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  1. Default Phantom Physical/Magic Attacks


    This is a really simple question that I kinda wondered:

    When Phantom steals an AM's attacking skill, is it considered Magic?

    Meaning, if a boss uses Super WDEF, can you switch to a mage skill to do damage? Or is it still considered physical?


  2. Default Re: Phantom Physical/Magic Attacks


    Yup, it counts as magic. I've seen a video where a Phantom was soloing Arkarium, and when the monks were summoned, he switched to Chain Lightning to kill them.

  3. Default Re: Phantom Physical/Magic Attacks


    Phantom really is the jack of all trades, is he?

  4. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Phantom Physical/Magic Attacks


    Except OP as pineapple lol.

  5. Default Re: Phantom Physical/Magic Attacks


    So it counts as Magic damage, but it still works off the physical damage numbers?
    Or am I missing something here?

  6. Default Re: Phantom Physical/Magic Attacks


    Pretty much, attack skills are based off of damage range for the most part.

  7. Default Re: Phantom Physical/Magic Attacks


    Should make it all physical then, seems like a stupid advantage that no other class should have (when it comes to soloing, because big boss squads will have warriors for magic crash). But then again, can phantom steal abilities that is just purely for debuffing and then change over again? Like magic crash, threaten, blinding darkness and so on? If yes then op class is op.

    Edit: forgot that they can only steal adventurer skills.

  8. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Phantom Physical/Magic Attacks


    guess.

  9. Default Re: Phantom Physical/Magic Attacks


    What I mean is:

    1. If they steal magic crash and use it, can they change ability while it being on cooldown?
    2. If yes, will the cooldown start ticking if they change skill?

    Edit: If yes on both: You might aswell just steal res from bishop (if you can) and keep it on one of your 4th job tab during bossing when its needed ofc.
    Last edited by Even; 2012-06-02 at 06:59 PM. Reason: .

  10. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Phantom Physical/Magic Attacks


    from what i've seen on KMS videos:

    yes
    yes again

    i don't see why they couldn't.

  11. Default Re: Phantom Physical/Magic Attacks


    Because if they wont allow you to selfbuff yourself with 4 stolen buffs, why should you be able to debuff the enemy with more than one per job tab? I know it helps everyone around you but it also helps your solo ability way more than others, you can steal skills that are situational and make a different job "less needed" which is why I dislike this job. The only thing I like about this, is that I dont have to run 2-3 comps if Im leveling a new char, I can get mw, se, hs, haste and hb from one job, instead of 4.

  12. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Phantom Physical/Magic Attacks


    i meant, from a coding standpoint, i don't see why debuffs would be lost from a monster.

  13. Default Re: Phantom Physical/Magic Attacks


    The amount of complaining about "Phantom ruining every job" is pointless. Bishops will still be used because most Phantoms don't want to be HS mules either. There are better skills to steal.

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