Originally Posted by
Seanny
All of this. Maple's active gameplay was unique for a MMO back when it released in a market full of point-and clickers. But now there's a lot more games simply outdoing its simplistic gameplay and doing it much better. Tera, DFO, Elsword, Grand Chase, LaTale, Lunia, Dragonica and so on.
do you mean auto-aim/no miss attacks btw? @ hitscan
Touch damage is dead. Give me gameplay that makes me appreciate good party members, not just for their attack stat. I want to have a warrior rush mobs into a corner, then appreciate a Thief's smokescreen right as we start attacking so that the mob doesn't wipe us out from attacking us all at once.
1 min cooldown seems a bit long, unless damage was being scaled down to suit so squishier players could take more.
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