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  1. Default Re: GMS v109 - Alliance Eternal


    lol I feel like Nexon would want to laugh at this O-O

  2. Neutron Male
    IGN: Yugidude3536
    Server: Bera
    Level: 177
    Job: Hero
    Guild: Prospect
    Alliance: ComeAtUsBro
    Michigan

    Default Re: GMS v109 - Alliance Eternal


    Hi,

    do you know what we can get from the Ani box? is it the same?

  3. Default Re: GMS v109 - Alliance Eternal


    You guys forget that you still have to get the Thief/Pirate Revamp, THEN the Phantom patch. Most likely Thief/Pirate will be next month, with Phantom in June.

    Also I think this patch removed Ani as an hourly deal..I haven't seen it in JMS in a while.

    It might come back after the Event that deals with the Beast/Raging Beast (51-60 mobs), since that's an envelope event like Monster Carnival, just every x:05/x:35 instead of x:15/x:45. They might have taken out Ani because there's too many of those events at the moment.

  4. Deluxe Refrigerator
    IGN: MrTouchnGo
    Server: Bera
    Level: 199
    Job: Shadower
    Guild: Ivalice
    Alliance: Bastion
    usa

    Default Re: GMS v109 - Alliance Eternal


    Obviously Nexon is just trying to work up your appetite.

    Next patch: mail-order chicken from Nexon HQ! Guaranteed to arrive at your house within a month!

  5. Default Re: GMS v109 - Alliance Eternal


    No new mob data?
    Anyway, nothing interesting.

  6. Default Re: GMS v109 - Alliance Eternal


    Its decent due to the class changes.

    *6 hit cl/gc and arcane overdrive* :D

  7. Default Re: GMS v109 - Alliance Eternal


    No offense but I find it outrageous to find people asking for even more game breaking stuff. (Refering to the Nebullites and sockets of course)

  8. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: GMS v109 - Alliance Eternal


    Whether it breaks the game is irrelevant to the fact that i like easy ways of upgrading that aren't as much of a gamble compared to cubing.

    Literally the only thing that matters in this patch for me is +6 att...after a week of annoying akarium runs. That i need to do TWICE because i have two accounts. ;-; Also, warriors aren't as annoying as s'hit to train anymore. Woohoo. >_>

  9. フレイムチョコボ Straight Male
    IGN: FlameChocobo II
    Server: Windia
    Level: 200
    Job: Hero
    Guild: KoopaForce
    Alliance: KoopaEmpire

    Default Re: GMS v109 - Alliance Eternal




    @ Nexon America's name changing. That's why I'm not going to bother getting used to these names.

  10. Desk Straight Male
    IGN: NatsuEliseo
    Server: Galicia
    Level: 206
    Job: Evan
    Guild: Exploited
    Alliance: Family
    Farm: StarWars
    mexico

    Default Re: GMS v109 - Alliance Eternal



    I'm sorry, but is this a GMS exclusive Lvl. 140 PVP Phantom Cane?

  11. Default Re: GMS v109 - Alliance Eternal


    Well I gotta admit I haven't played the game lately so I don't know how easy it is to upgrade your items with high quality nebulites, although last time I read it was still really hard to get a good A nebulite.

    I guess expecting Nexon to add more Nebulites/sockets is more feasible than expecting them to expand NLC anymore

  12. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: GMS v109 - Alliance Eternal


    It's only harder now because cubes aren't available...which is why i said it sucks S rank wasn't released because that would mean return of cubes, driving the price down again. The good % stat ones are being consumed while basically none are being produced.

    Only way for this to be solved is if nexon is nice and lets S rank become available without the addition of super alien cubes and just brings back regular cubes. Otherwise we wait another, like, month and a half for thief/pirate revamp.

  13. In my dreams... Gay Male
    Server: Reboot
    Level: 215
    Job: Hoyoung
    Guild: HROMATICUSSY
    Alliance: KATYPERRY
    California

    Default Re: GMS v109 - Alliance Eternal


    Nope.

  14. Desk Straight Male
    IGN: NatsuEliseo
    Server: Galicia
    Level: 206
    Job: Evan
    Guild: Exploited
    Alliance: Family
    Farm: StarWars
    mexico

    Default Re: GMS v109 - Alliance Eternal


    Oh, thanks. I never saw it before in KMS.

  15. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: GMS v109 - Alliance Eternal


    /golfclap @ name changes.

    You really know how to piss people the pineapple off, Nexon.

  16. Default Re: GMS v109 - Alliance Eternal


    So you're saying adding S rank Nebulites would drive the price of A nebulites down, and if they added alien cubes back it would push the price down even further? But wouldn't then S rank Nebulites become the new A's? Unless you're saying you'd be satisfied using A nebulites.

    Oh well to get on topic: Why would Nexon add a Cane with PVP damage bonus when they took/ are taking PVP out?

  17. Orbital Bee Cannon Straight Male
    IGN: Musiphe
    Server: Reboot
    Level: 277
    Job: Hero
    Guild: Epic
    Alliance: Fatal
    Colorado

    Default Re: GMS v109 - Alliance Eternal


    Revamp, but that's assuming Nexon even adds PvP tables for Phantom, Mikhail, and all future classes...

  18. Deluxe Refrigerator Straight Male
    IGN: Blackraven16
    Server: Khaini
    Level: 176
    Job: Fire/Posion
    Guild: Osomga
    usa

    Default Re: GMS v109 - Alliance Eternal


    It's Nexon. When do they think properly?

  19. Won't Be Coming Back Straight Male

    IGN: Promothian
    Server: Siel
    Job: Spiritmaster
    Guild: Siel_Seals
    Alliance: Aion
    suriname

    Default Re: GMS v109 - Alliance Eternal


    if that's the 140 cane could someone then please tell me what level cane this is?

  20. GLADIGATORS
    IGN: Overburnd
    Server: Khaini
    Level: 210
    Job: Cannoneer
    Guild: Contagious
    usa

    Default Re: GMS v109 - Alliance Eternal


    No, i'm saying because alien cubes aren't in the cash shop and because S rank isn't released, the prices are inflating unnecessarily. Inflation on nebulites sucks, as does the cock tease that is S tier. People were discouraged to cube when they knew S rank existed but wasn't released (just like pre-legendary tier), because why spend the money cubing and attaching A rank when S rank is "around the corner" and they would have to diffuse everything? The longer they wait to release it the more it sucks for the nebulite system and the more it sucks for Nexons revenue. (not that i care about what nexon makes, it's just bad business sense. AGAIN. this happened with legendary tier. why do the same s'hit again? i don't get it)

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