Yes he does count as a warrior too
Mmm, too bad i will lose the extra stats set bonus, but im too lazy to have the 3 adventurer warriors (Not to mention having all Resistance or All Hero set to be a waste)
Still not sure what "level to physical+magical damage" means. Is it just % Total Damage?
Your level multiplied by the card's effect, added to your damage range. The Paladin card only affects physical damage ranges, the I/L Archmage card only affects magical damage ranges, the Buccaneer card affects both.
Ex. Level 120 Bucc (Mutliplier is 4)
Level 200 character, range is 100000.
200 * 4 = 800, range becomes 100800.
Ex. Level 200 IL (Multiplier is 2)
Level 180 Mage, range is 50000.
180 * 2 = 360, range becomes 50360.
Ex. Level 200 IL (Multiplier is 2)
Level 180 Warrior, range is 50000.
Range is unchanged, IL only affects damage range for magicians.
So that means with a lvl 200 char with a SS Paladin you get 400 to your range?
And if you have a SS Viper that would mean 1000? And with a thunder Breaker 600?
@LiquidSwing
The deck's rank isn't determined by the majority the of cards' ranks.
For hero's growth/activity ones, all your characters must be Rank S for the S set effect.
(Cygnuses only count as A after "4th")
I think you've mistaken it for the bonuses for classes (ie, the three warrior bonuses/three adventurer bonuses etc.)
For those, the set effect rank is determined by the average level of the three characters in that specific deck.
Last edited by Yooniecorns; 2012-06-26 at 12:03 AM.
can i ask you can get 6 cards bonus total(3+3) or only 1 of them?
Did anyone check kmst to see what luminous is giving? I know this isnt related to gms yet but Im curious since mikhail's card was just a copy of hero's card, I hope luminous isnt just a copy of i/l or f/p
I thought in an earlier thread people were saying that the Bucc bonus used a different variable name and was assumed to work differently from the Paladin and Mage bonuses. Eg bonus added directly to damage numbers, not range or something like that.
I suppose anyone with a Bucc will know in a day or two anyway.
Luminous doesn't have a character card effect yet. Adding its card to the deck nets no bonuses.
All three are lv2(something)X, Paly is lv2pdX (Physical Damage), IL is lv2mdX (Magical Damage), Bucc is lv2damX (Damage). I've tested it myself, so I'm positive this is how it works.
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