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  1. Default v.109 - Alliance Eternal Update Notes


    http://maplestory.nexon.net/News/New...ontentNo=00Dor



  2. Default Re: v.109 - Alliance Eternal Update Notes


    Guess the patch is tonight(?) then.
    And i knew saving my 26 VL coins would pay off

  3. Lead Ball Straight Male
    IGN: Doubletap
    Server: Yellonde
    Level: 21X
    Job: Marksman
    Guild: Villains
    Alliance: Unparalleled
    New_York

    Default Re: v.109 - Alliance Eternal Update Notes


    pineapple this pomegranate

  4. I post a lot Bi Male
    IGN: ZesseiBijin
    Server: Khaini
    Level: 204
    Job: Kanna
    Guild: NEST
    Farm: Razmosia
    uk

    Default Re: v.109 - Alliance Eternal Update Notes


    ...Wut?

  5. Default Re: v.109 - Alliance Eternal Update Notes


    Should be Ultimate Roasting Shot too then. I'm liking this patch already.

  6. Flatpanel TV Straight Male
    IGN: ° ͜ʖ °
    Server: DEGZA
    Level: T_T
    Job: This is FParta!
    Guild: I like toast
    Alliance: @__________________@
    north korea

    Default Re: v.109 - Alliance Eternal Update Notes


    "Paralize: Increased damage. Increased hit range."
    "Chain Lightning: Increased damage. Hits 6 times."

    Awesome if true. Anyway Paralyze (it's correct spelling) is supposed to hit 4 times after everything is said and done. In B4 it Still Hits 3

    What an outstanding job Nexon does of notifying us..

  7. Can of Soup Straight Male
    IGN: chicoran
    Server: Bera
    Level: 200
    Job: Aran IV
    Guild: Risk
    Alliance: Bastion
    venezuela

    Default Re: v.109 - Alliance Eternal Update Notes


    It's me or this patch feels very empty, nothing good for 160+ people (unless they fix Strong hold). Hope event notes are better (Sports day please!).

  8. Default Re: v.109 - Alliance Eternal Update Notes


    This is probably to augment the removal of the Awakening for Battlemages (from union part 1).

  9. Default Re: v.109 - Alliance Eternal Update Notes


    Because 'Critical Magic' is a stupid name.

  10. Default Re: v.109 - Alliance Eternal Update Notes


    Eh, nothing interesting to me.
    I'm just waiting for the events now.

  11. Default Re: v.109 - Alliance Eternal Update Notes


    The 4 hit paralyze/6 hit eruption change is in justice (pirate/thief revamp).

    Its not that bad.

    It could have been worse.

    ...

  12. Interdimensional Rift Straight Male
    IGN: thewatch3r
    Server: Khaini
    Level: 204
    Job: Lolmaster
    Guild: Contagious
    usa

    Default Re: v.109 - Alliance Eternal Update Notes


    Yay bowman damage increases and drain hp increase

    Still Lf> increased pheonix range

  13. Orbital Bee Cannon Straight Male
    IGN: Haséo
    Server: Korgath
    Level: 110
    Job: Rogue
    Guild: Re Lapse
    Alliance: World of Warcraft
    Colorado

    Default Re: v.109 - Alliance Eternal Update Notes


    pineapple you too Nexon...

  14. Flatpanel TV Straight Male
    IGN: ° ͜ʖ °
    Server: DEGZA
    Level: T_T
    Job: This is FParta!
    Guild: I like toast
    Alliance: @__________________@
    north korea

    Default Re: v.109 - Alliance Eternal Update Notes


    Yep, knew the 4/6 change should come later but was kinda hoping they'd lump it in with this one somehow. Lesson learned: don't hope for the best with Nexon.

  15. Default Re: v.109 - Alliance Eternal Update Notes


    Agreed. And to think I was actually going to do the quests.

  16. Default Re: v.109 - Alliance Eternal Update Notes


    What a yawnfest that was. (this is why i hate skill revamps)
    new LHC quests will give me an hour or so of things to do.

    Plus the mandatory collect x amount of y to obtain the awesome "time limited" z(zzz) event quests.

  17. Default Re: v.109 - Alliance Eternal Update Notes


    You don't say.

    I’m not going to comment on those skill names they speak for themselves… There doesn’t seem to be anything extra in this patch, oh well I guess I can do some of the 120 cygnus stuff one day.

    Also pomegranate I better start socketing the last of my stuff.

  18. Default Re: v.109 - Alliance Eternal Update Notes


    It's funny, cause with them attempting to keep Party Play in with Theme Dungeon LHC and with Stronghold glitched, people will be staying at LHC from 110-200.
    You'd think they'd let people get the full experience up to 200.

  19. Default Re: v.109 - Alliance Eternal Update Notes


    Leave it to NexonAM to make something that was fine before stupid.

  20. Default Re: v.109 - Alliance Eternal Update Notes


    Slipstream?
    Roasting Shot?
    Snapfreeze Shot?

    Boy, this is the funniest patch NexonAM has ever released so far. :D

  21.  

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