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  1. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Character Card Deck effects


    Level 200 bucc has best card effect. Huzzah.

    Too bad it's on a completely different account than my cannoneer. :(

  2. Default Re: Character Card Deck effects


    I would take this with a grain of salt, since I can't get the discrepency to match up on a hero, but here's the variables here:
    DK - 4797 HP (3% HP + 500 HP from Card Effects, no points in 1st Job HP Boost... or any other skills)
    266 STR, 101 DEX, 15atk 1H Sword, 24 Blessing, 1atk from card set effect

    8% HP to Damage (S Mikhail, S Hero, A DK)

    Calculated range is 1.2 * (4 * 266 + 101) * 40/100 = 559.2

    Displayed Range is 891

    The difference is 331.8

    Base HP is 4797/1.03 - 500 = 4154.369
    8% of that is 332.3

    Might be off due to rounding.

    Problem with the hero though, even after stripping it, the discrepancy between the displayed and calculated range was ~926, but 8% of its base HP was 934. I think I'm just missing some sources of attack or HP.

    It's not enough to say for sure, but, I think it's safe to say that %hp2DamX is x% of your HP added to your damage range, especially considering the effects of the other variables, lv2padX, lv2madX, and lv2damX, and %mp2DamX is probably the same as well. I'm sure we can probably do better testing on this end. The current kMST term is over anyway, though I did get into the next term, I'm not sure if there'll be a level up NPC, so basically all that's left is to wait.

    I hope this clears up the last few mysteries of the Character Card System, even if it's not exactly the answer.

    Based on my assumptions, the Bucc card would probably the best in terms of pure damage, with a level 200 Bucc, you'd get +1k range on a level 200 character, it even beats the SS Ranked All Warrior and All Mage sets, if you have less than 10k base HP/MP.

    Various Screenshots

  3. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Character Card Deck effects


    It's nice for Demon Slayers, granted I'm using the Merc's 4% CDR

    4% CDR on lvl 15 Endless is 12 seconds (Lvl 16 is 11 seconds)
    4% CDR on lvl 20 Binding is 5 seconds

    It doesn't seem much, but being able to bind 5 seconds sooner and Endless 11/12 seconds sooner is a plus in my book.
    Last edited by Dark Link; 2012-05-05 at 12:28 PM. Reason: CLEARLY I KNOW WHAT I'M TALKING ABOUT!

  4. Won't Be Coming Back Straight Male

    IGN: Promothian
    Server: Siel
    Job: Spiritmaster
    Guild: Siel_Seals
    Alliance: Aion
    suriname

    Default Re: Character Card Deck effects


    so wait? the bucc bonus is actually good?

    assuming I have a DS with 30k HP what would be better tri-warrior or bucc ?
    also assuming I have a phantom with less then 10k hp, what's better?

  5. Default Re: Character Card Deck effects


    I thought BaM effect is reducing incoming damage, and Mercedes is CDR?

    Hadriel

  6. Default Re: Character Card Deck effects


    It is. I am hoping those that with cooldown reduction that it just takes the integer(forgot the coding term for it) so a 5 second cooldown becomes liek 4.80 seconds but ingame rounds to 4 seconds. So its not completely useless for low cool down skills (has a MM)

  7. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Character Card Deck effects


    Sorry, I meant Mercedes.
    I have both at 120, just couldn't bother to remember which one gave CDR lol.

  8. Default Re: Character Card Deck effects


    Oh trust me, it depends on the server tick, so 4.5sec is going to feel like 5sec about 90% of the time if you're playing on a 2X period.

    Hadriel

  9. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Character Card Deck effects


    I thought numbers started rounding properly when BB hit?

  10. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Character Card Deck effects


    problem with bind is that unless you're soloing without another DS, those 5 extra seconds aren't really helpful.

    endless is ok i guess, still too little time IMO :X

  11. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Character Card Deck effects


    Eh, 20sec duration, + 60sec immunity = 80 total seconds, while the CD is 120 seconds (115 with CDR).

  12. Default Re: Character Card Deck effects


    Huh, I always thought the immunity timer started right after you used bind, not when it ended.

  13. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Character Card Deck effects


    Immunity starts when the duration ends. There's been cases where Hero guildmates use Crash and they hit the immunity timer with 15-19 seconds left, because Crash came off of CD.

  14. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Character Card Deck effects


    from what i've tested, it's more like "both"

    immunity starts as soon as you use bind/crash, which prevents people from binding back to back, but you can't bind again until a minute after bind ends.

  15. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: Character Card Deck effects


    Could someone explain to me what the 3 warrior "Strong Dash: %HP to Damage" means?

  16. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Character Card Deck effects


    Least according to @iAmFear;, it takes 10% of your base HP and adds it as damage, but I'm hoping it's not "Base HP".

  17. Default Re: Character Card Deck effects


    There's no increase of range upon casting HB, nor is there when adding points into Improving MaxHP, HP equips and card effects don't have any effect on range either.

  18. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: Character Card Deck effects


    Well that's disappointing. Means I'll only get +1.7k damage increase on my DS, instead of 3.2k.

  19. Donator Straight Male
    IGN: ShinkuDragon HoukaPhoenix BoshokuRaven
    Server: Scania
    Level: 152
    Job: Batman
    Guild: IDissOrtis
    panama

    Default Re: Character Card Deck effects


    i'll get a lulzy 3k /flexes

    all the more reason to keep washing.

  20. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: Character Card Deck effects


    Oh wow wait, it adds it to your DAMAGE RANGE?

    Ok yeah you're right @Dark Link; that's totally better than pirate set. Still doing pirate+resistance set though.

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