Whilst this specific article is about hacking FPS games it is applicable even more to MMORPGs where the gap between someone who plays 24/7 and someone who plays 2 hours a day is extremely evident.
Unlike a vast majority of SP I don't have a problem with people who use hacks and exploits and buy them on a monthly basis. I keep them in my BL, talk to them , treat them like normal people.
I've been to some of their houses and tried out their hacks and it can be fun at times.
however with the way that games are even the best mmo's have hacking/botting issues and a great point was raised in this article that basically suggests that the MMO provider should give you incentives not to hack their game.
People don't just join an mmo and decide to buy hacks off the bat. there is usually a breaking point where someone gives in and it can exist even if they have never been a victim (directly or indirectly) of hackers and botters.
Do you guys think it's the publishers/developers duty to make you NOT want to hack/bot their games or should hackers and botters just be fought against in an endless war that will never be in the publishers favor?