
Originally Posted by
Link
If there wasn't any sort of damage cap, bosses would fall too easily. With the cap on HP being 2.1 billion, having players do much more than they already do will mean things will just fall apart too easily. I mean, look at Chaos Pink Bean... They can't make it "difficult" enough with 2.1 billion HP, so they have Pink Bean respawn when he dies so it resets the HP count.
The game would require some reworking for those values to be able to be increased. I don't think Nexon Korea cares enough to do that.
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