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Mob21-3081-90
CharacterItem Sets(#6) Marx Von Leon Set4 Items:
WDEF: +100
MDEF: +100
Accuracy: +100
Avoid: +100
All Stat: +4
5 Items:
WDEF: +150
MDEF: +150
Speed: +10
Jump: +15
Weapon Attack: +10
Magic Attack: +10
All Stat: +6
6 Items:
WDEF: +200
MDEF: +200
All Stat: +10
STR: +4
DEX: +4
HP: +10%
MP: +10%
Ignores 30% of the enemy's DEF when attacking.
5% chance to apply Lv. 2 Freeze when attacking.
Set Items
Marx Von Leon Helmet
Cap - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 330
Req DEX: 105
STR: +7
WDEF: +130
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
10 slots
Marx Von Leon Battle Suit
Longcoat - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
STR: +9
DEX: +7
WDEF: +206
Accuracy: +3
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Marx Von Leon Gloves
Glove - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 390
Req DEX: 105
STR: +7
DEX: +4
HP: +25
WDEF: +51
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Marx Von Leon War Boots
Shoes - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 390
Req DEX: 105
STR: +6
DEX: +3
WDEF: +84
Accuracy: +1
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Marx Von Leon Cape
Cape - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +55
MDEF: +60
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Marx Von Leon Sword
2H Sword - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
Weapon Attack: +116
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Marx Von Leon Halberd
Polearm - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
Weapon Attack: +117
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
Marx Von Leon Sabre
1H Sword - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
Weapon Attack: +110
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Marx Von Leon Spear
Spear - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
Weapon Attack: +114
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Marx Von Leon Hammer
1H BW - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
Weapon Attack: +110
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Marx Von Leon Axe
1H Axe - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
Weapon Attack: +110
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Marx Von Leon Sabre
1H Sword - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
STR: +4
Weapon Attack: +113
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Marx Von Leon Axe
1H Axe - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
STR: +4
Weapon Attack: +113
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Marx Von Leon Hammer
1H BW - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
STR: +4
Weapon Attack: +113
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Marx Von Leon Sword
2H Sword - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
STR: +5
Weapon Attack: +120
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Marx Von Leon Spear
Spear - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
STR: +5
Weapon Attack: +118
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Marx Von Leon Halberd
Polearm - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
STR: +5
Weapon Attack: +121
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
(#7) Alma Von Leon Set4 Items:
WDEF: +100
MDEF: +100
Accuracy: +100
Avoid: +100
All Stat: +4
5 Items:
WDEF: +150
MDEF: +150
Speed: +10
Jump: +15
Weapon Attack: +10
Magic Attack: +10
All Stat: +6
6 Items:
WDEF: +200
MDEF: +200
INT: +4
LUK: +4
All Stat: +10
HP: +10%
MP: +10%
Ignores 30% of the enemy's DEF when attacking.
5% chance to apply Lv. 2 Freeze when attacking.
Set Items
Alma Von Leon Helmet
Cap - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 368
Req LUK: 123
INT: +7
LUK: +5
MP: +25
WDEF: +70
MDEF: +100
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
10 slots
Alma Von Leon Battle Suit
Longcoat - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 355
Req LUK: 120
INT: +9
LUK: +5
MP: +50
WDEF: +110
MDEF: +60
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Alma Von Leon Gloves
Glove - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 368
Req LUK: 123
INT: +6
LUK: +6
MP: +15
WDEF: +50
MDEF: +17
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Alma Von Leon War Boots
Shoes - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 368
Req LUK: 123
INT: +5
LUK: +4
WDEF: +47
MDEF: +23
Accuracy: +1
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Alma Von Leon Cape
Cape - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +55
MDEF: +60
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Alma Von Leon Wand
Wand - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 355
Req LUK: 120
Magic Attack: +137
Weapon Attack: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Alma Von Leon Staff
Staff - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 363
Req LUK: 123
Magic Attack: +139
Weapon Attack: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
Alma Von Leon Wand
Wand - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 355
Req LUK: 120
INT: +5
HP: +50
Magic Attack: +140
Weapon Attack: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Alma Von Leon Staff
Staff - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 363
Req LUK: 123
INT: +5
HP: +50
Magic Attack: +143
Weapon Attack: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
(#8) Fox Von Leon Set4 Items:
WDEF: +100
MDEF: +100
Accuracy: +100
Avoid: +100
All Stat: +4
5 Items:
WDEF: +150
MDEF: +150
Speed: +10
Jump: +15
Weapon Attack: +10
Magic Attack: +10
All Stat: +6
6 Items:
WDEF: +200
MDEF: +200
All Stat: +10
STR: +4
DEX: +4
HP: +10%
MP: +10%
Ignores 30% of the enemy's DEF when attacking.
5% chance to apply Lv. 2 Freeze when attacking.
Set Items
Fox Von Leon Helmet
Cap - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 105
Req DEX: 370
STR: +3
DEX: +7
HP: +25
WDEF: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
10 slots
Fox Von Leon Battle Suit
Longcoat - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 105
Req DEX: 370
STR: +6
DEX: +9
WDEF: +135
Avoid: +3
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Fox Von Leon Gloves
Glove - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 105
Req DEX: 340
STR: +5
DEX: +7
MP: +30
WDEF: +48
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Fox Von Leon War Boots
Shoes - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 105
Req DEX: 370
STR: +3
DEX: +6
WDEF: +70
Accuracy: +1
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Fox Von Leon Cape
Cape - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +55
MDEF: +60
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Fox Von Leon Bow
Bow - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 125
Req DEX: 305
Weapon Attack: +109
Knockback: +75%
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Fox Von Leon Crossbow
Crossbow - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 330
Weapon Attack: +112
Knockback: +68%
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
(#9) Nox Von Leon Set4 Items:
WDEF: +100
MDEF: +100
Accuracy: +100
Avoid: +100
All Stat: +4
5 Items:
WDEF: +150
MDEF: +150
Speed: +10
Jump: +15
Weapon Attack: +10
Magic Attack: +10
All Stat: +6
6 Items:
WDEF: +200
MDEF: +200
All Stat: +10
DEX: +4
LUK: +4
HP: +10%
MP: +10%
Ignores 30% of the enemy's DEF when attacking.
5% chance to apply Lv. 2 Freeze when attacking.
Set Items
Nox Von Leon Helmet
Cap - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 300
DEX: +4
LUK: +6
HP: +25
WDEF: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
10 slots
Nox Von Leon Battle Suit
Longcoat - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 300
DEX: +5
LUK: +8
WDEF: +135
Avoid: +4
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Nox Von Leon Gloves
Glove - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 300
DEX: +6
LUK: +7
MP: +30
WDEF: +46
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Nox Von Leon War Boots
Shoes - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 300
DEX: +4
LUK: +5
WDEF: +70
Avoid: +1
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Nox Von Leon Cape
Cape - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +55
MDEF: +60
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Nox Von Leon Dagger
Dagger - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 290
Weapon Attack: +109
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(4)
8 slots
Nox Von Leon Guards
Claw - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 350
Weapon Attack: +58
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(4)
8 slots
Nox Von Leon Dagger
Dagger - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 290
LUK: +5
Weapon Attack: +111
Avoid: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(4)
8 slots
Nox Von Leon Guards
Claw - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 350
LUK: +5
Weapon Attack: +61
Avoid: +50
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(4)
8 slots
(#10) Cora Von Leon Set4 Items:
WDEF: +100
MDEF: +100
Accuracy: +100
Avoid: +100
All Stat: +4
5 Items:
WDEF: +150
MDEF: +150
Speed: +10
Jump: +15
Weapon Attack: +10
Magic Attack: +10
All Stat: +6
6 Items:
WDEF: +200
MDEF: +200
All Stat: +10
STR: +4
DEX: +4
HP: +10%
MP: +10%
Ignores 30% of the enemy's DEF when attacking.
5% chance to apply Lv. 2 Freeze when attacking.
Set Items
Cora Von Leon Helmet
Cap - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 120
STR: +6
DEX: +6
WDEF: +85
Avoid: +1
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
10 slots
Cora Von Leon Battle Suit
Longcoat - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 120
STR: +8
DEX: +8
HP: +50
WDEF: +135
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Cora Von Leon Gloves
Glove - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 120
STR: +6
DEX: +6
HP: +20
WDEF: +48
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Cora Von Leon War Boots
Shoes - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 120
STR: +5
DEX: +5
WDEF: +70
Avoid: +1
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Cora Von Leon Cape
Cape - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
STR: +1
DEX: +1
INT: +1
LUK: +1
WDEF: +55
MDEF: +60
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
7 slots
Cora Von Leon Claw
Knuckler - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 330
Req DEX: 120
Weapon Attack: +88
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Cora Von Leon Pistol
Gun - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 335
Weapon Attack: +86
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Cora Von Leon Siege Gun
Cannon - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 330
Req DEX: 120
WDEF: +92
Weapon Attack: +117
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
Cora Von Leon Claw
Knuckler - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 330
Req DEX: 120
STR: +5
Weapon Attack: +92
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Cora Von Leon Pistol
Gun - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 335
DEX: +5
Weapon Attack: +90
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Cora Von Leon Siege Gun
Cannon - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 330
Req DEX: 120
STR: +5
WDEF: +100
Weapon Attack: +121
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
AccessoryPendant
Alliance Eternal Pendant
Pendant - All Classes
Req Level: 30
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +50
MDEF: +50
Accuracy: +16
Avoid: +16
1 slots
Belt
Miwok Boy's Belt
Belt - All Classes
Req Level: 30
STR: +7
DEX: +7
INT: +7
LUK: +7
HP: +120
MP: +120
WDEF: +30
MDEF: +30
Magic Attack: +2
Weapon Attack: +2
Untradeable
Cannot extend time limit
Time limited
Cannot resell to merchants
Cannot be potentialed
3 slots
Union Immortal Pharaoh Belt
Belt - All Classes
Set: (#57) Immortal Pharaoh Set
Req Level: 80
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +60
MDEF: +60
Magic Attack: +2
Weapon Attack: +2
Charm EXP: +60
Charisma EXP: +60
Untradeable
Scissors of Karma
3 slots
Evolving Belt II
Belt - All Classes
Req Level: 13
HP: +50
MP: +50
Untradeable
Time limited
0 slots
Evolving Belt II 2
Belt - All Classes
Req Level: 13
HP: +50
MP: +50
Accuracy: +2
Avoid: +2
Untradeable
Time limited
0 slots
Evolving Belt II 3
Belt - All Classes
Req Level: 13
STR: +1
DEX: +1
INT: +1
LUK: +1
HP: +50
MP: +50
Accuracy: +2
Avoid: +2
Untradeable
Time limited
0 slots
Evolving Belt II 4
Belt - All Classes
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
Accuracy: +2
Avoid: +2
Untradeable
Time limited
0 slots
Perfect Evolving Belt II
Belt - All Classes
Req Level: 13
STR: +2
DEX: +2
INT: +2
LUK: +2
WDEF: +10
MDEF: +10
Untradeable
3 slots
Medal
Eternal Sympathy
Medal - All Classes
Req Level: 120
STR: +5
DEX: +5
INT: +5
LUK: +5
HP: +300
MP: +300
WDEF: +100
MDEF: +100
Magic Attack: +1
Weapon Attack: +1
Accuracy: +50
Avoid: +50
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Ring
Union Immortal Pharaoh RIng
Ring - All Classes
Set: (#57) Immortal Pharaoh Set
Req Level: 80
STR: +2
DEX: +2
INT: +2
LUK: +2
HP: +150
MP: +150
Magic Attack: +1
Weapon Attack: +1
Untradeable
Time limited
0 slots
Shoes
Union Immortal Pharaoh Shoes
Shoes - All Classes
Set: (#57) Immortal Pharaoh Set
Req Level: 80
STR: +3
DEX: +3
INT: +3
LUK: +3
WDEF: +55
MDEF: +55
Speed: +5
Jump: +5
Untradeable
5 slots
TamingMob
TamingMob - All Classes
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
TamingMob - All Classes
Req Level: 10
Untradeable
Cannot resell to merchants
0 slots
TamingMob - All Classes
Req Level: 70
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
TamingMob - Bowmen, Warriors only
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
TamingMob - All Classes
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
TamingMob - All Classes
Untradeable
One-of-a-kind
Cannot resell to merchants
0 slots
Weapon1H Sword
Marx Von Leon Sabre
1H Sword - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
STR: +4
Weapon Attack: +113
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
1H Axe
Marx Von Leon Axe
1H Axe - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
STR: +4
Weapon Attack: +113
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
1H BW
Marx Von Leon Hammer
1H BW - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 340
Req DEX: 100
STR: +4
Weapon Attack: +113
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Dagger
Dagger - Thieves only
Weapon Attack: +1
Fast(4)
0 slots
Nox Von Leon Dagger
Dagger - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 290
LUK: +5
Weapon Attack: +111
Avoid: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(4)
8 slots
Cane
Cane - All Classes
Req DEX: 20
Req LUK: 30
Weapon Attack: +27
Fast(5)
7 slots
Cane - Thieves only
Req Level: 15
Req DEX: 30
Req LUK: 45
Weapon Attack: +32
Fast(5)
7 slots
Cane - Thieves only
Req Level: 20
Req DEX: 40
Req LUK: 60
Weapon Attack: +37
Fast(5)
7 slots
Cane - Thieves only
Req Level: 25
Req DEX: 45
Req LUK: 75
Weapon Attack: +42
Fast(5)
7 slots
Cane - Thieves only
Req Level: 30
Req DEX: 50
Req LUK: 330
Weapon Attack: +90
Fast(5)
7 slots
Cane - Thieves only
Req Level: 35
Req DEX: 55
Req LUK: 105
Weapon Attack: +52
Fast(5)
7 slots
Cane - Thieves only
Req Level: 40
Req DEX: 60
Req LUK: 120
Weapon Attack: +57
Fast(5)
7 slots
Cane - Thieves only
Req Level: 50
Req DEX: 70
Req LUK: 150
Weapon Attack: +67
Fast(5)
7 slots
Cane - Thieves only
Req Level: 60
Req DEX: 80
Req LUK: 180
Weapon Attack: +77
Fast(5)
7 slots
Cane - Thieves only
Req Level: 70
Req DEX: 90
Req LUK: 210
Weapon Attack: +83
Fast(5)
7 slots
Cane - Thieves only
Req Level: 80
Req DEX: 100
Req LUK: 240
Weapon Attack: +88
Fast(5)
7 slots
Cane - Thieves only
Req Level: 90
Req DEX: 110
Req LUK: 270
Weapon Attack: +93
Fast(5)
7 slots
Cane - Thieves only
Req Level: 100
Req DEX: 120
Req LUK: 300
Weapon Attack: +98
Fast(5)
7 slots
Cane - Thieves only
Req Level: 105
Req DEX: 120
Req LUK: 310
DEX: +1
LUK: +1
Weapon Attack: +101
Durability: 500,000
Untradeable
Platinum Scissors of Karma
Fast(5)
7 slots
Critical Bonus:
Probability - +5%
Job - Phantom (IV)
Damage - +20%
Cane - Thieves only
Req Level: 110
Req DEX: 130
Req LUK: 330
Weapon Attack: +103
Fast(5)
7 slots
Cane - Thieves only
Req Level: 120
Req DEX: 150
Req LUK: 360
Weapon Attack: +110
Charm EXP: +90
Equip tradeblock
Fast(5)
7 slots
Level Up:
Level 1 - PAD (0~2), LUK (1~2), DEX (0~1)
Level 2 - PAD (0~2), LUK (1~2), DEX (0~1)
Level 3 - PAD (0~2), LUK (1~2), DEX (0~1)
Level 4 - PAD (0~2), LUK (1~2), DEX (0~1)
Level 5 - PAD (0~2), LUK (1~2), DEX (0~1)
Cane - Thieves only
Req Level: 120
Req DEX: 150
Req LUK: 360
Weapon Attack: +108
Equip tradeblock
Fast(5)
7 slots
Level Up:
Level 1 - PAD (0~2), LUK (1~2), DEX (0~1)
Level 2 - PAD (0~2), LUK (1~2), DEX (0~1)
Level 3 - PAD (0~2), LUK (1~2), DEX (0~1)
Cane - Thieves only
Req Level: 130
Req DEX: 160
Req LUK: 400
DEX: +4
LUK: +8
Weapon Attack: +114
Accuracy: +50
PVP Damage: +5%
Charm EXP: +90
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Cane - Thieves only
Req Level: 140
Req DEX: 160
Req LUK: 400
DEX: +20
LUK: +35
Weapon Attack: +131
Accuracy: +100
PVP Damage: +5%
Charm EXP: +100
Equip tradeblock
Platinum Scissors of Karma
Fast(5)
8 slots
Cane - Thieves only
Req Level: 110
Req DEX: 130
Req LUK: 330
Weapon Attack: +103
Fast(5)
7 slots
Cane - Thieves only
Req Level: 110
Req DEX: 130
Req LUK: 330
Weapon Attack: +103
Fast(5)
7 slots
Cane - Thieves only
Req Level: 110
Req DEX: 130
Req LUK: 330
Weapon Attack: +103
Fast(5)
7 slots
Cane - Thieves only
Req Level: 110
Req DEX: 130
Req LUK: 330
Weapon Attack: +103
Fast(5)
7 slots
Cane - Thieves only
Req Level: 110
Req DEX: 130
Req LUK: 330
Weapon Attack: +103
Fast(5)
7 slots
Wand
Alma Von Leon Wand
Wand - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 355
Req LUK: 120
INT: +5
HP: +50
Magic Attack: +140
Weapon Attack: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Staff
Staff - Thieves only
Weapon Attack: +1
Slow(8)
0 slots
Alma Von Leon Staff
Staff - Magicians only
Set: (#7) Alma Von Leon Set
Req Level: 120
Req INT: 363
Req LUK: 123
INT: +5
HP: +50
Magic Attack: +143
Weapon Attack: +85
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
2H Sword
2H Sword - Thieves only
Weapon Attack: +1
Normal(6)
0 slots
Marx Von Leon Sword
2H Sword - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
STR: +5
Weapon Attack: +120
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
2H BW
2H BW - Thieves only
Weapon Attack: +1
Slow(7)
0 slots
Spear
Spear - Thieves only
Weapon Attack: +1
Fast(5)
0 slots
Marx Von Leon Spear
Spear - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
STR: +5
Weapon Attack: +118
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Polearm
Marx Von Leon Halberd
Polearm - Warriors only
Set: (#6) Marx Von Leon Set
Req Level: 120
Req STR: 370
Req DEX: 105
STR: +5
Weapon Attack: +121
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
Maple Snowboard
Polearm - All Classes
Req Level: 85
Weapon Attack: +90
Normal(6)
7 slots
Sky Surfboard
Polearm - All Classes
Weapon Attack: +18
Normal(6)
7 slots
Aqua Surfboard
Polearm - All Classes
Req Level: 12
Weapon Attack: +30
Normal(6)
7 slots
Silver Surfboard
Polearm - All Classes
Req Level: 24
Weapon Attack: +42
Normal(6)
7 slots
Golden Surfboard
Polearm - All Classes
Req Level: 36
Weapon Attack: +54
Normal(6)
7 slots
Dark Surfboard
Polearm - All Classes
Req Level: 48
Weapon Attack: +66
Normal(6)
7 slots
Blood Surfboard
Polearm - All Classes
Req Level: 60
Weapon Attack: +78
Normal(6)
7 slots
Bow
Bow - Thieves only
Weapon Attack: +1
Knockback: +75%
Normal(6)
0 slots
Fox Von Leon Bow
Bow - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 125
Req DEX: 305
DEX: +5
Weapon Attack: +114
Knockback: +75%
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Crossbow
Crossbow - Thieves only
Weapon Attack: +1
Knockback: +68%
Normal(6)
0 slots
Fox Von Leon Crossbow
Crossbow - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 330
DEX: +5
Weapon Attack: +117
Knockback: +68%
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Claw
Claw - Thieves only
Weapon Attack: +1
Fast(4)
0 slots
Nox Von Leon Guards
Claw - Thieves only
Set: (#9) Nox Von Leon Set
Req Level: 120
Req DEX: 160
Req LUK: 350
LUK: +5
Weapon Attack: +61
Avoid: +50
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(4)
8 slots
Knuckler
Knuckler - Thieves only
Weapon Attack: +1
Fast(5)
0 slots
Cora Von Leon Claw
Knuckler - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 330
Req DEX: 120
STR: +5
Weapon Attack: +92
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Gun
Gun - Thieves only
Weapon Attack: +1
Fast(5)
0 slots
Cora Von Leon Pistol
Gun - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 120
Req DEX: 335
DEX: +5
Weapon Attack: +90
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Fast(5)
8 slots
Dual Bow
Fox Von Leon Dual Bowguns
Dual Bow - Bowmen only
Set: (#8) Fox Von Leon Set
Req Level: 120
Req STR: 125
Req DEX: 305
DEX: +5
Weapon Attack: +114
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Normal(6)
8 slots
Cannon
Cora Von Leon Siege Gun
Cannon - Pirates only
Set: (#10) Cora Von Leon Set
Req Level: 120
Req STR: 330
Req DEX: 120
STR: +5
WDEF: +100
Weapon Attack: +121
Accuracy: +20
Charm EXP: +80
Untradeable
Platinum Scissors of Karma
Slow(8)
8 slots
Cash
Black Double Whorls
Hair - All Classes
Cash item
Red Double Whorls
Hair - All Classes
Cash item
Orange Double Whorls
Hair - All Classes
Cash item
Blonde Double Whorls
Hair - All Classes
Cash item
Green Double Whorls
Hair - All Classes
Cash item
Blue Double Whorls
Hair - All Classes
Cash item
Purple Double Whorls
Hair - All Classes
Cash item
Brown Double Whorls
Hair - All Classes
Cash item
Black Prince Ponytail
Hair - All Classes
Cash item
Red Prince Ponytail
Hair - All Classes
Cash item
Orange Prince Ponytail
Hair - All Classes
Cash item
Blonde Prince Ponytail
Hair - All Classes
Cash item
Green Prince Ponytail
Hair - All Classes
Cash item
Blue Prince Ponytail
Hair - All Classes
Cash item
Purple Prince Ponytail
Hair - All Classes
Cash item
Brown Prince Ponytail
Hair - All Classes
Cash item
Black Valentine Hair
Hair - All Classes
Cash item
Red Valentine Hair
Hair - All Classes
Cash item
Orange Valentine Hair
Hair - All Classes
Cash item
Blonde Valentine Hair
Hair - All Classes
Cash item
Green Valentine Hair
Hair - All Classes
Cash item
Blue Valentine Hair
Hair - All Classes
Cash item
Purple Valentine Hair
Hair - All Classes
Cash item
Brown Valentine Hair
Hair - All Classes
Cash item
Black Bully Hair
Hair - All Classes
Cash item
Red Bully Hair
Hair - All Classes
Cash item
Orange Bully Hair
Hair - All Classes
Cash item
Blonde Bully Hair
Hair - All Classes
Cash item
Green Bully Hair
Hair - All Classes
Cash item
Blue Bully Hair
Hair - All Classes
Cash item
Purple Bully Hair
Hair - All Classes
Cash item
Brown Bully Hair
Hair - All Classes
Cash item
Black Bunny Buns
Hair - All Classes
Cash item
Red Bunny Buns
Hair - All Classes
Cash item
Orange Bunny Buns
Hair - All Classes
Cash item
Blonde Bunny Buns
Hair - All Classes
Cash item
Green Bunny Buns
Hair - All Classes
Cash item
Blue Bunny Buns
Hair - All Classes
Cash item
Purple Bunny Buns
Hair - All Classes
Cash item
Brown Bunny Buns
Hair - All Classes
Cash item
Black Side Ponytail
Hair - All Classes
Cash item
Red Side Ponytail
Hair - All Classes
Cash item
Orange Side Ponytail
Hair - All Classes
Cash item
Blonde Side Ponytail
Hair - All Classes
Cash item
Green Side Ponytail
Hair - All Classes
Cash item
Blue Side Ponytail
Hair - All Classes
Cash item
Purple Side Ponytail
Hair - All Classes
Cash item
Brown Side Ponytail
Hair - All Classes
Cash item
Black Funky Disco Hair
Hair - All Classes
Cash item
Red Funky Disco Hair
Hair - All Classes
Cash item
Orange Funky Disco Hair
Hair - All Classes
Cash item
Blonde Funky Disco Hair
Hair - All Classes
Cash item
Green Funky Disco Hair
Hair - All Classes
Cash item
Blue Funky Disco Hair
Hair - All Classes
Cash item
Purple Funky Disco Hair
Hair - All Classes
Cash item
Brown Funky Disco Hair
Hair - All Classes
Cash item
Black Coco Tresses
Hair - All Classes
Cash item
Red Coco Tresses
Hair - All Classes
Cash item
Orange Coco Tresses
Hair - All Classes
Cash item
Blonde Coco Tresses
Hair - All Classes
Cash item
Green Coco Tresses
Hair - All Classes
Cash item
Blue Coco Tresses
Hair - All Classes
Cash item
Purple Coco Tresses
Hair - All Classes
Cash item
Brown Coco Tresses
Hair - All Classes
Cash item
Blue Birdy
Pet Equip - All Classes
Description: It is only #cCorgi Pups#' good friend.
Cash item
7 slots
Pet Equip - All Classes
Cash item
10 slots
ItemConsume
Tribal Warcry
A cry of primal strength that completely makes your fears disappear! Increases ATT/M. ATT by 20 for 30 minutes. Stacks with other buffs.
Time: 1,800,000
Tribal Warcry
A cry of primal strength that completely makes your fears disappear! Increases ATT/M. ATT by 30 for 30 minutes. Stacks with other buffs.
Time: 1,800,000
Tribal Warcry
A cry of primal strength that completely makes your fears disappear! Increases ATT/M. ATT by 40 for 30 minutes. Stacks with other buffs.
Time: 1,800,000
Lion King's One-Handed Weapon ATT Scroll
Beefs up Weapon Attack on any one-handed weapon.\nSuccess Rate: 70%, Weapon ATT +2, All Stats +1, does not destroy item
STR: +1
DEX: +1
INT: +1
LUK: +1
Weapon Attack: +2
Success rate: 70%
Tradeblock
Lion King's One-Handed Weapon M. ATT Scroll
Enhances Magic Attack on any one-handed weapon.\nSuccess Rate: 70%, Magic ATT +2, All Stats +1, does not destroy item
STR: +1
DEX: +1
INT: +1
LUK: +1
Magic Attack: +2
Success rate: 70%
Tradeblock
Lion King's Two-Handed Weapon ATT Scroll
Beefs up Weapon Attack on any two-handed weapon.\nSuccess Rate: 70%, Weapon ATT +2, All Stats +1, does not destroy item
STR: +1
DEX: +1
INT: +1
LUK: +1
Weapon Attack: +2
Success rate: 70%
Tradeblock
Light Catcher
An enchanted bottle that can contain the essence of pure light. Double-click on it to capture weakened Spirits of Light.
Items per slot: 200
Quest item
Ani's Box
A box given to the ones who have defeated Ani as a reward. Open the box to obtain various scrolls. However, those who are Lv. 140 or higher cannot obtain scrolls.
Items per slot: 1
Tradeblock
Cannot resell to merchants
Luden's Mastery Book
A training guide from Luden, the Lion King's loyal knight. Grants the user a Mastery Book to enhance their skills.
Items per slot: 1
Tradeblock
Cannot resell to merchants
Lambent Essence
A vessel of purified light. Its power should be enough to destroy the magic barriers that Arkarium placed around the Dimensional Schism.
Sale price: 1 meso
Items per slot: 1
Tradeblock
Cannot resell to merchants
Quest item
Sunday's Amazing Blessing
A crystallized embodiment of Sunday magic. Use it to gain a considerable chunk of EXP.\n#cMax level characters will reap no benefits.#
Sale price: 1 meso
Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
Knight Chariot Mount Coupon
A 30-day Knight Chariot mount coupon.\r\n#cDouble-click on it to use the Knight Chariot riding skill for 30 days.#
Items per slot: 1
Tradeblock
Cannot resell to merchants
Evolving Belt II Power Node
Gachapon item. Use it with the Perfect Evolving Belt II in your possession to add potentials!
Sale price: 1 meso
Tradeblock
Cannot resell to merchants
One-of-a-kind
Etc
Key to the First Gate
A key to the first gate of the Lion King's Castle.
Quest item
Key to the Second Gate
A key to the second gate of the Lion King's Castle.
Quest item
Key to the Third Gate
A key to the third gate of the Lion King's Castle.
Quest item
Smoldering Black Goo
Some seriously sinister jelly. It's strangely hot and it smells like old eggs.
Quest item
Congealed Evil
If evil had a physical form, this would be it. It's slimy, stick, and tastes like a garbage can.
Quest item
Black Mage's Token
A small jewel that signifies followers of the Black Mage.
Sale price: 1 meso
Quest item
Saturated Light Catcher
Full to the brim with Spirits of Light. Shinsoo can use these spirits to create the Lambent Essence.
Sale price: 1 meso
Quest item
Stained Soul
A soul so stained by evil that it exudes a constant stream of unmentionable swear words.
Sale price: 1 meso
Quest item
Dragon Warrant
A symbol of great force among the dragons that can be obtained from monsters in Leafre and the Dragon Forest.
Sale price: 1 meso
Quest item
Solidified Black Goo
This jelly is letting off some incredibly bad vibes. It's cold as ice and smells like a rotten banana.
Quest item
Pet Command Guide: Corgi Pup
A guide to all the commands your Corgi Pup can learn.\n#cDouble-click to open the guide.#
Sale price: 500 meso
Items per slot: 1
Pet Guide: Fennec Fox
#A guide that has all the commands for the Fennec Fox.\n#cDouble-click on the item to open the guide.#
Sale price: 500 meso
Items per slot: 1
Cash
[1-Day] Teleport Rock
A rock that can memorize 5 maps, and then allow you to #cteleport to the memorized maps# at any time. It can be used to #cmove to the map where a particular character is# as long as they're in your world and channel. \n Cooldown: 30 min
[3-Day] Teleport Rock
A rock that can memorize 5 maps, and then allow you to #cteleport to the memorized maps# at any time. It can be used to #cmove to the map where a particular character is# as long as they're in your world and channel. \n Cooldown: 30 min
[7-Day] Teleport Rock
A rock that can memorize 5 maps, and then allow you to #cteleport to the memorized maps# at any time. It can be used to #cmove to the map where a particular character is# as long as they're in your world and channel. \n Cooldown: 30 min
[1-Day] VIP Teleport Rock
#cA rock which allows you to teleport between continents#. Within the same channel, you can teleport to a map where a particular character is. Excluding maps that are restricted from teleporting into, up to #c10# maps can be registered.\n Cooldown: 30 min
[3-Day] VIP Teleport Rock
#cA rock which allows you to teleport between continents#. Within the same channel, you can teleport to a map where a particular character is. Excluding maps that are restricted from teleporting into, up to #c10# maps can be registered.\n Cooldown: 30 min
[7-Day] VIP Teleport Rock
#cA rock which allows you to teleport between continents#. Within the same channel, you can teleport to a map where a particular character is. Excluding maps that are restricted from teleporting into, up to #c10# maps can be registered.\n Cooldown: 30 min
[1-Day] Premium VIP Teleport Rock
#cA rock which allows you to teleport between continents#. Within the same channel, you can teleport to a map where a particular character is. You can even teleport to a town that you have not yet visited. Excluding maps that are restricted from teleporting into, up to #c13# maps can be registered.\n#c<Towns that you can teleport to>#\n#cHenesys,Ellinia,Perion,Kerning City,Nautilus,Orbis,Ludibrium,Aquarium,Leafre,Mu Lung,Ariant,Edelstein#. \n Cooldown: 30 min
[3-Day] Premium VIP Teleport Rock
#cA rock which allows you to teleport between continents#. Within the same channel, you can teleport to a map where a particular character is. You can even teleport to a town that you have not yet visited. Excluding maps that are restricted from teleporting into, up to #c13# maps can be registered.\n#c<Towns that you can teleport to>#\n#cHenesys,Ellinia,Perion,Kerning City,Nautilus,Orbis,Ludibrium,Aquarium,Leafre,Mu Lung,Ariant,Edelstein#. \n Cooldown: 30 min
[7-Day] Premium VIP Teleport Rock
#cA rock which allows you to teleport between continents#. Within the same channel, you can teleport to a map where a particular character is. You can even teleport to a town that you have not yet visited. Excluding maps that are restricted from teleporting into, up to #c13# maps can be registered.\n#c<Towns that you can teleport to>#\n#cHenesys,Ellinia,Perion,Kerning City,Nautilus,Orbis,Ludibrium,Aquarium,Leafre,Mu Lung,Ariant,Edelstein#. \n Cooldown: 30 min
[1-Day] World Map Warp Drive
Warps you to your desired location on the World Map upon use. Just select your destination when the World Map appears. Warping only works in certain areas. \nCooldown: 30 min
[3-Day] World Map Warp Drive
Warps you to your desired location on the World Map upon use. Just select your destination when the World Map appears. Warping only works in certain areas. \nCooldown: 30 min
[7-Day] World Map Warp Drive
Warps you to your desired location on the World Map upon use. Just select your destination when the World Map appears. Warping only works in certain areas. \nCooldown: 30 min
Corgi Cookie
A crunchy sweet potato and salmon cookie for the #Corgi Pup#. Completely refills Fullness and #increases Closeness by 100%#.
Items per slot: 200
Star Candy
Items per slot: 200
[1-Day] Miu Miu the Traveling Merchant
Access the #cGeneral Store# from anywhere! This item lets you purchase potions, stock up on stars or bullets, and just generally get your shop on.\n#cUnlimited use# for 1 day.
[7-Day] Miu Miu the Traveling Merchant
Access the #cGeneral Store# from anywhere! This item lets you purchase potions, stock up on stars or bullets, and just generally get your shop on.\n#cUnlimited use# for 7 days.
[1-Day] Mr. Wang's Storage Wagon
Access the #Storage Keeper# from almost anywhere! Drop off that precious loot without having to leave the filed.\n#Unlimited use# for 1 day.
[7-Day] Mr. Wang's Storage Wagon
Access the #Storage Keeper# from almost anywhere! Drop off that precious loot without having to leave the filed.\n#Unlimited use# for 7 days.
Pet
Metus
Metus, a mischievous demon who preys on fear.
Preview:
Mors
Mos, a melancholy demon who controls death.
Preview:
Invidia
Invidia, a tomboy demon who revels in jealousy.
Preview:
Storm Dragon
A great and regal dragon who carries the legendary Dragon Orb.
Preview:
Fennec Fox
Preview:
Corgi Pup
The spunky little Corgi Pup! It sure loves that Blue Birdy. \n#cSkills: Auto Buff, Meso Magnet, Item Pouch#
Preview:
Fennec Fox
Preview:
Mob (Changed)1-10
Target Slime
Level: [6 --> 8]
HP: [65 --> 95]
EXP: [10 --> 13]
Physical Attack: [20 --> 30]
Magical Attack: [16 --> 24]
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 4
Elements: Lightning weak
Target Orange Mushroom
Level: [8 --> 10]
HP: [95 --> 125]
EXP: [13 --> 17]
Physical Attack: [30 --> 40]
Magical Attack: [24 --> 35]
Knockback: 10
WDEF: 10%
MDEF: 10%
Accuracy: 4
Arkarium
Level: [10 --> 1]
HP: [3 --> 40,000]
Physical Attack: [20 --> 3]
Magical Attack: [0 --> 1]
Knockback: 1
WDEF: [10 --> 25]%
MDEF: [10 --> 25]%
Accuracy: [10 --> 500]
Boss
11-20
Target Pig
Level: [7 --> 12]
HP: [80 --> 175]
EXP: [12 --> 21]
Physical Attack: [24 --> 50]
Magical Attack: [20 --> 45]
Knockback: [10 --> 20]
WDEF: 10%
MDEF: 10%
Accuracy: 4
NooNoo
Level: 15
HP: [500,000 --> 50,000,000]
EXP: 1500
Physical Attack: 20
Magical Attack: 20
Knockback: 3000
Avoid: 25
Accuracy: 1000
Boss
51-60
Puppeteer
Level: [10 --> 55]
HP: [10 --> 200,000]
Physical Attack: [20 --> 295]
Magical Attack: [0 --> 289]
Knockback: [1 --> 400]
WDEF: [NEW --> 25]%
MDEF: [NEW --> 25]%
Avoid: [0 --> 20]
Accuracy: [10 --> 90]
Auto-Aggro
Boss
Beast
Level: 58
HP: 4900
EXP: 179
Physical Attack: 319
Magical Attack: 320
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Beast
Level: 58
HP: 4900
EXP: 179
Physical Attack: 319
Magical Attack: 320
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Beast
Level: 58
HP: 4900
EXP: 179
Physical Attack: 319
Magical Attack: 320
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Beast
Level: 58
HP: 4900
EXP: 179
Physical Attack: 319
Magical Attack: 320
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Beast
Level: 58
HP: 4900
EXP: 179
Physical Attack: 319
Magical Attack: 320
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Beast
Level: 58
HP: 4900
EXP: 179
Physical Attack: 319
Magical Attack: 320
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Beast
Level: 58
HP: 4900
EXP: 179
Physical Attack: 319
Magical Attack: 320
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Party Bonus
Boss
Raging Beast
Level: 60
HP: 5500
EXP: 194
Physical Attack: 332
Magical Attack: 337
Knockback: 450
WDEF: 10%
MDEF: 10%
Avoid: 20
Accuracy: 90
Elements: Fire strong, Ice weak
Party Bonus
Boss
111-120
Prison Guard Boar
Level: [70 --> 117]
HP: [241,000 --> 1,750,000]
EXP: [610 --> 1710]
Physical Attack: [520 --> 1800]
Magical Attack: [485 --> 1800]
Knockback: [6000 --> 1600]
WDEF: [20 --> 30]%
MDEF: [20 --> 30]%
Avoid: [29 --> 97]
Accuracy: [123 --> 360]
Auto-Aggro
Party Bonus
Boss
Prison Guard Rhino
Level: [70 --> 117]
HP: [296,000 --> 1,900,000]
EXP: [820 --> 1721]
Physical Attack: [610 --> 1900]
Magical Attack: [570 --> 1900]
Knockback: [1500 --> 1600]
WDEF: [20 --> 30]%
MDEF: [20 --> 30]%
Avoid: [29 --> 97]
Accuracy: [123 --> 360]
Auto-Aggro
Party Bonus
Boss
Prison Guard Ani
Level: [70 --> 120]
HP: [128,900,000 --> 42,500,000]
EXP: [1,300,000 --> 204,288]
Physical Attack: [1157 --> 2145]
Magical Attack: [1087 --> 2000]
Knockback: [199,999 --> 999,999]
WDEF: 30%
MDEF: 30%
Avoid: [29 --> 97]
Accuracy: [123 --> 360]
Auto-Aggro
Boss
Red Crocky
Level: [125 --> 115]
HP: [9,500,000 --> 1,500,000]
EXP: [205,993 --> 1655]
Physical Attack: [2250 --> 1700]
Magical Attack: [2150 --> 1700]
Knockback: [3100 --> 1500]
WDEF: [20 --> 30]%
MDEF: [20 --> 30]%
Avoid: [169 --> 97]
Accuracy: [500 --> 360]
Auto-Aggro
Party Bonus
Boss
Netherworld Monk
Level: [10 --> 120]
HP: [3 --> 1,050,000]
Physical Attack: [20 --> 4370]
Magical Attack: [0 --> 4575]
Knockback: [1 --> 999,999]
WDEF: [10 --> 50]%
MDEF: [10 --> 30]%
Avoid: [0 --> 97]
Accuracy: [10 --> 360]
Auto-Aggro
Party Bonus
Boss
121-130
Demon Gargoyle
Level: 125
HP: [11,500,000 --> 2,050,000]
EXP: [249,360 --> 2100]
Physical Attack: 2200
Magical Attack: 2150
Knockback: 3000
WDEF: 20%
MDEF: 20%
Avoid: 225
Accuracy: 500
Auto-Aggro
Evil Reflection
Level: [10 --> 129]
HP: [3 --> 550,000,000]
EXP: [1 --> 884,000]
Physical Attack: [20 --> 10]
Magical Attack: [0 --> 10]
Knockback: [1 --> 100]
WDEF: [10 --> 50]%
MDEF: [10 --> 50]%
Avoid: [0 --> 144]
Accuracy: [10 --> 500]
Boss
Spirit of Light
Level: [10 --> 130]
HP: [3 --> 135,000]
Physical Attack: [20 --> 2525]
Magical Attack: [0 --> 2783]
Knockback: [1 --> 2000]
WDEF: [10 --> 5]%
MDEF: [10 --> 5]%
Avoid: [0 --> 115]
Accuracy: [10 --> 423]
Thanatos
Level: [10 --> 130]
HP: [160 --> 6,750,000]
EXP: [1 --> 118,950]
Physical Attack: [20 --> 3519]
Magical Attack: [0 --> 3690]
Knockback: [1 --> 2000]
WDEF: [10 --> 30]%
MDEF: [10 --> 30]%
Avoid: [0 --> 115]
Accuracy: [10 --> 423]
Elements: [(Poison weak) --> (Holy weak, Ice strong, Dark strong)]
Auto-Aggro
Undead
Boss
131-140
Clouded Chief Guardian
Level: [10 --> 134]
HP: [10 --> 155,000]
EXP: [1 --> 2677]
Physical Attack: [20 --> 2691]
Magical Attack: [0 --> 2543]
Knockback: [1 --> 2400]
WDEF: [NEW --> 20]%
MDEF: [NEW --> 20]%
Accuracy: [10 --> 423]
Elements: [NEW --> (Poison weak, Ice weak, Lightning weak)]
Clouded Monk Trainee
Level: [10 --> 136]
HP: [10 --> 165,000]
Physical Attack: [20 --> 2865]
Magical Attack: [0 --> 3154]
Knockback: [1 --> 2800]
WDEF: [NEW --> 5]%
MDEF: [NEW --> 5]%
Avoid: [0 --> 115]
Accuracy: [10 --> 423]
Elements: [NEW --> (Poison weak, Ice weak, Lightning weak)]
Arkarium
Level: [10 --> 140]
HP: [3 --> 210,000,000]
EXP: [1 --> 50,000,000]
Physical Attack: [20 --> 2304]
Magical Attack: [0 --> 2124]
Knockback: [1 --> 2800]
WDEF: [10 --> 25]%
MDEF: [10 --> 25]%
Avoid: [0 --> 115]
Accuracy: [10 --> 423]
Auto-Aggro
Boss
171-180
Advanced Knight A
Level: 177
HP: [25,000,000 --> 500,000]
EXP: [104,529 --> 8780]
Physical Attack: [10,099 --> 6077]
Magical Attack: [9662 --> 5943]
Knockback: 6500
WDEF: [35 --> 10]%
MDEF: [35 --> 10]%
Avoid: 180
Accuracy: 640
MapLionCastle
The Lion King's Castle - Ani's Jail
NPCs: Luden
The Lion King's Castle - Audience Room
NPCs: Von Leon
TimeTemple
Dimensional Schism - Dimensional Schism
Mobs: 7 x Clouded Chief Guardian
Dimensional Schism - Path of Darkness 1
Mobs: 3 x Clouded Monk Trainee, 3 x Clouded Chief Guardian
Dimensional Schism - Path of Darkness 2
Mobs: 7 x Clouded Monk Trainee
Dimensional Schism - Foyer of Darkness
NPCs: Altar of Darkness Statue
Dimensional Schism - Altar of Darkness
Mobs: 1 x Arkarium
NPCs: Altar of Darkness Statue, Rhinne
Old Leafre - Back In Time
Hidden Street - Temple of Darkness Corridor
Mobs: 7 x Clouded Chief Guardian
Event
Hidden Street - Entrance to Snakerot Jungle
NPCs: Blackbull
Hidden Street - Inside Snakerot Jungle
Mobs: 85 x Beast, 1 x Raging Beast
NPCs: Blackbull
Hidden Street - Silent Jungle
NPCs: Blackbull
Hidden Street - Silent Jungle
NPCs: Blackbull
Ereb
Hidden Street - Hallowed Ground
Mobs: 11 x Spirit of Light
(PvE) Skill ChangesFighterSlipstream:
New Skill
New - Name (Slipstream)
New - Description (Pushes you past the wind to let you move quicker than the eye can follow.)
New - Level readout (MP Cost: #mpCon, pushes you forward a set distance)
New - Max level (10)
New - Info (type = 41)
New - mpCon (15) (65-5*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Rage:
Changed - pad (20 --> 30) (level --> 10+level)
Ground Smash:
Changed - Max level (20 --> 10)
Changed - damage (320 --> 380) (200+6*level --> 200+18*level)
CrusaderSelf Recovery:
Changed - hp (80 --> 100) (4*level --> 5*level)
Changed - mp (40 --> 60) (2*level --> 3*level)
Shout:
Changed - Hitbox (200% --> 230%)
Changed - damage (220 --> 280) (60+8*level --> 80+10*level)
Brandish:
Changed - Description (Perform a double attack on enemies in front of you. --> Perform a double attack on the monsters in front of you that ignores defense.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - damage (240 --> 280) (180+3*level --> 180+5*level)
New - ignoreMobpdpR (20) (level)
Magic Crash:
Changed - Description (Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cShout Lv. 3# --> Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min] Required Skill: #cShout Lv. 3#)
Coma:
Changed - damage (620 --> 680) (500+6*level --> 520+8*level)
Panic:
Changed - Description (Deals damage to multiple enemies, with a chance to cast Darkness on them. Only possible when the combo count is at 2 or more. Panic's Darkness effect is applicable to all monsters, but the darkness duration is cut in half against boss monsters.\nRequired Skill: #cCombo Attack Lv. 1# --> Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.\nRequired Skill: #cCombo Attack Lv. 1#)
Changed - Level readout (#mpCon MP and #y combo orbs are used to deal #damage% damage on #mobCount enemies, Darkness Chance: #prop%, Enemy Accuracy (during Darkness): -#x%\nCooldown: #cooltime sec --> MP Cost: #mpCon, #y combo orbs are used to deal #damage% damage on #mobCount enemies, Enemy Attack: #z%, Blind Chance: #prop%, Enemy Accuracy (when Blind): -#x%\nCooldown: #cooltime sec)
Changed - damage (1000 --> 1040) (800+10*level --> 840+10*level)
Changed - time (30 --> 80) (10+level --> 40+2*level)
New - z (-30) (-10-level)
HeroIntrepid Slash:
Changed - Description (Deal 3 consecutive attacks on multiple enemies in front of you. --> Deal 3 consecutive attacks on multiple enemies in front of you. Mastery Book is required to master the skill to level 30.)
Changed - damage (225 --> 300) (135+3*level --> 150+5*level)
Maple Warrior:
Changed - Description (Increases all players' stats within a team by a certain percentage. --> Increases all players' stats within a team by a certain percentage. Mastery Book is required to master the skill to level 30.)
Monster Magnet:
Changed - Description (Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time. --> Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time. Mastery Book is required to master the skill to level 30.)
Changed - damage (300 --> 350) (10*level --> 50+10*level)
Power Stance:
Changed - Description (With great concentration, you hold your ground when struck, resisting knock-back effects. --> With great concentration, you hold your ground when struck, resisting knock-back effects. Mastery Book is required to master the skill to level 30.)
Changed - prop (90 --> 95) (30+2*level --> 35+2*level)
Enrage:
Changed - Level readout (Cost: #mpCon MP and 10 combo orbs, Damage: +#x%, Duration: #time sec, Max Enemies Targeted: #mobCount --> Cost: #mpCon MP and 10 Combo Orbs, Damage: +#x%, Critical Rate: +#z%, Minimum Critical Damage: +#y%, Duration: #time sec, Max Enemies Targeted: #mobCount)
Changed - x (60 --> 40) (2*level --> 10+level)
New - y (15) (roundUp(level/2))
New - z (20) (10+roundUp(level/3))
Rush:
Changed - Description (Dash forward and push back multiple monsters. --> Dash forward and push back multiple monsters. Mastery Book is required to master the skill to level 30.)
Changed - damage (250 --> 300) (130+4*level --> 150+5*level)
Advanced Final Attack:
Changed - Description (Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.\nRequired Skill: #cFinal Attack Lv. 20# --> Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#)
Changed - Level readout (Permanently increases ATT by #padX and Accuracy by #ar%. Upon attacking, has #prop% chance of activating #damage% damage Final Attack --> Permanently increases ATT by #padX and Accuracy by #ar%. Also has a #prop% chance of activating #damage% damage Final Attack #attackCount times.)
New - attackCount (2) (2)
PageGround Smash:
Changed - Max level (20 --> 10)
Changed - damage (320 --> 380) (200+6*level --> 200+18*level)
Slipstream:
New Skill
New - Name (Slipstream)
New - Description (Pushes you past the wind to let you move quicker than the eye can follow.)
New - Level readout (MP Cost: #mpCon, pushes you forward a set distance)
New - Max level (10)
New - Info (type = 41)
New - mpCon (15) (65-5*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
White KnightLightning Charge:
Changed - Description (Infuses your weapon with Lightning. Can be used with other attribute charge skills. --> Temporarily charges your weapon with the Lightning Attribute, increasing its attack. Can be used with Charge skills of different elements. When Charge Blow is used, you have a chance to stun your enemy..)
Changed - Level readout (MP Cost: #mpCon, Lightning Attribute Duration: #time sec, Damage: +#damage% --> MP Cost: #mpCon, Lightning Attribute Duration: #time sec, Damage: #damage%, Stunt Chance when Charge Blow is used: #prop%, Stun Duration: #y sec)
Changed - damage (125 --> 140) (105+level --> 120+level)
New - prop (90) (10+4*level)
New - y (2) (roundUp(level/10))
New - Animation (mob)
Magic Crash:
Changed - Description (Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min]\Required Skill: #cCharge Blow Lv. 3# --> Has a chance to cancel all enemy buffs and prevent them for casting new buffs. [Cooldown: 1 min] Required Skill: #cCharge Blow Lv. 3#)
Charged Blow:
Changed - Description (Uses the element attribute applied to a weapon to attack multiple enemies simultaneously. Can only be used when charged and has a chance to Stun enemies. Using Charged Blow does not deactivate the skill. --> Attacks multiple enemies with the element attribute applied to a weapon. Can only be used when Charged. Has a chance to inflict an abnormal status depending on the Charge element used. Using Charged Blow does not deactivate the skill.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Inflicts abnormal status depending on the Charge element.)
Changed - damage (500 --> 550) (350+5*level --> 400+5*level)
Blizzard Charge:
Changed - Name (Ice Charge --> Blizzard Charge)
Changed - Description (Infuses your weapon with Ice. --> Temporarily charges your weapon with the Ice Attribute, increasing its attack. When Charge Blow is used, you have a chance to freeze your enemy.)
Changed - Level readout (MP Cost: #mpCon, Ice Attribute Duration: #time sec, Damage: +#damage%, Freeze Duration: #y sec --> MP Cost: #mpCon, Ice Attribute Duration: #time sec, Damage: #damage%, Freeze Chance when Charge Blow is used: #prop%, Freeze Duration: #y sec)
Changed - damage (120 --> 140) (100+level --> 120+level)
New - prop (90) (10+4*level)
Flame Charge:
Changed - Name (Fire Charge --> Flame Charge)
Changed - Description (Infuses your weapon with Fire. --> Temporarily charges your weapon with the Fire Attribute, increasing its attack. When Charge Blow is used, you have a chance to inflict continuous fire damage.)
Changed - Level readout (MP Cost: #mpCon, Fire Attribute Duration: #time sec, Damage: +#damage% --> MP Cost: #mpCon, Fire Attribute Duration: #time, Damage: #damage%, When Charge Blow is used, inflicts continuous fire damage of #dot for #dotTime sec at #prop% chance.)
Changed - damage (130 --> 140) (110+level --> 120+level)
New - dot (100) (40+3*level)
New - dotInterval (1) (1)
New - dotTime (6) (2+roundUp(level/5))
New - prop (90) (10+4*level)
New - Animation (mob)
Shield Mastery:
Changed - Description (Increases Weapon Defense and Magic Defense when a shield is equipped. --> Increases Weapon Defense and Magic Defense when a shield is equipped. Gives your shield a chance to block enemy attacks.)
Changed - Level readout (Weapon Defense and Magic Defense: +#x% --> Weapon/Magic DEF: +#x%, Guard Chance: #prop%)
New - prop (10) (roundUp(level/2))
PaladinMaple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.)
Holy Charge:
Changed - Description (Imbue your weapon with Holy power for a time. --> Temporarily charges your weapon with the Holy Attribute, increasing its attack. When Charge Blow is used, you have a chance to Seal your enemy.)
Changed - Level readout (MP Cost: #mpCon, Holy Attribute Duration: #time sec, Damage: +#damage% --> MP Cost: #mpCon, Holy Attribute Duration: #time sec, Damage: #damage%, Seal Chance when Charge Blow is used: #prop%, Seal Duration: #y sec)
Changed - damage (135 --> 150) (115+level --> 130+level)
New - prop (90) (10+4*level)
New - y (6) (2+roundDown(level/5))
New - Animation (mob)
Rush:
Changed - Description (Dash forward and push back multiple monsters. --> Dash forward and push back multiple monsters. Mastery Book is required to master the skill to level 30.)
Changed - damage (250 --> 300) (130+4*level --> 150+5*level)
Blast:
Changed - damage (290 --> 340) (230+2*level --> 250+3*level)
Changed - ignoreMobpdpR (20 --> 30) (5+roundUp(level/2) --> 15+roundUp(level/2))
Heaven's Hammer:
Changed - damage (1400 --> 1700) (800+20*level --> 800+30*level)
New - attackCount (1) (1)
Power Stance:
Changed - Description (With great concentration, you hold your ground when struck, resisting knock-back effects. --> With great concentration, you hold your ground when struck, resisting knock-back effects. Mastery Book is required to master the skill to level 30.)
Changed - prop (90 --> 95) (30+2*level --> 35+2*level)
Divine Shield:
Changed - Description (Generates a protective shield when hit that #cabsorbs damage up to 5 times and increases Weapon Attack#. The protective shield lasts for 60 seconds and cannot be generated again for a fixed period of time once activated. --> Generates a protective shield when hit that #cabsorbs up to 10 blows and increases Weapon Attack#. The shield lasts for 90 seconds and cannot be generated again for a short time once activated. Does not deactivate from enemy attacks.)
Changed - prop (20 --> 30) (2*level --> 3*level)
Changed - x (5 --> 10) (roundUp(level/2) --> level)
Changed - time (60 --> 90) (60 --> 90)
SpearmanGround Smash:
Changed - Max level (20 --> 10)
Changed - Hitbox (200% --> 220%)
Changed - damage (320 --> 380) (200+6*level --> 200+18*level)
Slipstream:
New Skill
New - Name (Slipstream)
New - Description (Pushes you past the wind to let you move quicker than the eye can follow.)
New - Level readout (MP Cost: #mpCon, pushes you forward a set distance)
New - Max level (10)
New - Info (type = 41)
New - mpCon (15) (65-5*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dragon KnightDragon Buster:
Changed - Hitbox (180% --> 200%)
Changed - damage (185 --> 200) (145+2*level --> 160+2*level)
Dragon Fury:
Changed - Description (Enables you to swing your weapon around in a large radius to attack nearby enemies. Up to 6 enemies can be attacked. --> Swings your weapon in a large arc to attack nearby enemies. Hits up to 8 enemies at a time.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage% to up to 6 enemies --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount)
Changed - damage (410 --> 450) (310+5*level --> 350+5*level)
Changed - mobCount (6 --> 8) (6 --> 8)
Sacrifice:
Changed - damage (690 --> 400) (550+7*level --> 240+8*level)
New - attackCount (2) (2)
Magic Crash:
Changed - Description (Has a chance to cancel all enemy buffs and prevent them from casting new buffs. [Cooldown: 1 min]\nRequired Skill: #cDragon Strength Lv. 3# --> Has a chance to cancel all enemy buffs and prevent them from casting new buffs. [Cooldown: 1 min] Required Skill: #cDragon Strength Lv. 3#)
Dragon Roar:
Changed - Description (Attacks multiple enemies to temporarily stun them.\nRequired Skill: #cSacrifice Lv.3# --> Attacks multiple enemies with a chance to stun.\nRequired Skill: #cSacrifice Lv.3#)
Changed - Level readout (Requirement: At least #y% HP, Cost: #mpCon MP and #x% HP, Damage: #damage%, Max Enemies Hit: #mobCount, Cooldown: #cooltime sec --> Cost: #mpCon MP and #x% HP, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec, Must have at least #y% HP to use, Cooldown: #cooltime sec)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, mes = stun)
Changed - damage (580 --> 640) (400+6*level --> 400+8*level)
New - time (9) (1+roundUp(level/4))
New - prop (90) (3*level)
New - Animation (mob)
Dragon Wisdom:
Changed - prop (5 --> 20) (roundUp(level/2) --> 10+level)
Changed - x (5 --> 10) (roundUp(level/2) --> level)
Dark KnightPower Stance:
Changed - Description (With great concentration, you hold your ground when struck, resisting knock-back effects. --> With great concentration, you hold your ground when struck, resisting knock-back effects. Mastery Book is required to master the skill to level 30.)
Changed - prop (90 --> 95) (30+2*level --> 35+2*level)
Berserk:
Changed - Description (When your HP surpasses a set amount, the dormant spirit within you awakens to increase your damage and movement speed. --> When your HP drops past a set amount, the dormant spirit within you awakens to increase your damage, movement speed, Critical Rate, and Minimum Critical Damage)
Changed - Level readout (When HP is greater than #x%, damage +#damage%, movement speed +#psdSpeed --> HP Threshold: #x%, Damage: +#damage%, Movement Speed: +#psdSpeed, Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%)
New - cr (10) (roundUp(level/3))
New - criticaldamageMin (15) (roundUp(level/2))
Maple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.)
Monster Magnet:
Changed - Description (Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time. --> Pull multiple monsters towards you as you attack them. Pulled monsters will be stunned for a fixed period of time. Mastery Book is required to master the skill to level 30.)
Changed - damage (300 --> 350) (10*level --> 50+10*level)
Dark Impale:
Changed - Description (Quickly attacks enemies in front of you 5 times in succession. A portion of enemy's defense will be ignored. --> Launches 5 quick successive attacks on the enemies in front of you. Ignores a portion of enemy defense and has a chance to cause an instant KO.)
Changed - Level readout (MP Cost:#mpCon, Attack maximum #mobCount enemies with #damage% damage for #attackCount times, Ignore Monster DEF #ignoreMobpdpR% --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Instant KO Chance: #z%, Enemy DEF Ignored: #ignoreMobpdpR%)
Changed - Hitbox (250% --> 270%)
Changed - damage (135 --> 180) (105+level --> 120+2*level)
New - z (10) (roundUp(level/3))
Revenge of the Beholder:
Changed - Description (Beholden counterattacks against the attacker upon receiving damage, transferring some of the counterattack damage into Dark Knight's HP. However, no more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholden Lv. 1# --> Beholder counterattacks upon receiving damage, transferring some of the counterattack damage into the Dark Knight's HP. Has a chance to cause an instant KO. No more than 5% of HP may be recovered at once.\nRequired Skill: #cBeholder Lv. 1#)
Changed - Level readout (When hit, Counterattack Chance: #prop%, Damage: #damage%, Recover #x% of damage to HP. Counterattack cooltime: #cooltime sec --> When hit, Counterattack Chance: #prop%, Damage: #damage%, Instant KO Chance: #z%, Recover #x% of damage to HP, Counterattack Cooldown: #cooltime sec)
Changed - damage (700 --> 750) (500+20*level --> 550+20*level)
New - z (10) (level)
Rush:
Changed - Description (Dash forward and push back multiple monsters. --> Dash forward and push back multiple monsters. Mastery Book is required to master the skill to level 30.)
Changed - damage (250 --> 300) (130+4*level --> 150+5*level)
MagicianMagic Guard:
Changed - x (80 --> 85) (5+5*level --> 10+5*level)
F/P WizardPoison Breath:
Changed - damage (280 --> 340) (140+7*level --> 140+10*level)
Blazing Arrow:
Changed - Name (Fire Arrow --> Blazing Arrow)
Changed - damage (360 --> 420) (240+6*level --> 260+8*level)
Meditation:
Changed - mad (20 --> 30) (level --> 10+level)
F/P MageElement Amplification:
Changed - x (140 --> 150) (100+2*level --> 110+2*level)
Changed - y (145 --> 150) (105+2*level --> 110+2*level)
Burning Magic:
Changed - Max level (20 --> 10)
Arcane Overdrive:
New Skill
New - Name (Arcane Overdrive)
New - Description (Permanently increases Critical Rate and Minimum Critical Damage.)
New - Level readout (Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%)
New - Max level (20)
New - Combat orders (1)
New - Info (type = 50)
New - cr (30) (10+level)
New - criticaldamageMin (25) (5+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Explosion:
Changed - damage (580 --> 620) (480+5*level --> 500+6*level)
Poison Mist:
Changed - damage (230 --> 270) (190+2*level --> 210+3*level)
Fire Demon:
Changed - Max level (20 --> 10)
Changed - damage (540 --> 580) (400+7*level --> 420+16*level)
Teleport Mastery:
Changed - damage (300 --> 340) (200+10*level --> 240+10*level)
F/P ArchmageMist Eruption:
Changed - damage (500 --> 600) (290+7*level --> 360+8*level)
Big Bang:
Changed - damage (290 --> 330) (230+2*level --> 240+3*level)
Maple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.)
Meteor Shower:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount enemies, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec)
Changed - damage (1700 --> 900) (1100+20*level --> 600+10*level)
New - attackCount (2) (2)
Paralyze:
Changed - Hitbox (350% --> 400%)
Changed - damage (257 --> 300) (197+2*level --> 210+3*level)
Ifrit:
Changed - damage (400 --> 450) (250+5*level --> 270+6*level)
Infinity:
Changed - prop (50 --> 70) (20+level --> 40+level)
I/L WizardMeditation:
Changed - mad (20 --> 30) (level --> 10+level)
Cold Beam:
Changed - damage (140 --> 170) (100+2*level --> 110+3*level)
Thunder Bolt:
Changed - damage (105 --> 130) (65+2*level --> 70+3*level)
I/L MageArcane Overdrive:
New Skill
New - Name (Arcane Overdrive)
New - Description (Permanently increases Critical Rate and Minimum Critical Damage.)
New - Level readout (Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%)
New - Max level (20)
New - Combat orders (1)
New - Info (type = 50)
New - cr (30) (10+level)
New - criticaldamageMin (25) (5+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Storm Magic:
Changed - Max level (20 --> 10)
Element Amplification:
Changed - x (140 --> 150) (100+2*level --> 110+2*level)
Changed - y (145 --> 150) (105+2*level --> 110+2*level)
Teleport Mastery:
Changed - damage (300 --> 340) (200+10*level --> 240+10*level)
Ice Demon:
Changed - Max level (20 --> 10)
Changed - damage (520 --> 560) (380+7*level --> 400+16*level)
Thunder Spear:
Changed - damage (155 --> 165) (95+3*level --> 105+3*level)
Ice Strike:
Changed - damage (145 --> 160) (105+2*level --> 120+2*level)
I/L ArchmageChain Lightning:
Changed - damage (214 --> 200) (154+2*level --> 140+2*level)
Changed - attackCount (4 --> 6) (4 --> 6)
Blizzard:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Damage Over Time: #dot% damage every #dotInterval sec, Duration: #dotTime sec, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount enemies, Number of Attacks: #attackCount, Damage Over Time: #dot% damage every #dotInterval sec for #dotTime sec, Cooldown: #cooltime sec)
Changed - damage (1600 --> 850) (1000+20*level --> 550+10*level)
New - attackCount (2) (2)
Elquines:
Changed - damage (330 --> 380) (180+5*level --> 200+6*level)
Glacier Chain:
Changed - damage (450 --> 340) (330+4*level --> 220+4*level)
Changed - attackCount (4 --> 6) (4 --> 6)
Maple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.)
Big Bang:
Changed - damage (290 --> 330) (230+2*level --> 240+3*level)
ClericHeal:
Changed - damage (350 --> 410) (230+6*level --> 250+8*level)
Holy Arrow:
Changed - damage (390 --> 450) (270+6*level --> 290+8*level)
PriestArcane Overdrive:
New Skill
New - Name (Arcane Overdrive)
New - Description (Permanently increases Critical Rate and Minimum Critical Damage.)
New - Level readout (Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%)
New - Max level (20)
New - Combat orders (1)
New - Info (type = 50)
New - cr (30) (10+level)
New - criticaldamageMin (25) (5+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Teleport Mastery:
Changed - damage (300 --> 340) (200+10*level --> 240+10*level)
Shining Ray:
Changed - Max level (30 --> 20)
Changed - damage (200 --> 220) (140+2*level --> 160+3*level)
Holy Symbol:
Changed - Level readout (MP Cost: #mpCon, EXP Bonus: #x%, Duration: #time sec --> MP Cost: #mpCon, Duration: #time sec, EXP obtained increases with Skill Level.)
Changed - Max level (30 --> 20)
BishopAngel Ray:
Changed - damage (450 --> 420) (330+4*level --> 300+4*level)
Changed - attackCount (2 --> 3) (2 --> 3)
Changed - mobCount (5 --> 6) (5 --> 6)
Big Bang:
Changed - damage (290 --> 330) (230+2*level --> 240+3*level)
Maple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.)
Bahamut:
Changed - damage (600 --> 650) (450+5*level --> 470+6*level)
Genesis:
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Crit Rate: +#cr%, Cooldown: #cooltime sec --> MP Cost: #mpCon, Damage: #damage%, Max Enemies Hit: #mobCount, Number of Attacks: #attackCount, Crit Rate: +#cr%, Cooldown: #cooltime sec)
Changed - damage (1900 --> 1000) (1300+20*level --> 700+10*level)
New - attackCount (2) (2)
HunterArrow Bomb: Bow:
Changed - x (310 --> 360) (250+3*level --> 260+5*level)
Silver Hawk:
Changed - damage (250 --> 270) (145+7*level --> 150+8*level)
RangerDrain Arrow:
Changed - damage (340 --> 400) (240+5*level --> 260+7*level)
Changed - x (45 --> 50) (5+2*level --> 10+2*level)
Evasion Boost:
Changed - er (20 --> 30) (2*level --> 10+2*level)
Roasting Shot:
Changed - Name (Inferno --> Roasting Shot)
Changed - damage (460 --> 520) (360+5*level --> 380+7*level)
Phoenix:
Changed - damage (360 --> 390) (200+8*level --> 210+9*level)
Arrow Rain:
Changed - Description (Fires a volley of arrows into the sky, attacking multiple monsters at once.\nRequired skill: #cMortal Blow Lv. 5# --> Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.\nRequired Skill: #cMortal Blow Lv. 5#)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, mes = stun)
Changed - damage (148 --> 170) (108+2*level --> 110+3*level)
New - prop (60) (3*level)
New - time (4) (roundUp(level/5))
New - Animation (mob)
Strafe:
Changed - damage (180 --> 200) (120+3*level --> 120+4*level)
BowmasterMaple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.)
Hurricane:
Changed - damage (220 --> 250) (160+2*level --> 160+3*level)
Broiler Shot:
Changed - Name (Ultimate Inferno --> Broiler Shot)
Changed - Description (Enhances Inferno to its ultimate state.\nRequired Skill: #c Inferno Lv. 20# --> Turns up the heat on Roasting Shot to deal major damage.\nRequired Skill: #cRoasting Shot Lv. 20#)
Changed - damage (600 --> 640) (480+12*level --> 510+13*level)
Advanced Final Attack:
Changed - Description (Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack.\nRequired Skill: #cFinal Attack Lv. 20# --> Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. \nRequired Skill: #cFinal Attack Lv. 20#)
CrossbowmanIron Arrow: Crossbow:
Changed - damage (310 --> 360) (250+3*level --> 260+5*level)
Golden Eagle:
Changed - damage (250 --> 270) (145+7*level --> 150+8*level)
SniperDragon's Breath:
Changed - Description (Draws upon the spirit of the dragon to fire a powerful arrow of tremendous force that knocks back enemies. --> Draws upon the spirit of the dragon to fire an arrow of tremendous force to knocks back enemies. Its effect increases with each enemy it pierces.)
Changed - damage (295 --> 350) (215+4*level --> 230+6*level)
Arrow Eruption:
Changed - Description (Arrows fly up from the ground, dealing damage to multiple enemies. \nRequired skill: #cMortal Blow Lv. 5# --> Arrows burst from the ground, dealing damage to multiple enemies with a chance to Seal. \nRequired Skill: #cMortal Blow Lv. 5#)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Seal Chance: #prop%, Seal Duration: #time sec)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, mes = seal)
Changed - damage (148 --> 170) (108+2*level --> 110+3*level)
New - prop (60) (3*level)
New - time (4) (roundUp(level/5))
New - Animation (mob)
Frostprey:
Changed - damage (330 --> 390) (190+7*level --> 210+9*level)
Strafe:
Changed - damage (180 --> 200) (120+3*level --> 120+4*level)
Snapfreeze Shot:
Changed - Name (Blizzard --> Snapfreeze Shot)
Changed - damage (480 --> 540) (380+5*level --> 400+7*level)
Evasion Boost:
Changed - er (20 --> 30) (2*level --> 10+2*level)
MarksmanUltimate Strafe:
Changed - damage (230 --> 270) (190+4*level --> 210+6*level)
Snipe:
Changed - damage (900 --> 720) (600+10*level --> 420+10*level)
Changed - attackCount (4 --> 6) (4 --> 6)
Piercing Arrow:
Changed - damage (1500 --> 1560) (1200+10*level --> 1200+12*level)
Changed - mobCount (6 --> 8) (3+roundUp(level/10) --> 3+roundUp(level/6))
New - Animation (hit.6)
New - Animation (hit.7)
Maple Warrior:
Changed - Description (Increases the stats of all party members. --> Increases the stats of all party members. Mastery Book is required to master the skill to level 30.)
Dawn Warrior (I)Soul:
Changed - Description (Summons a spirit to attack nearby enemies. --> Summons a spirit that attacks the enemies you are fighting.)
New - Animation (CharLevel.100.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat0)
New - Animation (CharLevel.50.summonedRepeat)
Dawn Warrior (II)Final Attack:
Changed - Max level (30 --> 20)
Changed - damage (175 --> 160) (100+5*roundDown(level/2) --> 100+6*roundDown(level/2))
Changed - mpCon (30 --> 25) (15+roundDown(level/2) --> 15+roundDown(level/2))
Rage:
Changed - pad (20 --> 30) (level --> 10+level)
Power Reflection:
New Skill
New - Name (Power Reflection)
New - Description (Temporarily absorbs damage, amplifies its power, and reflects it back at the enemy. Cannot reflect more than half of the enemy's Max HP at once. \nRequired Skill: #cRage: Lv. 3#)
New - Level readout (MP Cost: #mpCon, for #time seconds, #x% of received damage is absorbed, amplified by #y%, and delivered back to the enemy.)
New - Max level (20)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 3 Rage)
New - Info (type = 11, PADReflect = 1, MADReflect = 1, magicSteal = 1)
New - mpCon (20) (10+roundDown(level/2))
New - x (30) (10+level)
New - y (500) (100+20*level)
New - time (180) (60+6*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Soul Blade:
Changed - Max level (30 --> 20)
Changed - mpCon (25 --> 21) (15+roundDown(level/3) --> 15+roundDown(level/3))
Physical Training:
New Skill
New - Name (Physical Training)
New - Description (Permanently improves STR and DEX through sheer physical training.)
New - Level readout (Permanently increase STR by #strX and DEX by #dexX.)
New - Max level (10)
New - Info (type = 50)
New - strX (30) (3*level)
New - dexX (30) (3*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dawn Warrior (III)Soul Charge:
Changed - Max level (20 --> 10)
Changed - mpCon (35 --> 40) (20+5*roundUp(level/7) --> 20+5*roundUp(level/3))
Brandish:
Changed - Description (Perform a double attack on enemies in front of you. --> Perform a double attack on the monsters in front of you that ignores defense.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Enemy DEF Ignored: #ignoreMobpdpR%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
Changed - damage (240 --> 280) (180+3*level --> 180+5*level)
New - ignoreMobpdpR (20) (level)
Coma:
Changed - damage (620 --> 680) (500+6*level --> 520+8*level)
Panic:
Changed - Description (Deals damage to multiple enemies, with a chance to cast Darkness on them. Only possible when the combo count is at 2 or more. Panic's Darkness effect is applicable to all monsters, but the darkness duration is cut in half against boss monsters.\nRequired Skill: #cCombo Attack Lv. 1# --> Deals damage to multiple enemies and decreases their attack power, with a chance to inflict blindness. Only possible with a combo count of 2 or more. Panic's blindness effect is applicable to all monsters, but its duration is cut in half against bosses.\nRequired Skill: #cCombo Attack Lv. 1#)
Changed - Level readout (#mpCon MP and #y combo orbs are used to deal #damage% damage on #mobCount enemies, Darkness Chance: #prop%, Enemy Accuracy (during Darkness): -#x%\nCooldown: #cooltime sec --> MP Cost: #mpCon, #y combo orbs are used to deal #damage% damage on #mobCount enemies, Enemy Attack: #z%, Blind Chance: #prop%, Enemy Accuracy (when Blind): -#x%\nCooldown: #cooltime sec)
Changed - damage (1000 --> 1040) (800+10*level --> 840+10*level)
New - z (-30) (-10-level)
Changed - time (30 --> 80) (10+level --> 40+2*level)
Magic Crash:
New Skill
New - Name (Magic Crash)
New - Description (Has a chance to cancel all enemy buffs and prevent them from casting new buffs. [Cooldown: 1 min] Required Skill: #cSoul Charge Lv. 3#)
New - Level readout (MP Cost: #mpCon, Success Rate: #prop%, Buff Block Duration: #time sec)
New - Max level (1)
New - Delay (alert3 - 1500 ms)
New - Pre-requisite (Level 3 Soul Charge)
New - Hitbox (300%)
New - Info (type = 34, massSpell = 1, debuff = 1, mes = buffLimit)
New - mpCon (15) (15)
New - prop (100) (100)
New - time (20) (20)
New - cooltime (60) (60)
New - mobCount (10) (10)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Self Recovery:
Changed - hp (80 --> 100) (4*level --> 5*level)
Changed - mp (40 --> 60) (2*level --> 3*level)
Blaze Wizard (I)Magic Guard:
Changed - x (80 --> 85) (5+5*level --> 10+5*level)
Flame:
Changed - Description (Summons a spirit to attack nearby monsters. --> Summons a spirit that attacks the enemies you attacked.)
New - Animation (CharLevel.100.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat0)
New - Animation (CharLevel.50.summonedRepeat)
Blaze Wizard (II)High Wisdom:
New Skill
New - Name (High Wisdom)
New - Description (Permanently increase INT through mental discipline.)
New - Level readout (Permanently increase INT by #intX)
New - Max level (10)
New - Info (type = 50)
New - intX (40) (4*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Meditation:
Changed - mad (20 --> 30) (level --> 10+level)
Fire Arrow:
Changed - Max level (30 --> 20)
Changed - mpCon (33 --> 32) (12+3*roundDown(level/4) --> 12+4*roundDown(level/4))
Blaze Wizard (III)Flame Gear:
Changed - Max level (30 --> 20)
Changed - dotTime (8 --> 7) (2+roundUp(level/5) --> 2+roundUp(level/4))
Teleport Mastery:
New Skill
New - Name (Teleport Mastery)
New - Description (When activated, enemies at the teleport location will take damage and become Stunned. Also permanently increases teleport distance. \nThis skill can be toggled on and off with the skill key. \nRequired Skill: #cTeleport Lv. 20#)
New - Level readout (MP Cost: #y, Damage: #damage%, Max Enemies Hit: #mobCount, Stun Chance: #subProp%, Stun Duration: #time sec, Teleport Distance: +#x)
New - Max level (1)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 20 Teleport)
New - Hitbox (120%)
New - Info (type = 16, affectedSkill = 2101002, affectedSkillEffect = bodyAttack&&stun, magicDamage = 1)
New - prop (100) (100)
New - subProp (80) (80)
New - x (20) (20)
New - y (20) (20)
New - damage (340) (340)
New - time (4) (4)
New - mobCount (6) (6)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Wind Archer (I)Storm:
Changed - Description (Summons a spirit to attack nearby enemies. --> Summons a spirit that attacks the enemies you attacked.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Duration: #time se --> MP Cost: #mpCon, Damage: #damage%, Duration: #time sec)
New - Animation (CharLevel.100.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat0)
New - Animation (CharLevel.50.summonedRepeat)
Wind Archer (II)Physical Training:
New Skill
New - Name (Physical Training)
New - Description (Permanently improves STR and DEX through sheer physical training.)
New - Level readout (Permanently increase STR by #strX and DEX by #dexX.)
New - Max level (10)
New - Info (type = 50)
New - strX (30) (3*level)
New - dexX (30) (3*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wind Archer (III)Evasion Boost:
Changed - er (20 --> 30) (2*level --> 10+2*level)
Mortal Blow:
New Skill
New - Name (Mortal Blow)
New - Description (Has a chance to finish off an enemy with a single blow, and recover HP & MP.)
New - Level readout (#y% chance to instantly finish an enemy below #x% HP. #z% HP & MP recovered after a successful finish.)
New - Max level (1)
New - Info (type = 51, suddenDeath = 1, condition = attack, pvp = 0)
New - x (30) (30)
New - y (15) (15)
New - z (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special.0)
Wind Shot:
Changed - Max level (20 --> 15)
Changed - mpCon (30 --> 27) (18+3*roundDown(level/5) --> 18+3*roundDown(level/4))
Wind Piercing:
Changed - Description (Inflicts a significant amount of damage to multiple monsters at once with a single powerful blow. Available only as Eagle Eye. \nRequired skill: #cEagle Eye Lv. 1# --> Inflict significant damage to multiple enemies with a single powerful blow and absorbs a portion of the as HP. You cannot absorb more than half of your Max HP or more than the enemy's Max HP. Available only as Eagle Eye.\nRequired Skill: #cEagle Eye Lv. 1#)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Max Monsters Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Absorbs #x% of the damage, Max Enemies Penetrated: #mobCount)
Changed - Info (type = 2, piercing = 1, requireSkill = 13111005 --> type = 2, piercing = 1, hpDrain = 1, requireSkill = 13111005)
New - x (48) (8+2*level)
New - Animation (special)
Arrow Rain:
Changed - Description (Fires a number of arrows into the sky, attacking up to 6 monsters at once. --> Fires a volley of arrows into the sky, attacking multiple monsters at once with a chance to stun.)
Changed - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount --> MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount, Stun Chance: #prop%, Stun Duration: #time sec)
Changed - Info (type = 1, areaAttack = 1 --> type = 1, areaAttack = 1, mes = stun)
Changed - damage (148 --> 170) (108+2*level --> 110+3*level)
New - prop (60) (3*level)
New - time (4) (roundUp(level/5))
New - Animation (mob)
Night Walker (I)Darkness:
Changed - Description (Summons a spirit to attack nearby enemies. --> Summons a spirit that attacks the enemies you attacked.)
New - Animation (CharLevel.100.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat0)
New - Animation (CharLevel.50.summonedRepeat)
Night Walker (II)Physical Training:
New Skill
New - Name (Physical Training)
New - Description (Permanently improves DEX and LUK through sheer physical training.)
New - Level readout (Permanently increase LUK by #lukX and DEX by #dexX)
New - Max level (10)
New - Info (type = 50)
New - lukX (30) (3*level)
New - dexX (30) (3*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Vampire:
Changed - Hitbox (400% --> 400%)
Changed - damage (60 --> 90) (40+level --> 70+level)
Flash Jump:
Changed - Max level (20 --> 10)
Night Walker (III)Dark Flare:
New Skill
New - Name (Dark Flare)
New - Description (Temporarily summons the Dark Lord's throwing star. Party members nearby will reflect enemy damage. Cannot reflect more than half of the enemy's Max HP.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Reflects #x% damage, Cooldown: #cooltime sec)
New - Max level (1)
New - Delay (alert2 - 600 ms)
New - Info (type = 33, minionAbility = PADReflect&&MADReflect, condition = damaged)
New - mpCon (100) (100)
New - x (1300) (1300)
New - time (60) (60)
New - cooltime (60) (60)
New - Animation (ball.0)
New - Animation (ball.1)
New - Animation (ball.2)
New - Animation (ball.3)
New - Animation (ball.4)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Thunder Breaker (I)Lightning:
Changed - Description (Summons a spirit to attack nearby enemies. --> Summons a spirit that attacks the enemies you attacked.)
New - Animation (CharLevel.100.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat)
New - Animation (CharLevel.120.summonedRepeat0)
New - Animation (CharLevel.50.summonedRepeat)
Thunder Breaker (II)Pirate Training:
New Skill
New - Name (Pirate Training)
New - Description (Permanently improves STR and DEX through sheer physical training.)
New - Level readout (Permanently increase STR by #strX and DEX by #dexX.)
New - Max level (10)
New - Info (type = 50)
New - strX (30) (3*level)
New - dexX (30) (3*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Thunder Breaker (III)Roll of the Dice:
New Skill
New - Name (Roll of the Dice)
New - Description (Try your luck! Roll dice to get a random buff. Roll a 1, and you get nothing.)
New - Level readout (MP Cost: #mpCon, Buff Duration: #time, Cooldown: #cooltime sec)
New - Max level (1)
New - Delay (alert3 - 1500 ms)
New - Info (type = 10)
New - mpCon (60) (60)
New - time (180) (180)
New - cooltime (200) (200)
New - pddR (30) (30)
New - mhpR (20) (20)
New - mmpR (20) (20)
New - cr (15) (15)
New - damR (20) (20)
New - expR (30) (30)
New - u (17) (17)
New - v (17) (17)
New - w (15) (15)
New - Animation (affected.1)
New - Animation (affected.2)
New - Animation (affected.3)
New - Animation (affected.4)
New - Animation (affected.5)
New - Animation (affected.6)
New - Image (icon)
New - Animation (http://www.happychinchilla.info/Sout...4.15111011.gif)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Transformation:
Changed - Max level (20 --> 5)
NXWatchNewPotential Lock - [14,500 NX]
Alien Cube (11) - [9900 NX]
Fennec Fox - [6000 NX]
- [2500 NX]
Star Candy - [1000 NX]
Star Candy (11) - [10,000 NX]
Fennec Fox - [4800 NX]
- [2000 NX]
Star Candy (5) - [800 NX]
2 Scrolls for Pet Equip for Weapon ATT 60% Exchange Ticket - [FREE]
Total Price - [7600 NX]
Fennec Fox - [4800 NX]
- [2000 NX]
Star Candy (5) - [800 NX]
2 Scrolls for Pet Equip for Magic ATT 60% Exchange Ticket - [FREE]
Total Price - [7600 NX]
Miracle Cube & Potential Lock Package
Miracle Cube (35) (7 days) - [36,000 NX]
Potential Lock (10) (7 days) - [FREE]
Total Price - [36,000 NX]
Nebulite Diffuser - [500 NX]
Nebulite Diffuser (11) - [5000 NX]
Star Candy (5) - [5000 NX]
EventGachapon Ticket (35) - [30,000 NX]
Gachapon Ticket (11) - [10,000 NX]
Gachapon Ticket - [1000 NX]
Wheel of Treasures - [2000 NX]
Wheel of Treasures (11) - [20,000 NX]
Wheel of Treasures (35) - [60,000 NX]
Wheel of Marvels - [2500 NX]
Wheel of Marvels (11) - [25,000 NX]
Wheel of Marvels (35) - [75,000 NX]
Legendary Booster Pack - [11,000 NX]
Booster Pack - [5500 NX]
Super Miracle Cube (3 days) - [1900 NX]
Super Miracle Cube (11) (3 days) - [19,000 NX]
Miracle Cube (3 days) - [1200 NX]
Miracle Cube (11) (3 days) - [12,000 NX]
All Stars Hair coupon (30 days) - [3000 NX]
All Stars Hair coupon (11) (30 days) - [30,000 NX]
Ruby EXP Coupon (1 day) - [1 NX]
Fennec Fox - [9900 NX]
Metus - [9900 NX]
Mors - [9900 NX]
Invidia - [9900 NX]
Storm Dragon - [9900 NX]
Fennec Fox - [8400 NX]
- [3200 NX]
Star Candy (5) - [1000 NX]
2 Scrolls for Pet Equip for Weapon ATT 60% Exchange Ticket - [FREE]
Total Price - [12,600 NX]
Fennec Fox Package MATT
Fennec Fox - [8400 NX]
- [3200 NX]
Star Candy (5) - [1000 NX]
2 Scrolls for Pet Equip for Magic ATT 60% Exchange Ticket - [FREE]
Total Price - [12,600 NX]
Demon Metus Package ATT
Metus - [9400 NX]
Ghost of Fear - [3400 NX]
Fear (5) - [1000 NX]
2 Scrolls for Pet Equip for Weapon ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
Demon Metus Package M.ATT
Metus - [9400 NX]
Ghost of Fear - [3400 NX]
Fear (5) - [1000 NX]
2 Scrolls for Pet Equip for Magic ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
Demon Mors Package ATT
Mors - [9400 NX]
Ghost of Death - [3400 NX]
Death (5) - [1000 NX]
2 Scrolls for Pet Equip for Weapon ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
Demon Mors Package M.ATT
Mors - [9400 NX]
Ghost of Death - [3400 NX]
Death (5) - [1000 NX]
2 Scrolls for Pet Equip for Magic ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
Demon Invidia Package ATT
Invidia - [9400 NX]
Ghost of Jealousy - [3400 NX]
Jealousy (5) - [1000 NX]
2 Scrolls for Pet Equip for Weapon ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
Demon Invidia Package M.ATT
Invidia - [9400 NX]
Ghost of Jealousy - [3400 NX]
Jealousy (5) - [1000 NX]
2 Scrolls for Pet Equip for Magic ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
Storm Dragon Package ATT
Storm Dragon - [9400 NX]
Dragon Orb - [3400 NX]
Dragon Food (5) - [1000 NX]
2 Scrolls for Pet Equip for Weapon ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
Storm Dragon Package M.ATT
Storm Dragon - [9400 NX]
Dragon Orb - [3400 NX]
Dragon Food (5) - [1000 NX]
2 Scrolls for Pet Equip for Magic ATT 60% Exchange Ticket - [FREE]
Total Price - [13,800 NX]
- [3800 NX]
Ghost of Fear - [3400 NX]
Ghost of Death - [3600 NX]
Ghost of Jealousy - [3600 NX]
Dragon Orb - [3600 NX]
Pet Equip.- [2500 NX]
Pet "Use"Star Candy - [1000 NX]
Star Candy (11) - [10,000 NX]
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