instead of 85% critical rate.
I'm pretty sure it's not elemental resistance, but rather it's ignore target's elemental resistance. The same way how Paladin's elemental charges ignore elemental resistances on bosses. This is only based on the skill description and level read out though.
If anyone can confirm, that'd be great.
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